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![[Post New]](/s/i/i.gif) 2011/12/30 00:07:17
Subject: Re:2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Coming Thursday!)
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Sneaky Striking Scorpion
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Looking forward to the outcome on this one, but not going to bother with a prediction. Even with the skill level involved on both sides, I'm pretty sure as reecius mentioned a huge portion of the outcome will be dictated by who wins the roll to go first. Even with night fighting Reece's got a couple of nasty indirect fire templates, and some spotlights. Conversely, jy2 getting the charge after only eating one turn of shooting, and only indirect fire at that, is gonna hurt the guard blob, regardless of what Marvell says ("Nothing hurts the Bloooooooooooobbbbb!").
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets.
Voltaire |
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![[Post New]](/s/i/i.gif) 2011/12/30 01:04:47
Subject: Re:2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Coming Thursday!)
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Dakka Veteran
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IG always win haha
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"AM are bunch of half human-half robot monkeys who keep tech working by punching it with a wrench And their tech is so sophisticated that you could never get it wrapped it out" thing a LITTLE to seriously. It also goes "Tau tech is so awesome I wish I was Tau and not some stupid Human" thing.
-Brother Coa Sig'd For the Greater Good |
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![[Post New]](/s/i/i.gif) 2011/12/30 01:21:42
Subject: 2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Coming Thursday!)
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Frightening Flamer of Tzeentch
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Yeah this is batrep crack big time. Really good stuff.
: )
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Do not fear |
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![[Post New]](/s/i/i.gif) 2011/12/30 03:27:15
Subject: 2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Coming Thursday!)
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Screaming Shining Spear
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Feel sorry for me then - its already friday for me so your a day late!
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![[Post New]](/s/i/i.gif) 2011/12/30 05:12:20
Subject: 2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Coming Thursday!)
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Fixture of Dakka
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Ok, I'm back. Working on battle report now.
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![[Post New]](/s/i/i.gif) 2011/12/30 05:53:26
Subject: 2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Coming Thursday!)
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Rotting Sorcerer of Nurgle
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jy2 wrote:Ok, I'm back. Working on battle report now.
Huzzah! This will be an interesting read as I'll be testing my 'Crons against IG here on Saturday...
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![[Post New]](/s/i/i.gif) 2011/12/30 06:04:37
Subject: 2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Coming Thursday!)
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Fixture of Dakka
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Zid wrote:
Huzzah! This will be an interesting read as I'll be testing my 'Crons against IG here on Saturday...
I think you should be able to take his army no problem barring any extreme dice. Wraiths just don't care about those tl-lascannons.
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![[Post New]](/s/i/i.gif) 2011/12/30 06:21:12
Subject: 2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Coming Thursday!)
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Awesome Autarch
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The video report won't be ready until tomorrow, sorry guys. Still being edited.
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![[Post New]](/s/i/i.gif) 2011/12/30 06:27:31
Subject: 2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Coming Thursday!)
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Fixture of Dakka
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No prob. Thanks for the game, Reece.
We'll do it again next time.
My written report will be out tonight, but also check out Reece's video batrep. It's got more in-depth commentary on the game.
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![[Post New]](/s/i/i.gif) 2011/12/30 06:57:47
Subject: 2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Coming Thursday!)
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Rotting Sorcerer of Nurgle
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jy2 wrote:Zid wrote:
Huzzah! This will be an interesting read as I'll be testing my 'Crons against IG here on Saturday...
I think you should be able to take his army no problem barring any extreme dice. Wraiths just don't care about those tl-lascannons.
Its not the TL-Las that I worry about; its those vets with Demo charges! They'll make short work of my wraiths if he hits and wounds them all :( then lascannons can clean them up. I think it'll come down to how well my Teks can do silencing the guns early
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![[Post New]](/s/i/i.gif) 2011/12/30 09:15:24
Subject: Re:2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Written Report Completed)
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Fixture of Dakka
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Written battle report completed.
Stay tuned for Reecius' Video batrep coming up tomorrow.
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![[Post New]](/s/i/i.gif) 2011/12/30 12:02:01
Subject: 2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Written Report Completed)
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Raging Rat Ogre
colorado
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Awesome report man, congrats on the win. I did think the IG would've done a better, but thems the breaks.
And as always; thanks for posting up a written report so I can read it at work, lol.
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Cause the chicks dig it...
