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![[Post New]](/s/i/i.gif) 2011/07/01 18:40:57
Subject: What good things have Ultramarines done?
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Death-Dealing Devastator
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This is a thread to list the good things that Ultramarine have done.
- Ultramar
- Holding the Imperium together after the Horus Heresy
- Writing the Codex Astartes
- Founding half of the current SM chapters
- Being really good at fighting Tyranids
- They repelled two Tyranid invasions
-Saving the Imperium by providing fighting men after Heresy
-Sharing their geneseed with everyone
-Providing good life to citizens of their planets
-Have the ability to work with non-Humans
-Holding down the Tyranid advance.
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This message was edited 3 times. Last update was at 2011/07/02 17:24:34
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![[Post New]](/s/i/i.gif) 2011/07/01 18:44:33
Subject: What good things have Ultramarines done?
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Ancient Ultramarine Venerable Dreadnought
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- Ultramar
- Holding the Imperium together after the Horus Heresy
- Writing the Codex Astartes
- Founding half of the current SM chapters
- Being really good at fighting Tyranids.
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Iron Warriors 442nd Grand Battalion: 10k points |
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![[Post New]](/s/i/i.gif) 2011/07/01 18:47:14
Subject: What good things have Ultramarines done?
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Decrepit Dakkanaut
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coolyo294 wrote:
- Writing the Codex Astartes
- Founding half of the current SM chapters
He said good things, not why does the fandom hate them.
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![[Post New]](/s/i/i.gif) 2011/07/01 18:48:22
Subject: What good things have Ultramarines done?
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Ancient Ultramarine Venerable Dreadnought
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Platuan4th wrote:coolyo294 wrote:
- Writing the Codex Astartes
- Founding half of the current SM chapters
He said good things, not why does the fandom hate them.
Pfft.
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Iron Warriors 442nd Grand Battalion: 10k points |
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![[Post New]](/s/i/i.gif) 2011/07/01 19:08:57
Subject: What good things have Ultramarines done?
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Speedy Swiftclaw Biker
Inside my body
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Being chosen to be the poster boys so that my Space Wolves can live good lives... =)
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![[Post New]](/s/i/i.gif) 2011/07/01 19:10:52
Subject: What good things have Ultramarines done?
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Death-Dealing Devastator
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Platuan4th wrote:coolyo294 wrote:
- Writing the Codex Astartes
- Founding half of the current SM chapters
He said good things, not why does the fandom hate them.
Those are good things.
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![[Post New]](/s/i/i.gif) 2011/07/01 19:17:42
Subject: What good things have Ultramarines done?
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Angry Blood Angel Assault marine
Rooted to the Chair
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ventris stopped a tendril of Nids, I suppose thats good? For the smurf lovers that is. They nurtured worlds that are ''perfect'' in the IoM's eyes.
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![[Post New]](/s/i/i.gif) 2011/07/01 19:17:58
Subject: What good things have Ultramarines done?
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Dakka Veteran
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Luna Dragon wrote:Platuan4th wrote:coolyo294 wrote:
- Writing the Codex Astartes
- Founding half of the current SM chapters
He said good things, not why does the fandom hate them.
Those are good things.
And that was a joke
They really are one of the most succesful, but what erks me is that they actually say that all marines want to be ultramarines. I spit on that specific quote
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![[Post New]](/s/i/i.gif) 2011/07/01 20:28:49
Subject: What good things have Ultramarines done?
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Longtime Dakkanaut
Beaver Dam, WI
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coolyo294 wrote:- Ultramar
- Holding the Imperium together after the Horus Heresy
- Writing the Codex Astartes
- Founding half of the current SM chapters
- Being really good at fighting Tyranids.
NEGATIVE TRANSLATION:
1. Coming in to pick up the pieces after conveniently missing the majority of the actual fighting
2. Imposing their will on the banged up remanants of the other legions.
3. -sic- Read the above.
4. True, very true.
The first three can be read as good things - by UM-loyalists - or bad things - by everyone who begrudgingly follows the "or else" nature.
As a fluff answer I believe that some of the post-heresy "traitors" are traitors because they at some point refused to embrace the only true way, the
Ultramarine way.
The fact that they stopped a tyrannid invasion dead in its tracks is an undisputed great accomplishment.
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![[Post New]](/s/i/i.gif) 2011/07/01 20:41:20
Subject: Re:What good things have Ultramarines done?
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Hellish Haemonculus
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While I agree that the Ultramarines missed the majority of the Heresy, it wasn't because they were hiding in some whole somewhere. It was because Horus got them sent off on a wild goose chase in the middle of nowhere because Gulliman was a better general than him. The Ultramarines were already the best, and he didn't want them taking a dump in his proverbial oatmeal.
