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Made in au
Crazed Cultist of Khorne




I realise that they aren't the very strongest codex but can someone please link me to a battle report where a chaos daemons player won? Im getting a bit depressed cause i think the idea behind daemons is awesome, but i cannot find a report that casts them in a good light. I found two where they won a match but the first he was playing a really new player that didn't really know what was goin on and the other was a 2v2 thing and i kinda felt he was kinda carried by the space wolves on his team.

Someone give me hope!
   
Made in gb
Fixture of Dakka





Southampton

Read a WD Battle report when Daemons were released. I'm pretty sure they won that one

Daemons aren't that bad anyway. Just don't play against Grey Knights.

   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

in planetstrike they kick ass.in PS any deep strikers in normal 40k get to assault so take lots of khorne,put them next to enemy and watch the limbs fly.don't worry about drop zone for beast/cavalry or soul grinders either.they already have deep strike so can deep strike anywhere and assault.

when defending,the enemy deepstrikes,then you deep strike and you can puy terrain in any form you want


so planetstrike the rule

citys o' death they easily suck because there prone to mishap 9/10 times.

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Made in us
Crazed Cultist of Khorne





Hudson OH

Daemons aren't too shabby. Just make sure you have Kairos and the Masque and you'll definitely have a chance. Oh ya and Bloodcrushers galore. Daemons aren't too bad. they are definitely better then some other armies in the game right now.

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Made in gb
Noise Marine Terminator with Sonic Blaster





Melbourne

Flashman wrote:Read a WD Battle report when Daemons were released. I'm pretty sure they won that one


You mean the "oooops, I left my DW LR within charge range of those Screamers, how silly of me" Batrep?

Wasn't that a draw?

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Made in gb
Regular Dakkanaut




I generally tend to win against MEQ with my Daemons, and I dont even run Bloodcrushers. IG tends to kill me, as well as orks. I murder Tau, for some reason, must be luck. GK obviously kill me as well.

Overal I tend to win most often than not, though it's mostly because most people do NOT know how to play against daemons. In addition, most of the weapons people get in all-comers armies are irrelevant against daemons, like most AT, high AP weapons etc. Since most people now play anti mech, a Daemon Army has an advantage.

I just run a whole lot of bloodletters with Pink Horrors and Plaguebearers. Then, a Great Unclean one and/or Fateweaver, with a DP or Soul Grinder or two. And Flamers, Flamers are awesome.

Once you master positioning your Icons, you are good to go. However, at the start you WILL lose a lot, and generally sometimes you'll simply lose out of sheer luck. Thus, they are not consistent enough for tournament play, but they are still the most fun army I have for Flags. They combine well with Chaos Space Marines, since many units are common(Daemon Princes, Defilers as Soul Grinders, lesser and greater daemons).

PS, Daemons are AMAZING in 2vs2 games, so many fun tactics to try.

This message was edited 1 time. Last update was at 2011/08/04 13:44:23


2000pts Mech
1000pts Daemonzilla
1500pts Kan Wall
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Made in fi
Guardsman with Flashlight




Daemons are to some extend a verey competitive army. You just have to master the 2-way-gamestyle completely, as it's a totally diffrent game depending on how you roll on that d6 for your waves. I'm still trying to prove Finland that Daemons do deserve a mention when picking ETC-armies, and I hope I can manage to make the impact in the following tournaments.
   
Made in us
Hellish Haemonculus






Boskydell, IL

I cannot link you a battle report, I can tell you that I've never seen our local Demons player lose.

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Made in au
Crazed Cultist of Khorne




Maybe they just dont like writing battle reports?

This message was edited 1 time. Last update was at 2011/08/05 05:26:21


 
   
Made in us
Unhealthy Competition With Other Legions





CT

I play daemons competively(from my pov). I could write bat reps for myvpast two tournaments. I went 3-0 and got third, then 3-0 again and got first where I played Alex fennel. Daemons can be very strong if played correctly. But one mistake...and its over. If you want me to write up batreps..message me.

I love the army, I would compare them to tyranids and eldar. Each unit specializes in its strengths, you just need to find a balance you like to play, and can do well with.

This message was edited 1 time. Last update was at 2011/08/05 05:54:10


Fortune Favors the Bold
 
   
Made in us
Long-Range Land Speeder Pilot





In the battlefield

Yeah. MAx out your bloodcrushers. then get fateweaver and there you go. just throw in a Daemonprince or two for walkers.

You are not free whose liberty is won by the rigour of other, more righteous souls. Your are merely protected. Your freedom is parasitic, you suck the honourable man dry and offer nothing in return. You who have enjoyed freedom, who have done nothing to earn it, your time has come. This time you will stand alone and fight for yourselves. Now you will pay for your freedom in the currency of honest toil and human blood.  
   
Made in us
Devestating Grey Knight Dreadknight






Clauss wrote:I play daemons competively(from my pov). I could write bat reps for myvpast two tournaments. I went 3-0 and got third, then 3-0 again and got first where I played Alex fennel. Daemons can be very strong if played correctly. But one mistake...and its over. If you want me to write up batreps..message me.

I love the army, I would compare them to tyranids and eldar. Each unit specializes in its strengths, you just need to find a balance you like to play, and can do well with.


+1

I'm pretty experienced with playing demons. They can be an absolutely lethal army but they must be played aggressively, they tend to less forgiving to mistakes than most MEQ armies, and they suffer the randomness of having to deep strike in.

