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![[Post New]](/s/i/i.gif) 2011/11/06 19:40:25
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Hauptmann
Hogtown
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Man, that spyder thing looks awesome. I cant wait to see that in plastic!
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Thought for the day |
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![[Post New]](/s/i/i.gif) 2011/11/06 19:49:18
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Dakka Veteran
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Is it just me, or do the Jetbikes seem eerily low on the point-cost scale?
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![[Post New]](/s/i/i.gif) 2011/11/06 19:53:06
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Trazyn's Museum Curator
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lucasbuffalo wrote:Is it just me, or do the Jetbikes seem eerily low on the point-cost scale?
Yep, but you do have to upgrade them. They are pretty mediocre naked, with only 5 in the squad at I2 and a 4+ save.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2011/11/06 19:53:20
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Blood-Raging Khorne Berserker
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My anhilation barge is up and functioning, here's my 500p list which I'll be using first once finished =
Necron Overlord
- Phaeron
- Ressurection Orb
- The weave thingie (2+ save)
- warscythe
10 Necron Warriors
10 Necron Warriors
1 anhilation barge
total 500p
I believe this list will make short work of other 500p lists as you have the huge firepower from the barge, which will take all attention to him as it is hell dangerous, then one warrior squad is ment as a tactical squad to be moved where needed, while the squad containing the Overlord is meant to push into the enemy frontline while they are able to advance and shoot their long range rapid fire as they are Relentless Automatically Appended Next Post: lucasbuffalo wrote:Is it just me, or do the Jetbikes seem eerily low on the point-cost scale?
they are very low, but you will make them expensive with the needed upgrades
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This message was edited 1 time. Last update was at 2011/11/06 19:54:02
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![[Post New]](/s/i/i.gif) 2011/11/06 20:06:12
Subject: Re:Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Grisly Ghost Ark Driver
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Did anyone else get an upside down void blade hand when they opened their lychguard? Just seems so out of place, like everyone else is holding theirs upright and shield close to the breast but we have the one guy holding it gang banger style...
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![[Post New]](/s/i/i.gif) 2011/11/06 20:15:50
Subject: Re:Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Longtime Dakkanaut
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I got that to, but I like it. Gives them a little more diffrent ways to be holding it
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![[Post New]](/s/i/i.gif) 2011/11/06 21:00:01
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Jovial Plaguebearer of Nurgle
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Anyone doing a nice tutorial on magnetizing the ark and barge? or on making something out of the 10 battle damaged necrons you get with the ark?
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![[Post New]](/s/i/i.gif) 2011/11/06 21:01:44
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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I personally think in a short manner of time, people are going to learn that taking anything less than 15-20 warriors in a squad is a waste of points and will significantly under-perform. The reasoning is simple, you lose reanimation protocols if your squad gets killed off. No your lord with res orb won't do anything for you, nor will the ghost ark that you could have had another 8+ warriors for be able to do anything to change that.
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![[Post New]](/s/i/i.gif) 2011/11/06 21:12:44
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Dakka Veteran
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So I'm just wondering, do you think a group of 10 lychguard + Trazyn could stand up against 30 Ork Boyz ? I mean that is only Str 3 Hitting them (assuming they dont get the charge with their furious charge...) so they're hitting on 4+ with the same WS so thats 50% hits at 2A each, so 30 hits , needing 5+ to wound... thats about 10 wounds on average per round of assault... , and about 6/10 of the lychguard should make their saves.
Also question regarding dispersion shields from the Lychguard. If they get shot at by say 10 bolters, and they only need to make the 3+ save and roll like this
3, 4 , 5, 6, 3, 1, 2, 5, 3, 4
Clearly 2 would die (the 1 & the 2 saves), everything else passes... but does anything that rolled a 4+ deflect the shots to an enemy unit within 6" , or is it just assumed that since you made an ARMOR save vs the shields INVUL save, nothing gets deflected?