And the supposedly "perfect in the eyes of the IoM" worlds are, according to all accounts, nice places to live compared with some of the other hellholes the Imperium has to offer.
Not every group of Marines follows the Codex. The Space Wolves diverge from it about as far as possible. So do the Black Templars. Very few of the Chapters, in fact, live up to the expectations of the Codex. The Salamanders, Blood Angels, Crimson Fists, Exorcists, White Scars, and dozens of others all deviate from the Codex in some way. The rogue or renegade Chapters are the ones who either embraced Chaos, rejected the Imperium, or became too warped to continue in their service. (Examples include the Red Corsairs, Soul Drinkers, and Legion of the Damned respectively.) Which Chapters were driven out for not following the Codex?
The Codex wasn't written to impose the will of some tyrannical madman on the Space Marines. It was put in place to give Space Marines a template to follow, rather than the 'run around higgledy piggledy and do whatever you want' attitude that produced such bang up jobs as the World Eaters, the Night Lords, and the Word Bearers. It's not law, but rather a set of guidelines designed to ensure that the Space Marines are dedicated to the job at hand rather than getting distracted by warrior lodges, Chaos inspired artwork, or any of the other nonsense that gave rise to the treason of the Traitor Legions in the first place. The Codex also gives the Marines (especially those new Chapters which do not have centuries of history and tradition) an example of how to do things properly. Third, by limiting the size and power of a group of Space Marines, it limits the amount of damage they can do if they turn renegade.
The Codex Astartes isn't about protecting Roboute Gulliman's legacy from change or adaptation. It isn't about protecting Space Marines from change. It's about protecting the Imperium from the Space Marines.
At least, that's my take on it.
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This message was edited 1 time. Last update was at 2011/07/01 20:47:53
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![[Post New]](/s/i/i.gif) 2011/07/01 20:50:00
Subject: Re:What good things have Ultramarines done?
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Fixture of Dakka
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The worlds under their empire are the least crapsacky in all the Imperium. Many of them are nicer to live on than our own Earth, let alone the average Imperium planet.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2011/07/01 21:17:13
Subject: Re:What good things have Ultramarines done?
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Manhunter
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Jimsolo wrote:While I agree that the Ultramarines missed the majority of the Heresy, it wasn't because they were hiding in some whole somewhere. It was because Horus got them sent off on a wild goose chase in the middle of nowhere because Gulliman was a better general than him. The Ultramarines were already the best, and he didn't want them taking a dump in his proverbial oatmeal.
And the supposedly "perfect in the eyes of the IoM" worlds are, according to all accounts, nice places to live compared with some of the other hellholes the Imperium has to offer.
Not every group of Marines follows the Codex. The Space Wolves diverge from it about as far as possible. So do the Black Templars. Very few of the Chapters, in fact, live up to the expectations of the Codex. The Salamanders, Blood Angels, Crimson Fists, Exorcists, White Scars, and dozens of others all deviate from the Codex in some way. The rogue or renegade Chapters are the ones who either embraced Chaos, rejected the Imperium, or became too warped to continue in their service. (Examples include the Red Corsairs, Soul Drinkers, and Legion of the Damned respectively.) Which Chapters were driven out for not following the Codex?
The Codex wasn't written to impose the will of some tyrannical madman on the Space Marines. It was put in place to give Space Marines a template to follow, rather than the 'run around higgledy piggledy and do whatever you want' attitude that produced such bang up jobs as the World Eaters, the Night Lords, and the Word Bearers. It's not law, but rather a set of guidelines designed to ensure that the Space Marines are dedicated to the job at hand rather than getting distracted by warrior lodges, Chaos inspired artwork, or any of the other nonsense that gave rise to the treason of the Traitor Legions in the first place. The Codex also gives the Marines (especially those new Chapters which do not have centuries of history and tradition) an example of how to do things properly. Third, by limiting the size and power of a group of Space Marines, it limits the amount of damage they can do if they turn renegade.
The Codex Astartes isn't about protecting Roboute Gulliman's legacy from change or adaptation. It isn't about protecting Space Marines from change. It's about protecting the Imperium from the Space Marines.
At least, that's my take on it.
This is also my take on it. Sure, they might get a little frustrated that some Chapters diverge greatly from the codex they made, but they don't hate them for it. They also don't go over to them, and beat them up so they follow it. And, like it is said before, don't discount that they repelled not one, but TWO Tyranid invasions. Not to mention all the other stuff they did.
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Lokas wrote:...Enemy of my enemy is kind of a dick, so let's kill him too.
