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Made in ca
Heroic Senior Officer





Krieg! What a hole...

http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3050151a_Praedis_Zeta_rules_pack_V.1.pdf

Well, that is rather nice, bounds to please a few people.

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in nl
Wight Lord with the Sword of Kings






North of your position

Looks nice.

   
Made in us
Nasty Nob on Warbike with Klaw





St. Louis, MO

Hrmm.. The GW site is apparent;y work blocked for me, now.
Anyone care to copy/paste or disseminate?

Thanks.
Eric

Black Fiend wrote: Okay all the ChapterHouse Nazis to the right!! All the GW apologists to the far left. LETS GET READY TO RUMBLE !!!
The Green Git wrote: I'd like to cross section them and see if they have TFG rings, but that's probably illegal.
Polonius wrote: You have to love when the most clearly biased person in the room is claiming to be objective.
Greebynog wrote:Us brits have a sense of fair play and propriety that you colonial savages can only dream of.
Stelek wrote: I know you're afraid. I want you to be. Because you should be. I've got the humiliation wagon all set up for you to take a ride back to suck city.
Quote: LunaHound--- Why do people hate unpainted models? I mean is it lacking the realism to what we fantasize the plastic soldier men to be?
I just can't stand it when people have fun the wrong way. - Chongara
I do believe that the GW "moneysheep" is a dying breed, despite their bleats to the contrary. - AesSedai
You are a thief and a predator of the wargaming community, and i'll be damned if anyone says differently ever again on my watch in these forums. -MajorTom11 
   
Made in gb
Utilizing Careful Highlighting





cornwall

"• We know many people like to take the opportunity to convert models for thematic and creative reasons. We
actively encourage this, but do ask that if you are going to do so, please check with the events team first. We may
ask you to make allowances at the event in order to ensure there is no confusion for your opponents."

yeah im sure loads of people have got a non converted cult army :] lol

something makes me think they have chosen genestealer cult so people have to buy loads of new components to make the army when they dont currently make a range for them ...
   
Made in us
Lord of the Fleet





Texas

I cant seem to find this on the GW site, where is this from?

Also some interesting things I've noted

At least for this Campaign, FW IA 40k approved is definitely allowed


Little tidbit about the extra units you can get
Designers Note
These units are included in this Campaign as part of adding narrative to the weekend and to give you folks a cool excuse to model up some great units (feel free to model/ paint them to better fit in with your army!). Please remember this, and don’t try any cheesy rules-loophole shenanigans.Remember, if you feel cheeky asking something, the answer will probably be no! Any transgressors shall be fed to our pet Knarloc during a ritual simply know as “The Shaming”... ;-) Nick


Hehe come on gw what do you think people are, power gamers? Its not like we have a hard time interpreting your game or anything


This event seems to be taken VERY seriously however model wise. No unpainted minis, no proxies

This message was edited 1 time. Last update was at 2013/03/08 20:03:37


 
   
Made in us
Badass "Sister Sin"






Camas, WA

 MagickalMemories wrote:
Hrmm.. The GW site is apparent;y work blocked for me, now.
Anyone care to copy/paste or disseminate?

Thanks.
Eric


Warning, it is hella long:

Spoiler:
22nd - 23rd June 2013,
Warhammer World, Nottingham
PRAEDIS ZETA
2 – 40K Doubles Weekend
Praedis Zeta
Introduction
Welcome to the events pack for the second instalment in Warhammer World’s year-long Vidar’s Fate
Campaign. War is raging across the Vidar Sector, and Warlords from across the Galaxy are pouring in to seek
their fortunes, earn glory and to etch their names into the legacy of Vidar. You are one such mighty Warlord,
journeying from across the stars to do battle with the foe. Only time will tell if you will become one of the
renown heroes or infamous villains of the Sector.
If you came to the first weekend, Darkfall, in April, then you might have an idea of what is going on already,
but if you didn’t, and this is your first Vidar’s Fate event, then fear not; it’s been designed so you can pick up
the story straight away and get into the thick of the fighting.
Before you lies a weekend of pure hobby indulgence; the kind of campaign that every hobbyist dreams of
playing in. There will be over-arching storylines, speeches read out in silly voices, secret messages, twists,
turns and everything else you have come to expect from a Warhammer World Campaign Weekend.
Mount your transport, General, and head to Praedis Zeta- the fate of an entire planet rests in your hands!
Captain Nickolias Bates of the Imperius Reavers 2nd Co.
Vidar
It is the year 645 of the 39th Millennium, a time of great strife and conflict across the Galaxy. The Vidar
Sector, lying in the Eastern Fring,e has long been the home of cut-throats, aliens and heretics. While Imperial
in name, and with many of the planets and systems here paying heavy tithes to the Emperors coffers, VIdar
is, in truth, ruled by a small number of wealthy families. These families, such as the Fett’ars of Hypnoth, the
Darneth Clan of Carnae and the Zaitchesks of Davatas, have all risen to power through diplomatic wrangling,
including flexing political power, assassination, temporary alliances and other such un-Imperial means, but
so far from the Terran eye, they have avoided investigation for centuries. While the ruling classes of Vidar live
in in corpulent luxury, the serfs beneath them toil at the machines of the forges to produce arms, food and
supplies for sale to the Imperial armies.
Four hundred years ago, it was one of these such families, the Calcearius of the Darkfall System, that saw their
power uprooted by an invasion of the most foul kind. Beings of the Warp, led by a blue-clad warrior know
as the Herald of Fate, fell upon the system and destroyed it in the name of the Dark Gods, wiping out the
populations of all of the planets there with unnerving efficiency. The Calcearius clan, led by Februss, fled for
their lives to the planet Praedis Zeta, there to seek sanctuary for the coming centuries.
Praedis Zeta
A large, Class Alpha Hive Planet, Praedis Zeta is situated eighty Light Years from the forge world, Hypnoth.
Along with the nearby planet, Nyx, Praedis Zeta has long been supplied Hypnoth with the raw materials with
which the tools of war are to be built. Towering hive cities stretch up to the black-lined clouds of the planet,
housing billions of citizens, and breaking up the miles of bare ash waste of the planet’s volcanic surface.
Praedis Zeta is not like other planets in the Vidar Sector – it is not ruled by a family, but instead by proper
Imperial authorities; Governor Holt keeps watch over the planet’s population and ensures the correct taxes
are paid. The reason for this strict compliance is that Praedis Zeta is the home planet of the Imperius Reavers,
a chapter Adeptus Astartes of the Ultramarines founding. Here, nobody dares step out of line and punishment
for offenders have been historically very harsh.
It is here that the Calcearius family has managed to rise to the upper echelons of Hive Primus, using careful
diplomacy to gain the Governors favour. Now headed by Bijall, ancestor of Februss, the family have risen to a
fraction of their former political power.
The Children of Polis
Some years past, Bijall Calcearius began acting very strangely. Normally a very sly and politically involved man,
he begun to remove himself from diplomatic society and shut himself away in his chambers for weeks at a time.
Concerned for his health (and the political upheaval his death would cause), Bijall’s kin spread the rumour that
he has been called away on important family business. In fact, he would spend hours poring over ancient and
forbidden texts and conducting his experiments. Rumour spread of these experiments and their heinous biological
nature, and before long, infants in his household were being born with an unnatural appearance; hybrids of a most
bestial kind.
BIjall had changed; he appeared off colour and some said he could wield the psychic power of the warp.
Suspicions were aroused and the local branch of the Inquisition called for. But before he could be restrained
for questioning and tests, he escaped into the Polis region of Hive Primus to continue his vile experiments. The
Arbites have sent out search parties but to no avail- he has disappeared to continue his work and the children of
Polis are doomed to mutation.
Word has reached the Imperius Reavers- a grave Xenos threat has infiltrated Hive Primus; Bijall Calcearius is a vile
Magus of terrible power and has begun to organically alter the population of Praedis Zeta. With riots on the streets
and Imperial authority undermined, there is no time to lose. The Reavers, led by their Chapter Master, Vassile
Belousov, have mobilised, sending messages to local Imperial allies of the threat. The Xenos must be purged at all
costs.
The Campaign Weekend
This weekend, you have the chance to join one of two factions, fighting for the control of Praedis Zeta, and
