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Made in us
Deathwing Terminator with Assault Cannon





 spiralingcadaver wrote:
Everyone's threshold is different. Some lament tactical rocks, some don't want a silly pose, some don't want a diorama. IMHO a strong solution to this guy would have been something along the lines of FW's character series with display bases. Personally, I think the diorama is fine in concept but poor in execution and had it improved the okay art instead of making the design worse, I'd probably have no issues with it. But either way, suggesting needing model to represent each action is equivalent to not wanting one hyperspecific scene floating around the battlefield is not, I feel, argued in good faith.


Right, but in game the only thing that truly matters is miniature silhouette and base size. The rest is just a miniature designer's interpretation of what they want to create, for both gamers and painters alike. Not sure why having an ork on the base throws that off for people.
   
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Portland

Because 40k is ultimately an aesthetic experience. The rules are at best decent. People spend gobs of time and cash to play with pretty toys and making them look the way they want. The majority of wargaming could be played with standees or papercraft blocks. Unless you like literally every model, there's some threshold past which a model doesn't appeal to your taste. Big scenes with dead guys is someone else's. Unless you're asking why someone else can have different taste than you, the point is self-evident: it disrupts the part of the experience they enjoy.


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in gb
Dakka Veteran




 spiralingcadaver wrote:
Because 40k is ultimately an aesthetic experience. The rules are at best decent. People spend gobs of time and cash to play with pretty toys and making them look the way they want. The majority of wargaming could be played with standees or papercraft blocks. Unless you like literally every model, there's some threshold past which a model doesn't appeal to your taste. Big scenes with dead guys is someone else's. Unless you're asking why someone else can have different taste than you, the point is self-evident: it disrupts the part of the experience they enjoy.


Not buying it. I think they're lying.
   
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Germany

Maybe I just don't like my characters hauling around a clown car's worth of gak everywhere on the battlefield, including random dudes and corpses that in no way match the scenery and the battle?

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in gb
Multispectral Hsien





Gosport, UK

Over on B&C someone posted a photoshop of him with the helmet on. I think he looks excellent.

   
Made in gb
Ultramarine Librarian with Freaky Familiar





Wha-Mu-077 wrote:Maybe I just don't like my characters hauling around a clown car's worth of gak everywhere on the battlefield, including random dudes and corpses that in no way match the scenery and the battle?
Question - how do you base your models?


They/them

 
   
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A garden grove on Citadel Station

 Sgt_Smudge wrote:
Wha-Mu-077 wrote:Maybe I just don't like my characters hauling around a clown car's worth of gak everywhere on the battlefield, including random dudes and corpses that in no way match the scenery and the battle?
Question - how do you base your models?
It's true and sort of a good point that one's basing will often not match the board you're playing on. However that seems basically unavoidable. I'm also a person that draws the line at "no dead orks for my fight against my buddy's necron please" but am fine with tactical rocks, as silly as they are.

ph34r's forgeworld Phobos blog
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The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
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 Sgt_Smudge wrote:
Wha-Mu-077 wrote:Maybe I just don't like my characters hauling around a clown car's worth of gak everywhere on the battlefield, including random dudes and corpses that in no way match the scenery and the battle?
Question - how do you base your models?


On clear bases from GreenStuffWorld.

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





 ph34r wrote:
 Sgt_Smudge wrote:
Wha-Mu-077 wrote:Maybe I just don't like my characters hauling around a clown car's worth of gak everywhere on the battlefield, including random dudes and corpses that in no way match the scenery and the battle?
Question - how do you base your models?
It's true and sort of a good point that one's basing will often not match the board you're playing on. However that seems basically unavoidable. I'm also a person that draws the line at "no dead orks for my fight against my buddy's necron please" but am fine with tactical rocks, as silly as they are.
Yeah, that's the point I was going to make. You will *never* have a base that can always match the battlefields you play on, unless you only play on a certain battlefield which only has the same terrain all over it, or if you have transparent bases. And even after that, your models will also never reflect what position they find themselves on in the game - after all, if my captain has a two-handed grip on their sword, they aren't looking "right" for when they are in the shooting phase, "in no way match[ing] the battle".

