Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/11/22 08:56:58
Subject: Necrons are op
|
 |
Hurr! Ogryn Bone 'Ead!
|
I was looking through the stats of Necrons, and i'm noticing that these necrons are absolutley devastating. They're tougher than space marines and their weapons are more powerful than tau! someone please prove me i'm wrong!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 08:59:39
Subject: Necrons are op
|
 |
Stealthy Warhound Titan Princeps
|
they are still extremely vulnerable in close combat, and they have little to no long range shooting.
Against a dedicated assault army, I don't see them doing too well... I also can't imagine they will do overly well against a lot of marine variants.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 09:01:24
Subject: Necrons are op
|
 |
Stone Bonkers Fabricator General
A garden grove on Citadel Station
|
King Crow wrote:I was looking through the stats of Necrons, and i'm noticing that these necrons are absolutley devastating. They're tougher than space marines and their weapons are more powerful than tau! someone please prove me i'm wrong!
I recommend that you read the necron codex again and think about it a little harder and you will realize they are not op :'D
|
ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 09:30:41
Subject: Necrons are op
|
 |
Hurr! Ogryn Bone 'Ead!
|
yeah i just realized that thier armor save 4+ now, and that thier point cost is 18 per model
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 09:51:25
Subject: Necrons are op
|
 |
Shas'o Commanding the Hunter Kadre
|
Really?
Stats aren't everything. Also nercons always go last, but before powerfists/thunder hammers in assault.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 10:22:14
Subject: Re:Necrons are op
|
 |
Stalwart Veteran Guard Sergeant
|
They're not OP - they're a lot more balanced than they were now and are actually viable to use. They do have some nasty tricks up their sleeves, but then again, so do most armies
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 10:30:11
Subject: Necrons are op
|
 |
Nurgle Chosen Marine on a Palanquin
Dumbarton, Scotland
|
King Crow wrote:They're tougher than space marines and their weapons are more powerful than tau!
With a 4+ armour save and 5+ reanimation protocols, along with T4, they're equally as tough as a space marine, not tougher.
And their guns are shorter range and lower S than the Tau. The only bonus Gauss Flayers have is the auto-glance on a 6, which isn't that useful anyway. It's a bonus, not something to be relied on.
|
Karyorhexxus' Sons of the Locust: 1000pts |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 11:27:19
Subject: Necrons are op
|
 |
Nihilistic Necron Lord
The best State-Texas
|
King Crow wrote:yeah i just realized that thier armor save 4+ now, and that thier point cost is 18 per model
Huh? You are mixing up the Old warrior costs, with the New Warrior Save?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 11:37:08
Subject: Necrons are op
|
 |
Kabalite Conscript
|
I played against them with my Dark Eldar (raider+venom assault army) and I won. My friend played against them too (Blood Angels jump infantry army) and won too.
The monolith is still a powerful b*tch. C'tan too, and Crypteks are reallyyyy tricky. Their best unit is probably those scarabs, though. The guy I played against had 2 units of those, and they ate 4 of my vehicles. Impressing.
|
DT:90-S++G+MB+I+Pw40k00/re+D+A+/mWD143R+++T(T)DM+
Kabal of the Strigid Eye ~ Tzeentch Dark Eldar ~ 1000pts ~ W2 D0 L0 (project log) |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 11:39:49
Subject: Necrons are op
|
 |
Dark Angels Librarian with Book of Secrets
|
If the OP had been around longer, he might have posted that the Space Wolves were over-powered, then the Dark Eldar, then Grey Knights. Everything getting updated seems over-powered until people start to see the chicks in the armour, so to speak.
So stop whining and start playing!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 12:09:55
Subject: Necrons are op
|
 |
Sister Oh-So Repentia
South Africa
|
Horst wrote:Against a dedicated assault army, I don't see them doing too well... I also can't imagine they will do overly well against a lot of marine variants.
Beign someone who collects blood angels, I looked at the necron codex and realized that blood angels will completely mulch necrons.
The necrons are a very nicely balanced army. It will fare really well against some other armies and will fair rather poorly against others.
|
Being a good bad guy is like being a photographer, you have to wait for the right moment. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 12:19:28
Subject: Necrons are op
|
 |
Lone Wolf Sentinel Pilot
|
Scarabs are nasty, and the reason I now take hull-mounted heavy flamers on all my tanks (I hardly ever wound anything with the heavy bolters anyway). If you use a lot of vehicles it helps to have plenty of blast and template weapons to keep them off you.
