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![[Post New]](/s/i/i.gif) 2010/12/01 19:51:56
Subject: Grey Knight new rumours.
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Alpharius wrote:It is interesting, but it is also hard to see GW getting behind low model count armies.
Unless everything in them is really expensive.
Well, more expensive then usual...
I dunno.
Depending on how the Grey Knight Terminator kit is done up...
I can see alot of Deathwing armies getting started up with some "Knight" Terminators.
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![[Post New]](/s/i/i.gif) 2010/12/01 20:02:29
Subject: Grey Knight new rumours.
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Fixture of Dakka
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If GW makes the Vindicare assassin not totally suck for the first time in 10 years I'll seriously consider making a GK army
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2010/12/01 20:04:12
Subject: Grey Knight new rumours.
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Boom! Leman Russ Commander
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so is it pretty set in stone to only have Gk with maybe death cult units and some inq HQs. i was hoping to have some none gk in my army....
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"Reality is, when you stop believing in it, doesn't go away"
-Philip K. Dick
Constant Lurker, Slowly getting back into modelling! Someday a P&M Blog link will lurk here! |
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![[Post New]](/s/i/i.gif) 2010/12/01 20:12:16
Subject: Grey Knight new rumours.
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Why would you have non-Grey Knights in a Grey Knight army?
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![[Post New]](/s/i/i.gif) 2010/12/01 20:28:13
Subject: Grey Knight new rumours.
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[MOD]
Madrak Ironhide
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Kanluwen wrote:Why would you have non-Grey Knights in a Grey Knight army?
Because people paid for the models for Daemonhunters and it's not their fault that Daemonhunters
as a Codex is disappearing as we know it? It's nice that there's going to be a way to include
old models in a new army, especially when you would have no other way to use them otherwise.
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![[Post New]](/s/i/i.gif) 2010/12/01 20:31:40
Subject: Grey Knight new rumours.
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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malfred wrote:Kanluwen wrote:Why would you have non-Grey Knights in a Grey Knight army?
Because people paid for the models for Daemonhunters and it's not their fault that Daemonhunters
as a Codex is disappearing as we know it? It's nice that there's going to be a way to include
old models in a new army, especially when you would have no other way to use them otherwise.
Understandable, but at the same time I'm just not getting people who somehow expect the Grey Knights book to let you field Death Cultists or Vindicares, etc.
Those really had nothing to do with the Grey Knights. They've always been more related to the Inquisition. It makes sense that they're either in tiny amounts or just not there.
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![[Post New]](/s/i/i.gif) 2010/12/01 20:32:57
Subject: Grey Knight new rumours.
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Mekboy Hammerin' Somethin'
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malfred wrote:Kanluwen wrote:Why would you have non-Grey Knights in a Grey Knight army?
Because people paid for the models for Daemonhunters and it's not their fault that Daemonhunters
as a Codex is disappearing as we know it? It's nice that there's going to be a way to include
old models in a new army, especially when you would have no other way to use them otherwise.
I agree, while I feel that a Grey Knights are some of the most interesting Power Armor/Artificer Armored marines in the game, and I believe that the CURRENT units should stay the same for the Inquisitional parts, and maybe get one or two units from the guard codex, while getting an update themselfves, and the Grey Knights become more competitive,and gain a majority of the new units...
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Thunderfrog wrote:
+1 Str for like 5 points? To autocannons or assault cannons? Hell yea. Then the Reinforced Aegis upgrade for free AND the ability to ignore stunned shaken.. pretty much for free..
Other Dreadnaughts should just go somewhere and be a toaster.
Mattieu~~~~ It's not that eldar are bad, it's that they require a lot of intergration between units. Also, that doesnt prove anything other than GW has a huge hard-on for marines, and, given the option between making a xeno the best psykers or making a marine the best psyker, they will 9 times out of 10 choose the marine.
Automatically Appended Next Post:
Tzeentchling9 wrote:Mephy can't be swept. He is still a marine so he has the, "And They Shall Never Get Removed From The Table After Losing Combat Like Everyone Else Because They Are The Poster Boys" special rule.
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![[Post New]](/s/i/i.gif) 2010/12/01 21:02:52
Subject: Grey Knight new rumours.
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Posts with Authority
South Carolina (upstate) USA
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Kilkrazy wrote:The implication of a 20 model, 2,000 point army is that all these marvellous buffs will be very expensive.