Again, people are welcome to draw lines where they want to, as is their choice - but they also have the choice to modify models to better fit them, if they also choose. And before someone says "but why am I paying for a model which I want to modify to fit my personal choice", that's a standard which could easily apply to both cases, to people who *do* want their heroes to be standing on the corpse of their enemies, or a cinematic pose.

There won't be pleasing everyone, at the end of the day. Like what you like, dislike what you don't.


Automatically Appended Next Post:
 Wha-Mu-077 wrote:
 Sgt_Smudge wrote:
Wha-Mu-077 wrote:Maybe I just don't like my characters hauling around a clown car's worth of gak everywhere on the battlefield, including random dudes and corpses that in no way match the scenery and the battle?
Question - how do you base your models?


On clear bases from GreenStuffWorld.
So you go out of your way to rebase everything, putting in extra time and money on all your models? Great - so you can do the same for this one too.

This message was edited 1 time. Last update was at 2021/09/21 18:23:09



They/them

 
   
Made in fi
Ye Lord of The End Times (and a good guy)





 spiralingcadaver wrote:
Everyone's threshold is different. Some lament tactical rocks, some don't want a silly pose, some don't want a diorama. IMHO a strong solution to this guy would have been something along the lines of FW's character series with display bases. Personally, I think the diorama is fine in concept but poor in execution and had it improved the okay art instead of making the design worse, I'd probably have no issues with it. But either way, suggesting needing model to represent each action is equivalent to not wanting one hyperspecific scene floating around the battlefield is not, I feel, argued in good faith.


For me problem comes when they mess with quite a few basing themes. Like Sigvald whose base filler was 100% incompatible with bases i'm doing for chaos. Only solution was drop it. Which opens up complain of modeling for advantage.

The busier fixed basing the more it reduces basing options. Lucky me i went with blood angel successor and don't need this model as again would be impossible to make it work on my bases.


Automatically Appended Next Post:
 bullyboy wrote:
 spiralingcadaver wrote:
Everyone's threshold is different. Some lament tactical rocks, some don't want a silly pose, some don't want a diorama. IMHO a strong solution to this guy would have been something along the lines of FW's character series with display bases. Personally, I think the diorama is fine in concept but poor in execution and had it improved the okay art instead of making the design worse, I'd probably have no issues with it. But either way, suggesting needing model to represent each action is equivalent to not wanting one hyperspecific scene floating around the battlefield is not, I feel, argued in good faith.


Right, but in game the only thing that truly matters is miniature silhouette and base size. The rest is just a miniature designer's interpretation of what they want to create, for both gamers and painters alike. Not sure why having an ork on the base throws that off for people.

For some it's not just abstract gaming piece but model for aesthetic and own creativity.

This message was edited 1 time. Last update was at 2021/09/21 18:36:42


2021 painted/bought: 538/575 
   
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Versteckt in den Schatten deines Geistes.

 bullyboy wrote:
So you must have quite a few miniatures representing the same guy then? When he's shooting you grab the one with gun raised. Assault, get the sword out guy. Damn, I want to advance my captain...where's the miniature that's running?
Damn silliness. The miniature is a representation, who cares about practicality? Your vehicles shoot out their arses in this edition too.
Yeah... I don't think you understood a word of what I posted. Or even what I was replying to.


This message was edited 1 time. Last update was at 2021/09/21 18:38:02


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in fi
Ye Lord of The End Times (and a good guy)





 ph34r wrote:
 Sgt_Smudge wrote:
Wha-Mu-077 wrote:Maybe I just don't like my characters hauling around a clown car's worth of gak everywhere on the battlefield, including random dudes and corpses that in no way match the scenery and the battle?
Question - how do you base your models?
It's true and sort of a good point that one's basing will often not match the board you're playing on. However that seems basically unavoidable. I'm also a person that draws the line at "no dead orks for my fight against my buddy's necron please" but am fine with tactical rocks, as silly as they are.