2000 (RT era Thousand Sons), 2000 (Undivided), 3000 (demons)
2500 (Skaven), 3000! (Chaos Dwarf), 2500 (Warriors of Chaos)
(RT era World Eaters WIP) |
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![[Post New]](/s/i/i.gif) 2011/12/30 12:24:10
Subject: 2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Written Report Completed)
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Dakka Veteran
North East (Erie), PA, USA
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Dang once again I vote 'Crons and they win! I haven't voted against them yet and they continue to show that they can win! Either I am learning more about 40k or when I hit the vote button it magically bestows a win by that outcome.... I think I'm just learning  Congrats on another Necron win Jy! And dang Reece, you keep giving him a run for his money! Keep up the good work guys! Now I just need to get a working Tau list and start putting up my own bat reps!
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40K:
The Purge
Vracksian Renegades
WAAAAAGH Scrappa Death Skullz |
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![[Post New]](/s/i/i.gif) 2011/12/30 13:28:50
Subject: 2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Written Report Completed)
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Annoyed Blood Angel Devastator
Finland
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Congrats for the win. I was surprised that rouhg riders only managed to kill one wraith with their charge and then running of the board.
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This message was edited 1 time. Last update was at 2011/12/30 13:35:18
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![[Post New]](/s/i/i.gif) 2011/12/30 14:40:51
Subject: 2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Written Report Completed)
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Huge Hierodule
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Good report, congratulations. I expected to see more decimation from the IG end of things but some bad dice rolls on Reece's part made sure that didn't happen. Tough break, but a well fought game none the less.
Jy2, I'm curious - Your deployment (centered, as you won the roll to go first) had Anrakyr on one flank of your line. Did you intend for Reece to refuse flank on the left because that side of the board would favor your army rather than his? Just a bit of tactics there, regardless of the intent it worked out for you.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2011/12/30 14:57:04
Subject: 2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Written Report Completed)
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Fresh-Faced New User
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Doesn't the doom scythe only have two guns, and a vehicle that is immobilized and has all of it's weapons destroyed a wreck, or is that only if the scythe suffers another weapon destroyed/immobilized?
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![[Post New]](/s/i/i.gif) 2011/12/30 15:00:52
Subject: Re:2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Written Report Completed)
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Guard Heavy Weapon Crewman
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Thanks for the report; was very interested in the outcome.
I play IG and honestly couldn't see this game going any other way than what happened, especially after seeing the deployment. I would have been tempted to spread out along the table edge with the tanks (with their rears against the edge) with a fair distance between them to prevent multi-charges, then blob up in-front with the infantry. Have RR/SS on the flanks (as that would be where the Scythes would want to be to get a decent Death Ray shot off). Harder to surround and multi-charge than corner-castle but harder to protect those expensive tanks with a thinly stretched line.
There is, like you say, too many threats to deal with in the Necron list- all of which are fast and lethal against the tanks. The IG list has too many points spent on the tanks, not enough on the supporting units. The IG list was looking at maybe 2 or 3 damage results against vehicles/equivalent a turn, that's not good. Especially when you have so many points spent in anti-infantry (executioners, battle tanks and arguably demolishers are all primarily anti-infantry) leaving just the BS3 lascannons and a couple of BS3 autocannons to do some heavy lifting.
I think lack of a CCS really hurt this list and the Lord Commissar is a rubbish choice over a standard infantry commissar - many more points and the enemy can snipe him in combat (not hard to do).
No real point in having him over a CCS if you're not going to use his aura for buffing heavy weapon squads IMO. The CCS twin-linking the lascannons could have made a difference.
Also, knowing about the CCB sweep attack, why not try and spread that blob out to make it nearly impossible to fly over any tanks? Surely there's enough bodies there to do it, even with the tanks spread out to mitigate death-ray damage (speculation on my part – I’ve not played against CCB/sweep attacks yet but that would be my first thought).
Night Fighting is a real kick in the teeth for the IG, especially against your list. That alone tilts the balance massively in your favour; although with how close most of your units got, there probably wasn't that much chance of not spotting anything (plus all the tanks & Sentinels have search lights).
Anyway, I didn't mean all the above as a criticism of your opponent, who did better than I thought, as I think the result here was never in doubt. It’s an alright Guard list against certain opponents like, Long Fang spam or GK Psyfleman-spam or whatever, but totally boned against your list. Ironically, I think a standard mech-vet/av12 spam list would have been much more effective against your Necrons – more targets, can spread out, more mobile so harder to CC, lots of special/heavy weapons & templates for the scarabs. I still think your list would take it, but there wouldn’t be a lot left afterwards.
Anyway, thanks for the report(s) – I will be sure to check out the video report when it’s done and I’m not elbow-deep in baby excrement.
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![[Post New]](/s/i/i.gif) 2011/12/30 17:27:07
Subject: Re:2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Written Report Completed)
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Haemonculi Flesh Apprentice
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I wonder which blunt bloke made that wet dream comment jy2?
