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Dark Eldar and Daemon Hunters came out in 3rd edition, Black Templars in 4th, and nothing new came out in 5th. With the coming of 6th edition it is the best time for GW to create a codex for another race. Assuming they made a codex for a new race, what species or chapter or whatever would you want them to make a codex for, and who would you honestly expect them to add in as a new race?

Personally I would like to see a small race join the fray, Tau are rather nice, they have a relatively small effect on the whole galaxy, but it is interesting to see the struggles of a small growing empire instead of a large dying empire or simply a rampaging horde. Something like the Uluméathic League or Thyrrus would be cool. As for what I would expect, either another species of marines (probably Deathwatch codex with little focus on the rest of the Ordo Xenos) or maybe an Admech codex.
   
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In order of preference...

Ad Mech
Exodites
Demiurg/Squats

Didn't Daemons come out in 5th?
   
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The oceans of the world

I want to see a race of fish people.
   
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Halifornia, Nova Scotia

We're lacking in marine codices. We need at least two more space marine codices, currently there are far to many xenos and non MEQ armies available.

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None, update what already exists, FFS!

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Boston, MA

The Deathwatch don't need a codex, you can already make a solid Deathwatch list with Sternguard. They use almost the exact same rules. I'd be down for Ad Mech or a return of Lost and the Damned or Genestealer Cults.

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dæl wrote:In order of preference...

Ad Mech
Exodites
Demiurg/Squats

Didn't Daemons come out in 5th?

Did they? I never really looked. If so I would assume they would continue tradition and make at least one new codex this edition. Also most marine codexes sans BTs and Grey Knights came out in 2nd ed. or were split off from 2nd ed. codexes.

Edit: Daemons are 4th ed.
   
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Daemons were just before the release of 5th. They even had a few rules that didn't make sense before the edition change.

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 warboss wrote:

GW didn't mean to hit your wallet and I know they love you, baby. I'm sure they won't do it again so it's ok to purchase and make up.


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EmilCrane wrote:Finecast is the new Matt Ward.

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Rather than a single, stand-alone codex, I'd like to see a 'Codex: Xenos' ... Something akin to the Eye of Terror or Armageddon codexes, with a bunch of mini-lists for various different alien races. They don't have to be particularly comprehensive... just a small fluff blurb describing each race and its goals, and a list with half a dozen units ala the original Necron release.

Allows a whole bunch of variety into the game for campaigns and scenario games and, and would give GW the chance to see what will float out there in gaming land before committing to a full release, as they did with Necrons.

 
   
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SlaveToDorkness wrote:Daemons were just before the release of 5th. They even had a few rules that didn't make sense before the edition change.

Whatever, just looked on Lexicanum to see. Also, I never said I wanted a Deathwatch Codex, simply that I wouldn't be surprised if they made one, especially since they renamed Daemon Hunters Grey Knights and the Ordo Xenos is the only branch of the inquisition that isn't represented. If anything I think codexes should be combined to help prevent lag, like combine SoB and Grey Knights into a giant Inquisition Codex (GK codex looks like it is heading that way with options for a Xenos, Hereticus, or Malleus inquisitor instead of just an Ordo Malleus inquisitor). Perhaps abandon some of the lagging marine codexes (honestly you don't even need to repaint your minis to field another army) to lighten the load and help ensure everyone can get a codex every two editions at least. I would like some more variety, but only once the situation has stabilized regarding codexes and lagging behind.


Automatically Appended Next Post:
insaniak wrote:Rather than a single, stand-alone codex, I'd like to see a 'Codex: Xenos' ... Something akin to the Eye of Terror or Armageddon codexes, with a bunch of mini-lists for various different alien races. They don't have to be particularly comprehensive... just a small fluff blurb describing each race and its goals, and a list with half a dozen units ala the original Necron release.

Allows a whole bunch of variety into the game for campaigns and scenario games and, and would give GW the chance to see what will float out there in gaming land before committing to a full release, as they did with Necrons.

I really like this, release Codex: Xenos, see who is selling well and if they have a lot of potential release a full fledged codex.

This message was edited 1 time. Last update was at 2012/06/03 03:35:36


 
   
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Western Australia

A republic of humans or an update to the Codex: Chaos Space Marines.
If Chaos update they should make it so that you can include heretics and normal mutants and more firepower (like a Chaos version of a Basilisk).
The republic of humans would be awsome but they need to have the humans in a way that they are epic, but not like the trench heavy IG or SM's. I think they should be like a sub-human race that escaped the Great Crusade

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Admech is the one I'd be most excited for and so would a lot of other people. Problem Is I really don't want to see another Imperial abomination ala grey knights.

Codex: Renegades and Heretics would be appreciated, something like the older Lost and the Damned.
   
