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d3m01iti0n wrote: I think the most important question here is....... is this the new company holding onto the 40K license?
Where is the partially complete DMO? I dont give a flying crap about Space Hulk. Maybe if its a cheapo one-off like Kill Team was, but something like that is not an investment to promote your product.
DMO, DoW3, or SM2 is where we need to be at. So get on the ball with that license GW. And make some merch for fethsakes. Make 40K a household name.
d3m01iti0n wrote: I think the most important question here is....... is this the new company holding onto the 40K license?
Where is the partially complete DMO? I dont give a flying crap about Space Hulk. Maybe if its a cheapo one-off like Kill Team was, but something like that is not an investment to promote your product.
DMO, DoW3, or SM2 is where we need to be at. So get on the ball with that license GW. And make some merch for fethsakes. Make 40K a household name.
DMO? Not familiar with the term. As for Kill-Team, I rather liked that albeit short game and would have paid $5 for some extra levels.
d3m01iti0n wrote: I think the most important question here is....... is this the new company holding onto the 40K license?
Where is the partially complete DMO? I dont give a flying crap about Space Hulk. Maybe if its a cheapo one-off like Kill Team was, but something like that is not an investment to promote your product.
DMO, DoW3, or SM2 is where we need to be at. So get on the ball with that license GW. And make some merch for fethsakes. Make 40K a household name.
DMO? Not familiar with the term. As for Kill-Team, I rather liked that albeit short game and would have paid $5 for some extra levels.
DMO is Dark Millenium Online. With THQ going under Im sure DMO is dead and gone.
I still play Kill Team. Its a good game. But GW needs games like DoW and SM to attract new customers. SM pulled me into the hobby and doing a sequel or something similar like DMO will start to grab the video game crowd. Halo and CoD move units. A remake of an obscure PC game does not.
d3m01iti0n wrote: I think the most important question here is....... is this the new company holding onto the 40K license?
Where is the partially complete DMO? I dont give a flying crap about Space Hulk. Maybe if its a cheapo one-off like Kill Team was, but something like that is not an investment to promote your product.
DMO, DoW3, or SM2 is where we need to be at. So get on the ball with that license GW. And make some merch for fethsakes. Make 40K a household name.
DoW3 is no longer in production.
Well relic is currently working on CoH2, DoW3 was pushed back so they could complete that and so there's just no work being done currently on it as a result.
Doesn't mean it won't be in production later though.
A remake of an obscure PC game does not.
Blood bowl the PC game did very well, despite being an obscure specialist game.
This message was edited 1 time. Last update was at 2012/12/10 21:53:49
DMO is Dark Millenium Online. With THQ going under Im sure DMO is dead and gone.
I still play Kill Team. Its a good game. But GW needs games like DoW and SM to attract new customers. SM pulled me into the hobby and doing a sequel or something similar like DMO will start to grab the video game crowd. Halo and CoD move units. A remake of an obscure PC game does not.
Ah... I thought it was some variant of the MMO class that it used to occupy before they decided to supposedly take it to singleplayer with some multiplayer components. You're actually the first person I've heard of that started into the minis hobby due to SM. I've only heard of lapsed players coming back after playing it so far.
And why is this a surprise to anyone. They also sued the gak out of small computer game company, then gave them the rights to make Blood Bowl.
Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.
I remember the first time my brother and I installed this game back in 1993 and about gak our pants because of how amazing it was...
This message was edited 2 times. Last update was at 2012/12/10 23:25:27
"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke
I'd kill for a turn-based Necromunda game done like X-Com, with character progression, income and territories, all the gang types, and so on. It'd be amazing.
H.B.M.C. wrote: I'd kill for a turn-based Necromunda game done like X-Com, with character progression, income and territories, all the gang types, and so on. It'd be amazing.
Yea... this, this would interest me!
Space hulk.... no way, may have a game life of a few hours.
Board game is fantastic for a one off now and then.... but for a computer game? no thanks.
I don’t think there’s anything wrong with a Space Hulk PC game. The previous two Hulk PC games were heaps of fun (but really hard, especially that first one).
They were FPS’s though, and the atmosphere of listening to your little radar pick up pings and then seeing the ‘Stealers race out of the darkness was terrifying.
It is not in production, which is not the same as cancelled. Currently Relic is working on the next Company of Heroes game. They also have suffered massive layoffs this past year, I don't know how many of the remaining DoW developers are still employed.
THQ is nearing the brink regardless but that is another matter.
heck, lets see a mordhiem / BFG game.... although the BFG game would be awsome. had a mod for HW2 that kind of worked ok, but lacked the orders and other stuff. a full on legit BFG game would kick serious buttock.
d3m01iti0n wrote: So this is a phone/pad/PC game. And not for Droid.
So like the multimedia codecies, it is completely useless to me.
