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Made in us
Monstrous Master Moulder




Secret lab at the bottom of Lake Superior

diesel7270 wrote: That's what happens when you're the one person in the company who's good with a computer.


Not to offend those who are putting their lives on the line, but wouldn't this be a semi-nice job?

Commissar NIkev wrote:
This guy......is smart
 
   
Made in us
Khorne Veteran Marine with Chain-Axe







lol as they say, if you are the only one who knows something, you are the expert. And FYI with the shoulder decals, they can be a HUGE pain to put on, so good luck lol

"Liberty is never unalienable; it must be redeemed regularly with the blood of patriots or it always vanishes." - Robert A. Heinlein

Acheron Tomb Legion (shelved until codex update)
Revenants of Khaine Corsair Fleet (2000 and growing)
Blood Reapers Chaos Warband (World Eaters, Iron Warriors, and Death Guard) The only army I actually win games with!  
   
Made in iq
Shrieking Guardian Jetbiker





Ava, Missouri

Yeah, it's not too bad. If it were a civilian job, I'd probably be loving it. But it's still the Army and comes with the rest of that package deal, so I'm not trying to stay in the service. It doesn't matter if you're a meat-shield or an underwater basket-weaver: You've still got to wake up at 4:45 in the morning to go to work and listen to some mouthbreathing troglodyte who outranks you (only because he's spent half his life in the army because he has no place else to go) tell you that you're a worthless turd for a negligible error in performance. It's not that I'm tired of getting shot at, because in this deployment, as opposed to last one, it's pretty cush. What I am opposed to is the structure and personality of the institution of the army and the people in it.
   
Made in us
Khorne Veteran Marine with Chain-Axe







Have you ever considered going cross-service into the Air Force? Our NCOs tend to be a lot more professional and our culture is a lot more enlisted-friendly. Officers and NCOs for the most part treat their troops with respect. The only exception to this rule is if you are Security Forces, because that career field feeds on the tears of small children

"Liberty is never unalienable; it must be redeemed regularly with the blood of patriots or it always vanishes." - Robert A. Heinlein

Acheron Tomb Legion (shelved until codex update)
Revenants of Khaine Corsair Fleet (2000 and growing)
Blood Reapers Chaos Warband (World Eaters, Iron Warriors, and Death Guard) The only army I actually win games with!  
   
Made in iq
Shrieking Guardian Jetbiker





Ava, Missouri

Well, the thought has crossed my mind. But I'm primarily concerned with getting a decent education and being able to settle down. A military job just won't make that feasible for me - at least, owning a house, anyway.
   
Made in us
Regular Dakkanaut





Corvus wrote:Have you ever considered going cross-service into the Air Force? Our NCOs tend to be a lot more professional and our culture is a lot more enlisted-friendly. Officers and NCOs for the most part treat their troops with respect. The only exception to this rule is if you are Security Forces, because that career field feeds on the tears of small children


Hey! My buddy is an Air Force MP! >:|
   
Made in us
Been Around the Block




South Georgia

Hello,\
Great battle reports. How about the Air guard or reserves? Go to school and have a house, but it does depend on the career that you take. Most school last form two weeks to a year. Good luck. Stay safe.

"All battles are fought by scared men who'd rather be some place else."
= 5000
= 3000
= 3000
= 3000
= 1000
= 1000
 
   
Made in us
Khorne Veteran Marine with Chain-Axe







themocaw wrote:
Corvus wrote:Have you ever considered going cross-service into the Air Force? Our NCOs tend to be a lot more professional and our culture is a lot more enlisted-friendly. Officers and NCOs for the most part treat their troops with respect. The only exception to this rule is if you are Security Forces, because that career field feeds on the tears of small children


Hey! My buddy is an Air Force MP! >:|


lol my best friend is too, he actually has a profile on Dakka. And as I have learned from hanging out with him, Security Forces eats its own.

"Liberty is never unalienable; it must be redeemed regularly with the blood of patriots or it always vanishes." - Robert A. Heinlein

Acheron Tomb Legion (shelved until codex update)
Revenants of Khaine Corsair Fleet (2000 and growing)
Blood Reapers Chaos Warband (World Eaters, Iron Warriors, and Death Guard) The only army I actually win games with!  
   
Made in iq
Shrieking Guardian Jetbiker





Ava, Missouri

Well, I played E tonight and won. His previously posted Corporal Birdman flipping the Bird at the Nightbringer continuously as it L.Arc'ed one of his gatlin LRs and warsythed it's way through a demolisher LR, guardsman Marbo, and a heavy weapons team. I almost tabled him, but that was probably due to a really lucky lighting arc at the first turn (wrecked a LR), and good saves. Except for the wraiths, who went down in turn 2. I'm starting to hate those guys.
   