Board isn't issue. Rest of your army is.

If rest of your army is on ice bases wouldn't flowery base on one guy...kind of stick out?-)

2021 painted/bought: 538/575 
   
Made in pl
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Germany

Some people can enjoy the aesthetics of a model on their own, and the overblown dioramabase can detract from said aesthetic. Like Shrike, whose a good model on his own, minus the Emo-hair, but he's also for some reason standing on a completly random piece of rubble nearly as tall as him.

This message was edited 1 time. Last update was at 2021/09/21 18:39:32


"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





tneva82 wrote:
 ph34r wrote:
It's true and sort of a good point that one's basing will often not match the board you're playing on. However that seems basically unavoidable. I'm also a person that draws the line at "no dead orks for my fight against my buddy's necron please" but am fine with tactical rocks, as silly as they are.


Board isn't issue. Rest of your army is.

If rest of your army is on ice bases wouldn't flowery base on one guy...kind of stick out?-)
Eh, an all ice base army in the middle of a desert battlefield does also tend to stick out too, in all truth.


They/them

 
   
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A garden grove on Citadel Station

 Sgt_Smudge wrote:
Again, people are welcome to draw lines where they want to, as is their choice - but they also have the choice to modify models to better fit them, if they also choose. And before someone says "but why am I paying for a model which I want to modify to fit my personal choice", that's a standard which could easily apply to both cases, to people who *do* want their heroes to be standing on the corpse of their enemies, or a cinematic pose.
Yeah. At the end of the day, I'd rather there were no ork, but I'm willing to work around it or remove it myself if I like the model enough. Bonus points to GW if they make the corpse optional.

ph34r's forgeworld Phobos blog
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
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Australia

 ph34r wrote:
 Sgt_Smudge wrote:
Again, people are welcome to draw lines where they want to, as is their choice - but they also have the choice to modify models to better fit them, if they also choose. And before someone says "but why am I paying for a model which I want to modify to fit my personal choice", that's a standard which could easily apply to both cases, to people who *do* want their heroes to be standing on the corpse of their enemies, or a cinematic pose.
Yeah. At the end of the day, I'd rather there were no ork, but I'm willing to work around it or remove it myself if I like the model enough. Bonus points to GW if they make the corpse optional.


The corpse is confirmed as being optional

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 ClockworkZion wrote:
And sure, I assumed too much
 
   
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 Marshal Loss wrote:
 ph34r wrote:
 Sgt_Smudge wrote:
Again, people are welcome to draw lines where they want to, as is their choice - but they also have the choice to modify models to better fit them, if they also choose. And before someone says "but why am I paying for a model which I want to modify to fit my personal choice", that's a standard which could easily apply to both cases, to people who *do* want their heroes to be standing on the corpse of their enemies, or a cinematic pose.
Yeah. At the end of the day, I'd rather there were no ork, but I'm willing to work around it or remove it myself if I like the model enough. Bonus points to GW if they make the corpse optional.


The corpse is confirmed as being optional


I wouldn't trust GW on that. They also said the new Ork Boyz kit is multipart and has enough bits to make 20 distinct ones.

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in pl
Longtime Dakkanaut




Germany

Helbrecht's gun is not just a regular Combi-Melta, it's a Combi-Melta Rifle, Eradicator-style.
[Thumb - image0 (6).jpg]

[Thumb - Primarimelta.PNG]


"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in us
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Looks more like a melta attached to an assault bolt rifle. It's a named weapon though so who knows the stats.


Automatically Appended Next Post:
 Wha-Mu-077 wrote:
 Marshal Loss wrote:
 ph34r wrote:
 Sgt_Smudge wrote:
Again, people are welcome to draw lines where they want to, as is their choice - but they also have the choice to modify models to better fit them, if they also choose. And before someone says "but why am I paying for a model which I want to modify to fit my personal choice", that's a standard which could easily apply to both cases, to people who *do* want their heroes to be standing on the corpse of their enemies, or a cinematic pose.
Yeah. At the end of the day, I'd rather there were no ork, but I'm willing to work around it or remove it myself if I like the model enough. Bonus points to GW if they make the corpse optional.


