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Made in gb
Huge Hierodule






Nottingham (yay!)

EC & Kharn are a brilliant duo to accompany WE zerks, only real problem is keeping their transport up and running! Nobody wants that cargo to arrive

If snipers aren’t an issue, I like to deploy my Zerk buffer characters between the two rhinos, so if I lose first turn they can run into the one that’s still alive


Automatically Appended Next Post:
In fact, if you’re not riding a Spartan, they’re now the best team to ride with zerks, as Dark Apostles need to keep on the table and Abaddon won’t fit

This message was edited 1 time. Last update was at 2019/08/29 23:14:10


   
Made in us
Pestilent Plague Marine with Blight Grenade





If I did that I could actually have two Lords (I'm having a Korghos Khul model be a WE lord, with the flesh hound standing in for a flamer or combi-flamer). One of them could stay outside and be protected by cultists. Also, can DA be used with WE armies? I know that I could always put one in an allied battalion if not.
   
Made in gb
Huge Hierodule






Nottingham (yay!)

Yep, DA can be WE. They’re a potentially powerful source of hit modifiers - defensive and offensive - and invulns. Definitely worth taking if you’re going to spend a load of your points on a LoW.

Field tested my WE smashlord today. Did a great job - his invuln tanked a cheeky Oblit drop and his hammer cleared the midfield.


Automatically Appended Next Post:
Anyone played much with a Typhon siege tank? Such a cool model. There’s a display one in WE colours that keeps drawing me in.

This message was edited 1 time. Last update was at 2019/08/30 02:49:29


   
Made in ch
The Dread Evil Lord Varlak





 lindsay40k wrote:
Yep, DA can be WE. They’re a potentially powerful source of hit modifiers - defensive and offensive - and invulns. Definitely worth taking if you’re going to spend a load of your points on a LoW.

Field tested my WE smashlord today. Did a great job - his invuln tanked a cheeky Oblit drop and his hammer cleared the midfield.


Automatically Appended Next Post:
Anyone played much with a Typhon siege tank? Such a cool model. There’s a display one in WE colours that keeps drawing me in.

Typhon had the same issues as the smaller Vindicator, except it got no buff.
To my knowledge.
So it's pretty miserable. Sadly.
Altough it has a bigger range if stationary.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Pestilent Plague Marine with Blight Grenade





A Khornate Dark Apostle sounds pretty cool, even just fluff-wise. That would be one bloody-minded priest. I might go and get a model or do some wicked conversion of another model.
   
Made in ch
The Dread Evil Lord Varlak





 ArcaneHorror wrote:
A Khornate Dark Apostle sounds pretty cool, even just fluff-wise. That would be one bloody-minded priest. I might go and get a model or do some wicked conversion of another model.


Made mine out of a master of executioner and bloodwarrior head-swap.

Because that is a khornate priest, he ain't running around without an axe.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

Not Online!!! wrote:
 ArcaneHorror wrote:
A Khornate Dark Apostle sounds pretty cool, even just fluff-wise. That would be one bloody-minded priest. I might go and get a model or do some wicked conversion of another model.


Made mine out of a master of executioner and bloodwarrior head-swap.

Because that is a khornate priest, he ain't running around without an axe.


That's why mine has an axe that's also a crozius.


You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
Been Around the Block




Is there any point to giving a Lord discordant a mark?
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

xenoterracide wrote:
Is there any point to giving a Lord discordant a mark?
Stratagems.

Daemon synergy.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in ca
Waaagh! Warbiker





Are Intercessors going to see such a surge in popularity that taking combiplas terminators becomes a serious option?
   
Made in de
Nihilistic Necron Lord






Germany

xenoterracide wrote:
Is there any point to giving a Lord discordant a mark?


No, there is no point in giving a disco lord a mark of nurgle, and cast miasma of pestilence on him. Or giving him the mark of slaanesh, to be able to use the intoxicating elixir. Or let him charge after advancing, when a herald of slaanesh is nearby. Or give him mark of tzeentch to get S+1, when a herald of tzeentch is nearby. Or cast weaver of fates on him.