Made in iq
Hardened Veteran Guardsman





Fort Benning,GA

NIGHTBRINGER=Garbage!

 
   
Made in jp
Battleship Captain






The Land of the Rising Sun

Which list did you use E_ninja? Punisher LRBT does not look that strong against Necrons.

M.

Jenkins: You don't have jurisdiction here!
Smith Jamison: We aren't here, which means when we open up on you and shred your bodies with automatic fire then this will never have happened.

About the Clans: "Those brief outbursts of sense can't hold back the wave of sibko bred, over hormoned sociopaths that they crank out though." 
   
Made in iq
Shrieking Guardian Jetbiker





Ava, Missouri

Until he hops on to correct me, he had two Punishers, one Demolisher, one Valkyrie, Creed, Marbo, two heavy weapons teams, one stormtrooper squad, a command squad, and I think one or two veteran squads.

I had two squads of 20 warriors, 1 N.Lord with Rez Orb and Gaze of Flame, N.Bringer, 3 Wraiths, and 7 Scarabs w/Disruption Fields.

We went to 1500 points.
E is just upset that the Nightbringer tore him a new one. I kept making those 4+ saves, over and over again. It wasn't until I had dropped 3 units with it that it finally went down.

This message was edited 2 times. Last update was at 2010/05/29 09:43:17


 
   
Made in gb
Fixture of Dakka






Lincolnshire, UK

Nice, good work diesel, the nightbringer's sole use is killing everything so yeah...

But yeah, wraiths are pretty damn shoddy. good luck and keep up the good work.

oh, Diesel, you may find this could help if you're struggling with Necrons:
http://www.dakkadakka.com/dakkaforum/posts/list/296494.page

This message was edited 1 time. Last update was at 2010/05/29 16:54:27


Enlist as a virtual Ultramarine! Click here for my Chaos Gate (PC) thread.

"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of."
- Roboute Guilliman

"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now."
- Magnus the Red, to a statue of Leman Russ
 
   
Made in us
Hauptmann




NJ

E, Punishers are comlete trash against all armies exept for Ork and Tyranid swarm armies, and they are way overcosted for having no AP. I would suggest using standard Leman Russ tanks, they are cheap and are good against most armies. Also, if you do not use him already, I would suggest using Knight Commander Pask. For 50 points he brings the BS to 4 so it will scater less and he can also add +1 to armor penatration rolls.

Flames of War:
Italian Bersaglieri
German Heer Panzerkompanie

 
   
Made in iq
Shrieking Guardian Jetbiker





Ava, Missouri

Well, I played against the XO today. It was spontaneous, so I didn't get to take pictures. Plus is was played on the same map my last two matches were on, so it's not like there were any new things to show off. But anyway...

The Andreas Rising chapter comes to the aid of the crushed Cadian 31'st to liberate it from the Necron harvest that had taken the city yesterday. With them came a new addition to their speartip: a Lascannon-loaded Predator tank.

I won. This time, it wasn't a voided match due to an illegal army. I won fair and square, though the XO was pretty heated I was doing so well on my WBB rolls. That, and my N.Bringer's Lightning Arc took out his lascannon predator before he had a chance do to anything with it. Which no doubt didn't help the XO's mood... I'm sure he was aching to at least see how it would stack-up against the monolith. And I imagine it would have done pretty good if it had a couple of turns to unload on it.

His terminators and heavy flamers on his land raider did a number on my immortals and 1st squad of 20 necrons, and actually managed to kill my necron lord (so at that point I was sweating, as his lascannon and krak missles simply removed my models from the board). The only thing that saved me is my now-growing staple of 40 warriors with anything 1500pts or above. And a lucky game-end roll.

It's actually brought to mind some thoughts about the game theory behind 40K. Good army choices and tactics can certainly help you out in a game, but the dice decide everything. You can be a crack tactician and have every contingency covered, equipped to take down the specific units you're facing, but it's not going to help you if you roll nothing but ones. On the other side of that coin, a mediocre player who is rolling excellent simply has to keep himself from making stupid moves, like calling shots against targets out of range or deep striking right next to enemy models.

Call me a blasphemer, but IMO, it is because of this that two experienced players who know their armies could place the realm of 40K into a skill-gauged league between Monopoly and Bingo. The polar opposite of Chess.

That being said, I love the game and see it more on the Roleplaying side. The fun I find in the game is the means to the end, and not really the end in itself. As gratifying (or crushing) the outcome of a 5-hour 2000pt game can be, envisioning and controlling your realm of battle like a tactician-demigod is thrilling. Plus, the heavy realm of chance means that even against expert opponents, an inexperienced player has a decent chance at actually winning and feeling that thrill.

To go a bit further, and perhaps step on some toes, such heavy luck-fueled mechanics make Tournaments, trophies, and other such honors seem largely token.

Thoughts?
   