WTFGW..........WTF.
Umm.... you do realise, tha unlike the codex, GW has no control over what system a developer choose for the games.
Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.
d3m01iti0n wrote: So this is a phone/pad/PC game. And not for Droid.
So like the multimedia codecies, it is completely useless to me.
WTFGW..........WTF.
Umm.... you do realise, tha unlike the codex, GW has no control over what system a developer choose for the games.
I am 99% positive that it was GW's choice, as they probably had their choice of developers, and chose to go with this one.
"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me." - Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks
What platform might also depend on what development tools the company can afford. No Android Dev Kits might be free - I don't know enough about it to speculate - but Dev Kits can be expensive.
d3m01iti0n wrote: So this is a phone/pad/PC game. And not for Droid.
So like the multimedia codecies, it is completely useless to me.
WTFGW..........WTF.
Umm.... you do realise, tha unlike the codex, GW has no control over what system a developer choose for the games.
I am 99% positive that it was GW's choice, as they probably had their choice of developers, and chose to go with this one.
Had there choice of developer, it would be nice to think so. But, the truth is more likey they werre the only company that was willing to give it a go, it is a niche game in a niche hobby. A large developer would not see enough profit for the game, even less so as a 100% port of the boardgame.
Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.
I look forward to it, i enjoyed the older space hulk computer games a lot.
I have always enjoyed playing games workshop computer games, even the poor ones !
catharsix wrote: Did GW sign some terrible pact with the Devil which forbids them from making anything but the most UNDERWHELMING YouTube "teasers?"
Laughably bad isnt it, as usual.
They may as well not even bother eh, and someone somewhere gets paid to make them.
d3m01iti0n wrote: So this is a phone/pad/PC game. And not for Droid.
So like the multimedia codecies, it is completely useless to me.
WTFGW..........WTF.
Umm.... you do realise, tha unlike the codex, GW has no control over what system a developer choose for the games.
I am 99% positive that it was GW's choice, as they probably had their choice of developers, and chose to go with this one.
Had there choice of developer, it would be nice to think so. But, the truth is more likey they werre the only company that was willing to give it a go, it is a niche game in a niche hobby. A large developer would not see enough profit for the game, even less so as a 100% port of the boardgame.
Yes, but any developer worth their salt could do a little research into the massive scope of 40K and see the HUGE amount of potential the setting has. Look at Halo, GoW, or CoD. These are the top shooters on the market. They are Bearenstien Bears when compared to the backstory and ambience of WH. Think of the potential within DMO. Or what a SM sequel could be if a dev built upon what is already a solid platform with miles of potential. Think about what GW could do if they stepped outside the confines of modelling. 40K could kill the big gaming franchises in the right hands.
Anf Im sure Space Hulk will be a great game, and I would definitely buy it if it hits a platform I can use. Im just looking at the big picture hete, because that is simply how I think.
nc
d3m01iti0n wrote: So this is a phone/pad/PC game. And not for Droid.
So like the multimedia codecies, it is completely useless to me.
WTFGW..........WTF.
Umm.... you do realise, tha unlike the codex, GW has no control over what system a developer choose for the games.
I am 99% positive that it was GW's choice, as they probably had their choice of developers, and chose to go with this one.
Had there choice of developer, it would be nice to think so. But, the truth is more likey they werre the only company that was willing to give it a go, it is a niche game in a niche hobby. A large developer would not see enough profit for the game, even less so as a 100% port of the boardgame.
Yes, but any developer worth their salt could do a little research into the massive scope of 40K and see the HUGE amount of potential the setting has. Look at Halo, GoW, or CoD. These are the top shooters on the market. They are Bearenstien Bears when compared to the backstory and ambience of WH. Think of the potential within DMO. Or what a SM sequel could be if a dev built upon what is already a solid platform with miles of potential. Think about what GW could do if they stepped outside the confines of modelling. 40K could kill the big gaming franchises in the right hands.
Anf Im sure Space Hulk will be a great game, and I would definitely buy it if it hits a platform I can use. Im just looking at the big picture hete, because that is simply how I think.
nc
Then they look at Blood Bowl the other niche game using GW IP. See how it done, realise Spacehulk has far less a rabid fan base, and that even cyanide didn't think blood bowl would sell as a 100% port, so tacked on the Blitz mode (someone should be shot for Blitz mode, by the way). Then notice people that were not blood bowl fan, post about how bad Blitz mode is and that they wouldn't of spent the money (sometime 5-10$) on the game if the new. Just becouse fans of a game think it will make a great game a sell tons, dose not mean it will, and the truth is, it will not sell enough to make it worth a big developer effort. I love Spacehulk and will be buying it, but it don't change the facts.
This message was edited 1 time. Last update was at 2012/12/11 03:04:55
Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.