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This message was edited 1 time. Last update was at 2011/11/06 22:38:30
Total Finecast models purchased: 5
Total models without Finecast issues out of those purchased: 0
... "Finecast" |
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![[Post New]](/s/i/i.gif) 2011/11/06 21:15:53
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Trazyn's Museum Curator
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Cryage wrote:So I'm just wondering, do you think a group of 10 lychguard + Trazyn could stand up against 3 Ork Boyz ? I mean that is only Str 3 Hitting them (assuming they dont get the charge with their furious charge...) so they're hitting on 4+ with the same WS so thats 50% hits at 2A each, so 30 hits , needing 5+ to wound... thats about 10 wounds on average per round of assault... , and about 6/10 of the lychguard should make their saves.
Also question regarding dispersion shields from the Lychguard. If they get shot at by say 10 bolters, and they only need to make the 3+ save and roll like this
3, 4 , 5, 6, 3, 1, 2, 5, 3, 4
Clearly 2 would die (the 1 & the 2 saves), everything else passes... but does anything that rolled a 4+ deflect the shots to an enemy unit within 6" , or is it just assumed that since you made an ARMOR save vs the shields INVUL save, nothing gets deflected?
The boyz will be slaughtered. And your math sucks
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2011/11/06 21:17:46
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Regular Dakkanaut
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Cryage wrote:So I'm just wondering, do you think a group of 10 lychguard + Trazyn could stand up against 3 Ork Boyz ? I mean that is only Str 3 Hitting them (assuming they dont get the charge with their furious charge...) so they're hitting on 4+ with the same WS so thats 50% hits at 2A each, so 30 hits , needing 5+ to wound... thats about 10 wounds on average per round of assault... , and about 6/10 of the lychguard should make their saves.
Also question regarding dispersion shields from the Lychguard. If they get shot at by say 10 bolters, and they only need to make the 3+ save and roll like this
3, 4 , 5, 6, 3, 1, 2, 5, 3, 4
Clearly 2 would die (the 1 & the 2 saves), everything else passes... but does anything that rolled a 4+ deflect the shots to an enemy unit within 6" , or is it just assumed that since you made an ARMOR save vs the shields INVUL save, nothing gets deflected?
I think you mean 30 ork boys, and no the boys would kill the lychguard. As for the shields, nothing would be deflected as its an armor save not the shield save.
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![[Post New]](/s/i/i.gif) 2011/11/06 21:23:16
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Dakka Veteran
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CthuluIsSpy wrote:Cryage wrote:So I'm just wondering, do you think a group of 10 lychguard + Trazyn could stand up against 3 Ork Boyz ? I mean that is only Str 3 Hitting them (assuming they dont get the charge with their furious charge...) so they're hitting on 4+ with the same WS so thats 50% hits at 2A each, so 30 hits , needing 5+ to wound... thats about 10 wounds on average per round of assault... , and about 6/10 of the lychguard should make their saves.
Also question regarding dispersion shields from the Lychguard. If they get shot at by say 10 bolters, and they only need to make the 3+ save and roll like this
3, 4 , 5, 6, 3, 1, 2, 5, 3, 4
Clearly 2 would die (the 1 & the 2 saves), everything else passes... but does anything that rolled a 4+ deflect the shots to an enemy unit within 6" , or is it just assumed that since you made an ARMOR save vs the shields INVUL save, nothing gets deflected?
The boyz will be slaughtered. And your math sucks
How does my math suck?
30 boyz , assuming they don't get the charge and bonus attack = 60 attacks
With both lychguard and Boyz at WS 4, thats a 4+ to hit, so 4-6 range = 50%, that is 30 hits
Needing 5+ to hit (33%) , = 9.9, round up for good measure = 10 hits.
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Total Finecast models purchased: 5
Total models without Finecast issues out of those purchased: 0
... "Finecast" |
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![[Post New]](/s/i/i.gif) 2011/11/06 21:38:43
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Grisly Ghost Ark Driver
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ten hits, then thier 3+, then you take casualties and strike back. then the guard take thier RP rolls, more ork deaths than lych, not to mention an unsaved wound on a boy from T'zan will cause all boys to be autowounded.