Made in jp
Battleship Captain






The Land of the Rising Sun

I agree but only with part of your statement. For the most part a 40K battle is an exercise of basic probability where you can predict the results along the X number of rolls to kill Y lines. As the die is the same to everybody (1d6) things should be equal here at the end, it´s very rare that a player keeps rolling 1s and only 1s but being humans we tend to fixate on the rolls where we only get 1s rather than the trend.

With that out the way, there are 3 places where you can autowin or lose a battle. 1st is army list building, let´s face it there are lists that should never see the light, and I´m not talking about overpowered ones. GW in their infinite wisdom keeps trying to make us build (and buy) certain units unfit even for latrine duty. Fortunately this point is under player control and after a few battles most will be able to write and run a half decent army list.

2nd (Here I agree with you with the randomness) Deployment, you roll to see who goes first, measure the battlefield, the objectives; put down your army and guess, the other guy rolls a 6 and seizes the initiative. Cool! For some armies this is the end of the battle. And not being a regular experiment in probability you can´t predict the result on a reliable way (rolling S3 vs T4 3+ sv is regular during the battle, that the blond guy rolls a 6 at the beginning and that next battle is the other way around or perhaps not, can give any result)

3rd and last, random number of turns. By itself is not that bad but combined with a random battle type selection (tho in most tournaments this is moot as the type of battle are decided beforehand) and number 2 makes some armies to have uphill fights every fight, as you cant predict before you sit down to play if you are going to play objectives or annihilation, and if your opponent will seize initiative and screw up your 5th turn objective grab (or the other way around)

M.

This message was edited 3 times. Last update was at 2010/05/30 02:26:00


Jenkins: You don't have jurisdiction here!
Smith Jamison: We aren't here, which means when we open up on you and shred your bodies with automatic fire then this will never have happened.

About the Clans: "Those brief outbursts of sense can't hold back the wave of sibko bred, over hormoned sociopaths that they crank out though." 
   
Made in iq
Shrieking Guardian Jetbiker





Ava, Missouri

So the XO manages to lose two sprue trees from his Ironclad Dreadnought and we spent two hours last night sifting through everything trying to find it...

My tyranids will likely be arriving soon. Which reminds me, that I probably need to buy some different paints for them. At least Vallejo paints are much less heartache to deal with that GW paints.

By the way, I posted something on a Necron Tactics thread:


The necrons are a really, really hard army to get right. In my experience, and this contradicts what others have said on this thread: Destroyers and Heavy Destroyers are virtually a waste of points. Heavy Destroyers get one single shot that you're probably going to direct towards vehicles. And any enemy player who knows what he's doing is going to drop them and your destroyers with high-AP weapons in his first turn. Lascannons and Plasma weapons are the common culprits. Destroyers and H.Destroyers are outrageously maneuverable, but most players will have some long-range weaponry (See Lascannons above) to make your guys pretty much fry helplessly, and if they're dashing around, they're probably not going to be in range of a rez orb.

I typically play a crapload (40) warriors, a full squad of immortals, and if I'm playing tough armies loaded with power weapons, then a Nightbringer. If I'm playing weaker armies with higher model-counts, I'm going to use a monolith's particle whip. Use a Monolith's transport ability, or a Veil of Darkness, to pull squads out of close combat as often as possible. And Pariahs are only good against vehicles and anything that does not negate armor saves. Otherwise, you're better at saving your points on immortals. Sure, they lower nearby Space Marines' leadership to 7, but assault terminators will simply crawl out of their land raider and drop a 360 point squad in one assault phase.


And someone replied:

40 warriors ... you must play against people who don't grasp what to do against that, or you are vastly superior to your opponents in skill. 40 warriors + NB is pretty terrible.


Is that true? What am I doing wrong?

This message was edited 1 time. Last update was at 2010/05/31 06:53:09


 
   
Made in fi
Major




---


This message was edited 1 time. Last update was at 2010/06/02 15:04:09


 
   
Made in iq
Shrieking Guardian Jetbiker





Ava, Missouri

I'm working on my Immortals currently, and I've found that I'm unsure on whether to continue the painting scheme I used with my Necron Warriors, or to go with white shoulderpads... sort of a rank denotation. But it may clash too much with the worn-out gunmetal look over the majority of their bodies. I'm not sure, but I wanted to try to make them look like something more than just bigger Warriors with bigger guns.
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

sorry for off-topic/politics


This is neither the appropriate time, thread or manner in which to discuss this/related issues. I hope we can leave this here yes ?

Kudos to those who did the right here.


To Mr. Diesel : personally I've had great success -- less so in 5th edition alas -- with destroyers, the ROf and S of their shooting is not to be sniffed at, I'd have a look at getting some of them.

