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Made in us
Regular Dakkanaut




 d3m01iti0n wrote:
I think the most important question here is....... is this the new company holding onto the 40K license?

Where is the partially complete DMO? I dont give a flying crap about Space Hulk. Maybe if its a cheapo one-off like Kill Team was, but something like that is not an investment to promote your product.

DMO, DoW3, or SM2 is where we need to be at. So get on the ball with that license GW. And make some merch for fethsakes. Make 40K a household name.




DoW3 is no longer in production.
   
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the Mothership...

 d3m01iti0n wrote:
I think the most important question here is....... is this the new company holding onto the 40K license?

Where is the partially complete DMO? I dont give a flying crap about Space Hulk. Maybe if its a cheapo one-off like Kill Team was, but something like that is not an investment to promote your product.

DMO, DoW3, or SM2 is where we need to be at. So get on the ball with that license GW. And make some merch for fethsakes. Make 40K a household name.




DMO? Not familiar with the term. As for Kill-Team, I rather liked that albeit short game and would have paid $5 for some extra levels.
   
Made in au
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Versteckt in den Schatten deines Geistes.

Linkdead wrote:
DoW3 is no longer in production.


Since when?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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New Hampster, USA

 warboss wrote:
 d3m01iti0n wrote:
I think the most important question here is....... is this the new company holding onto the 40K license?

Where is the partially complete DMO? I dont give a flying crap about Space Hulk. Maybe if its a cheapo one-off like Kill Team was, but something like that is not an investment to promote your product.

DMO, DoW3, or SM2 is where we need to be at. So get on the ball with that license GW. And make some merch for fethsakes. Make 40K a household name.




DMO? Not familiar with the term. As for Kill-Team, I rather liked that albeit short game and would have paid $5 for some extra levels.


DMO is Dark Millenium Online. With THQ going under Im sure DMO is dead and gone.

I still play Kill Team. Its a good game. But GW needs games like DoW and SM to attract new customers. SM pulled me into the hobby and doing a sequel or something similar like DMO will start to grab the video game crowd. Halo and CoD move units. A remake of an obscure PC game does not.

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Linkdead wrote:
 d3m01iti0n wrote:
I think the most important question here is....... is this the new company holding onto the 40K license?

Where is the partially complete DMO? I dont give a flying crap about Space Hulk. Maybe if its a cheapo one-off like Kill Team was, but something like that is not an investment to promote your product.

DMO, DoW3, or SM2 is where we need to be at. So get on the ball with that license GW. And make some merch for fethsakes. Make 40K a household name.




DoW3 is no longer in production.


Well relic is currently working on CoH2, DoW3 was pushed back so they could complete that and so there's just no work being done currently on it as a result.

Doesn't mean it won't be in production later though.

A remake of an obscure PC game does not.


Blood bowl the PC game did very well, despite being an obscure specialist game.

This message was edited 1 time. Last update was at 2012/12/10 21:53:49


 
   
Made in au
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There were two Space Hulk games, the original (which was scary), and Vengeance of the Blood Angels (which was awesome). I loved the voices in VotBA.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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the Mothership...

 d3m01iti0n wrote:

DMO is Dark Millenium Online. With THQ going under Im sure DMO is dead and gone.

I still play Kill Team. Its a good game. But GW needs games like DoW and SM to attract new customers. SM pulled me into the hobby and doing a sequel or something similar like DMO will start to grab the video game crowd. Halo and CoD move units. A remake of an obscure PC game does not.


Ah... I thought it was some variant of the MMO class that it used to occupy before they decided to supposedly take it to singleplayer with some multiplayer components. You're actually the first person I've heard of that started into the minis hobby due to SM. I've only heard of lapsed players coming back after playing it so far.
   
Made in us
Big Fat Gospel of Menoth





The other side of the internet

From the makers of Ultramarine the Movie comes SPACE HULK!

(╯°□°)╯︵ ┻━┻

RAGE

Be sure to use logic! Avoid fallacies whenever possible.
http://en.wikipedia.org/wiki/List_of_fallacies 
   
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Chico, CA

 anticitizen013 wrote:
...and GW gave this random unknown company the license? :(


And why is this a surprise to anyone. They also sued the gak out of small computer game company, then gave them the rights to make Blood Bowl.

Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.  
   
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the Mothership...

 Surtur wrote:
From the makers of Ultramarine the Movie comes SPACE HULK!


Is that really the company that made the UM movie?
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA




I remember the first time my brother and I installed this game back in 1993 and about gak our pants because of how amazing it was...

This message was edited 2 times. Last update was at 2012/12/10 23:25:27


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Sounds terrible..... make necromunda.....

   
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Australia

 SJM wrote:
Sounds terrible..... make necromunda.....

For Necromunda you'd need someone like Bethesda, not some iPad developer.

"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis 
   
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I'd kill for a turn-based Necromunda game done like X-Com, with character progression, income and territories, all the gang types, and so on. It'd be amazing.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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 H.B.M.C. wrote:
I'd kill for a turn-based Necromunda game done like X-Com, with character progression, income and territories, all the gang types, and so on. It'd be amazing.


Yea... this, this would interest me!

Space hulk.... no way, may have a game life of a few hours.

Board game is fantastic for a one off now and then.... but for a computer game? no thanks.

   
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I don’t think there’s anything wrong with a Space Hulk PC game. The previous two Hulk PC games were heaps of fun (but really hard, especially that first one).

They were FPS’s though, and the atmosphere of listening to your little radar pick up pings and then seeing the ‘Stealers race out of the darkness was terrifying.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Regular Dakkanaut




 H.B.M.C. wrote:
Linkdead wrote:
DoW3 is no longer in production.


Since when?


It is not in production, which is not the same as cancelled. Currently Relic is working on the next Company of Heroes game. They also have suffered massive layoffs this past year, I don't know how many of the remaining DoW developers are still employed.

THQ is nearing the brink regardless but that is another matter.
   
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Versteckt in den Schatten deines Geistes.

Relic's been going through layoffs? Hadn't heard that.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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New Hampster, USA

So this is a phone/pad/PC game. And not for Droid.

So like the multimedia codecies, it is completely useless to me.

WTF GW..........WTF.

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 H.B.M.C. wrote:
Relic's been going through layoffs? Hadn't heard that.


39 from Relic, and 79 from Vigil, Vigil is producing DMO.
   
Made in au
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Versteckt in den Schatten deines Geistes.

I'm sure it's a huge conspiracy.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ca
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somewhere in the webway

heck, lets see a mordhiem / BFG game.... although the BFG game would be awsome. had a mod for HW2 that kind of worked ok, but lacked the orders and other stuff. a full on legit BFG game would kick serious buttock.

Melevolence wrote:

On a side note: Your profile pic both makes me smile and terrified

 Savageconvoy wrote:
.. Crap your profile picture is disturbing....




 
   
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Chico, CA

 d3m01iti0n wrote:
So this is a phone/pad/PC game. And not for Droid.

So like the multimedia codecies, it is completely useless to me.

WTF GW..........WTF.


Umm.... you do realise, tha unlike the codex, GW has no control over what system a developer choose for the games.

Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.  
   
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Fort Worth, TX

Noir wrote:
 d3m01iti0n wrote:
So this is a phone/pad/PC game. And not for Droid.

So like the multimedia codecies, it is completely useless to me.

WTF GW..........WTF.


Umm.... you do realise, tha unlike the codex, GW has no control over what system a developer choose for the games.


I am 99% positive that it was GW's choice, as they probably had their choice of developers, and chose to go with this one.

"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me."
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What platform might also depend on what development tools the company can afford. No Android Dev Kits might be free - I don't know enough about it to speculate - but Dev Kits can be expensive.

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"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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The Frigid North of Minneapolis

Did GW sign some terrible pact with the Devil which forbids them from making anything but the most UNDERWHELMING YouTube "teasers?"
   
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Chico, CA

 Tannhauser42 wrote:
Noir wrote:
 d3m01iti0n wrote:
So this is a phone/pad/PC game. And not for Droid.

So like the multimedia codecies, it is completely useless to me.

WTF GW..........WTF.


Umm.... you do realise, tha unlike the codex, GW has no control over what system a developer choose for the games.


I am 99% positive that it was GW's choice, as they probably had their choice of developers, and chose to go with this one.