|
Driven away from WH40K by rules bloat and the expense of keeping up, now interested in smaller model count games and anything with nifty mechanics. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 12:21:25
Subject: Re:Necrons are op
|
 |
Decrepit Dakkanaut
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 12:53:37
Subject: Necrons are op
|
 |
Ichor-Dripping Talos Monstrosity
|
From what I've seen Necrons are nasty buggers, BUT, their power is mostly short-mid range, at extreme distance and point-blank they'll fall short, and that's where the balance comes in.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 13:16:42
Subject: Necrons are op
|
 |
Gimlet-Eyed Inquisitorial Acolyte
|
My first thoughts when seeing the newcrons were the same, but with the lower chance at reanimating, and lower armor save they are fairly reasonable. When I first saw new transports and a lack of phase out I was worried, but it's probably fine. They will rock my SoB, but my BA will bash their backsides in. There maybe some cheese if you can get the right hq equipment, but every army has that pontential.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 14:49:46
Subject: Re:Necrons are op
|
 |
Evasive Pleasureseeker
Lost in a blizzard, somewhere near Toronto
|
Newcrons also aren't designed for 5th ed... I've honestly found them to be a bit 'meh' right now and the really nasty builds tend to all look the same for some reason...
6th ed and how they fit into the new version of 40k will tell if the newcrons are 'dark eldar good' or 'smurf balanced' or else the woefull 'nid flop'.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 15:58:32
Subject: Necrons are op
|
 |
Ultramarine Master with Gauntlets of Macragge
|
Stop complaining, you're wrong. They're pretty middle of the road, and honestly, you just looked at their stats and you decided they were overpowered? Ugh.
|
Check out my Youtube channel!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 16:51:18
Subject: Necrons are op
|
 |
Tail-spinning Tomb Blade Pilot
|
So tired of SM players complaining every time a xenos army gets an update...
|
In the words of the late, great Colonel Sanders: "I'm too drunk to taste this chicken." |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 16:56:16
Subject: Re:Necrons are op
|
 |
Krazed Killa Kan
Minnesota, land of 10,000 Lakes and 10,000,000,000 Mosquitos
|
OP? Really? Because I crumped them every time I fought the new Crons. Even against a list designed to beat Orks. (Though in fairness, he didn't have any counter to my blob of Nobz, just my 90 Boyz) Really, they've been given a boost from their last codex, but they really require some finesse to use. Outside of some long-range units, they suffer from the Sisters of Battle problem: they need to be in 12-24", but they don't want to be within 12-24". They're still slow (Orks out-initiative pretty much the entire codex if they get the charge), they still have expensive units, and they lack long-range heavy firepower outside of a few units. At one point, I played a 3-on-1 game (my 3300 points of Orks vs. 1100 each of Eldar, CSM, and Necrons) and I had one troop slot outnumbering the entire Necron army. They're very much like the Dark Eldar. They can be really powerful, but only in the hands of an expert.
|
This message was edited 1 time. Last update was at 2011/11/22 16:56:51
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 17:17:54
Subject: Re:Necrons are op
|
 |
Been Around the Block
|
I know, silly me thought they were OP till I ACTULLAY LOOKED AT THE STATS AND POINTS! My pre-heresy BA would mulch them into...er..leaves.
Sqallum
|
Fact of the Day: Emperor's Children are believed to be selling strange substances to children.
Thought for the day: Fear the Emperor or at least fear his Inquisition.
Lonely hearts column: Tall, thin metallic gentlemen with deep deep green eyes (in curvy hollow sockets) seeks well-oiled stainless steel female, must be soulless.
READ!
http://www.fanfiction.net/s/3477232/1/Diary_of_a_Space_Marine
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 18:09:48
Subject: Necrons are op
|
 |
Sneaky Striking Scorpion
|
Please, people, stop making these threads - I'm not being derogatory to you in particular, I just find it annoying when people make these OP posts... You can't do anything about it officially, so live with it.
Besides, in my opinion they aren't too bad - they have an enormous weakness of being incredibly slow, and fairly short range (with some exceptions like the doomsday ark).
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 18:39:36
Subject: Necrons are op
|
 |
Ultramarine Master with Gauntlets of Macragge
|
Commander Jimbob wrote:Please, people, stop making these threads - I'm not being derogatory to you in particular, I just find it annoying when people make these OP posts... You can't do anything about it officially, so live with it.
Besides, in my opinion they aren't too bad - they have an enormous weakness of being incredibly slow, and fairly short range (with some exceptions like the doomsday ark).
I don't know, it's pretty funny when they do it for armies that are distinctly not overpowered, or frankly anywhere near top tier.
"OMG U GUYZ, TAU R DA MOST UVERPOWERRRD ARMEE EVAR!!!! GOT STRENG FIEV GUNZ AND THIRY (30!1!!) INCH RANGES!"
|
Check out my Youtube channel!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 19:14:21
Subject: Re:Necrons are op
|
 |
Newbie Black Templar Neophyte
|
I recently played the new Necrons with my Black Templars. They could not take it. They remind me of Tau, once you grab them, it is all over.
