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Made in us
Sybarite Swinging an Agonizer






Hey everyone I was just looking over my Deamons codex and was watching some batreps and I wondered, why does no one take seekers?

Pro's:
+1 attack
beasts

cons:
+3 points
not a troop choice

Any Ideas?

Black Templars WIP 2k
Xynovyth Kadruls Kabal of the shattered soul-2500

 
   
Made in us
Arch Magos w/ 4 Meg of RAM






Mira Mesa

I like Seekers. I like them a lot. However, Fiends do what Seekers do, and do it better. I don't think my Daemon army will be big enough for me to get around to including Seekers as I'd have to fill my Elites slots with Fiends (and maybe a unit of Bloodcrushers).

This message was edited 1 time. Last update was at 2010/12/19 08:57:22


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Made in us
Sybarite Swinging an Agonizer






Oh but the beauty of seekers are that they are fast attack not elites

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Made in gb
Slippery Scout Biker





It depends. Take fiends against meq and seekers against horde.

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Made in fi
Bounding Dark Angels Assault Marine





where are you from? Finland? Country between sweden and Russia? Never heard.

I agree with darkhound. seekers are okay... but fiends do same but better. and why is it beauty that they are fast attack, I never use all my elites...

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Made in us
Sinewy Scourge






I agree with darkhound. seekers are okay... but fiends do same but better. and why is it beauty that they are fast attack, I never use all my elites...


Being Fast Attack choices and having grenades is basically the advantage they have over Fiends. Take Fiends if you have the Elite slot open.

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Made in us
Charing Cold One Knight




Lafayette, IN

I use flesh hounds instead of seekers. The hounds are pretty good at running down tanks and really good at running down infantry. While the seekers lean too hard on rending to do their job. The S5 on the charge is pretty nice compared to S3.

My list pretty much is just fiends, hounds, some troops (plague mostly) and some heralds and Tzeentch princes.

Other lists might make better use out of seekers, like ones that aren't quite as fast and need units to run down light transports and assault into cover. (seekers in a blood crusher heavy list might be a good combination).

 
   
Made in us
Hoary Long Fang with Lascannon




Central MO

Daemonettes not fiends are the closest comparison. Fiends have very different stats and fill different roles.

But Seekers are no tougher than daemonettes but cost more meaning each bolter shot at them is that much more effective. And their footprint is bigger making them more likely to mishap. And they don't score.

I don't think they are bad, but for me personally after scoring daemonettes I don't need or want anymore rending/fleet/T3 5+ 1W models.

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Made in us
Awesome Autarch






Las Vegas, NV

We ran the math on Seekers vs. Fiends and point for point against MEQ and GEQ targets they are almost identical in terms of damage output. Seekers will have a larger footprint though which can cause problems with deepstriking.

The real advantage of Fiends is that they are MUCH better against vehicles.

Both are very fast, but can't go upstairs, which is super annoying. Seekers with grenades is a very nice benefit and they can outperform Fiends going against targets in cover, especially targets like Long Fangs who can do a lot of damage to fiends before they swing.

The real reason to take them outside of theme reasons, IMO, is because you want to free up your elites slots for more Crushers or Flamers.

But as stated, point for point, they perform very similarly to fiends against infantry and as such, taking one or the other depends on what you need the unit to do outside of anti-infantry.

   
Made in us
Nasty Nob on Warbike with Klaw




Stephens City, VA

I'm a fan of 1x squad of fiends with 2x squads of bloodcrushers

or vice versa

I dont like how squishy the seekers feel

   
 
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