But that is the point. A very tough army with a low model count will present new tactical challenges to both sides.
[
No kidding. Hope they have something that can kill more than 1 model at a time. Even if you have 20 guaranteed kills every turn a horde like Orks or Nids will still overrun you. Automatically Appended Next Post: Grundz wrote:Platuan4th wrote:
Well, duh.
You just know Grey Knights are gonna be the next "Goldswords" pricing style unit.
Obviously
GW's profit margins are already pretty absurd, having an excuse to have "premium" modeled army will just raise the bottom line that tiny bit more, in a few years they can raise everything up to that bottom line and profit even more! 
God I hope not. I could deal with it if the TAGK box stayed the same price, even though $50 for 5 plastics is a bit much. However, if they have a ton of parts and options I could see a big increase. Look at the SM Commander kit...$20 for 1 model. If the TAGK box is 5 models with a similar amount of kit...well it would be $100 for a box of 5.
In reality...I dont think they will try to pull of $100...but if they really hyped them as "premium" then I guess I could see $65 happening.
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This message was edited 1 time. Last update was at 2010/12/01 21:13:29
Whats my game?
Warmachine (Cygnar)
10/15mm mecha
Song of Blades & Heroes
Blackwater Gulch
X wing
Open to other games too
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![[Post New]](/s/i/i.gif) 2010/12/01 21:54:09
Subject: Grey Knight new rumours.
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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Kanluwen wrote:Understandable, but at the same time I'm just not getting people who somehow expect the Grey Knights book to let you field Death Cultists or Vindicares, etc.
Those really had nothing to do with the Grey Knights. They've always been more related to the Inquisition. It makes sense that they're either in tiny amounts or just not there.
Your rock solid reasoning is of course the same reason that were GW to rename the next Tau codex back from Tau Empire to Tau, they could take away vespid and any other new xenos auxiliary and Nobody Should Complain.
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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![[Post New]](/s/i/i.gif) 2010/12/01 21:58:02
Subject: Grey Knight new rumours.
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Jervis Johnson
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Except GK armies tend not to have a lot of units...
We'll see about that. This new batch of rumours points to GK termies costing no more than Chaos and TH/ SS imperial equivalents, and power armored GK's around 20 points per model. Take min sized units of anything scoring and resilient and spam those daemonically possessed super psyker vehicles. The less points the GK cost, the more money GW gets, so my money is on them being as dirtily undercosted as GW can get away with.
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This message was edited 1 time. Last update was at 2010/12/01 21:59:47
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![[Post New]](/s/i/i.gif) 2010/12/01 22:12:13
Subject: Grey Knight new rumours.
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Impassive Inquisitorial Interrogator
Holy Terra - Lexington, SC
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Melissia wrote:That's like saying "if I start off with six pennies, and someone gives me a few dollars, I'm worlds richer than I used to be!"... maybe you are, but you're still dirt ****ing poor.
wolfshadow wrote:My planned force will be heavily GK centred.
Likely as well, if I start a GK army it would probably just be Grey Knights, occasionally using conscripts simply because I already have models for them anyway.
I do however hope they make them a decent stand alone army list. Even when the Daemonhunter codex came out, it wasn't very competitive. From my experience, GKs were almost impossible to win with if using them without Inquisition of some sort. Purgation squads were a joke and the only way to get any tankbusting heavy weapons was to take Dreads which suck, or Land Raiders which are point sinks for an already expensive model army.
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Thorian Enclave Inquisitorial Guard - 6000points
Grey Knights - 4000pts
Divine Crusaders - 5000pts
Order of the Argent Shroud - 3500pts
Kabal of the Black Heart - 3000pts
Wife's Deathskulls - 4000pts
My armor is contempt, My shield is disgust, My sword is Hatred. In the Emperor's name, Let none survive. |
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![[Post New]](/s/i/i.gif) 2010/12/01 22:17:45
Subject: Grey Knight new rumours.
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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ph34r wrote:Kanluwen wrote:Understandable, but at the same time I'm just not getting people who somehow expect the Grey Knights book to let you field Death Cultists or Vindicares, etc.
Those really had nothing to do with the Grey Knights. They've always been more related to the Inquisition. It makes sense that they're either in tiny amounts or just not there.