I will say that the Necron player did not have the full range of models. He was using what he could from his old necron army and some new crypteks. The crypteks were not bad, but against a dedicated CC army like the Templars, they could not hold them off long enough.
|
Crusade of the Emerald Heart - 2500
Vex Mont'ka Kau'ui - 2500
Tabletop Gaming Club of Oklahoma
http://www.facebook.com/TabletopGamingClubofOklahoma |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 19:46:50
Subject: Necrons are op
|
 |
Ultramarine Master with Gauntlets of Macragge
|
Necrons have always been weak to assault armies; the new codex added some viable assault units with the Lychguard and whatnot, but CC is still the army's weakness. I'm sure if you played against that army with the old codex you would have won a turn or two earlier thanks to Phase Out.
|
Check out my Youtube channel!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 19:49:44
Subject: Necrons are op
|
 |
Mutated Chosen Chaos Marine
|
The Necrons aren't OP. They're just newish now and a few tactics will take some getting used to.
|
Arguing with some people is like playing chess with a pigeon. You can play the best chess in the world, but at the end of the day the pigeon will still knock all the pieces off the board and then gak all over it. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 21:18:59
Subject: Re:Necrons are op
|
 |
Bounding Assault Marine
england
|
I love the BA brigade saying they will much up the Necrons easy
Come on yes their not OP but there good ,the Necrons were never good vs CC but with the right list and tactics their a good army to use .
I wont accept that the BA or any other CC army will beat them easy as pie !!!!!! unless the guy using them is clueless
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/22 21:23:08
Subject: Necrons are op
|
 |
Ichor-Dripping Talos Monstrosity
|
I've got a game tommorow against the new 'crons so I'll see if they play like they read.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/23 01:28:02
Subject: Necrons are op
|
 |
Hurr! Ogryn Bone 'Ead!
|
Brother SRM wrote:Commander Jimbob wrote:Please, people, stop making these threads - I'm not being derogatory to you in particular, I just find it annoying when people make these OP posts... You can't do anything about it officially, so live with it.
Besides, in my opinion they aren't too bad - they have an enormous weakness of being incredibly slow, and fairly short range (with some exceptions like the doomsday ark).
I don't know, it's pretty funny when they do it for armies that are distinctly not overpowered, or frankly anywhere near top tier.
"OMG U GUYZ, TAU R DA MOST UVERPOWERRRD ARMEE EVAR!!!! GOT STRENG FIEV GUNZ AND THIRY (30!1!!) INCH RANGES!"
Dude, SRM, you're fething annoying as gak. i posted cause i wanted someone to tell me that crons aren't overpowered. but you're just fething annoying.
|
This message was edited 2 times. Last update was at 2011/11/23 01:29:47
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/23 10:29:49
Subject: Necrons are op
|
 |
Pulsating Possessed Space Marine of Slaanesh
|
Ancre wrote: Their best unit is probably those scarabs, though. The guy I played against had 2 units of those, and they ate 4 of my vehicles. Impressing.
Good, it wasn't just me that had this happen. Luckily the Warriors behind the Scarab wall were easy to beat up  .
The army struck me as solid, but not overpowered in the slightest when I played them last week. I imagine I'll find them more difficult to play against once my friend gets the hang of them, but I didn't feel hopelessly outclassed like I do with other armies.
|
This message was edited 1 time. Last update was at 2011/11/23 10:30:14
CSM/Daemon Party
The Spiky Grot Legion
The Heavily-Ignored Pedro and Friends
In the grim darkness of the 41st Millenium, there are no indicators. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/23 12:03:34
Subject: Re:Necrons are op
|
 |
Long-Range Land Speeder Pilot
|
If you guys haven't notice the codex is largely the same. in fact the old codex had more upgrades for the warriors than this codex! hahaha
Not counting transports as possible "upgrades" lets take a look of some actual upgrades!
Warriors = 0 upgrades
Flayed ones = 0 upgrades
Immortals = 1 upgrades
Deathmarks = 0 upgrades
lychguard = 1 upgrades
triarchs = 1 upgrades
and many many more including tanks etc
THE ONLY REAL DIFFERENCE IS THAT WE HAVE MORE UNITS IN THIS CODEX! but it largely remains the "take it as is" type
while other codices have a MUCH larger lists of upgrades. but honestly I love this codex! I remade my old army for about 430 points cheaper which is great!
because my old army I fell in love with and was extremely hard to beat! OP? lol give me a break.
|
You are not free whose liberty is won by the rigour of other, more righteous souls. Your are merely protected. Your freedom is parasitic, you suck the honourable man dry and offer nothing in return. You who have enjoyed freedom, who have done nothing to earn it, your time has come. This time you will stand alone and fight for yourselves. Now you will pay for your freedom in the currency of honest toil and human blood. |
|
 |
 |
|