deciding the fate of billions of loyal Imperial Citizens. Will you side with the noble Imperius Reavers Space
Marines, or the evil Magus, Bijall? It’s a clash of Imperial vs Xenos and you must choose your faction for the
coming war!
Forging a Narrative
Warhammer World Campaign Weekends are all about telling a
story. As the weekend progresses, more of the plot will be revealed
to you, with major characters coming to the fore, twists and turns,
unforeseen events and the like. As part of one of the factions, you
will only hear your side of the story, kept secret from the other
faction. As each round begins, you will hear a faction briefing
from a member of staff (probably putting on a very silly voice and
hamming it up a bit). We really want this to set the tone of the
weekend; more than any of our other events, Campaign Weekends
really are not about who wins or loses their games, but rather about
everyone having fun. Remember, you fight not for individual glory,
but for the greater good of your faction!
Choosing a side
At the start of the weekend (specifically, Friday evening 18:00 –
20:00 and Saturday morning 08:00 – 09:00) we will have press
gang’s and recruiting tables laid out in the hall to aid you in the
decision of the faction you will be fighting for. These help add
The Imperius Reavers
Led into battle by their vigilant Chapter Master, Vassile Belousov,
the Imperius Reavers are a fourth founding chapter of the
Ultramarines. The Reavers fought alongside their Founding Chapter
in the Tyrannic Wars, and the notion of the organic abominations
created by the Genestealers on Praedis Zeta is abhorrent to the
Astartes. They will stop at nothing to have their home planet clear
of this alien threat, and will be utterly merciless in their pursuit of
this goal. But how many of the enemy have infiltrated the ranks of
his allied army? Join The Imperius Reavers to defend Praedis Zeta
and fight for the Imperium!
background to each faction before you choose your side. We will
attempt to accommodate everyone within the faction they desire
however, we may have to assign factions for balancing purposes
(this will come on a first come first served basis so if you really
want to be in a particular faction get here early!). Who will you
choose...
The Bijall Cult
The hideous beast, known only by his former visage, Bijall Calcearius is a xenos-leader known as a Magus. Using
his guile and cunning, Bijall has manipulated the minds of those around him into believing his cause is a just and
right one. Using primitive Tyranid DNA, he is slowly turning the innocent citizens of Hive Primus into hideous
Hybrids – mindless creatures to serve his will. Already, many babies in the Hive have been being born with extra
limbs and strange abilities. Hell bent on the destruction of life on this planet in preparation for the invasion of a
Hive Fleet, The Bijall Cult are out for blood. Join the Bijall Cult and raze Praedis Zeta to the ground!
Your Army
To play in this Campaign Weekend, you’ll need to bring along armies of Citadel Miniatures with which to do
battle. One of the unique things about this Campaign Weekend is that you don’t have to choose between your
favourite armies. You can bring as many different armies as you like, if you have just started a new army then
bring that along for the smaller games while you use your bigger armies for the Apocalypse missions. The choice
is yours, you could even set yourself a hobby challenge and paint a new army and fortification for each mission,
bringing them all together for Apocalypse!
Each army must be chosen from any current and official Warhammer 40,000 codex or Imperial Armour book.
(you may use army lists from Forge World’s Imperial Armour books as well as any Warhammer 40,000 approved
units this weekend).
Adding Praedis Zeta units to your Army
To represent the Campaign Weekend being fought on the Genestealer-wracked planet of Praedis Zeta, each player
is given the opportunity to include one of the following units of in their army if they wish.
Including Praedis Zeta units in Your Army:
• You may include one of these units in each of your armies. When playing Doubles Games, both players in a
doubles pair may include one unit each.
• This unit cost no points - it is a free upgrade each player may include in their army.
• In order to include this unit, you must have a fully painted and based unit to represent them, and the models
must accurately depict which unit you chose (as per the Rules of Engagement)
• It must be obvious to your opponent which unit this is- marking out with a different paint-job or really obvious
conversions is the best option.
• In games, Praedis Zeta units may not capture objectives, and do not count as a Kill Point if they are killed in
games where Kill Points are counted.
• Praedis Zeta units may never be started in reserve.
• These units are completely separate of your army. They do not occupy any part of a Force Organisation chart
and do not benefit from any army wide special rules, including Warlord traits. They may not use dedicated
transports at all.
Game Army Size Which units Doubles or Singles?
1 1,500
Codex and Imperial Armour
Warhammer 40,000 approved
Single
2 1,000 (per player)
Codex and Imperial Armour
Warhammer 40,000 approved
Doubles
3 1,250
Codex and Imperial Armour
Warhammer 40,000 approved
Singles
4 2,000
Codex and Imperial Armour
Warhammer 40,000 approved
Singles
5 2,500 (per player)
Codex, all Imperial Armour units and
Apocalypse forma‚ons
Doubles
Vidars Fate Table
You may choose from either of the following units to include in your army
2
on
1
1
1
2
Designers Note
While the profiles say Autopistols, Autoguns,
