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Made in nl
Blood-Drenched Death Company Marine





The Netherlands

Fearless doesn't mean you auto-pass Instinctive Behaviour tests.

   
Made in us
Dakka Veteran




 CalgarsPimpHand wrote:

Fearless is for Morale, Pinning, etc. Instinctive Behavior just forces a Ld test, so barring any changes to Carnifexes, they will be eating their arms off.


Nothing in the Carnifex entry modifies its IB at all.
   
Made in ca
Regular Dakkanaut




skarsol wrote:
BeeCee wrote:
Is the hive tyrant mastery level 2?


ML2, no option to upgrade.


Wasn't it 205 for flying + ML2 + dual Brainleech in the WD? With 165 base, does that mean 20 for flying and 10 each for TL-brain leech then?
   
Made in be
Kelne





That way,then left

Eyjio wrote:
MadmanMSU wrote:
 Iechine wrote:
*Carnifex walks 11 inches away from Tyrant*

Tyrant: Carnifex! Don't be bad, stay. *whistles* Come!

*Carnifex makes that grin children make when they are about to do something bad and know it*

Tyrant: Dont you do it!

*Carnifex giggles and slowly steps its foot over another inch...*

Tyrant: You're going to be in trouble!

Carnifex steps his foot over the 12 inch line and immediately eats his own arm off.


Carnifexes are fearless (supposedly)...

...but I still laughed at this.


Fearless doesn't help with instinctive behaviour. Most nid MCs are fearless.

Luckily the hits from the IB are AP- , otherwise a carnifex brood could almost eat a whole carnifex off ...
   
Made in us
Regular Dakkanaut




 CalgarsPimpHand wrote:
 gorgon wrote:
Eyjio wrote:
 ductvader wrote:
Eyjio wrote:
One of the IB(feed) results is to inflict a hit on yourself with the units majority Str Ap-. I sure can't wait for my Hormagaunts to become rippers and my Carnifexes to cinematicaly try to chew their arm off.

Oh, and gargoyles failing IB can literally never charge now, which is also really cinematic I feel.

I know I should wait for the full codex drop but... without biomancy (the only thing that made nids at all playable in 6e) I cannot see how this codex can be good. Everything we've been given is just the **** icing on the already **** cake.


So stay in synapse?

I can count on one hand how many times I've had a unit out of synapse in the past year.


Cool. Now, without the parasite, deep striking units and things like Doom pushing synapse down the board, how are you going to keep all of your synapse alive AND far enough forwards to support gargoyles?


Gotta use model positioning like Tyranid players have been doing for years. Create a "tail," for starters.

Edit: Also, how often are your Fearless Carnifexes failing Ld checks?


Fearless is for Morale, Pinning, etc. Instinctive Behavior just forces a Ld test, so barring any changes to Carnifexes, they will be eating their arms off.


Well that sucks.
   
Made in us
Dakka Veteran




NamelessBard wrote:
skarsol wrote:
BeeCee wrote:
Is the hive tyrant mastery level 2?


ML2, no option to upgrade.


Wasn't it 205 for flying + ML2 + dual Brainleech in the WD? With 165 base, does that mean 20 for flying and 10 each for TL-brain leech then?


Edit: WD = 2 TL BL, wings for 230. 165 + 35 + 15 + 15 = 230.

This message was edited 1 time. Last update was at 2014/01/08 20:16:23


 
   
Made in gb
Deranged Necron Destroyer




NamelessBard wrote:
skarsol wrote:
BeeCee wrote:
Is the hive tyrant mastery level 2?


ML2, no option to upgrade.


Wasn't it 205 for flying + ML2 + dual Brainleech in the WD? With 165 base, does that mean 20 for flying and 10 each for TL-brain leech then?


It was 230, so presumably it's 35 flying, 15 per TL devourer.
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

 CalgarsPimpHand wrote:
Fearless is for Morale, Pinning, etc. Instinctive Behavior just forces a Ld test, so barring any changes to Carnifexes, they will be eating their arms off.


Fail LD 7
Roll 1- 3
Roll 2-6 to wound
Roll 1-2 to fail save

6% of the time, that's not bad.

12% of the time a hormagaunt will kill himself. A near 1/9 chance is an acceptable risk as well.

This message was edited 1 time. Last update was at 2014/01/08 20:17:39


Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in gb
Deranged Necron Destroyer




skarsol wrote:
NamelessBard wrote:
skarsol wrote:
BeeCee wrote:
Is the hive tyrant mastery level 2?


ML2, no option to upgrade.


Wasn't it 205 for flying + ML2 + dual Brainleech in the WD? With 165 base, does that mean 20 for flying and 10 each for TL-brain leech then?


165 + 35 wings + 15 TL BL = WD is bad at maths.


15*2 though, they had 2 sets.

This message was edited 1 time. Last update was at 2014/01/08 20:15:35


 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Does Horror and Psychic Scream stack with Brainleech (that's the one that gives -1 LD, right?). If so, one can pull off some interesting things. Though how one would get in range for PS is anyone's guess.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Dakka Veteran




Eyjio wrote:

15*2 though, they had 2 sets.


