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Made in us
Confident Marauder Chieftain




Fort Benning

So I have a Daemon Prince all glued and ready to kill

But I can't decide if I want MoN or MoT, what are your thoughts?

I'm sort of leaning towards MoN since it would go with the theme of my army (Khorne/Nurgle)

And just in case if they release a new codex with the old books of Chaos rules I won't have Tzeentch interfering with my Plague Marines/MoN Termies haha

*Edit* And of course, Khorne hates psykers as well

This message was edited 1 time. Last update was at 2010/07/06 22:00:27


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Made in us
Legendary Dogfighter




Garden Grove, CA

Uhm, what does the rest of your army look like?

If you have enough high toughness stuff and/or vehicles, I think the MoT would be the better choice because the DP's sole job is to get into assault. Typically it'd be with something like TH/SS termies or the like. The high toughness of MoN won't help you there.

"Do not practice until you get it right, practice until you can not get it wrong." In other words, stop effing up.
 
   
Made in us
Road-Raging Blood Angel Biker





your basement


for a themed army if you really want take the nurgle mark but i would take the mot just cuz you get a better invul save rather then more toughness cuz he already gets what 5 toughtness or is it 6 idk but its higher then 4 i know that.

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Made in us
Confident Marauder Chieftain




Fort Benning

Well I've got a lot of Chosen, Termies, and Raptors so I can get right in their face and shoot away, drawing fire away from an advancing DS

And if I have the DS trail behind my Land Raider or Rhinos, I already get the 4+ save

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Made in us
Legendary Dogfighter




Garden Grove, CA

But you want the DP in CC and it'll typically face something really nasty like the typical TH/SS termies. The higher toughness is not going to help him win combat against things like that.

It also allows your DP to take warptime and some other power like Wind of Chaos or doombolt to soften up the enemy you'll attack.

"Do not practice until you get it right, practice until you can not get it wrong." In other words, stop effing up.
 
   
Made in us
Dark Angels Librarian with Book of Secrets






Connecticut

MoN is a huge boon IMHO. That one extra point of toughness will save you from many extra wounds, and makes the damn DPs much harder to take down.

* Bolter shots go from wounding on a 5+ to a 6. That's half as many wounds to save against.
* Heavy bolter shots go from wounding on a 4+ to a 5+. That's 1/3 less heavy bolter wounds to save against.
* STR 4 foes in assault with you will also do half as many wounds to you.

DPs with MoN, Wings, and Warptime are things that cause me much headache.
   
Made in us
Confident Marauder Chieftain




Fort Benning

Yeah labmouse that was sort of my reasoning

I was looking in the To Wound chart and the difference in T5 and T6 is pretty ridiculous

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Made in us
Road-Raging Blood Angel Biker





your basement


Toughness 6 on a dp is real bummer to sm players knowing that vindiactors cant id them but with wings and aproperate use of cover its unless.

againest anything but sm vindicators take the mot its definatly worth it knowing that a dp at already toughness 5 but gets a 4++ save or is it a 3++ i can't remember

imho the mot is more verstile and causes other armies to whine but sm take the nurgle mark

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Made in us
Confident Marauder Chieftain




Fort Benning

Well DP's don't suffer instant death anyway, so that's of no concern


Hypocrisy at its finest: Calling someone a nerd when you're posting on Dakka about wargaming
Death to all!
The Chainaxe is mightier than the pen! 
   
Made in us
Road-Raging Blood Angel Biker





your basement


they get ew? or some odd rule that im not aware of?


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Made in us
Confident Marauder Chieftain




Fort Benning

Yes they have Eternal Warrior

This message was edited 1 time. Last update was at 2010/07/07 01:20:27


Hypocrisy at its finest: Calling someone a nerd when you're posting on Dakka about wargaming
Death to all!
The Chainaxe is mightier than the pen! 
   