Heavy Stubbers and Flamers, it is perfectly
acceptable to model these as approximate
versions of your races weapons, eg Kroot Rifles,
lasguns, etc. Remember, you will still use the stats
for Autoguns, Heavy Stubbers and Flamers.
Genestealer Hybrids.....................................................FREE
Genestealer Hybrids are organic abominations of the worst kind; strange Xenos mutations of their host species.
Some Hybrids are indistinguishable from their original race, blending in with the warriors around them, while
others are bestial in appearance as the Tyranid DNA inside them begins to take over. Every so often, a Hybrid,
known as a Magus, is born with psychic powers, and assumes a leadership role in the underground army of
Praedis Zeta.
WS BS S T W I A Ld SV
Genestealer Hybrid 4 3 3 3 1 3 2 8 5+
Magus 3 3 3 3 2 5 2 8 5+
Composition
• 9 Hybrids
• 1 Magus (character)
Unit Type
• Infantry
The Magus
The Genestealer Magus does not
roll to see which Psychic Power
he comes with; he automatically
knows the Dominate and
Puppet Master powers from the
Telepathy Discipline.
Wargear
• Autogun
• Flak Armour
Special Rules
• Rending
• Psyker (Magus)
The Magus is a Mastery Level 2
Psyker
Options
• Any hybrid may exchange his
Autogun or:
- Autopistol and Close Combat
Weapon....free
• One Hybrid may take
- Heavy Stubber.....free
- Flamer.....free
Weapon Range S AP Type
Autopistol 12" 3 - Pistol
Autogun 24" 3 - Rapid Fire
Flamer Template 4 5 Assault 1
Heavy Stubber 24" 4 - Heavy 3
Imperius Reavers Alien Hunters.....................................................FREE
The Imperius Reavers Space Marines are adept at hunting aliens, having been embroiled in many wars with the
Tyranids in years past. Their Second Company, know on Praedis Zeta as “The Stormbringers” are veterans of the
Tyrannic Wars and experts in rooting out hybrids. They will stop at nothing to rid their planet of the aliens.
WS BS S T W I A Ld SV
Space Marine 4 4 4 4 1 4 1 8 3+
Veteran Sergeant 4 4 4 4 1 4 2 9 3+
Weapon Range S AP Type
Hypnoth Pattern Boltgun
Standard Round 24" 4 5 Rapid Fire
Hypnoth Round 18" 3 - Assault 1, Blast
Bolt Pistol 12" 4 5 Pistol
Frag Grenade 8" 3 - Assault 1, Blast
Krak Grenade 8" 6 4 Assault 1
Composition
• 4 Space Marines
• 1 Space Marine Veteran
Sergeant (character)
Unit Type
• Infantry
Wargear
• Hypnoth Pattern Boltguns
• Frag and Krak Grenades
• Bolt Pistol
• Power Armour
Special Rules
• Preferred Enemy (Tyranids and
Genestealer hybrids)
• And They Shall Know No Fear
Options
- The Veteran Sergeant may
exchange his Hypnoth Pattern
Boltgun for-
• Power Weapon... ..free
Designers Note
These units are included in this Campaign
as part of adding narrative to the weekend
and to give you folks a cool excuse to
model up some great units (feel free to
model/ paint them to better fit in with
your army!). Please remember this, and
don’t try any cheesy rules-loophole
shenanigans. Remember, if you feel
cheeky asking something, the answer will
probably be no! Any transgressors shall
be fed to our pet Knarloc during a ritual
simply know as “The Shaming”... ;-) Nick
The Warhammer World Rules of Engagement
These guidelines have been created in order to ensure everyone has a great hobby experience at all of our events.
The intention is that, whilst ensuring everyone can take full advantage of their creative urges, there is no confusion
over what models represent and that the event is relaxed and enjoyable for all.
Miniatures
• All of your models must be fully assembled, fully painted, fully based* and fully represent what is on your army
list (including all equipment).
• Every miniature and component must be produced by Games Workshop (Citadel, Forge World or Warhammer
Forge).
• We know many people like to take the opportunity to convert models for thematic and creative reasons. We
actively encourage this, but do ask that if you are going to do so, please check with the events team first. We may
ask you to make allowances at the event in order to ensure there is no confusion for your opponents.
* Fully based” means that the base of every model in your army has had some texture added to the entire base, replete with an
appropriate paint job. The only exception to this are the smaller clear flying bases for jetbikes and other similar models. We do
expect that the large oval base used to mount the larger flyers to be based as explained above.
Proxies
• A “proxy miniature” is a model that is standing in for something else and has not been changed in any way.
Examples include using plastic Cadian Shock Troops as Stormtroopers or plastic Tyranid Raveners as Fiends of
Slannesh
• We do not allow any proxy miniatures at our events. If Games Workshop produces a model for a unit entry, we
expect you to use the correct model, for the sake of clarity to your opponent. (For conversions, please see the
point above in the ‘Miniatures’ section).
• If you wish to personalizs your units and/or convert/kit bash plastic or Citadel Finecast kits to create your own
unique models that fit your vision of your army, please check with the events team first. We may ask you to
make allowances at the event in order to ensure enjoyment of your opponents. Simply gluing a scope to plastic
Cadian Shock Trooper won’t make him a Stormtrooper, but adding a gnarly chainsword and an appropriate
paint job to a tactical marine can easily make him a heretic Chaos Marine Renegade.
Conduct
• We do ask that you try and resolve any rules problems yourselves using your rulebooks. If you can’t, or you
need help, feel free to call over a member of staff.
• Remember the Most Important Rule - everyone is here to have fun!
If you have any questions regarding the Rules of Engagement, please feel free to contact us.(details at the end of