Your rock solid reasoning is of course the same reason that were GW to rename the next Tau codex back from Tau Empire to Tau, they could take away vespid and any other new xenos auxiliary and Nobody Should Complain.
Would anyone really complain about them taking away Vespid?
Plus, Kroot and their various Kindreds were in Codex: Tau. Your example is flawed.
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![[Post New]](/s/i/i.gif) 2010/12/01 22:32:15
Subject: Re:Grey Knight new rumours.
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Decrepit Dakkanaut
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Assassins are in the Codex, so this discussion is moot. Having the members of the Officio Assassinorum (plus Death Cultists) in the Codex makes sense, if Inquisition is in it.
http://wh40k.lexicanum.com/wiki/Officio_Assassinorum
But I don't see a reason to put core Ecclesiarchy units like Penitent Engines and Archo-Flagellants into the Codex, as they have nothing in common with Inquisition and currently need a priest to field them. Even if a priest is allowed to the Inquisition retinue, allowing pure ecclesiarchy units into a Grey Knight army is just wrong.
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![[Post New]](/s/i/i.gif) 2010/12/01 22:33:19
Subject: Re:Grey Knight new rumours.
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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AlexHolker wrote:...many of them stupid. I really wish GW would quit making specific special characters essential to certain army types.
As an Inquisition player, and not a GK player, I of course have to agree here. The idea that Inquisitorial armies gather together but only under one specific person is just silly. Why can’t someone just play their damned Inquisitorial force without needing to bring Inquisitor Mandatory McCountsAsTroops to the table?
Then again, look at it from GW’s perspective:
1. They want to sell models.
2. The more models you sell, the more money you can potentially make.
3. Models that are expected to sell in low volume are made in metal as it’s cheaper that way.
4. Special Characters would have the lowest possible projected sales volume as by design a person only ever needs one of them (ignoring conversions and whatnot).
5. Therefore, to ensure that Special Characters sell, the rules for the Special Characters are written in a way that makes them necessary and in a lot of ways indispensable the army.
So where you once had an Inquisitorial army you now have an army that requires you to buy a key (the special character) to ‘unlock’ that army type, and this justifies the cost of making the special character in the first place.
As much as I hate GW’s expansion of the role, power and need for special characters, I honestly do not think there is a middle ground here. Special Characters are either over priced, over powered, are made redundant by standard characters or make standard characters redundant. Allowing them to change your army is about the only way to make them viable as a choice outside of ‘ MOAR POWER!!!’, but in doing so they cease being ‘special’ and just become mandatory and end up doing thing to existing armies that really shouldn’t be done (best example of this being Deathwing and Ravenwing, who for years have existed without the need for some random Terminator Captain or some dude riding the last Imperial Jetbike (ever!) to be present at every battle they fight, but how else are you going to sell a Master of the Ravenwing kit?).
In a perfect world it wouldn’t be necessary as you’d take the MOTRW or Inquisitor Mandatory McCountsAsTroops or Wolfy McWolfRider if you wanted to, not because you needed to. But this isn’t a perfect world, and as so many choices are governed by how ‘powerful’ something is and not how well it fits with the army (or even if it makes sense) we’ll continue to see special characters done in this method. Automatically Appended Next Post: Kroothawk wrote:But I don't see a reason to put core Ecclesiarchy units like Penitent Engines and Archo-Flagellants into the Codex, as they have nothing in common with Inquisition...
1. The fluff is not sacred. If GW suddenly want to have these units as part of the Inquisition in order to justify their inclusion, they will.
2. Market opportunities. What increases your sales – is it having a unit available in one Codex, or having a unit available in more than one Codex? It’s the reason why the Stormraven will begin to appear in every Marine Codex until everyone has it, why Crusaders are available in unlimited numbers to everyone rather than just BT’s, why BA’s get Land Raiders as dedicated transports (removing the 0-3 on Land Raiders) and why 0-1’s are a thing of the past.
You’re right though – having these units as part of a Grey Knights Codex makes about as much sense as putting Harlequins in the next Marine Codex because they could technically ally with them (or even Blood Angels in the next Necron Codex  ), but this is the new reality of GW. The fluff will be rectonned and contradicted and rewritten to serve whatever needs selling, and the rules will follow suit. Get used to it.