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![[Post New]](/s/i/i.gif) 2011/11/06 21:39:34
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Jovial Plaguebearer of Nurgle
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Cryage wrote:CthuluIsSpy wrote:Cryage wrote:So I'm just wondering, do you think a group of 10 lychguard + Trazyn could stand up against 3 Ork Boyz ? I mean that is only Str 3 Hitting them (assuming they dont get the charge with their furious charge...) so they're hitting on 4+ with the same WS so thats 50% hits at 2A each, so 30 hits , needing 5+ to wound... thats about 10 wounds on average per round of assault... , and about 6/10 of the lychguard should make their saves.
Also question regarding dispersion shields from the Lychguard. If they get shot at by say 10 bolters, and they only need to make the 3+ save and roll like this
3, 4 , 5, 6, 3, 1, 2, 5, 3, 4
Clearly 2 would die (the 1 & the 2 saves), everything else passes... but does anything that rolled a 4+ deflect the shots to an enemy unit within 6" , or is it just assumed that since you made an ARMOR save vs the shields INVUL save, nothing gets deflected?
The boyz will be slaughtered. And your math sucks
How does my math suck?
30 boyz , assuming they don't get the charge and bonus attack = 60 attacks
With both lychguard and Boyz at WS 4, thats a 4+ to hit, so 4-6 range = 50%, that is 30 hits
Needing 5+ to hit (33%) , = 9.9, round up for good measure = 10 hits.
Well for one, str3 against toughness 5 needs a 6 to wound. And not confusing wounds with hits would make everything a lot clearer
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![[Post New]](/s/i/i.gif) 2011/11/06 21:42:59
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Trazyn's Museum Curator
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Robbietobbie wrote:Cryage wrote:CthuluIsSpy wrote:Cryage wrote:So I'm just wondering, do you think a group of 10 lychguard + Trazyn could stand up against 3 Ork Boyz ? I mean that is only Str 3 Hitting them (assuming they dont get the charge with their furious charge...) so they're hitting on 4+ with the same WS so thats 50% hits at 2A each, so 30 hits , needing 5+ to wound... thats about 10 wounds on average per round of assault... , and about 6/10 of the lychguard should make their saves.
Also question regarding dispersion shields from the Lychguard. If they get shot at by say 10 bolters, and they only need to make the 3+ save and roll like this
3, 4 , 5, 6, 3, 1, 2, 5, 3, 4
Clearly 2 would die (the 1 & the 2 saves), everything else passes... but does anything that rolled a 4+ deflect the shots to an enemy unit within 6" , or is it just assumed that since you made an ARMOR save vs the shields INVUL save, nothing gets deflected?
The boyz will be slaughtered. And your math sucks
How does my math suck?
30 boyz , assuming they don't get the charge and bonus attack = 60 attacks
With both lychguard and Boyz at WS 4, thats a 4+ to hit, so 4-6 range = 50%, that is 30 hits
Needing 5+ to hit (33%) , = 9.9, round up for good measure = 10 hits.
Well for one, str3 against toughness 5 needs a 6 to wound. And not confusing wounds with hits would make everything a lot clearer
That, and the fact that he wrote 3 orks boyz.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2011/11/06 21:46:25
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Regular Dakkanaut
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And that would be the first mob of 30 orks I have ever seen without a nob with power klaw.
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![[Post New]](/s/i/i.gif) 2011/11/06 21:47:53
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Jovial Plaguebearer of Nurgle
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Well 3 boyz storming 10 lychguard and trazyn would look kind of silly so I guess my brain's auto-pilot adjusted the number to 30
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![[Post New]](/s/i/i.gif) 2011/11/06 21:50:42
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Trazyn's Museum Curator
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Robbietobbie wrote:Well 3 boyz storming 10 lychguard and trazyn would look kind of silly so I guess my brain's auto-pilot adjusted the number to 30
Actually, that's exactly what a trio of boyz would do fluff wise
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2011/11/06 21:59:07
Subject: Re:Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Fell Caller - Child of Bragg
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What kind of idiot would make that assault anyway?
