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Made in us
Steadfast Grey Hunter





Dayton, Ohio

My friend wants to know how to drop me before I get in combat with him.

"So that's a box of lootas/burnas (there's only FIVE complete minis in here, and only four of them what you wanted!), a Dark Elf army book and two pots of paint. That will be your first born." - Kirbinator 
   
Made in au
Killer Klaivex






Forever alone

Overwhelming numbers and power klaws on every Nob.

People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. 
   
Made in us
Battlewagon Driver with Charged Engine




Orks don't DO "killing people before they reach combat". Orks kill people in combat, pretty much.

Burna Boyz in a Battlewagon can do the trick. Roll up, angle a template across the squad, multiply hits by fifteen. That wipes out more or less anything right quick.

Otherwise, masses and masses of Shoota Boyz. Force enough saves and Termies will fold.

 
   
Made in us
Fresh-Faced New User





Nobz with power klaws is tricky because if they go up against thunder hammer and storm shield termies they're gonna get ripped to shreds with all the instant death going on. You're way better off with a 30 man boyz squad.

The more saves they have to make the more they are going to fail. That's always the mentality I play with my orkz. So dropping them before combat, shoota boyz are your best bet. Zap guns kinda work too but they're a little risky and kinda like with the power klaws they won't help a ton against storm shields.

2000 pts of orkz
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My ork blog: http://killakans.blogspot.com/ 
   
Made in us
Lord of the Fleet





Texas

Mobs of shootas with klaws can make short work of them

 
   
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Tough-as-Nails Ork Boy




burton, MI

Lotz an lotz of da ladz. get em inta kombat, den chop um ta bitz

DAKKA!!! DAKKA!!! DAKKA!!!
 
   
Made in us
Longtime Dakkanaut





zane2131 wrote:Lotz an lotz of da ladz. get em inta kombat, den chop um ta bitz

This. A charging ork has a 1/24 chance of killing a terminator, so a big gang of slugga boyz should do just fine, especially if they've got a klaw.







There's just an acre of you fellas, isn't there? 
   
Made in ca
Flashy Flashgitz





massed shoota fire has always worked for me, or simply charging them with boys. 1s will always show up when you make them roll enough.
   
Made in us
Terminator with Assault Cannon





Just charge them with Sluggas or shoot them with Shootas. As long as you use spammy units instead of elite ones against them, Terminators aren't particularly hard to take out.
   
Made in us
Sword-Bearing Inquisitorial Crusader






Terminators pretty much strike last.

30 ork boyz on the charge:

116 attacks, 58 hits, 29 wounds, not including the power klaw.

Even better if you shot first before charging. Terminators are built to kill elite units...not orks. Basic ork boyz counter terminators pretty hard.

"There is no limit to the human spirit, but sometimes I wish there was."
Customers ask me what army I play in 40k. Wrong Question. The only army I've never played is orks.

The Connoisseur of Crap.
Knowing is half the battle. But it is only half. Execution...application...performance...now that is the other half.
 
   
Made in us
Wicked Ghast





The vast blue ocean

Fetterkey wrote:Just charge them with Sluggas or shoot them with Shootas. As long as you use spammy units instead of elite ones against them, Terminators aren't particularly hard to take out.


This, 20-40 boyz can kill pretty much anything. As long as you stay fearless you will attrition them down.

2700 painted
Cryx: 100 pts painted
1500 painted
 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Its an old saying Ive come to love on most things fighting against Orks. If it doesnt go down, throw more boys at it. Sure its a funny saying that usually isnt a good idea, but against termies that does work well. Just dont waste a trukk mob on them, because that wont get you anywhere but a couple free kill points for your SM friend
   
Made in us
Wicked Ghast





The vast blue ocean

Shoot the fighty stuff and fight the shooty stuff.

also,

Elite the mobby stuff and mob the elite stuff.

2700 painted
Cryx: 100 pts painted
1500 painted
 
   
Made in gb
Kovnik




Bristol

Smarteye wrote:Elite the mobby stuff and mob the elite stuff.


Surely Elite'ing the mobby stuff isn't very great, cause Terminators charging a Ork boyz mob is a death sentance, since afew ork boyz are no where near the equal of a Terminator.

Although I often have the misfortune of deep striking Termies, only to discover the loota boyz have managed to roll 3 shots apiece.
Que the saves!...

Gf Orks...Gf...