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This message was edited 1 time. Last update was at 2010/12/01 22:49:05
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![[Post New]](/s/i/i.gif) 2010/12/02 00:19:15
Subject: Re:Grey Knight new rumours.
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Consigned to the Grim Darkness
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H.B.M.C. wrote:2. Market opportunities. What increases your sales – is it having a unit available in one Codex, or having a unit available in more than one Codex?
That's why they're so big on the Allies and Inductions rules these days.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2010/12/02 00:36:39
Subject: Re:Grey Knight new rumours.
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Melissia wrote:That's why they're so big on the Allies and Inductions rules these days.
Don’t be stupid Mel. You know damn well what I’m talking about.
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![[Post New]](/s/i/i.gif) 2010/12/02 00:56:31
Subject: Grey Knight new rumours.
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Veteran Inquisitor with Xenos Alliances
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Melissia wrote:aka_mythos wrote:Melissia wrote:
Kroothawk wrote:That means Penitent Engines, Argo flagellants, Priests are in.
Wait what? Why should they be in? These aren't part of the Inquisition or Grey Knights.
From whats been said its a penitent engine piloted by a grey knight, so it might not be an identical unit.
So it's just a different unit with the same name?
That is unbelievably stupid, and therefor believable.
In small fairness to GW "Penitent Engine" is the type of vehicle... who's piloting wouldn't change what you call it. We also don't know if its a matter of short hand, like the Grey Knights version being called the "Penitent Engine-X" and the SoB one being called "Penitent Engine-Y."
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![[Post New]](/s/i/i.gif) 2010/12/02 01:06:59
Subject: Grey Knight new rumours.
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Or it's entirely possible that this whole "Grey Knight Penitent Engine" could just very well be a poor description of a vehicle that will function or even looks somewhat "like" a Penitent Engine, but more be like a Grey Knight piloted vehicle that resembles a Sentinel/Warwalker or something of that nature.
But eh. Could be cool either way.
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![[Post New]](/s/i/i.gif) 2010/12/02 01:44:10
Subject: Grey Knight new rumours.
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Calculating Commissar
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I agree with HBMC. I want a viable inquisition army, not a grey knight army with inquisition sprinkled in.
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![[Post New]](/s/i/i.gif) 2010/12/02 01:44:12
Subject: Grey Knight new rumours.
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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Kanluwen wrote:ph34r wrote:Kanluwen wrote:Understandable, but at the same time I'm just not getting people who somehow expect the Grey Knights book to let you field Death Cultists or Vindicares, etc.
Those really had nothing to do with the Grey Knights. They've always been more related to the Inquisition. It makes sense that they're either in tiny amounts or just not there.
Your rock solid reasoning is of course the same reason that were GW to rename the next Tau codex back from Tau Empire to Tau, they could take away vespid and any other new xenos auxiliary and Nobody Should Complain.
Would anyone really complain about them taking away Vespid?
Plus, Kroot and their various Kindreds were in Codex: Tau. Your example is flawed.
Alright, I will admit I shortened the process to make it simpler.
However, what you do support is this:
3e. Codex Tau, contains kroot
4e. Codex Tau Empire, contains kroot + vespid, fluff contains many other xenos races
5-6e. Codex Tau Empire, contains kroot + a half dozen other xenos + even more fluff
7e. Codex Tau, contains kroot.
What your logic supports is telling people who bought half a dozen different types of xenos for their Tau Empire army to shut up and enjoy the Games Workshop Hobby.
Still support your stance?
Automatically Appended Next Post:
aka_mythos wrote:That is unbelievably stupid, and therefor believable.
In small fairness to GW "Penitent Engine" is the type of vehicle... who's piloting wouldn't change what you call it. We also don't know if its a matter of short hand, like the Grey Knights version being called the "Penitent Engine-X" and the SoB one being called "Penitent Engine-Y."
I think you've got it mixed up, the GK version would be the "Penitent Engine-XY" and the SoB one would be the "Penitent Engine-XX".
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This message was edited 3 times. Last update was at 2010/12/02 01:46:33
ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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![[Post New]](/s/i/i.gif) 2010/12/02 01:49:38
Subject: Grey Knight new rumours.
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Fully-charged Electropriest
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Happygrunt wrote:I agree with HBMC. I want a viable inquisition army, not a grey knight army with inquisition sprinkled in.