Been a while since I ran the necrons but I did alright with

HQ :
1 Lord with res. Orb, lightning field phlactery and Solar Pulse
1 Lord with Veil of darkness gaze of flame and phylactery.

Elite :
5 Immortals

Troops :
15 Necron Warriors
15 Necron Warriors

Fast :
5 destroyers
5 destroyers
5 destroyers

Heavy :
1 Monolith
2 Heavy Destroyers
1 Heavy Destroyer.


more or less, not quite sure on the Lords equipment there.

This message was edited 1 time. Last update was at 2010/05/31 16:12:18


The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in iq
Shrieking Guardian Jetbiker





Ava, Missouri

Really? Hm. Well, I guess I ought to invest in some more Destroyers. Bang-for-buck, I was thinking about just buying another battleforce. But it looks like I may need more than just the three Destroyers that come with it. ...and I'll have little need for 60-something Warrior models. It's just disheartening to see a 50-point model bite the dust when a player just points his lascannons at them. But perhaps if I ran them in bigger squads...

Thanks for the tip. I'll keep it in mind.

This message was edited 1 time. Last update was at 2010/05/31 17:06:10


 
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

50/50 chance of that model getting back up the next turn though, don't forget Destroyers are T5 so las cannons don't negate their WBB rolls.

You'll need at least 6 ( ie 2 squads of 3) to make them work however.

If you get all 15 it is very satisfying to shoot 45 S6 shots at a target. Plus at S6 you can at least break and penetrate a rhino/similar which can, if you're lucky, give your warriors something to shoot at.

The things with lots and lots of warriors is that is leaves them very vulnerable to large blast weapons and they are still very likely to lose and then die to any determined assault unit. In my experience anyway.

The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in iq
Shrieking Guardian Jetbiker





Ava, Missouri

Yeah, I have the hardest time against SM terminators and assault terminators, Vindicator and Demolisher rounds.
   
Made in ca
Guard Heavy Weapon Crewman




Canada

First off, much respect to anyone who serves.

Second, I enjoyed reading this thread enough to sign up and say it's been damn fun reading/seeing the progress you've made with the hobby in all aspects. You can really see how much better you guys have gotten at painting as it has gone on.

Anyways, keep it up!



Gallery Link:
http://www.dakkadakka.com/gallery/user/29925-Scippio%20Martinez.html 
   
Made in jp
Battleship Captain






The Land of the Rising Sun

That was why I was kind of wondering why E_ninja uses Punishers (other than because they look cool) the regular LRBT makes your save and WBB rule moot, and the other army is the XO`s SM that suffers from the same problem.

M.

Jenkins: You don't have jurisdiction here!
Smith Jamison: We aren't here, which means when we open up on you and shred your bodies with automatic fire then this will never have happened.

About the Clans: "Those brief outbursts of sense can't hold back the wave of sibko bred, over hormoned sociopaths that they crank out though." 
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

diesel7270 wrote:Yeah, I have the hardest time against SM terminators and assault terminators, Vindicator and Demolisher rounds.


I hear that.

This is one area where the destroyers help a bit, the sheer weight of fire helps drop a few down, plus..well... this is one of the reasons you need a few heavy destroyers in there I reckon.

This message was edited 1 time. Last update was at 2010/06/01 18:52:41


The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in iq
Shrieking Guardian Jetbiker





Ava, Missouri

I know this sounds like a really dumb question, but you measure jetbikes' range from their transparent base, not their hulls and weapon systems, right?
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

Yup.


The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in iq
Shrieking Guardian Jetbiker





Ava, Missouri

Ok, well, today was a really slow day for the guys. I did some more work on my immortals and such, and am still waiting on my bugs to come in. Though now I feel a bit like a stooge, because reds8n has convinced me to buy more destroyers. Aaargh!

Anyhoo, Another one of the tankers who just recently got his army and played his first game yesterday, is playing space wolves. I think he dived a little too deep into the model-buying proscess and was doing his chapter master's model within the first week of getting his army, so I had some concerns he may be just whipping it together to have an army, and be part of the group. But it doesn't look half-bad, and if I get around to seeing his army in the evenings when my camera is about, I'll be sure to post some pictures.

XO ordered another land raider. As if one wasn't enough to bring destruction to my necrons. But we'll see.
   
Made in us
Khorne Veteran Marine with Chain-Axe







Just you wait. Once your Tyranids arrive you can have all kinds of trollface moments.

What kind of nids did you order? I recently started up a small bug army myself.

"Liberty is never unalienable; it must be redeemed regularly with the blood of patriots or it always vanishes." - Robert A. Heinlein

Acheron Tomb Legion (shelved until codex update)
Revenants of Khaine Corsair Fleet (2000 and growing)
Blood Reapers Chaos Warband (World Eaters, Iron Warriors, and Death Guard) The only army I actually win games with!  
   
 
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