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![[Post New]](/s/i/i.gif) 2011/09/16 18:45:39
Subject: MANTIC News thread! (New Forgefather and Orx pix, p.12)
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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That would make a pretty cool thunderfire cannon. I think I like it.
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2011/09/16 18:56:14
Subject: MANTIC News thread! (Forgefather Hailstorm Cannon pic, p.19)
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Storm Trooper with Maglight
Back in the UK and hating it
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Squats with Thudd Guns...
What with the FW news..can today get any more retro or any cooler!
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![[Post New]](/s/i/i.gif) 2011/09/16 19:12:40
Subject: MANTIC News thread! (New Forgefather and Orx pix, p.12)
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Phanobi
Canada,Prince Edward Island
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Hulksmash wrote:That would make a pretty cool thunderfire cannon. I think I like it.
My thoughts exactly, very impressive piece of kit I may add, just a shame there is a dwarf sitting in the seat
Seriously though, while I love the work Mantic is doing, dwarfs in space are just not my thing though I actually prefer their ork design to the GW one, it seems more... animalistic somehow.
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![[Post New]](/s/i/i.gif) 2011/09/16 19:34:04
Subject: MANTIC News thread! (Forgefather Hailstorm Cannon pic, p.19)
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Longtime Dakkanaut
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Sorry for this, but it will really look like a rant:
(this is not directed to you Commander Cain, you just make me remember it)
People keep saying about how silly Dwarfs in Space are, but i never see anyone complaining about Orcs in Space, Elfs in Space or Daemons in Space. Serious, im a big fan of those short, stubborn, pridefull and strongbuild guys, i pretty like them in every place they apear (no, Snow White dont fall in this section). And im very glad some company had the balls to make some of them who actually looks like that ideia originally proposed by tolkien, in space.
I dont like elfs, or vampires, and you dont se me ranting about how silly those eldars and dark eldars are (indeed, i like them a lot, they are the better elfs i ever found o.O).
And i have to assume i dont know the squats deeply, but i dont think Forgefathers look squats at all. Squats are one of the only "dwarf-things" i ever seem, that i dont liked, Forgefathers are higly apealing to me...
And stoping to think right now, its strange how the same company made me like their elfs, and hate their dwarfs.
(rant end)
It looked smaller in the concept arts, and is incredible as i expected. It will be hard to put him in a Marines Army, but i will try...
Commander: the dwarf is probably detachable, maybe my orcs got some of them too ^^
(some grammar edited)
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This message was edited 1 time. Last update was at 2011/09/16 19:35:42
If my post show some BAD spelling issues, please forgive-me, english is not my natural language, and i never received formal education on it...
My take on Demiurgs (enjoy the reading):
http://www.dakkadakka.com/dakkaforum/posts/list/537654.page
Please, if you think im wrong, correct me (i will try to take it constructively). |
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![[Post New]](/s/i/i.gif) 2011/09/16 19:35:34
Subject: Re:MANTIC News thread! (Forgefather Hailstorm Cannon pic, p.19)
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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A decent looking model, colours aside really. I can see why they are going with plastic resin.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2011/09/16 20:11:48
Subject: Re:MANTIC News thread! (Forgefather Hailstorm Cannon pic, p.19)
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Mutating Changebringer
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Warpath Weekend is upon us (well, upon Beasts of War, anyhow)!
It starts (above) with an introduction from Alessio Cavatore.
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![[Post New]](/s/i/i.gif) 2011/09/16 22:33:40
Subject: MANTIC News thread! (New Forgefather and Orx pix, p.12)
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Devestating Grey Knight Dreadknight
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Edit: I stand corrected...
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This message was edited 2 times. Last update was at 2011/09/16 22:37:22
DQ:70+S++G+M-B+I+Pw40k93+ID++A+/eWD156R++T(T)DM++
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![[Post New]](/s/i/i.gif) 2011/09/16 22:36:04
Subject: MANTIC News thread! (Warpath Weekend begins, p.20)
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Auspicious Aspiring Champion of Chaos
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Possibly the turret is removable, hence easy to place on a chimera?
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I collect:
Grand alliance death (whole alliance)
Stormcast eternals
Slaves to Darkness - currently Nurgle but may expand to undivided.