this pack).
The Most Important Rule
In games the size and complexity of ours there are bound to be occasions where a situation is not covered by the
rules or you can’t seem to find the right page. Even if you know the rule, sometimes it’s just a really close call,
and players don’t agree on the precise outcome. Nobody wants to waste valuable gaming time on arguing, so be
prepared to interpret a rule or come up with a suitable solution for you (in a gentlemanly fashion of course). It is
about making sure both players have a good time.
That is everything you need to know in order to play in the Praedis Zeta Campaign Weekend.
But if you’d like to know the precise details of exactly how everything will work, keep reading!
Schedule:
Friday
18:00 20:00 Early Registration and faction
recruitment
18:00 22:00 Open gaming
Saturday
08:00 09:00 Registration and faction recruitment
09:15 09:20 Briefing
17:00 19:00 Game 3
19:00 20:00 Evening Meal
20:00 21:00 Warhammer 40,000 themed pub quiz
21:00 23:00 Open Gaming
23:00 Venue closes
Sunday
08:00 Venue Opens
09:15 09:30 Moring Briefing with factions Heads
09:30 12:00 Game 4
09:20 09:30 Briefing with Faction Heads
09:30 12:00 Game1
12:00 13:00 Lunch & Legends painting Competition
13:00 13:15 Briefing with Faction Heads
13:15 16:45 Game 2
16:45 17:00 Briefing with Faction Heads
12:00 13:00 Lunch and Best Army voting
13:00 13:15 Final Briefing with Faction heads
13:15 17:00 Game 5
17:30 18:00 Awards Ceremony
18:00 Home Time
Faction Heads
When you sign up for one of the two Factions, you will be introduced to your Faction Head. This is a member of
staff who will assume the role of either Vassile Belousov of the Imperius Reavers or Bijall Calcaerius of the Cult.
Before every game, you and the rest of the players in your Faction will go to a place of secrecy and hear the next
chapter in the story of the weekend, as well as find out what table your next game is on. Your Faction Head will
no doubt be using a silly voice as he assumes character- all part of the fun at a Campaign Weekend!
Your Faction Head is also the person to go to with any questions about Doubles Games, how the Campaign works
or any other queries.
Scoring
The Campaign Weekend is about the story between two Factions larger than the sum of their parts, as such your
victories will add to the overall glory of your faction. In each game you will earn Victory Points (primary and
secondary objectives as per the mission) and this number will get written on your score card. At the end of the
weekend, we will add up all of the Victory Points scored by every player in each Faction. The Faction which has
scored the highest total amount of Victory Points will be declared the winners!
This means that whether you win or lose your games, the number of Victory Points you score directly contribute
to your Faction. Even if it looks like a desperate situation in a game, why not try and capture that objective, score
those extra Kill Points or take out the enemy Warlord to get extra points for your Faction?
Doubles Games
Fighting alongside an ally in a doubles game is a lot of fun, and this weekend, there’s two opportunities to do so!
If you already have a player you would like to play side by side with then no problems, we can accommodate any
pre-decided teams. However, if you do not have a partner then let the events staff know over lunch on Saturday
and we shall team you up ready for the Doubles Games.
In the Doubles Games, the opportunity to score big Victory Points is on offer! Each player needs to write on their
record sheets, the total number of Victory Points as scored by the two of them combined. This essentially means,
the Victory Points you score are doubled!
Scoring Example
Adam and John team up in a Doubles pair and play their game. During the game, the two of them combined score
a mighty 12 Victory Points. Adam records 12 Victory Points on his score card and so does John, meaning that their
Faction receives 24 Victory Points! Huzzah!
Apocalypse
Game 5 sees players team up with a partner and fight a huge Apocalypse game against another pair. The gloves
are off in this guns-and-tanks-heavy slaughter to decide the Campaign! We will be following the usual rules for
Apocalypse Games (including the way in which you write your army list, game set up and objectives, etc) with the
following exceptions:
• Doubles Pairs will have only ten minutes to deploy their entire armies!
• Each player may select one Strategic Asset (so, two per Doubles Pair).
• Victory Points are scored as follows-
- Each Objective, held by your Doubles Pair at the end of the game is worth 5 Victory Points.
Favourite Opponent Votes
At the end of the weekend, we ask every player to vote for the individual player they most enjoyed playing
against, be it for whatever reason. Maybe they were exceptionally sporting, or their army was beautiful Maybe
they went out of their way to make sure you had a great game or were just fun people to be around. For whatever
reason it is, please make this vote to recognise the effort that opponent made in ensuring your enjoyment- there
are extra prizes available for folks who get multiple votes!
The Awards Ceremony
After the final bullet casing rattles to the ground and the screams of the wounded fade from our ears we will take
the time to recognise those players who have had stood out over the weekend. Not just for gaming prowess but for
every aspect of the hobby. The awards we’ll be giving away this weekend are:
The Victors of Praedis Zeta: To every member of the winning
Faction.
The Company Champion: To the player(s) from the Imperius Reavers
Faction who receive the most Favourite Opponent votes.