Sounds good to me, so long as I can also play pure GK.
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![[Post New]](/s/i/i.gif) 2010/12/02 01:57:38
Subject: Grey Knight new rumours.
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Missionary On A Mission
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Melissia wrote:aka_mythos wrote:Melissia wrote:
Kroothawk wrote:That means Penitent Engines, Argo flagellants, Priests are in.
Wait what? Why should they be in? These aren't part of the Inquisition or Grey Knights.
From whats been said its a penitent engine piloted by a grey knight, so it might not be an identical unit.
So it's just a different unit with the same name?
That is unbelievably stupid, and therefor believable.
My thoughts exactly when I read it, but after reading the second batch of rumours from BoK it does kinda make sense.
Basically the conclusion I have come to is that GW wants to make money, so they are making a combined GK/Inquisition/Ecclesiarchy codex and calling it Codex Grey Knights, then they will do the same again with SoB/Inquisition/Ecclesiarchy basically only swapping out the GKs for SoB instead and calling the codex Codex: Sisters of Battle.
This way they have 2 codicies, that are basically the same with the only difference being GKs and SoB which justifies them calling the dexes after those armies....
facepalm if I ever saw one....
Here is a complete rundown of all the rumours from BoK.
Here is some clarification of the big rumors that have been floated around the Internet concerning the GK codex.
1. GK codex WILL NOT have inducted units. Allies are effectively gone!
2. If it has boobies it will not be in the GK codex if has man parts it will be in this dex. That means Penitent Engines, Argo flagellants, Priests are in.
3. GK and GKT have plastic kits and will be troop choices.
4. Release Date is March-May window.
5. The Stormraven is in (duh) and along with Penitent Engines are currently the only two Fast Attacks slots in the dex.
6. Look for HQs changing the FoC around
7. GW will not take away your toys meaning if you bought 50 Imperial Storm Troopers they will have a place in the GK codex
8. Assassins are in as an Elite slot and any type of GK army can take them.
Let us start with the mundane stuff
GKs are Space Marines they do not have Fearless or Stubborn they have Combat Tactics and They Shall Know No Fear
GKs only vehicles options are Land Raiders, Razorbacks, Rhinos, Chimera and Stormraven. All GK vehicles are immune to Shaken and Stunned. Stormraven is not a dedicated Transport.
GKs do not get Bikes, Jump Packs, or Chaplains
All GKs are psyker and their powers act very much in the same way as Psyker Battle Squad.
GKs will not have access to most Vanilla Marine Gear especially Heavy Weapons and Special Weapons (No Melta Spamming)
Let us get down to some specifics
Brother-Captain Stern has Eternal Warrior and his attacks can remove models from play.
The Grand Master gives out special abilities to GK units (Not USRs) We are talking weapon upgrades and minor wargear bonuses.
All GKs cause Deep Striking units to mishap if placed within 6 inches of any Grey Knight unit.
All GKs Nemesis Force Weapons are Force Weapons and no longer Str 6.
Unlike the Archon’s court from the Dark Eldar Codex Henchman + Witchhunter rejects are Elite slots. These Squads can be mixed and have many options. For instance the Warrior can get Storm Shields and power weapon. Henchman act more like Beast Master Squads than the Archon’s Court.
Henchman include everything Daemonhosts, Death-Cult Assassins, Argo flagellants, Priests, Stormtroopers, Warriors
Holocaust is now 12 inch large blast
Mystic is now only a teleport homer
All GK vehicles are immune to Shaken and Stunned (Sacred Hull). Stormraven is not a dedicated Transport. All GK vehicles are psykers with LD 10
Blessed is now a vehicle psychic power that picks one facing and raises the AV by 2 to a max of 14
GKs have access to GK Command Squads giving them access to Apothecaries ( FNP)
Vindicare has unlimited ammo for all special shots.
Part 2 of the BoK rumours
GKs have access to many weapon upgrades.
GKs can pay for + str or rending for their storm bolters
Grand Masters give D3 special powers to Grey Knight units. Things like Digital Weapons, Master Crafted weapons, Wolf Standard, but with GK names.
Psycannon is Str 7 rending ap 4 either can fire 2 shots moving or 4 shots standing still.