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![[Post New]](/s/i/i.gif) 2011/09/16 22:38:58
Subject: MANTIC News thread! (Warpath Weekend begins, p.20)
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Devestating Grey Knight Dreadknight
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lord marcus wrote:Possibly the turret is removable, hence easy to place on a chimera?
That might work. Maybe slap on some of the Chapterhouse chimera kits that turn it into a six wheeled vehicle and you might have something considerably different and interesting looking.
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DQ:70+S++G+M-B+I+Pw40k93+ID++A+/eWD156R++T(T)DM++
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![[Post New]](/s/i/i.gif) 2011/09/17 01:48:45
Subject: MANTIC News thread! (Warpath Weekend begins, p.20)
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Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
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Looks great, far more beefy looking than I was envisaging !
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![[Post New]](/s/i/i.gif) 2011/09/17 02:59:56
Subject: MANTIC News thread! (Warpath Weekend begins, p.20)
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Auspicious Aspiring Champion of Chaos
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Pacific wrote:Looks great, far more beefy looking than I was envisaging !
Same here. I can definatly see converting the treaded portion to be the lower body of some miniatures.
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I collect:
Grand alliance death (whole alliance)
Stormcast eternals
Slaves to Darkness - currently Nurgle but may expand to undivided.
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![[Post New]](/s/i/i.gif) 2011/09/17 09:09:27
Subject: MANTIC News thread! (New Forgefather and Orx pix, p.12)
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Sniveling Snotling
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That Haillstorm Cannon looks like it should be part of the RoboGear range.
My interest for Warpath was low from the beginning but this and the dull Forgefather models have halved even that interest.
Unless they pull something out the hat with some wow factor I am out.
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This message was edited 1 time. Last update was at 2011/09/17 09:12:51
Good? Bad? I'm the guy with the gun . . . |
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![[Post New]](/s/i/i.gif) 2011/09/17 10:02:18
Subject: MANTIC News thread! (Warpath Weekend begins, p.20)
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Longtime Dakkanaut
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I am so looking forward to November! This cannon is amazing, I'm loving all of the Forgefather stuff. The resin hero video on Beasts of War is great, too - speaking of which, has anyone also read the background for the humans? It sounds like a really cool Universe!
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![[Post New]](/s/i/i.gif) 2011/09/17 11:28:29
Subject: MANTIC News thread! (Warpath Weekend begins, p.20)
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Brigadier General
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The background isn't bad. I do think they're taking some obvious swipes at GW in that the badguy is "the corporation" aka "Evil Empire".
Very Meta.
I do very much like the Hailstorm cannon. It does have alot of similarities to a Thud Gun, but it looks to be several times larger as well as styled differently. Excellent!
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This message was edited 1 time. Last update was at 2011/09/17 11:30:01
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![[Post New]](/s/i/i.gif) 2011/09/17 11:48:43
Subject: Re:MANTIC News thread! (Warpath Weekend begins, p.20)
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Incorporating Wet-Blending
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I like having the Corporation as humanity's vanguard, as it provides an easy catalyst for more conflict. Even if you want to play a group of humans who aren't jerks, there will be a steady stream of aliens and alien-lovers looking for payback against humanity for the Corporation's crimes. Just as long as Mantic remembers they have to be competent, effective villains, and not just Warpath's Cerberus.
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"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis |
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![[Post New]](/s/i/i.gif) 2011/09/17 12:02:48
Subject: Re:MANTIC News thread! (Warpath Weekend begins, p.20)
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Sniping Gŭiláng
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Orx history: Feral orxs were cleared from multiple systems, until corporation decided to use them. [later on] Orx stormtrooper rebelled against corporation and took their skills, some ships and tech. That was the beginning of the Marauder civilization, a new race of space-faring Orx." So how did they spread to multiple systems, if they were feral, not-space-faring orx before-hand? Giant spores drifting from planet to planet? Space hippies planting everything green to new planets?
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This message was edited 1 time. Last update was at 2011/09/17 12:03:32
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![[Post New]](/s/i/i.gif) 2011/09/17 13:03:35
Subject: Re:MANTIC News thread! (Warpath Weekend begins, p.20)
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Longtime Dakkanaut
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adhuin wrote:Orx history:
Feral orxs were cleared from multiple systems, until corporation decided to use them.
[later on]
Orx stormtrooper rebelled against corporation and took their skills, some ships and tech.
That was the beginning of the Marauder civilization, a new race of space-faring Orx."
