Switch Theme:

Space Marines (Imperial Fist)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Neophyte Undergoing Surgeries




I'm about to make an imperial fist army and I was just wondering if you guys can give me ideas on what to put into my army. I'm open to any ideas and I've already purchased a box of a 10 man tactical squad and lysander.

 
   
Made in us
Virulent Space Marine dedicated to Nurgle





Spring, Texas

Welcome to the Dakka-ness, like do you want to go full on fluffy?

DS:90-S+G+M++B--IPw40k08+D+A+/eWD-R++T(t)DM+
 
   
Made in nz
Changing Our Legion's Name





In meh mancave painting sum marines.

just get 10 man tac squad (like you hve already) dreadnought and a squad of normal terminators (not assault terminators cos they dont have shooting weapons) and scouts with snipers are good too o and welcome to dakka fellow dakkanaut.

-Ultramarines 2nd Company 1000 pts

Walk Softly, And Carry A Big Gun
-VERY Common DoW Force Commander Saying

I am White/Green
Take The Magic Dual Colour Test - Beta today!
<small>Created with Rum and Monkey's Personality Test Generator.</small>

I am both orderly and instinctive. I value community and group identity, defining myself by the social group I am a part of. At best, I'm selfless and strong-willed; at worst, I'm unoriginal and mindless.
 
   
Made in us
Thinking of Joining a Davinite Loge







Welcome to dakka!

As for help with your army, what direction are you wanting to go? Seeing how you have lysander, putting him in a group of TH/SS terminators all in a Redeemer/Crusader is a great hammer unit that will slaughter almost anything it hits. There is also the tactic of loading him in a unit of sternguard and drop podding them to make use of his bolter drill. But overall we will need to know what direction you want to go (mech, drop pods, etc...)

This message was edited 1 time. Last update was at 2011/03/10 07:49:39


Jidmah wrote:That's why I keep my enemies close and my AOBR rulebook closer.


 
   
Made in au
Slippery Scout Biker





Epping

Hi and welcome to Dakka
Well I have been playing space marines (not specifically imperial fists) for a little while but I like the scouts and the scout bike even though they don't have as good a save as normal tactical
marines but their scout and infiltrate ability become especial helpful.
also pdawg517 i find when ever i do that with my captain my opponents always want to destroy that first. mabye if you deep strike Lysander and a squad of 10 normal terminators he can use his bolter drill to its best advantage. also include lots of melta guns and flamers because the melta gun counts as a muilt-melta and the flamer heavy flamers


Got to Love these Guys 
   
Made in us
Thinking of Joining a Davinite Loge







The trick with it that you would want to run a full drop pod force and just overload your opponent with targets. If that is the case, remember that they do not have to drop in the first wave so you could drop in all the big guns first to take out the tanks, then later, lysander and the sternguard could drop in and make a mess out of infantry. But in the end, bolter drill is a neat little trick that lysander has but is better left untouched. Lysander in my experience is best in an assault terminator squad.

Jidmah wrote:That's why I keep my enemies close and my AOBR rulebook closer.


 
   
Made in gb
Daemonic Dreadnought





Derby, UK.

Could you not (i'm not 100% on the legalities of this).....drop pod the Sternguard in with Lysander, then use the Teleport Homer to bring in a squad of Assautl termies.

Then you coudl use Bolter Drill in that turn with the Sterns, then next turn Lysander coudl leave then and join the squad of Termies to help them in assault?

Armies:

(Iron Warriors) .......Gallery: Iron Warriors Gallery
.......Gallery: Necron Gallery - Army Sold
.......Gallery: Crimson Fists Gallery - Army Sold

Iron Warriors (8000 points-ish)

 
   
Made in gb
Mighty Brass Scorpion of Khorne






Dorset, UK

Hey
Welcome to Dakka!
I don't have a clue about Marines, but I'm sure you'll find plenty of others to help you out!

   
Made in ca
Neophyte Undergoing Surgeries




Thanks for the welcome everyone

I was looking for an army with a mix off offence and defence that's very flexible(but space marines are flexible). I was planning to use lysander with normal terminator squads to make use of his bolter drill so they could shoot and use their PF into close combat but i'm not really sure. Then the tactical squad that I have put a MG and RL to hold objectives or firing support and fend off tanks. I also thought about getting a squad of scouts because they're just so good and having them in the game may help me position my guys. I was planning to start with an army of 1500 pts. I also know I want a 1-2 vindicator in my army, as far as I know imperial fist are good at siege warfare.