Incenerator Str 5 ap 4 rending
Callidus Assassin = Long Fangs and Lootas no more. Works like Lictors/Marbo drops a str 4 ap 2 large blast when enters play and can still use the Neural Shredder which is now Str 8 ap 2.
The other Assassin are just updated versions of their old selves with the Culexus especially devastating to Psykers.
Their are three special character Inquisitors at least one will make Henchman Troop choices.
One GKs Special character will make Purgation Squads Troops (yes you heard that right) you can spam psycannons all you want.
One GK Special Character can take cheap termies talking Chaos Space Marine Terminator Cheap.
Grey Knights are “around” Plague Marine Cost
GKT are “around” vanilla marine termy cost.
Nemesis Force Weapons can be upgrade as well (increase initiative is one option).
Grey Knights do get a MC a cross between a Talos and Karamazov Elite choice. The plastic kit is done on this one so expect it with GK launch.
Dreadnoughts are Heavy Support.
GKT can mix and match Nemeis Force Weapons and TT/ SS and get psy weapons as well.
Any GK unit can once per game gate of infinity with no deviation in the movement face and can shoot, but not assault. This could still be changed to become the new Grey Knight Teleport Attack and moved to Fast Attack slot.
Fluff– All GKs are subservient to the Inquisition beck and call. The drivers of GK vehicles are the Psykers not the vehicles themselves.
I have held back one leak that I find to be the best. All of you come back to Blood of Kittens on Friday where the best Grey Knights have to offer will be revealed. No registration required.
Seems he is saving the best for last? My thoughts have been he will reveal he made it all up just for laughs and to get people to sign up to that site or it might be the rumoured uber tank GKs and SoB are rumoured to get that is similar to the LR Achilles.
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This message was edited 2 times. Last update was at 2010/12/02 02:56:33
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![[Post New]](/s/i/i.gif) 2010/12/02 03:23:52
Subject: Grey Knight new rumours.
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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ph34r wrote:Kanluwen wrote:ph34r wrote:Kanluwen wrote:Understandable, but at the same time I'm just not getting people who somehow expect the Grey Knights book to let you field Death Cultists or Vindicares, etc.
Those really had nothing to do with the Grey Knights. They've always been more related to the Inquisition. It makes sense that they're either in tiny amounts or just not there.
Your rock solid reasoning is of course the same reason that were GW to rename the next Tau codex back from Tau Empire to Tau, they could take away vespid and any other new xenos auxiliary and Nobody Should Complain.
Would anyone really complain about them taking away Vespid?
Plus, Kroot and their various Kindreds were in Codex: Tau. Your example is flawed.
Alright, I will admit I shortened the process to make it simpler.
However, what you do support is this:
3e. Codex Tau, contains kroot
4e. Codex Tau Empire, contains kroot + vespid, fluff contains many other xenos races
5-6e. Codex Tau Empire, contains kroot + a half dozen other xenos + even more fluff
7e. Codex Tau, contains kroot.
What your logic supports is telling people who bought half a dozen different types of xenos for their Tau Empire army to shut up and enjoy the Games Workshop Hobby.
Still support your stance?
Your example is still pretty bad, but I do get what you're saying.
As of now...Codex: Tau Empire contains Kroot and Vespids only, at least in terms of models/rules. I'm pretty sure most people would be fine with Vespids being removed, even if it means they have one less fast attack choice or unusable models.
Now, if they actually produced models and detailed fluff for those half dozen other Xenos? Yeah, I'd feel bad for 'em.
Happygrunt wrote:I agree with HBMC. I want a viable inquisition army, not a Grey Knight army with inquisition sprinkled in.
And what exactly is an "Inquisition army"? There's really no such thing, and hasn't really ever been in the fluff.
There's the Inquisitorial Stormtrooper Corps which is occasionally called up, and whatever retinues the Inquisitors themselves have or whatever the Inquisitors can get seconded to them in a warzone proper. Then there's the Chamber Militants(Deathwatch, Grey Knights, and Sisters of Battle) that handle all the really heavy situations.
So, even changing the fluff to where the Inquisition has standing armies...what differentiates it from just being Guard "but better"? Absolutely nothing, aside from the HQ being an Inquisitor rather than a Colonel...unless very radical steps are taken and the Codex ends up being as big as a bloody IA book to cover the different weapon options, etc.