Chosen of the Patriarch: To the player(s) from the Bijall Faction who
receive the most Favourite Opponent votes.
The Artificer’s Commendation: To the player who receives the most
vote for Best Army.
The Labours of the Archivist: To the player who produces the Best
Army List.
Legends Painting Competition Winners: To the players who receive
the most votes in the respective Legends Painting Competitions.
Terminator Honours: To the player the Faction Head of the Imperius
Reavers deems to have made the valuable contribution to their
Faction (at his discretion).
Mind of the Brood: To the player the Faction Head of the Bijall Cult
deems to have made the valuable contribution to their Faction (at his
discretion).
The Power of the Hive Mind: For the Winning Pub Quiz Team.
The Warhammer World Knight of The Inner Circle: For truly exceptional Sportsmanship.
Hobby Awards and How to Win Them
Best Army
If you wish to be considered for the Best Army Award, we ask you to leave one of the armies you are using this
weekend out on the table you last played on during the afternoon break on Saturday. We will then have a close
look at the models on display make a shortlist of forces we believe to be the best in the hall, and nominate them
for the Best Army Award. The criteria we use when deciding our nominations are –
- Quality of Painting – is there a high technical quality of painting across the army?
- Appearance as a whole – does the army look great as a whole on the table? Do the models complement
each other?
- Originality – are there conversions, or a colour scheme we haven’t seen before? Is your army unique?
- Theme – is your army obviously themed?
- Centrepiece- is there a great centrepiece model for the army?
- Army extras – have you got cool objective markers etc?
If you’ve been nominated for the Best Army Award, you will be informed during the first game on Sunday
morning. (Please note – we will ask you if have painted everything yourself. Please be honest here – if you
didn’t paint the army, let us know. If you didn’t paint the army yourself, we can’t put you forward for the Best
Army award, as it would be unfair on those that have). All the nominees will then have the chance to display
their models over the lunch break while all the players at the event vote on them in secret, using the painting
competition slips on your record sheets. The player who receives the most votes will win the The Artificer’s
Commendation at the Award Ceremony.
Best Army List
Every time we have an event here at Warhammer World, we’re amazed by the quality of the army lists we get
handed to us – old dusty tomes, electronic read-outs, scrolls, skulls, shields, fully illustrated books and the like!
We even had a life-sized Bloodletters head handed to us once… To honour this creativity, we created the Best
Army List award. Judged by the member of the Events Staff who checks all of the army lists, this prize goes
entirely
on presentation, and not on the composition of your army in any way. So why not go mad and see what you can
create? The player who is judged by us to have the most extravagant and well-presented army list will win The
Labours of the Archivist at the award ceremony!
The Legends Painting Competition is your opportunity to show off your painting
and modelling skills over a few models rather than a whole army. If single
miniature modelling and painting is your hobby speciality, then here’s the chance
to show off! There are 5 Categories-
Hero of Legend: All types of Infantry, Bikes, Jetbikes & Cavalry.
Beast of Legend: Monstrous Creatures, Beasts, Flying Monstrous Creatures.
Engine of Legend: All Vehicles, Artillery.
Monument of Legend: All Fortifications.
Company of Legend: For complete units of either Genestealer Hybrids or Imperius Reaver Alien Hunters.
Any player can enter as many categories as they like but are restricted to one entry per category. Entrants must
be in by 12:30 so voting can start. Each player at the event may vote once in each category using slips from their
record sheet. Whichever models get the most votes in each category will win the appropriate award in the award
ceremony.
The Warhammer World Knight of the Inner Circle
The Knight of the Inner Circle Award is Warhammer World’s highest prize for sportsmanship, and is only very
rarely given out. It goes to any player who manages to score a full house of seven out of seven potential Favourite
Opponent votes. As only four of these have ever been awarded in our history (at the time of writing), it is a
prestigious award indeed.
The Campaign Tree
As the weekend plays out, what scenario we play during each round depends on which of the two factions is
currently in the lead, and will reflect the story being told. Make sure you prepare your armies for each scenario –
you never know what games we will be playing!
Day 2
Game 3:
Riots in the Hive
Game 3:
The Battle for
Praedis Zeta
(Apocalypse)
Day 1
Game 1:
Initial Operations
(Crusade)
Special Dietary Requirements?
If you have any special dietary requirements that we should be aware of, please let us know as soon as you arrive.
That way, we can ensure we have something ready for you to eat!
Contacting us
If you have any questions, or need further information, please do not hesitate to contact us:
Phone: 0115 9004994
Email: whworldevents@gwplc.com
Post: Warhammer World Events Team, Games Workhop, Nottingham, NG7 2WS
Find us and follow us on Facebook- Games Workshop: Warhammer World.
(Crusade)
Game 3:
Total War
(Purge the Alien)
Game 2:
Taking back the
streets
(The Scouring)
Game 2:
Sweeping the
Hive
(Purge the Alien)
Game 3:
The Invasion of
Polis
(The Emperor’s
Will)
Game 3:
Sabotage
(Big Guns Never
Tire)
Game 3:
The Gates of
Vesspinian
(The Emperor’s
Will)

