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Made in gb
Water-Caste Negotiator





BlapBlapBlap wrote:
Great White wrote:I want to see a race of fish people.

Tau already exist.


Why do people say this? It shows a blatant disregard for the actual fluff.

Ok, we get it. Tau vehicles are named after aquatic animals. Well, eldar vehicles are named after reptiles and reptile descendants. Clearly they're lizard people.

Tau, Dark Eldar and Inquisition 40K player, occasional Lizardman Fantasy player, proud Lord of the Rings player and Rebel X-Wing player

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Made in us
Loyal Necron Lychguard





St. Louis, MO

I would say update the 4th ed stuff before even thinking about it. After that, I had an idea for a psyker xenos race that I'd love to see in full army form. Their base stats would be grot-like and very weak individually, but operate under a psychic choir mechanic that increases their abilities and strengths based on the number of models in the units. Many of their abilities would be based around buffing or debuffing rather than raw firepower. I think it would play fairly unique to anything else out there, but would still work off of current concepts.

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Made in gb
Hurr! Ogryn Bone 'Ead!






Personally I don't want any new races, especially if they start making GW death korpse or Elysians because that would suck! I think they should do up Tau, because they have no fantastic commanders and they army list is very restricted. They desperately need a new codex because they haven been done up since 2003! And I'm not even a Tau player!

This message was edited 2 times. Last update was at 2012/06/04 11:22:44


You know what they say kids, drive it like its a rental.

 
   
Made in us
Screaming Shining Spear





Hagerstown, MD

Sounds like Coteaz with 6 full squads of psyker buddies in Chimeras backed up by some robots they control psychically (Nemisis DreadKnights) could be a filler until that happens (or doesn't) or you write a balanced fandex.

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Made in gb
Fixture of Dakka






Dorset, Southern England

Shas'o_Longshot wrote:
BlapBlapBlap wrote:
Great White wrote:I want to see a race of fish people.

Tau already exist.


Why do people say this? It shows a blatant disregard for the actual fluff.

Ok, we get it. Tau vehicles are named after aquatic animals. Well, eldar vehicles are named after reptiles and reptile descendants. Clearly they're lizard people.


I was actually referring to the WMS comic "The Origin of Many Things"

Spoiler:

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
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The Great White North

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Hardened Veteran Guardsman






Hiding in a ruined Chimera

Hmmm probably Cultists (chaos and genestealer)

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Implacable Black Templar Initiate




Ontario

I'd like to see some stand alone chaos space marine codices. Like Codex: world eaters.

"In space, nobody can hear you scream unless it's a battle cry for the Emperor!"
 
   
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Longtime Dakkanaut




Squatting with the squigs

I think thebest thing for the game would be codex: release dates. That way maybe they can finish updating codexes before getting a new game edition.

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Denmark

I hope that GW doesn't release any "new" armies in this edition, they just need to man up and do chaos properly with renegades, heretics, mutants, separatists, cultists and even more stuff like that to make them a proper threat in the universe again.

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Road-Raging Blood Angel Biker



Eye of Terror

Interex or technocracy too
   
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Sure Space Wolves Land Raider Pilot




Cornwall, Ontario

No new races. Update CSM, Eldar, Black Templars and Tau.

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Ancient Venerable Dreadnought





The Beach

Ascalam wrote:Codex : Cultists

With options for Chaos cultists, Stealer Cults, Pro Tau violent Peaceniks (see Ciaphus cain's novels), Ctan cults...

This topic comes up a lot, and this is the only correct answer.

Cults need to return to the game. They're a huge part of the game fluff, and without a doubt the largest part of the fluff to not have their own codex army list. And they did in the past, so it's not a new race, just revitalizing an existing one.

The problem with a Codex full of Xenos mini lists is the lack of models and the cost associated with mass producing limited demand plastic kits.

Marneus Calgar is referred to as "one of the Imperium's greatest tacticians" and he treats the Codex like it's the War Bible. If the Codex is garbage, then how bad is everyone else?

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Made in au
Horrific Horror




Melbourne, Australia

mmm yeah a cultists codex options would be very cool.

but you really gotta update current codices and have everyone on ruffly the same sort of codex timeline, okay cool tau and sister are updated to 5th ed codex style, probably do the nids too (not sure who else is behind as much) then after a year or so of the new rules and codex updates for current armys..roll out a new army style like the cultists codex, this would add awesome depth with out pulling 1 codex out of sync with other ones (i.e this is a 6th ed codex and thats a 5th ed or a 4rth ed) you would just have all 5th ed codices with a 6th ed codex that can apply and modify all other codices to a 6th ed level equally if you so wished

This message was edited 1 time. Last update was at 2012/06/04 15:34:19


Rogue Traders (Chaos Space Marines) 500pts
Warp Legions (Daemons) 2000pts 
   
Made in se
Ferocious Black Templar Castellan






Sweden

timthehierodule wrote:Personally I don't want any new races, especially if they start making GW death korpse or Elysians because that would suck! I think they should do up Tau, because they have no fantastic commanders and they army list is very restricted. They desperately need a new codex because they haven been done up since 2003! And I'm not even a Tau player!


*2005. Right on everything else about the Tau though.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in us
Screaming Shining Spear





Hagerstown, MD

Veteran Sergeant wrote:
Ascalam wrote:Codex : Cultists

With options for Chaos cultists, Stealer Cults, Pro Tau violent Peaceniks (see Ciaphus cain's novels), Ctan cults...

This topic comes up a lot, and this is the only correct answer.

Cults need to return to the game. They're a huge part of the game fluff, and without a doubt the largest part of the fluff to not have their own codex army list. And they did in the past, so it's not a new race, just revitalizing an existing one.

The problem with a Codex full of Xenos mini lists is the lack of models and the cost associated with mass producing limited demand plastic kits.


I just wanna know how Chaos, Genestealer cults, and angry blue hippies work hand in hand in one codex. Maybe if the Codex: Cultists had 3 different armies? I missed out on 3rd and 4th edition so maybe that happened and I am just ignorant.

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Made in us
Abhorrent Grotesque Aberration





I'd like to see a race that we could identify as the "good guys"

Yes, I'm familiar with Grim and his cousin Dark. However, there is simply not a single race currently represented that, IMHO, deserves to run the galaxy.

I tend to play DE and 'crons, so it's not like I actually want to buy that race. Instead, I want to take joy in kicking the snot out of them.

It's just not as much fun enslaving and torturing a race that were already slaves to begin with.


------------------
"Why me?" Gideon begged, falling to his knees.
"Why not?" - Asdrubael Vect 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Jackal wrote:I like the idea of cult lists.


Or, bring back the bloody kroot mercs army so i can run mine again :(
Was an amusing army to run until they killed it off.


It's not dead. I encourage the play of chapter approved armies in my games.
   
Made in us
Battlewagon Driver with Charged Engine




Ye Olde North State

What I want: Nothing.

What I expect: Nothing.

Horay! GW delivers!

But really. We have plenty of factions. I would hate it if GW made codex: whatever while tau, eldar and chaos all sit around in obscurity.

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Boosting Ultramarine Biker






Ultramar

Codex: Renegades and Heretics
For renegade guard/ non-marine humans

Codex: Ad Mech
That would be a cool all robot army, a sort of Imperial flavored Necrons.

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615 pts
 
   
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Death-Dealing Ultramarine Devastator






IMHO there shouldnt be a new race GW has enough trouble keeping up with the races they have, what they should do is update all the present armies but allow for more customasation like in the codex SM allow the formation of your own chapter with its unique perks and drawbacks again, I say do the same thing with all the races now that would be cool. Have true customisation with all the armies no two Tyranid Hive Fleets ever being the same, no two Orc WAAGH being the same, you could build your own craftworld, necron dynasty, whatever ohh my goodness now that would be cool, people would have thier variety and not have to really worry about haveing to release a whole bunch of new models because it would be your personal mix of perks and drawbacks you have combined from the lists in your codex. Hey and honestly they wouldnt even have to redo all the codex for all the armies WD supplements could actually solve this.....Wow just writeing this has got me excited.

 
   
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Guard Heavy Weapon Crewman





Ad mech or rebeliouse humans, that would be like a hord army

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Sneaky Lictor




Eye of Terror... I think

Codex Void Whales... already sent GW my personal suggestions. lol

But seriously I agree with alot of you, lets wait for GW to get there gak together with the codexs out right now before we come out with new ones.

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Made in za
Fixture of Dakka




Temple Prime

Laughing God wrote:Codex Void Whales... already sent GW my personal suggestions. lol

But seriously I agree with alot of you, lets wait for GW to get there gak together with the codexs out right now before we come out with new ones.

Now we know who to blame if we see space whale minis being released.

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Screaming Shining Spear





Hagerstown, MD

Kain wrote:
Laughing God wrote:Codex Void Whales... already sent GW my personal suggestions. lol

But seriously I agree with alot of you, lets wait for GW to get there gak together with the codexs out right now before we come out with new ones.

Now we know who to SING GLORIOUS PRAISES OF if we see space whale minis being released.


Fix'd

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Shas'ui with Bonding Knife





I wanna go back to New Jersey

I would like to see a CODEX: NEXT CODEX

bonbaonbardlements 
   
Made in si
Foxy Wildborne







Gonna parrot the majority here and say LatD and AdMech, but only after all the old stuff gets updated. Drop some SM chapters to make room in the schedule.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Willing Inquisitorial Excruciator





Classified

I really don't want to see anything totally new, though I wouldn't object if Genestealer Cult and Lost and the Damned-type armies were revived.

All I'm particularly keen to get from 6th Ed. is a better-written rules set and some better-balanced army lists.



Red Hunters: 2000 points Grey Knights: 2000 points Black Legion: 600 points and counting 
   
Made in gb
Kelne



Lost

I still think they should do a Mercs race like Malifaux or Warmachine. It is a bit mainstream and could give you some pretty scary combos but it might be fun.


Automatically Appended Next Post:
clively wrote:I'd like to see a race that we could identify as the "good guys"

Yes, I'm familiar with Grim and his cousin Dark. However, there is simply not a single race currently represented that, IMHO, deserves to run the galaxy.

I tend to play DE and 'crons, so it's not like I actually want to buy that race. Instead, I want to take joy in kicking the snot out of them.

It's just not as much fun enslaving and torturing a race that were already slaves to begin with.



Hmm. Tau?

This message was edited 1 time. Last update was at 2012/06/06 13:46:59


 
   
Made in se
Ferocious Black Templar Castellan






Sweden

lord_blackfang wrote:Gonna parrot the majority here and say LatD and AdMech, but only after all the old stuff gets updated. Drop some SM chapters to make room in the schedule.


Drop Daemons/Tau/Sisters of Battle to make room in the schedule. Less players becoming pissed off and it doesn't cut into the profit from the Space Marines.






Not that I believe in dropping any Codex, but I'm always amused when someone wants to drop a Space Marine Codex to make room for his/her preferred faction.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
 
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