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Update all the existing codexes before a new one.
And didn't BT have part of c:Armageddon in 3rd?

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Marines currently come in Blue, Red, Grey, Silver, Green, Black, and White. We don't have a yellow marines codex yet. Next up, Codex: Imperial Fists.

Seriously though, I could imagine a remade Lost And The Damned so that 40k will finish mirroring Fantasy's division of Chaos. Take a bit of Beasts and a bit of Warriors to make an army of mutants, Chaos-aligned xenos, and human cultists.

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Jokaero

I want to see an army of space orangutans.
   
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Titans

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the Slaugth I think would be pretty cool


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Raxmei wrote:Marines currently come in Blue, Red, Grey, Silver, Green, Black, and White. We don't have a yellow marines codex yet. Next up, Codex: Imperial Fists.

Unfortunately IFs are very codex adherent. Perhaps a codex Lamenters, Emperor knows they have had enough gak thrown at them to deserve it.

azazel the cat wrote:Jokaero

I want to see an army of space orangutans.

You can do that already, Coteaz, spam inquisitorial acolytes w/ Jokaero. The space apes and their human emperor.
   
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In Revelation Space

Angry marines.

Nah, Adeptus Mechanicus would be awesome. Pretty much just tank spam lists though I would think.



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Tempe, AZ

Human Rebellion

focuses on stealth hit and run tactics maybe throw in a special rule where models can be removed from the board and placed somewhere else or placed in reserves again

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1500 POSTS!
 
   
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Oregon, USA

Codex : Cultists

With options for Chaos cultists, Stealer Cults, Pro Tau violent Peaceniks (see Ciaphus cain's novels), Ctan cults...

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Ascalam wrote:Codex : Cultists

With options for Chaos cultists, Stealer Cults, Pro Tau violent Peaceniks (see Ciaphus cain's novels), Ctan cults...
That's a good idea. Also, what of the human systems outside of the Imperium? Pre-Horus Heresy, when the Emperor was still leading the Great Crusade, a number of advanced human civilizations were encountered and absorbed. Outside the range of the Astronomicon there could be small but highly advanced human empires. Encountering humans that have a tech advantage would be a shock to the hidebound and supersitious Imperium. (Presumably the Inquisition will label them Chaos or Xenos since no "real" humans could be more advanced than the Imperium.)

While I have no interest in Space Skaven, my understanding is that a number of 40k players would like them, but GW isn't interested in making said species/race.

Insaniak, your Codex: Xenos is a good idea.

As for a revision of an older codex, Craftworld Eldar. I bought the Ulthwe army box back in 3rd ed, but never actually got around to assembling it. Under the present Eldar book, all craftworlds play the same. Let's vary the craftworlds again! {Also, Alaitoc should get some anti-Necron tactics/equipment based on the current Necron fluff.}

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Bring back squats!!!!!!!!!

 
   
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Automatically Appended Next Post:
Buttons wrote:
Raxmei wrote:Marines currently come in Blue, Red, Grey, Silver, Green, Black, and White. We don't have a yellow marines codex yet. Next up, Codex: Imperial Fists.

Unfortunately IFs are very codex adherent. Perhaps a codex Lamenters, Emperor knows they have had enough gak thrown at them to deserve it.

azazel the cat wrote:Jokaero

I want to see an army of space orangutans.

You can do that already, Coteaz, spam inquisitorial acolytes w/ Jokaero. The space apes and their human emperor.

Nah, Codex: Marines Malevolent.

This message was edited 1 time. Last update was at 2012/06/03 08:09:59


 
   
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Ascalam wrote:Codex : Cultists

With options for Chaos cultists, Stealer Cults, Pro Tau violent Peaceniks (see Ciaphus cain's novels), Ctan cults...

How about Codex: Imperial Rebels? All manner of imperial rebels rolled up into a codex, everything from traitor guard, chaos cults, Tau supported PDFs, newly found advanced humans, to genestealer cults. Would allow you to form your own independent human empire, mix cultists and advanced tech for an advanced empire that worships chaos, mix genestealer cultists and Tau supported PDFs to have a world that was driven to revolt into the Tau Empire in order to draw the Tau Empire and Imperium into a bloody war.

This message was edited 1 time. Last update was at 2012/06/03 14:42:42


 
   
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If by new race you mean new army i would say Codex: Harlequins.

I dont really even need a codex, maybe some WD list with more models and rules.

Kabal of the Poisoned Chalice

 
   
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Let's see:
Tau - anime in space
Necron - robot/undead things
Dark Eldar - S&M in space

I think we need fewer races, not more

Ever thought 40k would be a lot better with bears?
Codex: Bears.
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Obviously they should act on the common internet wisdom, and come out with
CODEX: BEARS!

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MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
 
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