Dont do any of these, they are ridiculous.
   
Made in gb
Huge Hierodule






Nottingham (yay!)

Now, there’s no need for sarcasm

Other MARK synergies for Disco Lord:

- LEGION Greater Possessed Strength buff
- Daemon of Khorne charge reroll aura, bonus attacks from Crimson Crown or Skull Altar
- Changeling FNP, Boon of Change
- Delightful Agonies, Hysterical Frenzy
- Virulent Blessing, Epidemius synergy, advance & charge first turn by starting next to Gnarlmaw


Automatically Appended Next Post:
I’m absolutely going to be using mine in Daemonkin lists. Word Bearers detachment, Daemon detachment, monotheist Legion detachment.

Hope we get some perks for monotheist lists as GW tried to dissuade soup with carrots for mono-faction. Space Marines getting a purity perk, Chapters getting a purity perk - this is a no-brainer.

Sucks to be Ynnari, they seem to have *lost* their single-faction-list strengths shortly before crusade lists get disincentivised.

This message was edited 1 time. Last update was at 2019/09/01 13:00:34


   
Made in se
Regular Dakkanaut




I’m using my Lord Discordant usual as Slaanesh for delightful Agonies 5+++ and then all standard. Using two of them and a sorcerer or Daemon prince. They are a great distraction for 320 points that needs to be dealt with but my army is more or less focused around my Daemons.
   
Made in ch
The Dread Evil Lord Varlak





Tazberry wrote:
I’m using my Lord Discordant usual as Slaanesh for delightful Agonies 5+++ and then all standard. Using two of them and a sorcerer or Daemon prince. They are a great distraction for 320 points that needs to be dealt with but my army is more or less focused around my Daemons.


Ayye slaanesh is nice, altough khorne pushes the Lord discrodant quite heavily aswell, altough only offensively.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Been Around the Block




Ah thanks guys, I had been thinking in terms of stratagems... But nice too know all the other uses
   
Made in se
Regular Dakkanaut




Then you have “Daemon forge” for 1CP. Re roll all failed hit and wound rolls in the shooting/fighting phase.

Really good if not used on a Maulerfiend or defiler.

Do your opponent figure out that it’s most effective to kill venomcrawlers first or have you been lucky? It’s effectively as they explode on 5+. And wants to be in range of a Lord D.
   
Made in de
Nihilistic Necron Lord






Germany

Tazberry wrote:
Then you have “Daemon forge” for 1CP. Re roll all failed hit and wound rolls in the shooting/fighting phase.

Really good if not used on a Maulerfiend or defiler.


Really not good if used on a disco lord because he hits on 2s, and wounds on 3+. This stratagem is much better on a model which hits and wounds on 3+ or 4+.
   
Made in gb
Huge Hierodule






Nottingham (yay!)

With the changes to Bolters, it seems like Rubric Marines aren’t a terrible objective camper

Probably best used in a list with lots of 2+W models drawing the fire of medium damage weapons

Soulreaper Cannon has a very similar niche to RCC and will struggle to outperform it against most targets. It’ll probably do more to 2+ save units in cover, but against that you really want something like Melta

Warpflamers feel pretty expensive for what they do

All Bolter unit in a ruin at the edge of the DZ seems modestly adequate as a robust ‘come and have a go’ unit, if you want a Tzeentch army and it something else is drawing D2+ fire

   
Made in gb
Fresh-Faced New User





Speaking of zerkers, I reckon a world eater dark apostle warlord could be absolutely savage, stacking omen of potency with the black mace for 8 attacks on the charge, possibly throwing in a cheeky slaughterborn/chaos boon if you're hero hunting.

