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Great progress BH, Personally I kinda liked the long neck but its still looks great. Thank you for the Greyhound image I was trying to think why the form looked familiar .
No trees were hurt in the making of this sig, however many electrons were disturbed.
Gitsplitta wrote:Man those are beautiful Blackhand. Wow! I suspect this blog will inspire many skaven 40k armies... just hope everyone's as good a sculptor as you are!
It already has, and on top of that Blackhand has been a brilliant assist/helper when it came to ideas on casting and other tips/tuts. There's no way my Skaven 40k horde would never have been more than a snazzy flyer and pipe dreams otherwise.
That Bonehead is coming along really well now, it looks much better with the shortened neck, scale is good he's about the size of my Mega rats which really gives him that cut from a stonger jib look and the gun merged into his arm connects him to the unit as a point of reference/similarity. Question though will it be hairy and skin on or as it's a bone head and seems to be well dead will you be doing flesh off and muscles ridging/bands with chunks of clinging flesh etc?
As for the VerminLord he will eventually be given a wider base with broken masonry and the like on it, I want to make sure I have gotten every last piece of sculpting and modelling done on him before I start the decorative base, plus once I get the castle molds I will be able to create much better broken srone.
@santobell - I am planning on have patches of skin missing and stitches holding skin togther, Im not a big fan of my fur sculpting skills. I think you would agree it's not the easiest to sculpt!
BobtheInquisitor wrote: I tend to glue metal models with a combination of BSI cyanoacrylate and my tears of frustration.
Sweet The angle of the head does look better now, and losing that extra vertebrae hasn't lost the sleek look Arm looks great, but yeah, he does look a little greyhoundish, just don't bulk him up too much. Keep the good work flowing.
They look great together, Perhaps the Vlord could be smashing his foot through a bit of masonry (might be a bit tricky now that he is all finished). Oh and I love the greyhound look of the bone head, it makes him stand out from the other rats.
I was a little skeptical about how skinny the bonehead was looking, but lined up with the others I reckon you've really pulled it off! He looks lithe and fast - the kind of bad guy who would be up in your face by the time you've raised a rifle
The big one looks surprisingly unsettling too - I think it's the big empty eye sockets or something, but it really is creepy to look at. Which is the plan, right? Good job!
As for the VerminLord he will eventually be given a wider base with broken masonry and the like on it, I want to make sure I have gotten every last piece of sculpting and modelling done on him before I start the decorative base, plus once I get the castle molds I will be able to create much better broken srone.
@santobell - I am planning on have patches of skin missing and stitches holding skin together, I'm not a big fan of my fur sculpting skills. I think you would agree it's not the easiest to sculpt!
@monkeytroll - I will try to keep to the original "lithe and fast" plan but I'm just not quite happy yet..promise not to screw him up!
@commander Cain - I am thinking of smoking rifts all through the base around him, kinda like he has just stepped fromt he abyss or is cracking the ground he is walking on...just an idea at this point.
@Scarper - Creepy is indeed the look I was going for, I feel the normal VerminLord model is far too cartooney..hell the whole old skaven range was not utilizing the creepy mythology the Skaven have. I happened to use my devoutly christian fiance as a guage of whether I was getting the Verminlord right.. The more she told me to stop making a model of the devil ,the closer I was getting to the look I wanted
@santobell - thanks man I will watch the vid when I get home , the damn work computer won't show it :(
@Sennacherib - If you have any questions feel free to PM but as I have told others, practice ids the only way to go.. glad you enjoy my stuff though!
Cheers
BLACKHAND
BobtheInquisitor wrote: I tend to glue metal models with a combination of BSI cyanoacrylate and my tears of frustration.
BLACKHAND wrote:@young_logan - Thanks!
@santobell - thanks man I will watch the vid when I get home , the damn work computer won't show it :(
BLACKHAND
Crazy work computers and their content blocking ways... don't they know information is meant to be free especially at work when you don't have to pay for the net connection geez.
I know, why does work have to hog their bandwidth for "emails" and "business" how selfish!
Ok so I would post up some pics and updates, buuuuuut.....
...I'm too busy casting!
of course I am not sure I had the right ratios...and I made waay too much plaster ....but I'm giving it a go and I hope to have some ruins for you tomorrow night
BobtheInquisitor wrote: I tend to glue metal models with a combination of BSI cyanoacrylate and my tears of frustration.
Whoah this is awesome!!! How did you achieve the slabs? I guess you have a mould, but I don't remember reading something close to this...
Also, you could have a quick look at previews of the future video game "Bioshock: Infinite", the setting is on flying cities in a somewhat steampunk era... Not as dirty as the usual Skaven background, but I'm pretty sure you could find a few nice ideas...
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Please remember to tick the "Disable Voting" box, if the pics you are uploading do not deserve votes (ie. early WIP, blurry pics, batreps, ...) Thanks in advance.