"Without judgement there is no obstacle to action." ~ Kommander Oleg Strakhov
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![[Post New]](/s/i/i.gif) 2011/07/01 21:30:32
Subject: What good things have Ultramarines done?
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Ancient Ultramarine Venerable Dreadnought
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In Warriors of Ultramar, doesn't Uriel strike up a friendly conversation with a Space Wolf?
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Iron Warriors 442nd Grand Battalion: 10k points |
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![[Post New]](/s/i/i.gif) 2011/07/01 21:41:36
Subject: What good things have Ultramarines done?
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Ferocious Black Templar Castellan
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DAaddict wrote:
The fact that they stopped a tyrannid invasion dead in its tracks is an undisputed great accomplishment.
TBH that was Zaccharius Rath and his flagship Dominus Astra. The Imperial forces were losing, then Calgar got knocked out and things started to look good again...
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2011/07/01 22:05:05
Subject: What good things have Ultramarines done?
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Resolute Ultramarine Honor Guard
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-Saving the Imperium by providing fighting men after Heresy.
-Sharing their geneseed with everyone.
-Providing good life to citizens of their planets.
-Have the ability to work with non-Humans.
-Holding down the Tyranid advance.
Like someone here said: they represent the Emperor's vision of civilized galaxy. And his vision of a true Space Marine, loyal to him - but also to the people of the Imperium ( never saw or heard of Ultramarines abandoning civilians ).
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For Emperor and Imperium!!!!
None shall stand against the Crusade of the Righteous!!!
Kanluwen wrote: "I like the Tau. I just don't like people misconstruing things to say that it means that they're somehow a huge galactic threat. They're not. They're a threat to the Imperium of Man like sharks are a threat to the US Army."
"Pain is temporary, honor is forever"
Emperor of Mankind:
"The day I have a sit-down with a pansy elf, magic mushroom, or commie frog is the day I put a bolt shell in my head."
in your name it shall be done"
My YouTube channel: http://www.youtube.com/user/2SSSR2
Viersche wrote:
Abadabadoobaddon wrote:
the Emperor might be the greatest psyker that ever lived, but he doesn't have the specialized training that a Grey Knight has. Also he doesn't have a Grey Knight's unshakable faith in the Emperor.
The Emperor doesn't have a GKs unshakable faith in the Emperor which is....basically himself?
Ronin wrote:
"Brother Coa (and the OP Tadashi) is like, the biggest IoM fanboy I can think of here. It's like he IS from the Imperium, sent back in time and across dimensions."
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![[Post New]](/s/i/i.gif) 2011/07/02 01:46:19
Subject: Re:What good things have Ultramarines done?
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Chosen Baal Sec Youngblood
Australia
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While not perfect by any means, they are a beacon of hope in the grim dark. In a galaxy where no one cares, you have no choice and the seperation of the classes is so abundantly clear Ultramar is the place you would want to be born. Cadia, Catachan, Fenris, Armageddon, Necromunda, Baal the list goes on. I know if it was me and I had the choice, I'd want to live in Ultramar somewhere. Anywhere. Against all odds, that's a fair achievement.
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"Tread softly and carry an armoured tank division" Col. Nathan R Jessup
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![[Post New]](/s/i/i.gif) 2011/07/02 02:04:26
Subject: Re:What good things have Ultramarines done?
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Boosting Space Marine Biker
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if your matt ward existed
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your plasma weapon may be used as an explosive device in case of emergency
Welcome to the internet, and specifically a gaming forum.
If your choice of game is not made in a blood oath that can only be broken by a quest and vow made with the most overwrought dramatics, then you aren't doing it right. -curran12 |
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![[Post New]](/s/i/i.gif) 2011/07/02 02:05:21
Subject: Re:What good things have Ultramarines done?
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Ancient Ultramarine Venerable Dreadnought
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porkchop806 wrote:if your matt ward existed 
This post makes little to no sense.
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Iron Warriors 442nd Grand Battalion: 10k points |
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![[Post New]](/s/i/i.gif) 2011/07/02 02:28:56
Subject: What good things have Ultramarines done?
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Boosting Space Marine Biker
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if your matt ward, ... existed. As in there simply there and he wrote there latest codex.
sorry for the confusion
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your plasma weapon may be used as an explosive device in case of emergency
Welcome to the internet, and specifically a gaming forum.
If your choice of game is not made in a blood oath that can only be broken by a quest and vow made with the most overwrought dramatics, then you aren't doing it right. -curran12 |
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![[Post New]](/s/i/i.gif) 2011/07/02 06:45:07
Subject: What good things have Ultramarines done?
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Fixture of Dakka
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porkchop806 wrote:if your matt ward, ... existed. As in there simply there and he wrote there latest codex.
sorry for the confusion
Wow, thanks for not even coming close to making sense out of any of that.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2011/07/02 06:55:03
Subject: What good things have Ultramarines done?