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Decrepit Dakkanaut




UK

I just want to see theold style Pimp-mobile armoured limo on the table to carry the Magus around in

Nostalgia fest ahoy

 
   
Made in us
Lord of the Fleet





Texas

 CURNOW wrote:
"• We know many people like to take the opportunity to convert models for thematic and creative reasons. We
actively encourage this, but do ask that if you are going to do so, please check with the events team first. We may
ask you to make allowances at the event in order to ensure there is no confusion for your opponents."

yeah im sure loads of people have got a non converted cult army :] lol

something makes me think they have chosen genestealer cult so people have to buy loads of new components to make the army when they dont currently make a range for them ...



Somewhat agree. Not a lot of people are going to have Genestealer Hybrids at this very moment

The example they have is genestealer kroot (when they were talking about weapons on the genestealer hybrids). I have never seen genestealer kroot before!

This message was edited 1 time. Last update was at 2013/03/08 20:03:05


 
   
Made in us
Longtime Dakkanaut





Florida

That all seems pretty cool.
   
Made in us
Fixture of Dakka






They are basically saying: "Spend about 30$ to model a special unit, and you get to use it in your games."

We are talking a unit of 10 hybrids or 5 'marines'.

It encourages people to make event specific models in small number but doesn't require it. You can play with your army 'as is' really.

Personally, I like it. I think it looks like a great event. I think encouraging people to build themed units for the event is a fun thing to do. I am not in the UK and can't attend, but I may even make a hybrid unit for my orks just for fun.

And most organized play events require painted and WYSIWYG. Narratives are basically 'tourneys' where personal win/loss usually matters less and there are missions which often supersede objectives and such.

My Models: Ork Army: Waaagh 'Az-ard - Chibi Dungeon RPG Models! - My Workblog!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
RULE OF COOL: When converting models, there is only one rule: "The better your model looks, the less people will complain about it."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
MODELING FOR ADVANTAGE TEST: rigeld2: "Easy test - are you willing to play the model as a stock one? No? MFA." 
   
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Abhorrent Grotesque Aberration





 MagickalMemories wrote:
Hrmm.. The GW site is apparent;y work blocked for me, now.
Anyone care to copy/paste or disseminate?

Thanks.
Eric


Someone already posted the text. Here's the "choose your own" summary:

GW in an effort to decide if people really want genestealer hybrids is running a campaign weekend around it. The results will determine some of the changes to the nids codex to be released in january.

Or

GW in an effort to pump up sales of genestealer kits is running a campaign which will essentially for participants to buy boxes of them.

You pick. Given the push towards more models needed for a given game AND the relatively easy way ( cheap ) it is to produce a box of humans in a few variants: guard, cultists, zombies, hybrids... ( head swaps ) I'd go with the former.

------------------
"Why me?" Gideon begged, falling to his knees.
"Why not?" - Asdrubael Vect 
   
Made in us
Badass "Sister Sin"






Camas, WA

Or

GW just wants to run a narrative event and is using GS Cult fluff.

Geeze people are cynical. This isn't run by Kirby, this is a WW event.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in ca
Blood Angel Chapter Master with Wings






Sunny SoCal

Nice! Actual rules for my Hybrids!

   
Made in gb
Calculating Commissar






Reading, Berks

Yeah, I was contemplating attending, purely to show some love for my original 40k army!

   
Made in us
Myrmidon Officer





NC

That's rather nice. "Unofficial" rules for Genestealer cults is awesome! They're rather simple, but the .pdf is quality and the fluff is nice.
   
Made in us
Lone Wolf Sentinel Pilot





The rarefied atmosphere

cool to have cult updated!

The USS Orinoco was a Federation Danube-class runabout that was in service with Starfleet in the late 24th century, attached to Deep Space 9. It was outfitted with a sensor pod.

http://orinoco.imgur.com/ 
   
Made in us
Grovelin' Grot






So does this start to validate that rumored release schedule that focused on the later half of the 2013 release year? Remember these 2 little nuggets it contained?

286010311080200 Cult Hybrid Upgrade Pack PL a10 XianD 02 cc
286011130110208 Patriarch Dumas, The Veiled Fiend RE c01 Len_B 02 cc

Just wondering...
   
Made in gb
Towering Hierophant Bio-Titan






This kinda ties in with the release list that leaked last year: http://www.dakkadakka.com/dakkaforum/posts/list/0/468955.page

We were told it would be for June 2013 onwards, and it implied an 'allies expansion' that let people take small forces of Genestealer cults, SoB, Imperial Agents and Ork Freebooterz.