Yeah, I looked up the WD and fixed my post.


Automatically Appended Next Post:
 CthuluIsSpy wrote:
Does Horror and Psychic Scream stack with Brainleech (that's the one that gives -1 LD, right?). If so, one can pull off some interesting things. Though how one would get in range for PS is anyone's guess.


Brainleech worms just upgrade the gun to S6A6. Nothing about LD.

This message was edited 1 time. Last update was at 2014/01/08 20:18:08


 
   
Made in gb
Longtime Dakkanaut





United Kingdom

So Bonesabres no longer force re-roll of successful invulnerable saves?

   
Made in be
Kelne





That way,then left

Eldercaveman wrote:
So Bonesabres no longer force re-roll of successful invulnerable saves?

Alas no more
   
Made in us
Dakka Veteran




Eldercaveman wrote:
So Bonesabres no longer force re-roll of successful invulnerable saves?


Boneswords are S User AP3 To Wound 6 = ID. Nothing about invuln saves. Pretty blah.
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

skarsol wrote:
 CthuluIsSpy wrote:
Does Horror and Psychic Scream stack with Brainleech (that's the one that gives -1 LD, right?). If so, one can pull off some interesting things. Though how one would get in range for PS is anyone's guess.

Brainleech worms just upgrade the gun to S6A6. Nothing about LD.


Look at the standard devourer, not brainleech. In 5th the standard devourer itself did -1LD on subsequent morale tests if a model was killed.

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

skarsol wrote:
Eyjio wrote:

15*2 though, they had 2 sets.


Yeah, I looked up the WD and fixed my post.


Automatically Appended Next Post:
 CthuluIsSpy wrote:
Does Horror and Psychic Scream stack with Brainleech (that's the one that gives -1 LD, right?). If so, one can pull off some interesting things. Though how one would get in range for PS is anyone's guess.


Brainleech worms just upgrade the gun to S6A6. Nothing about LD.


Ah really? I must be thinking of another edition then. Still, 6 shots at S6 is nifty. Unless you mean AP6.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Dakka Veteran




 ductvader wrote:
skarsol wrote:
 CthuluIsSpy wrote:
Does Horror and Psychic Scream stack with Brainleech (that's the one that gives -1 LD, right?). If so, one can pull off some interesting things. Though how one would get in range for PS is anyone's guess.

Brainleech worms just upgrade the gun to S6A6. Nothing about LD.


Look at the standard devourer, not brainleech. In 5th the standard devourer itself did -1LD on subsequent morale tests if a model was killed.


They're both in the same section, nothing about LD.


Automatically Appended Next Post:
 CthuluIsSpy wrote:

Ah really? I must be thinking of another edition then. Still, 6 shots at S6 is nifty. Unless you mean AP6.


AP-

This message was edited 2 times. Last update was at 2014/01/08 20:26:15


 
   
Made in gb
Longtime Dakkanaut





United Kingdom

ductvader wrote:
skarsol wrote:
Shingen wrote:
Defo getting more Venomthhropes if they give shrouded. Lictors with Stealth in that bubble have a 2+ cover save and can only be snapshotted at, that's a massive + on the survival front.


They give Shrouded to friendly Models (so Units) within 6".


Fantastic! I built mine from chaos spawn. All tentacles and hormagaunt heads...I don't like the current r@pethrope.


PM or link some photos, I'm interested to see what you've done, thanks

skarsol wrote:
Eldercaveman wrote:
So Bonesabres no longer force re-roll of successful invulnerable saves?


Boneswords are S User AP3 To Wound 6 = ID. Nothing about invuln saves. Pretty blah.



You will notice I said Bonesabres, not Swords.

This message was edited 1 time. Last update was at 2014/01/08 20:27:48


   
Made in us
Pragmatic Primus Commanding Cult Forces






Southeastern PA, USA

 CalgarsPimpHand wrote:
 gorgon wrote:
Eyjio wrote:
 ductvader wrote:
Eyjio wrote:
One of the IB(feed) results is to inflict a hit on yourself with the units majority Str Ap-. I sure can't wait for my Hormagaunts to become rippers and my Carnifexes to cinematicaly try to chew their arm off.

Oh, and gargoyles failing IB can literally never charge now, which is also really cinematic I feel.

I know I should wait for the full codex drop but... without biomancy (the only thing that made nids at all playable in 6e) I cannot see how this codex can be good. Everything we've been given is just the **** icing on the already **** cake.


So stay in synapse?

I can count on one hand how many times I've had a unit out of synapse in the past year.


Cool. Now, without the parasite, deep striking units and things like Doom pushing synapse down the board, how are you going to keep all of your synapse alive AND far enough forwards to support gargoyles?



Gotta use model positioning like Tyranid players have been doing for years. Create a "tail," for starters.

Edit: Also, how often are your Fearless Carnifexes failing Ld checks?


Fearless is for Morale, Pinning, etc. Instinctive Behavior just forces a Ld test, so barring any changes to Carnifexes, they will be eating their arms off.


It may be a misread on my part. I read the Tyranid Hive rumors to be that the mechanic had changed to being a roll on the IB table after a failed (regular) Ld test, like Morale, etc. Reading it again, I guess it might just be referring to the current mechanic.