The corpse is confirmed as being optional


I wouldn't trust GW on that. They also said the new Ork Boyz kit is multipart and has enough bits to make 20 distinct ones.


Source?

This message was edited 1 time. Last update was at 2021/09/22 11:35:46


 
   
Made in pl
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Germany

 MajorWesJanson wrote:
Looks more like a melta attached to an assault bolt rifle. It's a named weapon though so who knows the stats.


Automatically Appended Next Post:
 Wha-Mu-077 wrote:
 Marshal Loss wrote:
 ph34r wrote:
 Sgt_Smudge wrote:
Again, people are welcome to draw lines where they want to, as is their choice - but they also have the choice to modify models to better fit them, if they also choose. And before someone says "but why am I paying for a model which I want to modify to fit my personal choice", that's a standard which could easily apply to both cases, to people who *do* want their heroes to be standing on the corpse of their enemies, or a cinematic pose.
Yeah. At the end of the day, I'd rather there were no ork, but I'm willing to work around it or remove it myself if I like the model enough. Bonus points to GW if they make the corpse optional.


The corpse is confirmed as being optional


I wouldn't trust GW on that. They also said the new Ork Boyz kit is multipart and has enough bits to make 20 distinct ones.


Source?


Their own unboxing article, that they by now edited quietly, like always when they say something that turns out to be untrue. But as always, it lives on in screenshots and videos.
https://youtu.be/9HEto6MCHCo
[Thumb - daboyz.PNG]


"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in us
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Thanks for the pic.
   
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Helbrecht: to helm or to bare head?

Meanwhile I'm going to wait for the actual supposed age of technology to happen irl to get a CF or NL update.
   
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Powerful Ushbati






 CMLR wrote:
Helbrecht: to helm or to bare head?


I'm told magnets are a fancy way of avoiding such decisions. For me it's definitely the helmet, though. Even leaving aside that I never cared for Helbrecht's circlet, that helmet is one of the best GW has ever done for Marines. Would be a shame not to use it.

Nehekhara lives! Sort of! 
   
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 CMLR wrote:
Helbrecht: to helm or to bare head?

Helm is the only correct answer, and you know it
   
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Ork Admiral Kroozin Da Kosmos on Da Hulk






 Geifer wrote:
 CMLR wrote:
Helbrecht: to helm or to bare head?


I'm told magnets are a fancy way of avoiding such decisions. For me it's definitely the helmet, though. Even leaving aside that I never cared for Helbrecht's circlet, that helmet is one of the best GW has ever done for Marines. Would be a shame not to use it.


Agree. Nothing more awesome than a teutonic knight helmet for the chapter master of the teutonic knight chapter.

Earth is not flat
Vaccines work
We've been to the moon
Climate change is real
Chemtrails aren't a thing
Evolution is a fact
Orks are not a melee army
Stand up for science!
 
   
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The Black Templar are surely the Templar Knight chapter rather than the Teutonic Knight, right?
   
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Vigo. Spain.

Well, they use the Teutonic order colours.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
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Fresh-Faced New User




Oopsie by GW :

https://www.reddit.com/r/Warhammer40k/comments/pvrflt/black_templar_marshal_sprue_layout/?utm_source=share&utm_medium=ios_app&utm_name=iossmf

Apparently the new BT Marshal sprue got mispackaged in a Hexfire box..

This message was edited 1 time. Last update was at 2021/09/26 11:40:44


 
   
Made in us
Longtime Dakkanaut





No helmet option? That's a shame

The half helmet looks almost like a classic space marine though. Interesting.

This message was edited 1 time. Last update was at 2021/09/26 11:45:43


 
   
Made in pl
Longtime Dakkanaut




Germany

How is GW this incompetent?

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
 
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