@lunahavoc what does fluffy mean? I'm sorry i'm new to this :(

 
   
Made in gb
Daemonic Dreadnought





Derby, UK.

Fluff means the backstory of the army. if an army is "fluffy" it is assembled to accuractly reflect the written history of that army.



A friedn of mine is startign work on an Imperial Fists splinter chapter. His plan is to be mildly fluffy by having lots of long range fire power to hold the line....but also non-fluffy by backing that up with a spearhead of assault troops.

Armies:

(Iron Warriors) .......Gallery: Iron Warriors Gallery
.......Gallery: Necron Gallery - Army Sold
.......Gallery: Crimson Fists Gallery - Army Sold

Iron Warriors (8000 points-ish)

 
   
Made in au
Lady of the Lake






Welcome to Dakka Dakka.

Praxiss wrote:Could you not (i'm not 100% on the legalities of this).....drop pod the Sternguard in with Lysander, then use the Teleport Homer to bring in a squad of Assautl termies.

Then you coudl use Bolter Drill in that turn with the Sterns, then next turn Lysander coudl leave then and join the squad of Termies to help them in assault?


Marker has to already be down at the start of that turn, so the Terminators could use the Drop Pod's locator beacon (the difference is very important) the following turn.

   
Made in gb
Daemonic Dreadnought





Derby, UK.

Coudl still work then. Lysander drops with Sterguard, Bolter Drill.

termeis coem in next turn, Lysander joins them in his movement phase, Bolter Drill again. Tasty.....in theory.

Armies:

(Iron Warriors) .......Gallery: Iron Warriors Gallery
.......Gallery: Necron Gallery - Army Sold
.......Gallery: Crimson Fists Gallery - Army Sold

Iron Warriors (8000 points-ish)

 
   
Made in gb
Slippery Scout Biker






What ever you choose to go for, Your best off supporting Lysander with Terminators and a land raider..... There a massive target and ive found ever game ive tryed to deep strike them that they get shot to shreds, 100%........ Lysander, Terminators and a land raider.

This message was edited 1 time. Last update was at 2011/03/10 14:33:32


" The soul of the imperial fist can be found in his sword "

= 1500
= 1150 
   
Made in us
Chalice-Wielding Sanguinary High Priest





Arlington TX, but want to be back in Seattle WA

Welcome to the Dak!

4250 points of Blood Angels goodness, sweet and silky W12-L6-D4
1000 points of Teil-Shan (my own scheme) Eldar Craftworld in progress
800 points of unassembled Urban themed Imperial Guard
650 points of my do-it-yourself Tempest Guard
675 points of Commoraghs finest!

The Dude - "Jackie Treehorn treats objects like women, man."

Lord Helmet - "I bet she gives great helmet."

 
   
Made in us
Thinking of Joining a Davinite Loge







The problem with shooty terminators are the 5++ invulns that plasma or any other weapon that ignores armor makes a mockery of. If you want any suggestions for a well rounded force, lurk the army list and tactics forums. Some of the advice may not be the best, but for the most part you can get an idea of what people like and dislike.

Jidmah wrote:That's why I keep my enemies close and my AOBR rulebook closer.


 
   
Made in ca
Bloodthirsty Chaos Knight




rcatabijan wrote:I'm about to make an imperial fist army and I was just wondering if you guys can give me ideas on what to put into my army. I'm open to any ideas and I've already purchased a box of a 10 man tactical squad and lysander.


Ok First off, welcome to Dakka. You have picked a fine army to start.

I use Imperial fists from 1-2k points. Here is my army list at 1k:

Lysander-200pts
5x Terminators, 1x Cyclone, 1x Chainfist- 235pts
10x Tacticals, Missile, Melta, Combi-melta- 185pts
10x Scouts, 5x Shotguns, 4x BP/CCW, combi melta- 150pts
10x Devistators, 4x Missiles- 230pts

I built this purely for fun and a challenge. I would not recommend this direction in your list, as its a little tricky to play, and not as effective as most armies (because its all on foot).