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![[Post New]](/s/i/i.gif) 2010/12/02 03:41:41
Subject: Grey Knight new rumours.
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Willing Inquisitorial Excruciator
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One of the rumors was that having an Inquisitor enabled henchment as a troops choice. So you should stillb e able to feild ISTs as troops.
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![[Post New]](/s/i/i.gif) 2010/12/02 03:45:34
Subject: Grey Knight new rumours.
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Calculating Commissar
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Kanluwen wrote:
Happygrunt wrote:I agree with HBMC. I want a viable inquisition army, not a Grey Knight army with inquisition sprinkled in.
And what exactly is an "Inquisition army"? There's really no such thing, and hasn't really ever been in the fluff.
There's the Inquisitorial Stormtrooper Corps which is occasionally called up, and whatever retinues the Inquisitors themselves have or whatever the Inquisitors can get seconded to them in a warzone proper. Then there's the Chamber Militants(Deathwatch, Grey Knights, and Sisters of Battle) that handle all the really heavy situations.
So, even changing the fluff to where the Inquisition has standing armies...what differentiates it from just being Guard "but better"? Absolutely nothing, aside from the HQ being an Inquisitor rather than a Colonel...unless very radical steps are taken and the Codex ends up being as big as a bloody IA book to cover the different weapon options, etc.
CodexDeamonHunters wrote:
The Inquisition maintains a string of fortresses scattered throughout the galaxy, some hidden, some extremely well known and the object of numerous dark legends. Inquisitorial Stormtroopers are charged with the protection and security of the Inquisition fortresses and the infamous Black Ships as they make their purity checks throughout the Imperium. Recruited from the Schola Progenium and certain families with a tradition of service to the Inquisition, these Stormtroopers are equipped and trained in a similar fashion to the elite Stormtroopers of the Imperial Guard. Stormtroopers undertake rigorous purity and incorruptibility tests before they are permitted to bear the Inquisitorial mark, making them preferable for use in Daemonhunters forces where the number of Grey Knights available may be insufficient.
Maybe they go to combat a little more then Skitari, but that sure sounds like a standing army to me. Also, Grey Knights are not deployed lightly, so it would make sense to have a separate army style in the codex as a "Shock Trooper" option instead of Grey knights. Would also be a lot of fun, as having an Inquisition army dosen't stop you from taking things from the other options in power armor.
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![[Post New]](/s/i/i.gif) 2010/12/02 04:09:50
Subject: Grey Knight new rumours.
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Fully-charged Electropriest
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Kanluwen wrote:
And what exactly is an "Inquisition army"? There's really no such thing, and hasn't really ever been in the fluff.
There's the Inquisitorial Stormtrooper Corps which is occasionally called up, and whatever retinues the Inquisitors themselves have or whatever the Inquisitors can get seconded to them in a warzone proper. Then there's the Chamber Militants(Deathwatch, Grey Knights, and Sisters of Battle) that handle all the really heavy situations.
I would like to see Ordo Xenos in the codex, but I think that that will just be fanciful thinking on my part
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![[Post New]](/s/i/i.gif) 2010/12/02 04:18:26
Subject: Grey Knight new rumours.
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Happygrunt wrote:Kanluwen wrote:
Happygrunt wrote:I agree with HBMC. I want a viable inquisition army, not a Grey Knight army with inquisition sprinkled in.
And what exactly is an "Inquisition army"? There's really no such thing, and hasn't really ever been in the fluff.
There's the Inquisitorial Stormtrooper Corps which is occasionally called up, and whatever retinues the Inquisitors themselves have or whatever the Inquisitors can get seconded to them in a warzone proper. Then there's the Chamber Militants(Deathwatch, Grey Knights, and Sisters of Battle) that handle all the really heavy situations.
So, even changing the fluff to where the Inquisition has standing armies...what differentiates it from just being Guard "but better"? Absolutely nothing, aside from the HQ being an Inquisitor rather than a Colonel...unless very radical steps are taken and the Codex ends up being as big as a bloody IA book to cover the different weapon options, etc.