So how did they spread to multiple systems, if they were feral, not-space-faring orx before-hand?
Giant spores drifting from planet to planet?
I thought exactly the same thing. It all makes awesome sense apart from that...
adhuin wrote:Space hippies planting everything green to new planets?
Must be something like that...
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![[Post New]](/s/i/i.gif) 2011/09/17 16:26:50
Subject: MANTIC News thread! (Warpath Weekend begins, p.20)
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Longtime Dakkanaut
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That is strange indeed, and maybe it make a link with Asterians or the 8th race. I think it is proposital, to make us think about it...
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If my post show some BAD spelling issues, please forgive-me, english is not my natural language, and i never received formal education on it...
My take on Demiurgs (enjoy the reading):
http://www.dakkadakka.com/dakkaforum/posts/list/537654.page
Please, if you think im wrong, correct me (i will try to take it constructively). |
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![[Post New]](/s/i/i.gif) 2011/09/17 21:23:28
Subject: MANTIC News thread! (Warpath Weekend begins, p.20)
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Loyal Necron Lychguard
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They really could have fine something cool with the Corporation; it's a shame that it's just a boring near-future military styled faction.
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![[Post New]](/s/i/i.gif) 2011/09/17 21:25:58
Subject: MANTIC News thread! (Warpath Weekend begins, p.20)
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Calculating Commissar
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What did you have in mind, then? An army of lawyers?
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The supply does not get to make the demands. |
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![[Post New]](/s/i/i.gif) 2011/09/17 21:44:15
Subject: MANTIC News thread! (Warpath Weekend begins, p.20)
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Lord of the Fleet
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Agamemnon2 wrote:What did you have in mind, then? An army of lawyers?
Army of Ninja Cyborg Zombie Demon Lawyers!
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![[Post New]](/s/i/i.gif) 2011/09/17 21:48:41
Subject: Re:MANTIC News thread! (Warpath Weekend begins, p.20)
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Seeing as the corporation is a jab at GW, why not?
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2011/09/17 22:22:32
Subject: Re:MANTIC News thread! (Warpath Weekend begins, p.20)
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Fixture of Dakka
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BrookM wrote:Seeing as the corporation is a jab at GW, why not?
Is it?
Could have sworn it was a jab at the West India Company...
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![[Post New]](/s/i/i.gif) 2011/09/17 22:54:30
Subject: MANTIC News thread! (Warpath Weekend begins, p.20)
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Loyal Necron Lychguard
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Agamemnon2 wrote:What did you have in mind, then? An army of lawyers?
Their fluff, as a corporate military, makes me think of more like PMCs - very irregular troops, no set uniform, individual troops armed and armored as per their personal choice. Something kind of like that game Army of Two. Even looking in real life, at photos of Blackwater mercenaries contrasted with US military, there's a noticeable difference. I'd like them to look tough and as evil as a corporate military is. The concept art they've shown looks like a regular infantryman, not much different from any generic soldier put out by dozens of historicals companies. They're identifiable with, which is wrong for a faction like The Corporation.
Cyporiean wrote:BrookM wrote:Seeing as the corporation is a jab at GW, why not?
Is it?
Could have sworn it was a jab at the West India Company...
Yeah, it's West India, Congo Free State, and pretty much any other corporate government you can think of all rolled up. No idea where anyone is getting the GW idea from.
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This message was edited 3 times. Last update was at 2011/09/17 22:58:22
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![[Post New]](/s/i/i.gif) 2011/09/17 23:03:48
Subject: Re:MANTIC News thread! (Warpath Weekend begins, p.20)
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Decrepit Dakkanaut
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Alessio listened to the rules feedback and proposes some changes, asking for further feedback:
http://www.beastsofwar.com/sci-fi-wargaming/warpath-rulebook-changes/
What Changes will there be in the new Warpath Rulebook?
So the Warpath Beta Rules have been available for a while now and we were keen to find out what changes Alessio had planned for the next generation rulebook, to be included in the Fate of Starforge boxed set.
Alessio has taken on board much of the feedback from the community and compiled a quick bullet list of the proposed changes, along with a bit of commentary.
Proposed Rule Changes
The rules for charging will be updated.
The plan will be, that the charge move is a normal at the Double Movement rate and follows the normal rules for movement. This means you only get charging models into contact with targets if they can physically make it to them. Those that cannot make it are simply left behind, keeping normal unit coherency. This makes extricating themselves from combat perfectly fine.