Nerivant wrote:The Custodes are the reason Draigo is staying in the Warp.

ObliviousBlueCaboose wrote:I cant wait until i team up with a cron player an kill a land raider with a lasgun.

Black Templars- Nothing makes you manly like unalterable AV 14! 
   
Made in gr
Sneaky Lictor





Greece

Terminators in general:
What everyone has said. Force them to make lots of saves

Lightning claws: Nobs will work here as they have wound allocation and invunerable saves. 2 Power claws will also kill 3 termies with only 5++ save.

TH/SS Burnas do exceptionaly well as they strike first with power weapons. Otherwise 25-30 should do it

FaarisShazad wrote:The guy with the spiky dildo for a picture had a good point.

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I take care of problems that need to be solved with violence  
   
Made in us
Stabbin' Skarboy






Chaos Lord Gir wrote:
Smarteye wrote:Elite the mobby stuff and mob the elite stuff.


Surely Elite'ing the mobby stuff isn't very great, cause Terminators charging a Ork boyz mob is a death sentance, since afew ork boyz are no where near the equal of a Terminator.


Actually, boyz do quite well against terminators, especially TH/SS ones. Consider that each terminator is worth about 7 ork boyz points-wise, and that those 7 ork boyz get 28 attacks on the charge as sluggas, and that the terminator reliably kills only about 1 of them a round. That's 7 rounds and dozens of attacks the terminator needs to weather before they kill the boyz. The boyz pretty much always come out on top. LC terminators are much more effective at killing boyz, but are much more vulnerable to the PK that the boyz mob is packing.

   
Made in ca
Executing Exarch






I run grots for this very reason.

Marine players love bull rushing people with their landraiders, putting a screen of grots gives me a 4+ cover save and a combat shield against anything big and nasty.

Basically the trick with terminators is getting them out of the landraider without having them hammer your face.

Ive noticed that 3 lonewolf deffkoptas do the trick too, they go and blow up vehicles before your opponent even gets a turn so against weaker players they crap their pants and send terminators after them.

Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in gb
Mighty Brass Scorpion of Khorne






Dorset, UK

Big Mek with SAG and hope for a double 6?
If you really want to kill marines with ork shooting your going to need a LOT of dakka. Burna's are probably your best bet

   
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Steadfast Grey Hunter





Dayton, Ohio

I have Wolf Guard Terminators with 3 Wolf claws, 1 Chainfist, 2 SS, and Arjac Rockfist. If this helps.

"So that's a box of lootas/burnas (there's only FIVE complete minis in here, and only four of them what you wanted!), a Dark Elf army book and two pots of paint. That will be your first born." - Kirbinator 
   
Made in au
Devestating Grey Knight Dreadknight





As a marine player who has LOTs of terminators, If I knew I was fighting orks, I would take ranged terminators. Much easier to kill, but can potentially do way more damage to hordes.

By the way, take into account a 5 man assault terminator squad. The norm for me is 2xTHSS 3xLC (for a 5 man) So when I come you against ork boys Ill kill closer to 10 not 5. I have no idea what the ork threshhold is for none fearless, but if you dont get to killing the terminators they are going to dice you into next year, while being able to deal with up to 2 PK attacks because of the 2 TH/SS.
   
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Regular Dakkanaut





If you see a 8 man squad of 2x wold claw termies with a wolf priest, Wolf Lord with 2x wolf claws, saga of the warrior born charge you out of the LRC, start cleaning up your models off the table and call the game, your going to have to soon anyway. lol....... On a more serious note, your nobs will be able to go toe to toe with lightning claw variants, and your boys against TH/SS, or shooty termies. Just try and deplete the squads with shooting before you charge it in. Thats pretty much it.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

for me last week, i used 4 shoota boyz sqauds with big shootas and 4 trukks with big shootas.

thats 88 shoota shots
24 big shoota shots
i shot 8 TH/SS salamander termies with Vulkan
killed 7 in total, then charged
Dead vulkan and dead termie

in short what im trying to say is.... lots of dakka
   
Made in us
Stabbin' Skarboy






Jaon wrote:By the way, take into account a 5 man assault terminator squad. The norm for me is 2xTHSS 3xLC (for a 5 man) So when I come you against ork boys Ill kill closer to 10 not 5.