Made in us
Road-Raging Blood Angel Biker





your basement


Ah ok not aware of that when i played them

anyway mon is probably better then in that case

against libs just stay away... far far away

...and take a mon if ever feel like switching just point it and problem solved

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Made in us
Warplord Titan Princeps of Tzeentch





Pat that askala, O-H-I hate this stupid state

Doesnt matter anyways since it is fake toughness and doesnt apply towards ID. Hence why Vindicators will take out MoN bikers like nobodys business.
I agree since it goes with your army anyways i would go with MoN on yor DP and since DPs tend to be huge fire magnets that extra point of toughness will come in handy.

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Made in us
Confident Marauder Chieftain




Fort Benning

Yeah I already glued a nice little Mark of Nurgle onto his wings haha. Time to test him out against my brother's SPEHS MAREENZ tomorrow

This message was edited 1 time. Last update was at 2010/07/07 01:36:50


Hypocrisy at its finest: Calling someone a nerd when you're posting on Dakka about wargaming
Death to all!
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Made in us
Warplord Titan Princeps of Tzeentch





Pat that askala, O-H-I hate this stupid state

Sorry meant MoN lord or Sorcerer bikers.

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Made in us
Arch Magos w/ 4 Meg of RAM






Mira Mesa

I'm a little late to the party, but I'll weigh in anyway. Most opponents will realise not to throw anti-tank weapons at Tzeentch Daemon Prince. Instead of protecting it from anti-tank weapons, Mark of Tzeentch just makes your opponent kill it in other ways. Think about how durable 4 lone Bikers are; that's about how durable a T5 Daemon Prince is. It doesn't take much anti-infantry fire to kill a Daemon Prince. T6 makes anti-tank fire a requirement, and it also adds armored target saturation. That's an awesome thing to get out of an HQ choice in a Mech army like CSM.

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Made in us
Bounding Assault Marine





MoN seems the way to go. My buddy uses a demon prince without the mark, and he is pretty easy to kill at toughness five. As a space marine player, it lets me keep my anti tank fire focused on his tank, and usually just focus a tac squad or two on his dp, and kill him. With extra toughness...don't think I could pull that off.

Ipso facto auto-hit.  
   
Made in us
Confident Marauder Chieftain




Fort Benning

Yup MoN worked wonders. In a fight with my brother today (SM) he tried to kill the advancing DP with all his anti-tank fire, while my now safe Predator zapped him from afar

Hypocrisy at its finest: Calling someone a nerd when you're posting on Dakka about wargaming
Death to all!
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Made in ca
Infiltrating Broodlord






Your Prince should be getting cover up the board anyways, and a 4+ instead of a 5+ really isnt that big of a difference in combat, not when you consider the benefits of T6 over T5.

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Deranged Necron Destroyer





T6 makes str 3 & 4 powerweapons cry

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Legendary Dogfighter




Garden Grove, CA

Irdiumstern wrote:T6 makes str 3 & 4 powerweapons cry


It makes str 4 PW cry.

Str 3 PW was bawling days ago

"Do not practice until you get it right, practice until you can not get it wrong." In other words, stop effing up.
 
   
Made in us
Blood-Raging Khorne Berserker






I'm a fan of the MoN prince myself. It's not too awful getting Princes cover saves, especially given that you should have wings on them so it's easier to hop from terrain to terrain. The MoT also seems to make my princes much more expensive.

Lately I've been running Lash Princes not so much for their tactical cheesiness (although it is a nice side effect), but because they're so much darn cheaper and the I6 has been pretty dang useful for HQ hunting. I do miss Warptime though....

I'm not like them, but I can pretend.

Observations on complex unit wound allocation: If you're feeling screwed, your opponent is probably doing it right. 
   
Made in us
Rotting Sorcerer of Nurgle





Utility-wise, the Mark of Nurgle does nothing vs. Str3 attacks.

Anyway, if you can get Cover Saves easily, MoN will generally win out.
If you have the role of the DP to get into situations where the MoT will win out, it's the wielder's call.

I generally go without either though...cheap Daemon Princes make everyone cry.

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