This message was edited 1 time. Last update was at 2014/01/08 20:36:27


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Eldercaveman wrote:

skarsol wrote:
Eldercaveman wrote:
So Bonesabres no longer force re-roll of successful invulnerable saves?


Boneswords are S User AP3 To Wound 6 = ID. Nothing about invuln saves. Pretty blah.



You will notice I said Bonesabres, not Swords.


I assumed it was a typo cause there ain't no such thing as Bonesabres in the codex.

This message was edited 1 time. Last update was at 2014/01/08 20:27:51


 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

skarsol wrote:
 ductvader wrote:
skarsol wrote:
 CthuluIsSpy wrote:
Does Horror and Psychic Scream stack with Brainleech (that's the one that gives -1 LD, right?). If so, one can pull off some interesting things. Though how one would get in range for PS is anyone's guess.

Brainleech worms just upgrade the gun to S6A6. Nothing about LD.


Look at the standard devourer, not brainleech. In 5th the standard devourer itself did -1LD on subsequent morale tests if a model was killed.


They're both in the same section, nothing about LD.


Automatically Appended Next Post:
 CthuluIsSpy wrote:

Ah really? I must be thinking of another edition then. Still, 6 shots at S6 is nifty. Unless you mean AP6.


AP-


Eh, I use tesla. High volumes of high strength shots tends to circumvent bad AP.

This message was edited 1 time. Last update was at 2014/01/08 20:28:24


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Longtime Dakkanaut





United Kingdom

skarsol wrote:
Eldercaveman wrote:

skarsol wrote:
Eldercaveman wrote:
So Bonesabres no longer force re-roll of successful invulnerable saves?


Boneswords are S User AP3 To Wound 6 = ID. Nothing about invuln saves. Pretty blah.



You will notice I said Bonesabres, not Swords.


I assumed it was a typo cause there ain't no such thing as Bonesabres in the codex.




You know what happens when you assume?


See:Swarmlord

   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

skarsol wrote:
Eldercaveman wrote:

skarsol wrote:
Eldercaveman wrote:
So Bonesabres no longer force re-roll of successful invulnerable saves?


Boneswords are S User AP3 To Wound 6 = ID. Nothing about invuln saves. Pretty blah.



You will notice I said Bonesabres, not Swords.


I assumed it was a typo cause there ain't no such thing as Bonesabres in the codex.


He's talking about Swarmlord, Swarmy used to force the enemy to reroll passed invuln saves that his swords inflicted.

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in us
Dakka Veteran




Bah, they're not listed in the summary section, or any of the normal weapon sections.

They're S User, AP2, grant 4+ Invuln vs melee, cause ID. Nothing referencing opponents invuln saves.
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

I have a big question, it should be listed immediately before CC biomorphs,

Do CC biomorph abilities stack?

So, If I had boneswords and rending claws...would I cause AP2 Instant Death Wounds on 6s to wound?

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in au
Daring Dark Eldar Raider Rider




skarsol wrote:
Bah, they're not listed in the summary section, or any of the normal weapon sections.

They're S User, AP2, grant 4+ Invuln vs melee, cause ID. Nothing referencing opponents invuln saves.


They'll be in the swarmlord specific profile.

"Your friends can't save you now, they are hanging from the spires, just as you will be, should you fail."- kabal of the broken blade. 
   
Made in us
Pragmatic Primus Commanding Cult Forces






Southeastern PA, USA

The CC biomorph question is a big one.

This message was edited 1 time. Last update was at 2014/01/08 20:36:06


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View my Genestealer Cult! Article - Gallery - Blog
Best Appearance - GW Baltimore GT 2008, Colonial GT 2012

DQ:70+S++++G+M++++B++I+Pw40k90#+D++A+++/fWD66R++T(Ot)DM+++

 
   
Made in au
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Versteckt in den Schatten deines Geistes.

Wait, so a Carnifex brood can eat itself now?

Talk about forging a narrative...

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"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Dakka Veteran




 ductvader wrote:
I have a big question, it should be listed immediately before CC biomorphs,

Do CC biomorph abilities stack?

So, If I had boneswords and rending claws...would I cause AP2 Instant Death Wounds on 6s to wound?


Nothing in the Melee Weapons section modifies the BRB rules other than 1 "pair" of weapons = 1 attack, so for example, a Genestealer with a pair of rending claws and a pair of scything talons gets +1A over its profile.

What does the BRB say about using 2 non-specialist weapons with different special abilities?
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

skarsol wrote:
 ductvader wrote:
I have a big question, it should be listed immediately before CC biomorphs,

Do CC biomorph abilities stack?

So, If I had boneswords and rending claws...would I cause AP2 Instant Death Wounds on 6s to wound?


Nothing in the Melee Weapons section modifies the BRB rules other than 1 "pair" of weapons = 1 attack, so for example, a Genestealer with a pair of rending claws and a pair of scything talons gets +1A over its profile.

What does the BRB say about using 2 non-specialist weapons with different special abilities?


The big book says to choose, the old book says they stack...

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
 
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