How did you keep a straight face during his deployment that is my main question? Next week you guys should come play on my coffee table its 2' x 2' so it has more then enough room  I new the result as soon as he deployed. I think that guard list seems better in theory then it is in play. The low KP structure also means he can't target many threats. With Reecius' abysmal rolling I think he should stick to armies with loads of fire and target saturation ha ha.
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![[Post New]](/s/i/i.gif) 2011/12/30 17:46:03
Subject: Re:2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Written Report Completed)
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Rotting Sorcerer of Nurgle
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Very interesting... I figured the Russ-spam would have done a bit more damage! Sadly the game was decided after 2 turns :(
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![[Post New]](/s/i/i.gif) 2011/12/30 17:50:18
Subject: Re:2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Written Report Completed)
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Haemonculi Flesh Apprentice
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Zid wrote:Very interesting... I figured the Russ-spam would have done a bit more damage! Sadly the game was decided after 2 turns :(
Well victory in 40k is determined in the movement phase (my opinion anyway), so when one list remains in an immobile clump it's pretty easy to figure out who will win.
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This message was edited 1 time. Last update was at 2011/12/30 17:51:12
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![[Post New]](/s/i/i.gif) 2011/12/30 17:51:52
Subject: 2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Written Report Completed)
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Badass "Sister Sin"
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Great report. I know it is a hard habit to break, but castling up against an army that has a line of doom is probably a bad idea.
As well, blobs are for bubble wrap. That lord should not have been able to charge the russ line because there should have been a big line of stubborn dudes between him and them.
I think if you're going to do foot guard with russ support, you need to put more butts on the ground. Automatically Appended Next Post: Red Corsair wrote:Zid wrote:Very interesting... I figured the Russ-spam would have done a bit more damage! Sadly the game was decided after 2 turns :(
Well victory in 40k is determined in the movement phase (my opinion anyway), so when one list remains in an immobile clump it's pretty easy to figure out who will win.
Yeah, he should have been at least doing the bumped shuffle over there.
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This message was edited 1 time. Last update was at 2011/12/30 17:53:07
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![[Post New]](/s/i/i.gif) 2011/12/30 18:05:12
Subject: Re:2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Written Report Completed)
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Rotting Sorcerer of Nurgle
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Red Corsair wrote:Zid wrote:Very interesting... I figured the Russ-spam would have done a bit more damage! Sadly the game was decided after 2 turns :(
Well victory in 40k is determined in the movement phase (my opinion anyway), so when one list remains in an immobile clump it's pretty easy to figure out who will win.
In some games, yes. In others, not so much... I really think the shooting phase is probably more decisive in many matches. But in this case, deployment it was basically decided lol
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![[Post New]](/s/i/i.gif) 2011/12/30 20:12:01
Subject: 2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Written Report Completed)
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Dakka Veteran
Huntsville, AL
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I think the luck was pretty even.
Good night fight rolls on reeces side while there were good saves on jy's side. Just about how I expected this to play out. The crons + night fight + fast movers really does kill the crap outa guard.
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![[Post New]](/s/i/i.gif) 2011/12/30 20:56:50
Subject: 2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Written Report Completed)
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Awesome Autarch
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Video Battle Report:
http://www.frontlinegaming.org/2011/12/30/video-battle-report-threat-overload-necrons-jy2-vs-imperial-guard-leman-russ-list-reecius/
Haha, the luck was nowhere near even! Jim made 11/12 saves on his Scarabs that would have killed 2 bases per shot. In the first few rounds of combat, he literally failed nearly no saves. I either missed, or he made a save, it was very frustrating.
And my night fight roles didn't have to be good, Jim advanced to within the average distance I needed to spot him. The average night fight roll is 21", we were closer than that in nearly every case.
With Jim rolling as hot with his saves as he was, there wasn't much I could do. Had I spread out, it may have gone better, but I assumed with averages, I would have been able to fight back, giving as good as I got. I assumed I would have been able to take out several of his units in this first turn, but it was just painful to see the dice go against me every single roll! Haha
My plan was to take out as many easy kill points as I could and rely on the resilience of my Blob to tie up some of his units. It just didn't work out that way, unfortunately.
But hey, it's a dice game.
Congratz to you, Jim! I look forward to a rematch.
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![[Post New]](/s/i/i.gif) 2011/12/31 01:03:04
Subject: Re:2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Written Report Completed)
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Fixture of Dakka
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Post-game Analysis and video batrep now up on p.1.
--------------------------------------------------------
@Reecius:
Thanks Reece. I've integrated your batrep link into my batrep on p.1 and your comments into my Post-game Analysis as well.