The list also ties up well with other current rumours by indicating:
a) A 2nd-wave of Tau in June,
b) Later CSM+Daemon releases that follow up their recent codexes,
c) A large Eldar release later in 2013,
d) The Genestealer Cult allies release could be the rumoured upcoming 'Tyranid update'

If it is true, we'll probably also end up seeing new SM and Ork codexes in late 2013 / early 2014.
   
Made in us
Grovelin' Grot






Great minds....great minds...
   
Made in us
Regular Dakkanaut




 xttz wrote:
This kinda ties in with the release list that leaked last year: http://www.dakkadakka.com/dakkaforum/posts/list/0/468955.page

We were told it would be for June 2013 onwards, and it implied an 'allies expansion' that let people take small forces of Genestealer cults, SoB, Imperial Agents and Ork Freebooterz.

The list also ties up well with other current rumours by indicating:
a) A 2nd-wave of Tau in June,
b) Later CSM+Daemon releases that follow up their recent codexes,
c) A large Eldar release later in 2013,
d) The Genestealer Cult allies release could be the rumoured upcoming 'Tyranid update'

If it is true, we'll probably also end up seeing new SM and Ork codexes in late 2013 / early 2014.


If this is true, than the order of the next WH40k codex releases are:

Tau
Imperial Agents/Deathwatch/Sisters of Battle
Eldar
Space Marines
Orks
Imperial Guard

Trying to re-parse list by Hobbit waves to try and get a sense of dates.(Assuming the list starts in May.) Later portion is much easier since you can assume two hobbit scenario packs a month, but early on the list is a bit muddled.
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

Really nice to see GW doing something like this again!

Anything that gets people converting, painting, trying something different - and hopefully then to play against like-minded people, I'm all for it

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
 
   
Made in gb
Fixture of Dakka







I've actually got a thread on this in 40k General Discussion.

I also asked about things on their facebook page and they're not expecting people to convert the models. Actually, looking at the stats and things, I'd say they're more expecting people to paint up the Dark Vengeance Cultists instead.
   
Made in no
Liche Priest Hierophant





Bergen

I hope this will result in some tyranid allies. With skyfire. And cool hybrid model kits :-)

   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Tacit acknowledgement of Genestealer Cults!

Colour me very surprised.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Fixture of Dakka






 Compel wrote:
I've actually got a thread on this in 40k General Discussion.

I also asked about things on their facebook page and they're not expecting people to convert the models. Actually, looking at the stats and things, I'd say they're more expecting people to paint up the Dark Vengeance Cultists instead.
it is smart to me. You don't need to convert but have the freedom to if you so choose. The ork art and mentioning kroot is a great sign. I hope we see more content like this. Reminds me of ork tellyporta boys from Armageddon 2.

My Models: Ork Army: Waaagh 'Az-ard - Chibi Dungeon RPG Models! - My Workblog!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
RULE OF COOL: When converting models, there is only one rule: "The better your model looks, the less people will complain about it."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
MODELING FOR ADVANTAGE TEST: rigeld2: "Easy test - are you willing to play the model as a stock one? No? MFA." 
   
Made in us
Badass "Sister Sin"






Camas, WA

stinkyjunk wrote:
Great minds....great minds...

Unlikely that they are connected.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Regular Dakkanaut





love these kind of events!

   
Made in fi
Calculating Commissar







 xttz wrote:
This kinda ties in with the release list that leaked last year:


Wasn't that list dismissed as a fake, though?

The supply does not get to make the demands. 
   
Made in de
Rampaging Carnifex






Franconia

 MajorTom11 wrote:
Nice! Actual rules for my Hybrids!


Really? You make a bunch of stunning models and then put them in the highest tower and wait for some "Semi Official" GW rules to free them?

 Agamemnon2 wrote:
 xttz wrote:
This kinda ties in with the release list that leaked last year:


Wasn't that list dismissed as a fake, though?


a) It does not fit entirely because there was a named broodlord which I do not see here and b) It was still identified as fake.

Also I got to admit that gets me really excited.

On the other hand a short campaign ruleset releasing at the beginning of March for late June that tastes salty.

I know when it is closing time. - Rascal Mod

"Some people measure common sense with a ruler others with a potato."- Making Money Terry Pratchett
"what's with all the hate go paint something you lazy bastards" - NAVARRO
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Made in au
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Versteckt in den Schatten deines Geistes.

 Symbio Joe wrote:
Really? You make a bunch of stunning models and then put them in the highest tower and wait for some "Semi Official" GW rules to free them?


Of course. When you've had a number of armies invalidated by GW's codices, the only way to stay on top of things is to make an army before they even have rules (just like my AdMech army). Can't invalidate that, can you?


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
 
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