The -1 to hit modifier against suppressed units has been removed
I decided this was kinda pointless, as normally you are suppressed only in your own turn and not the enemy’s.
Cover Distinctions
I have made the cover section easier to understand, based on feedback and I have now made a difference between soft cover (-1) and hard cover (-2).
Changes to the Nerve System
The Nerve system will now match the new and much slicker Kings of War Nerve system.
Vehicle Overruns
Armour moving at speed is never stopped by infantry, but can always move through the enemy/overrun.
Shooting against armour – obvious targets
When shooting at armoured units you get a +1 to hit. Also, armour models needs to have at least 50% of their model behind terrain in order to claim cover.
Shooting against Heroes/monsters – obvious targets
Same as armour (but the Individual rule now cancels this, see below).
Shooting against aircraft
When shooting at aircraft, ignore terrain and models in the way, so you always have LoS and they never get cover. I also removed the extra -1 to hit them.
Transports – dismounting
Units can dismount from moving transports (as long as the vehicle did not move at Full Speed).
Individual
Individuals are not Obvious Targets and have a -1 to be hit instead of
a -2.
Transports – open topped
Removed drawbacks from these. The low Defence is enough.
Infantry Bonus
I have increased the Nerve of Sections and Platoons.
Forgefathers Adjustments
Increased points cost, but alas due to popular demand, I was forced to nerf the Grizzlers.
I know… I know… Marauders will love me, Forgefathers will not, but believe me. A bit of fairness makes for a more enjoyable game.
Marauders Adjustments
With most of the rules changes benefiting the Marauders, they only require a few tweaks to bring them up to scratch. Mostly a point of Nerve here and there.
So tell me what you think and please comment below. I’ll be reading them and remember, there’s still time and your feedback may well still influence the updated rules.
Also here a pic of the unpainted Forgefather hero with base:
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![[Post New]](/s/i/i.gif) 2011/09/18 01:39:51
Subject: MANTIC News thread! (Warpath Weekend begins, p.20)
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Phanobi
Canada,Prince Edward Island
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Neeed pics!
Nice to see plenty of feedback being taken in with the new rules, the right way to go for a fresh line of minis!
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![[Post New]](/s/i/i.gif) 2011/09/18 04:38:15
Subject: MANTIC News thread! (Warpath Weekend begins, p.20)
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Plastictrees
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I like the pistols.
That base system looks super annoying though.
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![[Post New]](/s/i/i.gif) 2011/09/18 06:06:35
Subject: MANTIC News thread! (Warpath Weekend begins, p.20)
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Calculating Commissar
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MasterSlowPoke wrote:Their fluff, as a corporate military, makes me think of more like PMCs - very irregular troops, no set uniform, individual troops armed and armored as per their personal choice. Something kind of like that game Army of Two. Even looking in real life, at photos of Blackwater mercenaries contrasted with US military, there's a noticeable difference. I'd like them to look tough and as evil as a corporate military is. The concept art they've shown looks like a regular infantryman, not much different from any generic soldier put out by dozens of historicals companies. They're identifiable with, which is wrong for a faction like The Corporation.
I'm not saying viewing the Corporation as a bunch of mercenaries (PMCs is a tedious euphemism) is a bad idea, but for me, it'd be making political parallels a bit too odious to tolerate. For me, as an 80s child, "corporate military" evokes images of something like Arasaka and Militech from Cyberpunk 2020, ruthless iron-fisted thugs unified under the banner of their corporate masters, marching lockstep to the sound of advertising jingles.
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The supply does not get to make the demands. |
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![[Post New]](/s/i/i.gif) 2011/09/18 07:46:06
Subject: Re:MANTIC News thread! (Warpath Weekend begins, p.20)
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Shame that the Warpath minis are also using the integrated bases.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2011/09/18 08:41:54
Subject: MANTIC News thread! (Warpath Weekend begins, p.20)
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Incorporating Wet-Blending
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MasterSlowPoke wrote:They're identifiable with, which is wrong for a faction like The Corporation.
Nonsense. Every army should be "identifiable with", because that's why someone would choose to buy the army in the first place. Nobody wants to buy and play a bunch of unlikeable losers, and that's what making the Corporation a bunch of unprofessional, incompetent dicks would turn them into.
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"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis |
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