Had there choice of developer, it would be nice to think so. But, the truth is more likey they werre the only company that was willing to give it a go, it is a niche game in a niche hobby. A large developer would not see enough profit for the game, even less so as a 100% port of the boardgame.

Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.  
   
Made in gb
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Rampton, UK

I look forward to it, i enjoyed the older space hulk computer games a lot.
I have always enjoyed playing games workshop computer games, even the poor ones !

 catharsix wrote:
Did GW sign some terrible pact with the Devil which forbids them from making anything but the most UNDERWHELMING YouTube "teasers?"


Laughably bad isnt it, as usual.
They may as well not even bother eh, and someone somewhere gets paid to make them.
   
Made in us
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New Hampster, USA

Noir wrote:
 Tannhauser42 wrote:
Noir wrote:
 d3m01iti0n wrote:
So this is a phone/pad/PC game. And not for Droid.

So like the multimedia codecies, it is completely useless to me.

WTF GW..........WTF.


Umm.... you do realise, tha unlike the codex, GW has no control over what system a developer choose for the games.


I am 99% positive that it was GW's choice, as they probably had their choice of developers, and chose to go with this one.


Had there choice of developer, it would be nice to think so. But, the truth is more likey they werre the only company that was willing to give it a go, it is a niche game in a niche hobby. A large developer would not see enough profit for the game, even less so as a 100% port of the boardgame.


Yes, but any developer worth their salt could do a little research into the massive scope of 40K and see the HUGE amount of potential the setting has. Look at Halo, GoW, or CoD. These are the top shooters on the market. They are Bearenstien Bears when compared to the backstory and ambience of WH. Think of the potential within DMO. Or what a SM sequel could be if a dev built upon what is already a solid platform with miles of potential. Think about what GW could do if they stepped outside the confines of modelling. 40K could kill the big gaming franchises in the right hands.

Anf Im sure Space Hulk will be a great game, and I would definitely buy it if it hits a platform I can use. Im just looking at the big picture hete, because that is simply how I think.
nc

BLACK TEMPLARS - 2000 0RkZ - 2000 NIDZ - WIP STEEL LEGION - WIP
 
   
Made in us
Zealous Sin-Eater



Chico, CA

 d3m01iti0n wrote:
Noir wrote:
 Tannhauser42 wrote:
Noir wrote:
 d3m01iti0n wrote:
So this is a phone/pad/PC game. And not for Droid.

So like the multimedia codecies, it is completely useless to me.

WTF GW..........WTF.


Umm.... you do realise, tha unlike the codex, GW has no control over what system a developer choose for the games.


I am 99% positive that it was GW's choice, as they probably had their choice of developers, and chose to go with this one.


Had there choice of developer, it would be nice to think so. But, the truth is more likey they werre the only company that was willing to give it a go, it is a niche game in a niche hobby. A large developer would not see enough profit for the game, even less so as a 100% port of the boardgame.


Yes, but any developer worth their salt could do a little research into the massive scope of 40K and see the HUGE amount of potential the setting has. Look at Halo, GoW, or CoD. These are the top shooters on the market. They are Bearenstien Bears when compared to the backstory and ambience of WH. Think of the potential within DMO. Or what a SM sequel could be if a dev built upon what is already a solid platform with miles of potential. Think about what GW could do if they stepped outside the confines of modelling. 40K could kill the big gaming franchises in the right hands.

Anf Im sure Space Hulk will be a great game, and I would definitely buy it if it hits a platform I can use. Im just looking at the big picture hete, because that is simply how I think.
nc


Then they look at Blood Bowl the other niche game using GW IP. See how it done, realise Spacehulk has far less a rabid fan base, and that even cyanide didn't think blood bowl would sell as a 100% port, so tacked on the Blitz mode (someone should be shot for Blitz mode, by the way). Then notice people that were not blood bowl fan, post about how bad Blitz mode is and that they wouldn't of spent the money (sometime 5-10$) on the game if the new. Just becouse fans of a game think it will make a great game a sell tons, dose not mean it will, and the truth is, it will not sell enough to make it worth a big developer effort. I love Spacehulk and will be buying it, but it don't change the facts.

This message was edited 1 time. Last update was at 2012/12/11 03:04:55


Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.  
   
 
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