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Homicidal Veteran Blood Angel Assault Marine
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porkchop806 wrote:if your matt ward, ... existed. As in there simply there and he wrote there latest codex.
sorry for the confusion
you're =/= your
they're =/= there =/= their
Additionally, it is Mat, not Matt.
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This message was edited 1 time. Last update was at 2011/07/02 06:55:29
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![[Post New]](/s/i/i.gif) 2011/07/02 07:22:20
Subject: What good things have Ultramarines done?
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Resolute Ultramarine Honor Guard
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Neconilis wrote:
Additionally, it is Mat, not Matt.
It is Matt, Mat terrible....
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For Emperor and Imperium!!!!
None shall stand against the Crusade of the Righteous!!!
Kanluwen wrote: "I like the Tau. I just don't like people misconstruing things to say that it means that they're somehow a huge galactic threat. They're not. They're a threat to the Imperium of Man like sharks are a threat to the US Army."
"Pain is temporary, honor is forever"
Emperor of Mankind:
"The day I have a sit-down with a pansy elf, magic mushroom, or commie frog is the day I put a bolt shell in my head."
in your name it shall be done"
My YouTube channel: http://www.youtube.com/user/2SSSR2
Viersche wrote:
Abadabadoobaddon wrote:
the Emperor might be the greatest psyker that ever lived, but he doesn't have the specialized training that a Grey Knight has. Also he doesn't have a Grey Knight's unshakable faith in the Emperor.
The Emperor doesn't have a GKs unshakable faith in the Emperor which is....basically himself?
Ronin wrote:
"Brother Coa (and the OP Tadashi) is like, the biggest IoM fanboy I can think of here. It's like he IS from the Imperium, sent back in time and across dimensions."
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![[Post New]](/s/i/i.gif) 2011/07/02 08:10:54
Subject: What good things have Ultramarines done?
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Pyromaniac Hellhound Pilot
Karthu'ul, the Heart of the Universe
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Brother Coa wrote:Neconilis wrote:
Additionally, it is Mat, not Matt.
It is Matt, Mat terrible....
... What?
On-topic: They haven't fallen to Chaos.
Yet.
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There are some who walk until their legs fail them and they fall to the ground. I find that respectable.
Then there are those who drag themselves further. I find that admirable. |
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![[Post New]](/s/i/i.gif) 2011/07/02 08:18:30
Subject: What good things have Ultramarines done?
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Ruthless Interrogator
Confused
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They give us all something to rage about when nothing's been released recently.
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Coolyo294 wrote: You are a strange, strange little manchicken. |
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![[Post New]](/s/i/i.gif) 2011/07/02 12:01:33
Subject: What good things have Ultramarines done?
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Wight Lord with the Sword of Kings
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Well, they forced Horus to his desperate (last) gambit
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![[Post New]](/s/i/i.gif) 2011/07/02 12:14:01
Subject: What good things have Ultramarines done?
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The Hammer of Witches
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DarknessEternal wrote:porkchop806 wrote:if your matt ward, ... existed. As in there simply there and he wrote there latest codex.
sorry for the confusion
Wow, thanks for not even coming close to making sense out of any of that.
"For Mat Ward, the simple fact that they exist is a good thing."
or alternatively
"For Mat Ward, by existing, they are doing good things."
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DC:80SG+M+B+I+Pw40k97#+D+A++/wWD190R++T(S)DM+
htj wrote:You can always trust a man who quotes himself in his signature. |
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![[Post New]](/s/i/i.gif) 2011/07/02 12:30:03
Subject: What good things have Ultramarines done?
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Renegade Inquisitor de Marche
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thenoobbomb wrote:Well, they forced Horus to his desperate (last) gambit
That was actually the impending arrival of the SW and DA...
The Ultramarines were pretty far away.
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Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. |
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![[Post New]](/s/i/i.gif) 2011/07/02 12:32:22
Subject: What good things have Ultramarines done?
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Wight Lord with the Sword of Kings
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But incoming.. (lexanicum told me)
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![[Post New]](/s/i/i.gif) 2011/07/02 12:37:08
Subject: What good things have Ultramarines done?
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Hallowed Canoness
Ireland
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The Aqueduct?
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![[Post New]](/s/i/i.gif) 2011/07/02 12:56:03
Subject: What good things have Ultramarines done?
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Longtime Dakkanaut
The ruins of the Palace of Thorns
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I've just realised - Ultramarines are America. They join the fight late, impose their world view once they "win" the war, lose horribly to a technogically inferior enemy then twist it to seem like a win, and think everybody wants to be them.
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