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This message was edited 1 time. Last update was at 2011/12/31 01:03:29
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![[Post New]](/s/i/i.gif) 2011/12/31 01:13:04
Subject: 2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Video Report Up)
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Frightening Flamer of Tzeentch
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jy2 has a golden horse shoe shoved up his arse.
Automatically Ape-O-Matic Mode:
BeefCakeSoup wrote:IG always win haha
Not this time.
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This message was edited 2 times. Last update was at 2011/12/31 01:26:31
Do not fear |
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![[Post New]](/s/i/i.gif) 2011/12/31 01:40:10
Subject: 2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Video Report Up)
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Dakka Veteran
Huntsville, AL
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Yeah the video did help clear up a bit more of what was going on with the dice.
I have to say though that deployment was a blunder. If your strat dependeds on one turn of defense you are taking a huge gamble that he wouldnt roll well on saves. I play guard a good bit and yeah its mostly leaf blower. When I go against armies that want to close the gap I always ALWAYS spread my forces.
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![[Post New]](/s/i/i.gif) 2011/12/31 02:09:13
Subject: 2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Video Report Up)
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Frightening Flamer of Tzeentch
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I noticed Reecius takes some crazy gambles on deployment that has cost him some games. Too aggressive for his own good sometimes. He really made it easy for the Necrons after the gambit failed.
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Do not fear |
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![[Post New]](/s/i/i.gif) 2011/12/31 02:32:20
Subject: Re:2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Video Report Up)
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Haemonculi Flesh Apprentice
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I think for a rematch you need to play against a tried and tested list like his Bjorn wolves or something. Or maybe Franky's Nurgle army, I think your necron list is very solid and deserves a more Tourney resilient list.
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![[Post New]](/s/i/i.gif) 2011/12/31 04:23:14
Subject: 2K Competitive - Jy2's Wraithwing Necrons vs Reecius' Imperial Guards (Written Report Completed)
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Fixture of Dakka
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Dash2021 wrote:Even with night fighting Reece's got a couple of nasty indirect fire templates, and some spotlights.
I don't believe he had any indirect fire weappons, not that it really mattered in the game.
Benamint wrote:Dang once again I vote 'Crons and they win! I haven't voted against them yet and they continue to show that they can win! Either I am learning more about 40k or when I hit the vote button it magically bestows a win by that outcome.... I think I'm just learning  Congrats on another Necron win Jy! And dang Reece, you keep giving him a run for his money! Keep up the good work guys! Now I just need to get a working Tau list and start putting up my own bat reps!
If you like the Tau, you should check out some of my batreps against Gus' and SabrX's Tau. IMO, Tau are still a formidable codex and very worthy adversary despite their age.
2000pts The Greater Knights vs the Greater Good
2000pts The Greater Knights vs the Greater Good Part II
2000pts - 5-Dread Purifier Grey Knights vs 9-Broadside Tau
2500pts Ard Boyz Preliminaries - Grey Knights (on p. 4 vs Gus' Tau)
2500 Jy2's Ard Boyz Semi-finals Thread (on p. 4 vs SabrX's Tau)
Vasara wrote:Congrats for the win. I was surprised that rouhg riders only managed to kill one wraith with their charge and then running of the board.
I'm not. With 3++ invuln's, whip coils and wound allocation, I didn't expect them to make much of a dent to my wraiths at all. Though if my saves were more average, I probably should have taken another wound on my wraiths.
tetrisphreak wrote:Good report, congratulations. I expected to see more decimation from the IG end of things but some bad dice rolls on Reece's part made sure that didn't happen. Tough break, but a well fought game none the less.
Jy2, I'm curious - Your deployment (centered, as you won the roll to go first) had Anrakyr on one flank of your line. Did you intend for Reece to refuse flank on the left because that side of the board would favor your army rather than his? Just a bit of tactics there, regardless of the intent it worked out for you.
I was expecting Reece to spread out his army. That was why I spread out my army. I put my fastest units on the ends so that I could still hit him had he decided to flank his tanks on the 2 opposite corners. They also had the speed to react had he decided to deploy all in 1 flank as well.
The placement of Anrakyr was arbitrary. I didn't really do it to "encourage" my opponent to deploy on 1 flank, though it certainly did ended up that way. Honestly, I wasn't expecting him to castle in the corner like he did, but was pleasantly surprised when he did so.
ofstatic wrote:Doesn't the doom scythe only have two guns, and a vehicle that is immobilized and has all of it's weapons destroyed a wreck, or is that only if the scythe suffers another weapon destroyed/immobilized?
It doesn't automatically become a wreck after it gets immobilized and loses all of its guns. It would take 1 more weapon destroy or immobilized result to wreck it.
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This message was edited 1 time. Last update was at 2011/12/31 04:26:18
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