Here are some good demon winning battle reports as per your request:

http://www.dakkadakka.com/dakkaforum/posts/list/333004.page (vs. orks)
http://www.dakkadakka.com/dakkaforum/posts/list/341004.page (vs. BA)
http://www.dakkadakka.com/dakkaforum/posts/list/355469.page (vs. DA, scroll down to the second report in this thread)
http://www.dakkadakka.com/dakkaforum/posts/list/327538.page (vs. GK)

Maybe you can post your list and we can give you some critiques on it.


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Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

Daemons aren't too bad off, they have a couple powerful builds, but if you're trying to run a mono-god list, you generally have an uphill battle, diversity is definitely strength in a Daemon list.

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Made in us
Perfect Shot Dark Angels Predator Pilot





Greensboro North Carolina

Pretty much the competitive build for Daemons is to max out on bloodcrushers and bring in fateweaver right behind them. Use bloodletters as well. Lots and oh ya lots more of them.

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Made in rs
Resolute Ultramarine Honor Guard





Holy Terra

Martymunster wrote:I realise that they aren't the very strongest codex but can someone please link me to a battle report where a chaos daemons player won? Im getting a bit depressed cause i think the idea behind daemons is awesome, but i cannot find a report that casts them in a good light. I found two where they won a match but the first he was playing a really new player that didn't really know what was goin on and the other was a 2v2 thing and i kinda felt he was kinda carried by the space wolves on his team.

Someone give me hope!


There is no hope, all Daemons burn in the holy fire of the Grey Knights.


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Viersche wrote:
Abadabadoobaddon wrote:
the Emperor might be the greatest psyker that ever lived, but he doesn't have the specialized training that a Grey Knight has. Also he doesn't have a Grey Knight's unshakable faith in the Emperor.


The Emperor doesn't have a GKs unshakable faith in the Emperor which is....basically himself?

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Made in us
Smokin' Skorcha Driver




Demons are not bad at all. There are plenty of lower-power-level armies out there; not much though... heh.
With demons its kind of hard to play fluff and still win. On the other hand, I've never really cared when someone mixes up the gods in his/her army.

They get great monstrous creatures, cheap troops, fearless everywhere and a defiler on steroids but not really since the defiler should be AV 13 anyway thing.

If you're ok with the "I have no idea when this or that will come in thus completely futtbucking any strategy my mortal mind can come up with so I leave the outcome of the game completely up to the gods as it should be since after all it IS a chaos demons army" thing then you're fine.

Some people whine about the whole random reinforcement/army choice thing but your units are discounted in such a way that it greatly cushions the randomness if not completely rid of it. Unless you're playing against Ward Knights.

Are you starting a demon army or something?
   
Made in us
Unhealthy Competition With Other Legions





CT

You should start the army. Of all the 5 40k armies I have owned and played, they are my favorite by a longshot. though Terranarc is correct, the randomness of getting your stuff is hard to deal with. But nor you or your opponent can predict what will come in, or wont
I have learned that against a fully optimized list of almost(minus a strike squad spammed GK) You have the chance to win any game against any opponent. Which is all I can ask of for an army, personally I think some models look great, some look horrible(fiends).
Also, there are a handful of great daemon players on dakka who would be more than willing to give you advice who know the army and the codex very well to give you ideas and assist you all aspects of the hobby.
If you ever need help let me know!

Fortune Favors the Bold
 
   
Made in au
Crazed Cultist of Khorne




Thanks for all the comments guys, both informative and funny. I was considering starting one. But im only starting with csm. I love the idea of chaos in general, and daemons just seem so awesome. That being said i would like to have a chance to win a fair share of games too.
   
Made in us
Slaanesh Havoc with Blastmaster



Tacoma, WA

I play a mono-Slaanesh army it does okay I tend to win more than I lose but there are certain armies and builds that are hard to contend against. What hurts the Codex the most is I think the models are overvalued compared to MEQ and the rest of the list. More than most armies some bad rolls can kill your game, if your reserves come in too late for instance. Mixed list are dramatically more effective as lacking Tzeentch units makes mechanized or walker hordes hard to fight and there are the lists like Fatecrusher that people have mentioned that are competitive. Since Chaos Daemons is often a rare army you can play off your opponent’s unfamiliarity with the army to your advantage.
   
Made in us
Frenzied Berserker Terminator




Hatfield, PA

Chaos daemon armies are a mixed bag. If the dice go your way and you make your rolls for reserves well they can be horribly devastating. If you get your reserves piecemeal or not until too late in the game you are not going to succeed. So the biggest strength of chaos daemons can also be its biggest weaklness. I have also found that spliting the army in half in small 500 point games makes it hard to accomplish much with the daemons as well.

The few times I have played the force I have rolled really well and the success I had took the fun out of the games for my opponents. Haven't really played them since, but we have been toying and experimenting with the combination of chaos daemons with a chaos marine or chaos renegades army, with the daemons using their codex for deployment and rules and the other part of the force using their codex. So the chaos player starts with whatever Chaos marine/renegade units they have on the table and then half of the daemons deep strike on the first turn. This has lead to some interesting games by adding the random and sudden nature of the chaos daemons codex into the game without it over powering everything. Also gets rid of the opponent having the first turn and having zero targets to shoot at or affect. We are experimenting with this because we are still somewhat annoyed that the CSM book came out only shortly before the Chaos Daemons book, yet the two were completely incompatible and daemons in the CSM book were just default generic shadows of their former selves.

Skriker

CSM 6k points CSM 4k points
CSM 4.5k points CSM 3.5k points
and Daemons 4k points each
Renegades 4k points
SM 4k points
SM 2.5k Points
3K 2.3k
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Made in us
Purposeful Hammerhead Pilot






Vermont

I lose all the time with my Daemons, maybe I'm losing my touch with them. I've never seen any daemons win without a greater daemons these days.

 
   
 
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