CodexDeamonHunters wrote:
The Inquisition maintains a string of fortresses scattered throughout the galaxy, some hidden, some extremely well known and the object of numerous dark legends. Inquisitorial Stormtroopers are charged with the protection and security of the Inquisition fortresses and the infamous Black Ships as they make their purity checks throughout the Imperium. Recruited from the Schola Progenium and certain families with a tradition of service to the Inquisition, these Stormtroopers are equipped and trained in a similar fashion to the elite Stormtroopers of the Imperial Guard. Stormtroopers undertake rigorous purity and incorruptibility tests before they are permitted to bear the Inquisitorial mark, making them preferable for use in Daemonhunters forces where the number of Grey Knights available may be insufficient.
Maybe they go to combat a little more then Skitari, but that sure sounds like a standing army to me. Also, Grey Knights are not deployed lightly, so it would make sense to have a separate army style in the codex as a "Shock Trooper" option instead of Grey knights. Would also be a lot of fun, as having an Inquisition army dosen't stop you from taking things from the other options in power armor.
There's a "Shock Trooper" option.
It's called "Inquisitorial Stormtroopers".
So, other than just reciting a passage from Daemonhunters(which, btw, I actually listed the Inquisitorial Stormtroopers in my post)...what was your point?
And if Grey Knights aren't "deployed lightly", then what makes you think the Inquisition would pull those highly trained and tested stormtroopers from their fortresses or (something even more important than those fortresses) the Black Ships for a random patrol mission?
That is the biggest problem with an Inquisition "army". The actual Inquisition and the forces that they have at their beck and call have such more important things, background-wise, to do than show up in random slugfests all over the galaxy. They've got set roles, which don't really let them be embarking upon adventures and shenanigans. And Inquisitors? Well...they really don't "fit" on the battlefield without a huge overarching story campaign going on.
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![[Post New]](/s/i/i.gif) 2010/12/02 05:08:02
Subject: Grey Knight new rumours.
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Kanluwen wrote:And what exactly is an "Inquisition army"? There's really no such thing, and hasn't really ever been in the fluff. There's the Inquisitorial Stormtrooper Corps which is occasionally called up, and whatever retinues the Inquisitors themselves have or whatever the Inquisitors can get seconded to them in a warzone proper. Then there's the Chamber Militants(Deathwatch, Grey Knights, and Sisters of Battle) that handle all the really heavy situations. So, even changing the fluff to where the Inquisition has standing armies...what differentiates it from just being Guard "but better"? Absolutely nothing, aside from the HQ being an Inquisitor rather than a Colonel...unless very radical steps are taken and the Codex ends up being as big as a bloody IA book to cover the different weapon options, etc. Oh good! Kan's here to tell us why we can't have the army we want, or, in this case, already have. Sorry WRONGBADFUN, I forgot, if you don't ok it, it can't be done. By anyone. Ever.
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This message was edited 1 time. Last update was at 2010/12/02 05:08:36
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![[Post New]](/s/i/i.gif) 2010/12/02 05:16:29
Subject: Grey Knight new rumours.
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Calculating Commissar
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H.B.M.C. wrote:Kanluwen wrote:And what exactly is an "Inquisition army"? There's really no such thing, and hasn't really ever been in the fluff.
There's the Inquisitorial Stormtrooper Corps which is occasionally called up, and whatever retinues the Inquisitors themselves have or whatever the Inquisitors can get seconded to them in a warzone proper. Then there's the Chamber Militants(Deathwatch, Grey Knights, and Sisters of Battle) that handle all the really heavy situations.
So, even changing the fluff to where the Inquisition has standing armies...what differentiates it from just being Guard "but better"? Absolutely nothing, aside from the HQ being an Inquisitor rather than a Colonel...unless very radical steps are taken and the Codex ends up being as big as a bloody IA book to cover the different weapon options, etc.
Oh good! Kan's here to tell us why we can't have the army we want, or, in this case, already have.
Sorry WRONGBADFUN, I forgot, if you don't ok it, it can't be done. By anyone. Ever.
I agree with HBMC.... again. I want my inquisition army, and I want it to be fun!
But I am gunna do the mods reminder job for them. You know, save them some time. Place nice everyone.
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This message was edited 1 time. Last update was at 2010/12/02 05:18:35
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![[Post New]](/s/i/i.gif) 2010/12/02 05:16:46
Subject: Grey Knight new rumours.
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Willing Inquisitorial Excruciator
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I think people need to relax and wait and see what we actually get before they start bitching and moaning.
Lets see. Hopefully things will be good, and balanced.
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