For 2000pts I use:

Lysander-200pts
5x TH/SS Terminators, Redeemer, MM, EA- 465pts
10x Tacticals, Missile, Melta, PW, Rhino-225pts
10x Tacticals, Missile, Melta, PW, Rhino-225pts
5x Scouts, 4x BP/CCW, Pfist- 100pts
2x Typhoon Land Speeders- 180pts
2x Typhoon Land Speeders- 180pts
Land Speeder Storm, MM- 65pts
Vindicator, Dozer-120pts
Vindicator, Dozer-120pts
Vindicator, Dozer-120pts

This is something you should be aiming for if you want to be competitive and fluffy at the same time.

First thing to consider is to ignore Lysanders Bolter drill. It may be tempting to stick him with a shooty unit, but IMO the best way to utilize Lysander is getting him into combat as soon as humanly possible. This means inside a Land raider turn 1, moving forward 12" , and getting an assault on turn 2. If his assault Terminators die, and hes down to 1-2 wounds, then move him into a tactical or sternguard squad nearby to use his bolter drill. Some may use him with 10 Sternguard in a drop pod, and this probably is effective, so YMMV.

Next up is Lysanders bolster ability. Use it on a ruin with your homebase objective on, put 5 tactical combat squad with a ML in it, and go to ground whenever they are fired upon for a 2+ cover save. Simple enough.

For Lysanders stubborn - I always try to put a special CCW in my tactical squads, because if they ever get assaulted, they are gonna be stuck in combat until one side is killed. Might as well do as much damage as possible before you die. Powerfists are ideal if you have the points, although power weapons work too.

So to sum it up, I would get a second tactical squad, and two rhinos to form the core of your army. Then get 5 assault Terminators (give them all thunder hammers and storm shields), and a Land Raider Redeemer. This will basically form a 1100pt core of your army, then just add on to it as you see fit.




This message was edited 3 times. Last update was at 2011/03/10 20:02:29







 
   
Made in us
Thinking of Joining a Davinite Loge







Really the only issue I see with the list is not enough melta to reliably kill off high AV. Sniper Scouts would be awesome in a bolstered ruin. Drop out the LSS and break one of the typhoon squadrons into separate MM/HF speeders and you are in business. This would also free some points up to run some PF's. If you need some long range AT, you could drop a vindi and run a AC/LC predator.

I do have to agree with picking up another tactical squad. Those guys are the core of your army. Just depends on whether or not you are looking to mech it out or put them in pods. Either way can work.

Jidmah wrote:That's why I keep my enemies close and my AOBR rulebook closer.


 
   
Made in us
Dakka Veteran






IMHO Lysander works best in a SM gunline army. Placing him with Shooting Terminators as bubble-wrap works great, and he provides decent tarpit/counter assault when your opponent approaches your castle. Just have to pick up the knack of using cover (especially with bolster defenses) to mitigate the 5++ weakness of Shooting Terminators. It's expensive point-wise though, so be forewarned.


- Craftworld Kai-Thaine
- Task Force Defiance 36
- Sunwolves Great Company
- 4th Company Imperial Fists
- Hive Fleet Scylla - In progress

If the man doesn't believe as we do, we say he is a crank, and that settles it. I mean, it does nowadays, because now we can't burn him. - M. Twain

The world owes you nothing. It was here first. - M. Twain

DR:70+S++G+++MB-I--Pw40k03+D++A+++/rWD-R+T(R)DM++
 
   
Made in us
Wicked Warp Spider





The Webway Gate in California

Welcome to dakka.

We were masters of the stars once and we shall be again

 
   
Made in ca
Bloodthirsty Chaos Knight




pdawg517 wrote:Really the only issue I see with the list is not enough melta to reliably kill off high AV. Sniper Scouts would be awesome in a bolstered ruin. Drop out the LSS and break one of the typhoon squadrons into separate MM/HF speeders and you are in business. This would also free some points up to run some PF's. If you need some long range AT, you could drop a vindi and run a AC/LC predator.



If you run lots of Melta, then you are better off using Vulkan He'stan. Alot of your suggestions are pointing to a more Vulkan friendly list.The Vindicators and Lysander are more then enough to deal with AV14 all around (LRs and Monos), while the typhoons can get side shots on predators, battlewagons ect. The Scouts in the storm can turn 1 assault juicy targets like Leman russes, ect, or outflank if going second.