Furthermore, here's a World Eaters list I've been thinking of dusting off my old Zerkers for:


++ Battalion Detachment +5CP (Chaos - Chaos Space Marines) [68 PL, 1,281pts] ++

+ No Force Org Slot +

Dark Disciples [1 PL, 10pts]: 2x Dark Disciple

Legion: World Eaters

+ HQ +

Dark Apostle [5 PL, 100pts]: Illusory Supplication, Mark of Khorne, Wrathful Entreaty

Dark Apostle [5 PL, 100pts]: Mark of Khorne, Omen of Potency, Slaughterborn, The Black Mace, Warlord, Wrathful Entreaty

Kharn the Betrayer [8 PL, 120pts]

+ Troops +

Khorne Berzerkers [9 PL, 188pts]: Icon of Wrath
. Berzerker Champion: Chainsword, Power fist
. 9x Chainsword and Chainaxe: 9x Chainaxe

Khorne Berzerkers [9 PL, 137pts]: Icon of Wrath
. Berzerker Champion: Chainsword, Power fist
. 6x Chainsword and Chainaxe: 6x Chainaxe

Khorne Berzerkers [9 PL, 188pts]: Icon of Wrath
. Berzerker Champion: Chainsword, Power fist
. 9x Chainsword and Chainaxe: 9x Chainaxe

+ Elites +

Chosen [6 PL, 150pts]: Mark of Khorne
. Chosen: Thunder hammer
. Chosen: Thunder hammer
. Chosen: Thunder hammer
. Chosen: Thunder hammer
. Chosen Champion: Bolt pistol, Boltgun, Thunder hammer

+ Dedicated Transport +

Chaos Rhino [4 PL, 72pts]: Combi-bolter, Mark of Khorne

Chaos Rhino [4 PL, 72pts]: Combi-bolter, Mark of Khorne

Chaos Rhino [4 PL, 72pts]: Combi-bolter, Mark of Khorne

Chaos Rhino [4 PL, 72pts]: Combi-bolter, Mark of Khorne

++ Spearhead Detachment +1CP (Chaos - Chaos Space Marines) [39 PL, -2CP, 716pts] ++

+ No Force Org Slot +

Field Commander [-1CP]

Legion: World Eaters

Specialist Detachment [-1CP]: Soulforged Pack

+ HQ +

Lord Discordant on Helstalker [9 PL, 160pts]: Autocannon, Mark of Khorne, Master of the Soulforges
. Helstalker: Techno-virus injector

Lord Discordant on Helstalker [9 PL, 160pts]: Autocannon, Mark of Khorne
. Helstalker: Techno-virus injector

+ Heavy Support +

Maulerfiend [7 PL, 132pts]: Lasher tendrils, Mark of Khorne

Maulerfiend [7 PL, 132pts]: Lasher tendrils, Mark of Khorne

Maulerfiend [7 PL, 132pts]: Lasher tendrils, Mark of Khorne

++ Total: [107 PL, -2CP, 1,997pts] ++

Created with BattleScribe
   
Made in ch
The Dread Evil Lord Varlak





Smash chaplains are better done by loyalists.
Imo.
That said -1 to hit sounds like a critical ability for WE.

Also, has anyone tried to make the scourged work?

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in gb
Pulsating Possessed Chaos Marine






With the awesome overwatch that out loyalists counterparts are now putting out and the ammount of eldar flyers around I've been thinking of dusting off my 10 warp talons.

My question is which should I try out with the host raptorial?

World Eaters Mark of Khorne, with Herald w/ crimson crown

Alpha Legion Mark of Nurgle, with herald, w/ virulent blessing

Khorne can fight twice for 3 cp and will get more attacks, killing more 1 wound models (around 80 guardsmen fighting twice!!) But requires 5cp to get the best out of them (1 for relic, 3 for fury of khorne, 1 cp for host raptorial rerolls).

Mark of Nurgle are better at killing vehichles, 3 damage on 5+ to wound, 2 damage on 4 to wound. Doing 36 wounds to a knight!! But they need a WC 7 psychic power to go off to get the best out of them.

They are both similar at killing 2 wound models like primaris.

So which do you like the look of best?

This message was edited 1 time. Last update was at 2019/09/02 21:03:39


 
   
Made in gb
Fresh-Faced New User





World Eaters, just cos a WC 7 power is a lot less reliable as a game plan. Really I kind of depends on the rest of your list


Automatically Appended Next Post:
Oh yeah I also wanna sound this out. I was playing with a flawless host daemonkin list the other day against knights, and no word of a lie my ultimate confidence daemon prince one shot 4 knights, one after another.

The winged prince had 2x talons, the intoxicating elixir and ultimate confidence. They'd cast diabolic strength on themselves for a total of ten attacks w/ hateful assault, and a nearby sorcerer managed to cast both prescience and delightful agonies on them.

Granted I was rolling hot with 5 5+ to hits in my first roll, but the extra 20 attacks was just horrific. Has anybody tried this before? I've heard similar stuff with the disco lord, but he can get picked out pretty easy.


This message was edited 1 time. Last update was at 2019/09/02 22:19:22


 
   
Made in gb
Pulsating Possessed Chaos Marine






 WinterLantern wrote:
World Eaters, just cos a WC 7 power is a lot less reliable as a game plan. Really I kind of depends on the rest of your list


It's 3 MoS oblitorators in a devastation battery, 9 chaos bikers, 15 csm, 60 plaguebearers and either 20 bloodletters or a large unit of nurglings. Depending on if I need the nurgle aura or not.


Automatically Appended Next Post:
Yeah FH DP is amazing, LD does it better but like you said, is usually first to get shot off the board and can't attack flyers.

This message was edited 1 time. Last update was at 2019/09/02 22:24:38


 
   
Made in gb
Fresh-Faced New User





ahhh, i'd go nurgle then. Nurglings are amazing, and that'd let you bring a double battalion too.
   
Made in gb
Huge Hierodule






Nottingham (yay!)

 small_gods wrote:
With the awesome overwatch that out loyalists counterparts are now putting out and the ammount of eldar flyers around I've been thinking of dusting off my 10 warp talons.

My question is which should I try out with the host raptorial?

World Eaters Mark of Khorne, with Herald w/ crimson crown

Alpha Legion Mark of Nurgle, with herald, w/ virulent blessing

Khorne can fight twice for 3 cp and will get more attacks, killing more 1 wound models (around 80 guardsmen fighting twice!!) But requires 5cp to get the best out of them (1 for relic, 3 for fury of khorne, 1 cp for host raptorial rerolls).

Mark of Nurgle are better at killing vehichles, 3 damage on 5+ to wound, 2 damage on 4 to wound. Doing 36 wounds to a knight!! But they need a WC 7 psychic power to go off to get the best out of them.

They are both similar at killing 2 wound models like primaris.

So which do you like the look of best?

Khorne every time, preferably World Eaters. +2” charge is still not a sure thing, the Herald’s CC has nice synergy but it’s the reroll failed charges that’s important. You do not want to be stranded with a double low roll. I’d recommend splitting your ten, as well - redundancy is good, and being able to jump into the front line and also send a unit backwards to hug some enemy Obliterators or worse is very nice to have.

Forget spending 3CP to give them more attacks. They die as quickly as Heretacs, so if half your strikes are in escrow until after their opponents have swung back you’re going to find half of them have been clubbed to death. Have them support a brutal assault unit - Berzerkers, Bletters, etc - and prevent the Overwatch.

Be careful of Ultramarines. They can do supporting Overwatch like T’au now.

If you have a bucket of them or are doing a theme, there’s a niche list where that Herald with a Crimson Crown jumps onto a Skull Altar and gives units of ten WE WT 50A when they charge. (Not worth it IMO)

   
Made in us
Daemonic Dreadnought





Eye of Terror

Just got back from a battle. Wanted to talk briefly about Obliterators and power creep in the current meta.

This game was a rematch against a triple Replusor list I'd faced a few weeks ago. Lost half my army turn 2 to those 3 tanks.

So I brought a hard counter list consisting of an MoP, Dark Apostle, 1 large Cultist Squad, 3x 5 CSMs with Chaincannons & Rhinos, Deredeo with Butcher Cannons and 3 x 3 Obliterators. I really just wanted to kill the tanks.

The Repulsors lined up exactly the way the did in the first game, destroyed the Cultists and all 3 Rhinos and about half the CSMs by turn 2. The Obliterators arrived and destroyed all 3 Repulsors in a single turn, then tabled him by turn 4.