If the terminators are charging, the LC termies will, against T4 like Orks, get an average of 4.5 wounds, then 20 boyz or so get to strike (calling 5 dead and another 5 probably couldn't make it to assault range), then the 20 boyz or so left get 60 attacks and the terminator squad rolls approx. 10 armor saves, failing approx 1.67 which may or may not be thunder hammers. If all the thunder hammers survive til i1 then they get approx. 2.5 more kills. The Nob's PK, even if all taken on SS termies, kills another .42 of a terminator. Fearless casualties will result in another 5 or so dead boyz (losing by 5 approx.) At the end of the combat round in which those terminators charged, which is as advantageous as they're going to get, they've killed approx. 12 orks, which is 72 points worth. The boyz have killed 2.09 terminators, which is 80 points worth (83.6 points with probability factored in.) Those terminators, even when they charge the Orks, are losing unless the boyz mob is tiny. Consequent rounds will see the boyz finish their mop-up of the remaining 3 termies.

This is of course a 200 point unit against a 215 point unit, which is close enough, but this is also giving the terminators the charge since they'll likely be riding in a 250 point land raider. I'm just saying, don't rule out a massive mob of drunk soccer hooligans, they're more capable than you might think.

   
Made in us
Steadfast Grey Hunter





Dayton, Ohio

He managed to kill me down to one terminator with a Deff Dread that I charged but not until after I killed, his Nob unit+Warboss, 20 'Ard Boy mob (That assaulted me) and another mob of 20 regular boyz, my last guy had a chainfist and then went on to eat his way through two more vehicles

"So that's a box of lootas/burnas (there's only FIVE complete minis in here, and only four of them what you wanted!), a Dark Elf army book and two pots of paint. That will be your first born." - Kirbinator 
   
Made in us
Crafty Bray Shaman





One rule all us ork ladz can agree on-

The more the stompier!

 
   
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Furious Raptor




North of Adelaide

how good are your terminators? have orks gotten really bad in CC?
5th edition must be very different. Because i cant imagine a unit of termies killing 50 orks.

   
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Kabalite Conscript




Northern Ireland

I went a bit overkill and charged 6 Kans and 30 Boyz into a 5man squad of termies, needless to say they got the job done.

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Ork-Hunting Inquisitorial Xenokiller





Hamilton, Ontario, Canada

Lot's of Boy's, a Deff Dread, or try the very low chance of tank shocking them, it's rare, but possible to have them run off the table if you're close enough to the table edge.

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Made in us
Decrepit Dakkanaut






Burtucky, Michigan

TheBlackVanguard wrote:He managed to kill me down to one terminator with a Deff Dread that I charged but not until after I killed, his Nob unit+Warboss, 20 'Ard Boy mob (That assaulted me) and another mob of 20 regular boyz, my last guy had a chainfist and then went on to eat his way through two more vehicles




Yes, this is whats called a rarely happens moment. We ALL have stories of a unit going WTF crazy on the table. Does it ALWAYS happen like that? No. Will I ALWAYS be able to shoot 1 rokkit from a boyz mob and glance a LR stunned for 3 turns in a row? No. But it has happened.

Now lets be realistic. If you NORMALLY send a unit of terminators against what you mentioned, will it win? No. Also I never understood why Ork players would spend the points on Ard Boyz, and then send them after a unit with a bunch of power weapons. You use those guys for assault marines, or normal units with very FEW power weapons. Other wise your wasting points


Automatically Appended Next Post:
Makenshi wrote:I went a bit overkill and charged 6 Kans and 30 Boyz into a 5man squad of termies, needless to say they got the job done.


lol I would hope so

This message was edited 1 time. Last update was at 2010/10/13 14:14:52


 
   
Made in ca
Growlin' Guntrukk Driver with Killacannon





Owen Sound, ON. Canada

A Black Ram wrote:One rule all us ork ladz can agree on-

The more the stompier!


Couldn't agree more!

As kewl as Terminators can be.... they can't really take on a swarm of 100+ Boyz!


Automatically Appended Next Post:
Makenshi wrote:I went a bit overkill and charged 6 Kans and 30 Boyz into a 5man squad of termies, needless to say they got the job done.


Thats not overkill... Da orkz would call that another glorious day on the farm!

Every meal a banquet...
Every formation a parade...
I love the WAAAAGH!!!

This message was edited 1 time. Last update was at 2010/10/13 14:29:50


Waaagh! Skarshak - Back after being lost in the Warp, an' ready to Krump sum 'eads!  
   
 
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