Sniper scouts are an option, but have almost no damage output (I have run them multiple times and not killed a single model), have poor armor in assaults, and can be taken out by Heavy flamers and things that ignore cover.







 
   
Made in us
Thinking of Joining a Davinite Loge







While I do run a Vulkan army, the MM/HF speeders are used in many other lists besides vulkan. The big thing about them is that they can drop in and take out a tank fairly early. I am not suggesting running melta EVERYWHERE, but instead having a couple fast cheap meltas for taking out the big tanks without having to just rush down field and hope for the best. As for the predator, almost any list can benefit from long range shooting. If you were to run MM/HF speeders, you could probably do fine dropping out the meltaguns on the tacticals and go down to a flamer or up to a plasma gun.

While I understand that sniper scouts have no damage output, they can camp objectives. But as you pointed out, you have to watch out for flamers.

This message was edited 1 time. Last update was at 2011/03/10 20:21:51


Jidmah wrote:That's why I keep my enemies close and my AOBR rulebook closer.


 
   
Made in ca
Bloodthirsty Chaos Knight




pdawg517 wrote:The big thing about them is that they can drop in and take out a tank fairly early. I am not suggesting running melta EVERYWHERE, but instead having a couple fast cheap meltas for taking out the big tanks without having to just rush down field and hope for the best.


Thats what the scouts and LSS are for On a good day, they can take out 3 tanks first turn.


pdawg517 wrote:As for the predator, almost any list can benefit from long range shooting. If you were to run MM/HF speeders, you could probably do fine dropping out the meltaguns on the tacticals and go down to a flamer or up to a plasma gun.



Typhoons and tactical missiles are there for Long Range shooting. 10 Missiles downrange while Vindis and LR get in position.







 
   
Made in us
Thinking of Joining a Davinite Loge







Those suggestions I made are of personal taste and philosophy that I have used in a variety of builds besides Vulkan lists. However Scuba, I would like to try out a list similar to yours and see how I can do with it.

@ the OP

If you are not exactly sure what you want I would suggest proxying models to figure out what you like and dislike. This is great as you can develop a sense of identity for your army and develop a play style without wasting all your money. Once you have it all figured out go out and make more purchases.

This message was edited 2 times. Last update was at 2011/03/10 20:46:47


Jidmah wrote:That's why I keep my enemies close and my AOBR rulebook closer.


 
   
Made in us
Sinewy Scourge





Lodi CA

Welcome to Dakka! Take advantage of Lysander's bolter drill rule.










 
   
Made in us
Fixture of Dakka





Oklahoma City, Ok.

Hello and welcome to Dakka!

"But i'm more than just a little curious, how you're planning to go about making your amends, to the dead?" -The Noose-APC

"Little angel go away
Come again some other day
The devil has my ear today
I'll never hear a word you say" Weak and Powerless - APC

 
   
Made in au
[DCM]
.. .-.. .-.. ..- -- .. -. .- - ..






Toowoomba, Australia

Welcome to dakka.

2025: Games Played:8/Models Bought:162/Sold:169/Painted:129
2024: Games Played:8/Models Bought:393/Sold:519/Painted: 207
2023: Games Played:0/Models Bought:287/Sold:0/Painted: 203
2020-2022: Games Played:42/Models Bought:1271/Sold:631/Painted:442
2016-19: Games Played:369/Models Bought:772/Sold:378/ Painted:268
2012-15: Games Played:412/Models Bought: 1163/Sold:730/Painted:436 
   
Made in nz
Strategizing Grey Knight Chapter Master





Auckland New Zealand

Hi, welcome to DakkaDakka!

IceAngel wrote:I must say Knightley, I am very envious of your squiggle ability. I mean, if squiggles were a tactical squad, you'd be the sergeant. If squiggles were an HQ, you'd be the special character. If squiggles were a way of life, you'd be Doctor Phil...
The Cleanest Painting blog ever!
Gitsplitta wrote:I am but a pretender... you are... the father of all squiggles. .
 
   
Made in gb
Bounding Ultramarine Assault Trooper




In the redeemer on Grissen

Welcome

 
   
 
Forum Index » Introductions
Go to: