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Made in si
Foxy Wildborne







It wasn't noted, because it's not true.
10+10 = 0+20

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Regular Dakkanaut




lord_blackfang wrote:It wasn't noted, because it's not true.
10+10 = 0+20


You know...you're right. That's what I get for trying to do simple math at 4AM.
   
Made in us
[DCM]
.







Can someone let me know what the size (min and max) and options are for bike squads?

What can they take? How much?

Can the sergeant take anything different?

Thanks!
   
Made in de
Wrathful Warlord Titan Commander






germany,bavaria

Alpharius wrote:Can someone let me know what the size (min and max) and options are for bike squads?

3 +5 +1 trike

What can they take? How much?

2x of these: flamer/meltagun/plasmagun

Can the sergeant take anything different?

yes.
plasmapistol/combi-bolter/powerweapon/powerfist/meltabomb

Target locked,ready to fire



In dedicatio imperatum ultra articulo mortis.

H.B.M.C :
We were wrong. It's not the 40k End Times. It's the Trademarkening.
 
   
Made in us
[DCM]
.







Awesome!

And thanks for the fast response!
   
Made in us
Longtime Dakkanaut





I do like that they've upped the max size for bike squads this go round. I haven't used bikes in a long time(since White Scars had an actual list and rules), I hated the 5 man limit on squads.

   
Made in us
Prescient Cryptek of Eternity





Mayhem Comics in Des Moines, Iowa

Since we're playing Q and A... What kind of wargear/weapon options are there for Terminator Sergeants? Please tell me they're not suck with measly power weapons while the rest of their squad totes Power Fists.

 
   
Made in us
Longtime Dakkanaut





Aduro wrote:Since we're playing Q and A... What kind of wargear/weapon options are there for Terminator Sergeants? Please tell me they're not suck with measly power weapons while the rest of their squad totes Power Fists.


Negative he has no options (although a more liberal reading might allow you to give him one of the heavy weapons). The assault Terminator Seargeant is identical to his fellow in every respect (both equipment and statline) and therefore can swap his claws for TH/SS jsut as they can.

Jack


The rules:
1) Style over Substance.
2) Attitude is Everything.
3) Always take it to the Edge.
4) Break the Rules. 
   
Made in us
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Mayhem Comics in Des Moines, Iowa

Boourns!

Next question. If you were to take the Salamanders guy, Vulkan I believe, as well as Kantor of the Crimson Fists, do you get Vulkan's flamers plus Kantor's scoring Sternguard?

This message was edited 1 time. Last update was at 2008/09/25 01:47:56


 
   
Made in us
Tunneling Trygon





The House that Peterbilt

@ aduro -- nope, sternguard scoring (as well as stubborn) is part of Kantor' chapter tactics, so you'll have to choose which ones from game to game. Kantor's Inspiring presence is not tied to chapter tactics though.

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Iorek: "Snoogums, you're right. Your arguments are irrelevant, and they sure as heck aren't going away." 
   
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derek wrote:I do like that they've upped the max size for bike squads this go round. I haven't used bikes in a long time(since White Scars had an actual list and rules), I hated the 5 man limit on squads.


Wait!

I took that as MIN 3 and MAX 5 with 1 attack bike optional.

So, is it really MIN 3 and MAX 8 plus 1 attack bike optional?
   
Made in ca
Pestilent Plague Marine with Blight Grenade





The Frozen North

Alpharius wrote:
derek wrote:I do like that they've upped the max size for bike squads this go round. I haven't used bikes in a long time(since White Scars had an actual list and rules), I hated the 5 man limit on squads.


Wait!

I took that as MIN 3 and MAX 5 with 1 attack bike optional.

So, is it really MIN 3 and MAX 8 plus 1 attack bike optional?


3-8 Bikes per squad, plus 0-1 Attack Bike.

They Combat Squad into 5 Bikes / 3 Bikes + 1 Attack Bike (5 wounds per squad).

Triggerbaby wrote:In summary, here's your lunch and ask Miss Creaver if she has aloe lotion because I have taken you to school and you have been burned.

Abadabadoobaddon wrote:I too can prove pretty much any assertion I please if I don't count all the evidence that contradicts it.
 
   
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winterman wrote:@ aduro -- nope, sternguard scoring (as well as stubborn) is part of Kantor' chapter tactics, so you'll have to choose which ones from game to game. Kantor's Inspiring presence is not tied to chapter tactics though.


Correct, Kantor's Chapter Tactics is identical to Lysander's (they both grant Stubborn) but with the odd addition of invoking a second special rule "Hold the Line" which is the rule which grants Sternguard scoring status (I foresee this causing some confusion at times as "Hold the Line" itself only says that it makes sterngaurd scoring, not that it is a component of Chapter Tactics).

Jack


The rules:
1) Style over Substance.
2) Attitude is Everything.
3) Always take it to the Edge.
4) Break the Rules. 
   
Made in us
Prescient Cryptek of Eternity





Mayhem Comics in Des Moines, Iowa

Without having read the codex (obviously) it's kind of a toss up for me on if I want to use a "counts as" Kantor or Vulkan.

On the one hand, I've been a Salamanders player since they got their rules in the Armageddon book. I'm a fan of the flames, and have all my squads made up with either twin flamers or twin meltas. The new codex taking that option away is a real thorn to me.

On the other hand, I'm also heavily themed around Power Fists, so to have the leader of the army, Vulkan, not have one of my iconic red Power Fists is a real turn off. This immediately attracts me to Kantor, because he has a Power Fist. The scoring Strenguard is nice as well, as my marines have tended to be a small elite type force, and I've been real interested in the extra eliteness of the Sternguard.

It's a tough pull between the opposing sides of Burning heathen scum vs smashing their face in.

 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Aduro wrote:On the one hand, I've been a Salamanders player since they got their rules in the Armageddon book. I'm a fan of the flames, and have all my squads made up with either twin flamers or twin meltas. The new codex taking that option away is a real thorn to me.


That's a pain, but as compensation you get free Twin-Linked Multi-Meltas. That's quite nice, especially given you don't have to pay for it, except the price of the Special Character.

All us Word Bearer players got were Generic Daemons.

BYE

This message was edited 1 time. Last update was at 2008/09/25 07:58:50


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Longtime Dakkanaut





H.B.M.C. wrote:
Aduro wrote:On the one hand, I've been a Salamanders player since they got their rules in the Armageddon book. I'm a fan of the flames, and have all my squads made up with either twin flamers or twin meltas. The new codex taking that option away is a real thorn to me.


That's a pain, but as compensation you get free Twin-Linked Multi-Meltas. That's quite nice, especially given you don't have to pay for it, except the price of the Special Character.

All us Word Bearer players got were Generic Daemons.

BYE


You forgot the free loss of identity.


So, is it really MIN 3 and MAX 8 plus 1 attack bike optional?


This is correct. It almost makes me want to try to put my bike army back together, and paint white...

   
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Versteckt in den Schatten deines Geistes.

derek wrote:You forgot the free loss of identity.


You still have a special character that lets you play Salamanders. Every Chaos army is 'Counts As' now, just the way JohnHwangDD likes it.

BYE

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in dk
Been Around the Block



Vally of Freja

i have a question of the artilary gun i think its called Thunderfire or something like that.
my friend says that for each shot you fire you place four ordenace tamplates.
now this scares the green out of my ork horde, so is it true??


p.s sorry for bad gramma

This message was edited 1 time. Last update was at 2008/09/25 11:34:32


Hope is the first step on the road to dissapointment 
   
Made in ca
Pestilent Plague Marine with Blight Grenade





The Frozen North

No. The Thunderfire places 4 Small Blast templates, not the Large (Ordnance) Template.

It should still scare you, just not as much.l

Triggerbaby wrote:In summary, here's your lunch and ask Miss Creaver if she has aloe lotion because I have taken you to school and you have been burned.

Abadabadoobaddon wrote:I too can prove pretty much any assertion I please if I don't count all the evidence that contradicts it.
 
   
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Las Vegas, NV, USA

Jackmojo wrote:
winterman wrote:@ aduro -- nope, sternguard scoring (as well as stubborn) is part of Kantor' chapter tactics, so you'll have to choose which ones from game to game. Kantor's Inspiring presence is not tied to chapter tactics though.


Correct, Kantor's Chapter Tactics is identical to Lysander's (they both grant Stubborn) but with the odd addition of invoking a second special rule "Hold the Line" which is the rule which grants Sternguard scoring status (I foresee this causing some confusion at times as "Hold the Line" itself only says that it makes sterngaurd scoring, not that it is a component of Chapter Tactics).

Jack

Hold the Line is only granted by Kantor's Chapter Tactics entry, he does not have it listed separately under his Army list entry.

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The Cockatrice Malediction

Breton wrote:Hellfire Rounds. Like the Shells, only for boltguns. Also works on SM Bike TL Bolters... entertaining to say the least.

Is it even possible get Hellfire Rounds and Bike on the same model?

MinMax wrote:They Combat Squad into 5 Bikes / 3 Bikes + 1 Attack Bike (5 wounds per squad).

Do they? Doesn't the Combat Squad rule require the squad to number 10 models (not wounds) in order to use?
   
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Yes, DIY Masters and Captains can take both the bolts, and the bike. I thought I remembered Command Squad being able to, but no.

However imagine your Master and his Honor Guard all with auxilliary grenade launchers... fire your bolt pistols, and one S6 AP4 grenade a piece, then charge into close combat swinging power weapons. The auxilliary grenade launcher fires in addition to any other weapons you want to fire, and is 12" Assault1.

My WHFB armies were Bretonians and Tomb Kings. 
   
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GW Public Relations Manager (Privateer Press Mole)







Abadabadoobaddon wrote:
Breton wrote:Hellfire Rounds. Like the Shells, only for boltguns. Also works on SM Bike TL Bolters... entertaining to say the least.

Is it even possible get Hellfire Rounds and Bike on the same model?

MinMax wrote:They Combat Squad into 5 Bikes / 3 Bikes + 1 Attack Bike (5 wounds per squad).

Do they? Doesn't the Combat Squad rule require the squad to number 10 models (not wounds) in order to use?


Hellfire shells are only available to HQs from what I see (Other than Scout Hvy Bolters). It does state specifically if a model carries hellfire shells, it then replaces their bolter rounds (including bike). So you could take an Captain/Chapter Master on bike and arm them with hellfire for a small cost.

The bike entry specifically states that a full bike squad (8 bikes + 1 attack bike) can be split. In this case, 5 normal bikes and 3 + Attack bike. The bike entry is the only exception to combat squad = 10.


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Adepticon 2010---Best Appearance Warhammer Fantasy Warbands
Adepticon 2011---Best Team Display
 
   
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H.B.M.C. wrote:
derek wrote:You forgot the free loss of identity.


You still have a special character that lets you play Salamanders. Every Chaos army is 'Counts As' now, just the way JohnHwangDD likes it.

BYE


C'mon HBMC, you know you can use the new Space Marine book with allied Inquisition and Guard units to "Count As" word bearers.

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AgeOfEgos wrote:

Hellfire shells are only available to HQs from what I see (Other than Scout Hvy Bolters).


Shells and rounds are different. Shells are fired by heavy bolters as a blast AP- ... rounds are rapid fired, no blast AP5

My WHFB armies were Bretonians and Tomb Kings. 
   
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temprus wrote:
Jackmojo wrote:
winterman wrote:@ aduro -- nope, sternguard scoring (as well as stubborn) is part of Kantor' chapter tactics, so you'll have to choose which ones from game to game. Kantor's Inspiring presence is not tied to chapter tactics though.


Correct, Kantor's Chapter Tactics is identical to Lysander's (they both grant Stubborn) but with the odd addition of invoking a second special rule "Hold the Line" which is the rule which grants Sternguard scoring status (I foresee this causing some confusion at times as "Hold the Line" itself only says that it makes sterngaurd scoring, not that it is a component of Chapter Tactics).

Jack

Hold the Line is only granted by Kantor's Chapter Tactics entry, he does not have it listed separately under his Army list entry.


True, I was thinking about how his description page is laid out, rather then his army list entry.

Jack


The rules:
1) Style over Substance.
2) Attitude is Everything.
3) Always take it to the Edge.
4) Break the Rules. 
   
Made in us
[DCM]
GW Public Relations Manager (Privateer Press Mole)







Breton wrote:
AgeOfEgos wrote:

Hellfire shells are only available to HQs from what I see (Other than Scout Hvy Bolters).


Shells and rounds are different. Shells are fired by heavy bolters as a blast AP- ... rounds are rapid fired, no blast AP5


Yeah, just typed the wrong word

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Adepticon 2010---Best Appearance Warhammer Fantasy Warbands
Adepticon 2011---Best Team Display
 
   
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H.B.M.C. wrote:
derek wrote:You forgot the free loss of identity.


You still have a special character that lets you play Salamanders. Every Chaos army is 'Counts As' now, just the way JohnHwangDD likes it.

BYE


You misunderstood, I was talking about Word Bearers.

Edit2-double click deletions are bad.

This message was edited 2 times. Last update was at 2008/09/26 02:35:33


   
Made in au
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Versteckt in den Schatten deines Geistes.

whitedragon wrote:C'mon HBMC, you know you can use the new Space Marine book with allied Inquisition and Guard units to "Count As" word bearers.


And Alpha Legion.

And then I can use the new Marine Codex to do Night Lords and Iron Warriors as well. Counts As is awesome! I wish I'd come over to DD's line of thinking a long time ago.

BYE

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"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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Don't forget the World Eaters. I'm sick to death of having to proxy World Eaters Devastators with Havocs and an Icon of Khorne!
   
 
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