Leaving the store, was thinking the only thing different about tonight was I got the jump on him with the Obliterators. There really wasn't any skill involved, both of us had units capable of pouring out damage. Once his big bad shooty things were off the table, there was nothing to stand up to mine.

I thought 8th edition was about getting past these kinds of games. Massed Obliterators are a very attractive option but where is the enjoyment of an easy button?

   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

The constant escalation of damage output is really exposing the core flaw of IgoUgo at the scale of game this has bloated to.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in nl
Crazed Spirit of the Defiler




 p5freak wrote:
Tazberry wrote:
Then you have “Daemon forge” for 1CP. Re roll all failed hit and wound rolls in the shooting/fighting phase.

Really good if not used on a Maulerfiend or defiler.


Really not good if used on a disco lord because he hits on 2s, and wounds on 3+. This stratagem is much better on a model which hits and wounds on 3+ or 4+.


Tell that to my Discolord when he failed to kill the Swarmlord in CC after I forgot to put Daemonforge on him and failed some crucial hit and wound rolls Also, the mount attacks are S7 so usually wound on a 4+ or even 5+ when attacking monsters and vehicles.


Automatically Appended Next Post:
 Eldarain wrote:
The constant escalation of damage output is really exposing the core flaw of IgoUgo at the scale of game this has bloated to.


True that. It's also one of the reasons I typically don't play 2000 points, it just feels like Apocalypse by now.

This message was edited 1 time. Last update was at 2019/09/03 08:14:49


 
   
Made in gb
Pulsating Possessed Chaos Marine






 techsoldaten wrote:
Just got back from a battle. Wanted to talk briefly about Obliterators and power creep in the current meta.

This game was a rematch against a triple Replusor list I'd faced a few weeks ago. Lost half my army turn 2 to those 3 tanks.

So I brought a hard counter list consisting of an MoP, Dark Apostle, 1 large Cultist Squad, 3x 5 CSMs with Chaincannons & Rhinos, Deredeo with Butcher Cannons and 3 x 3 Obliterators. I really just wanted to kill the tanks.

The Repulsors lined up exactly the way the did in the first game, destroyed the Cultists and all 3 Rhinos and about half the CSMs by turn 2. The Obliterators arrived and destroyed all 3 Repulsors in a single turn, then tabled him by turn 4.

Leaving the store, was thinking the only thing different about tonight was I got the jump on him with the Obliterators. There really wasn't any skill involved, both of us had units capable of pouring out damage. Once his big bad shooty things were off the table, there was nothing to stand up to mine.

I thought 8th edition was about getting past these kinds of games. Massed Obliterators are a very attractive option but where is the enjoyment of an easy button?


Well I think half of the problem is that you brought a hard counter list. Oblits are potent and have one fairly guaranteed round of shooting. If you had turned up and your friend had brought 100 guardsmen and a load of artillery you'd be in for a bad time because you'd be out of range after the deepstrike and then dead.

The other problem is that both oblits and repulsors are glass cannons. Neither is tough for their points and both hit like a ton of bricks. If half of your list was nurgle daemons and half of his deathwatch. Then you would have had a different game.

This message was edited 1 time. Last update was at 2019/09/03 12:51:32


 
   
Made in us
Daemonic Dreadnought





Eye of Terror

 small_gods wrote:
Well I think half of the problem is that you brought a hard counter list. Oblits are potent and have one fairly guaranteed round of shooting. If you had turned up and your friend had brought 100 guardsmen and a load of artillery you'd be in for a bad time because you'd be out of range after the deepstrike and then dead.

That's not exactly the point. Last game, my list was well balanced and it was eaten up.

I'm saying the meta is backsliding. Used to be you couldn't do this with 8th edition armies.

 small_gods wrote:
The other problem is that both oblits and repulsors are glass cannons. Neither is tough for their points and both hit like a ton of bricks. If half of your list was nurgle daemons and half of his deathwatch. Then you would have had a different game.

"Repulsors are glass cannons" - nah.

3 of them on the board is very hard to deal with.


   
 
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