"Herp Derp let's throw 600 points away"
More realistically, 30 boys have been reduced to 15 by shooting, in which case the guard only end up losing 3ish models and get one of them back after the assault phase. In reality Lychguard just aren't going to accomplish much against a horde army.
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Over 350 points of painted Trolls and Cyriss |
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![[Post New]](/s/i/i.gif) 2011/11/06 22:40:02
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Dakka Veteran
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Fixed original post, I did mean 30  my bad there!
And yeah, I know the hoard would be thinned out from fire power (tesla weapons ... mmmm) but i was just trying to figure out the statistics in a straight up fight. I think Trazyn would do wonders vs a hoard, thats why I was trying to figure out if the lychguard would be able to absorb enough of the hits to keep the necrons alive for their slow Initiative.
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Total Finecast models purchased: 5
Total models without Finecast issues out of those purchased: 0
... "Finecast" |
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![[Post New]](/s/i/i.gif) 2011/11/06 23:04:05
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Jovial Plaguebearer of Nurgle
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CthuluIsSpy wrote:Robbietobbie wrote:Well 3 boyz storming 10 lychguard and trazyn would look kind of silly so I guess my brain's auto-pilot adjusted the number to 30
Actually, that's exactly what a trio of boyz would do fluff wise
Good thing most players would think twice before throwing those points away though
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![[Post New]](/s/i/i.gif) 2011/11/07 00:02:52
Subject: Re:Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Rotting Sorcerer of Nurgle
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Sigvatr wrote:Zid wrote:All the Necrons Dex's sold out in the Albuquerque area :(
I was quite surprised by the release as well...when I went to buy my codex on Saturday, only during the hour I was at the shop, about 6 people excluding myself bought the new codex and a few miniatures. I expected a lot less. Needless to say, nobody bought FO. Our store manager also said he'd not expect selling any of those, at least for now.
Yeah, talking to the store managers here ALL the stores on Friday sold out within the first few hours. As well, one store sold out of all its models (they had about 3 of each box) within the first day.
I was sad panda :( I get mine next friday
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![[Post New]](/s/i/i.gif) 2011/11/07 00:35:35
Subject: Re:Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Shas'o Commanding the Hunter Kadre
Missouri
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Sigvatr wrote:Needless to say, nobody bought FO. Our store manager also said he'd not expect selling any of those, at least for now.
I wish GW would learn: crappy models = crappy sales. Not just models that suck in-game, but models that make you think " WTF were they thinking?!" when you first see the sculpts.
I don't see how it could be that difficult, the metal flayed ones weren't that bad. Personally I still think the idea of the unit is stupid and wouldn't take them anyway, but still, they had a decent model and then fethed it up! There's no excuse for this stuff, really...every new GW kit should be getting better and better. They have the technology and some pretty decent talent for the most part, so how do they keep making things worse? It seems like a real crap-shoot whenever an army gets updated, and I bet you that's the reason why they're so obsessed with secrecy now...rather than just try harder and have their designers make models they themselves would want to spend $45 a box on, they'd prefer to put in the least amount of effort possible, hide their ugly new sculpts until the last minute, and pray that being kept in the dark will somehow ruin your sense of taste and make you like them instead of hate them. Or maybe GW seriously thinks it's not their fault, it's not that the sculpts are bad, it's the fact that BoW spoiled the release a week early. If we hadn't seen the flayed ones until GW wanted us to, it would have all been okay! lol...
There, that's my "hyperbole-ridden blethering" for today. TL;DR: Flayed ones look stupid, GW wasted time/money producing them knowing they looked stupid, and apparently thinks we're stupid if we're willing to fork out $45 a box for them. Letter to GW: More Dark Eldar, less Razorgor, PLZ K THX.
Now someone's gonna be all..."rational" and crap, coming in here and telling me that "Miniatures are art, and art is subjective! There's no such thing as 'bad' and 'good' sculpts! Blah, blah, blah!", and that's all fine, but...you're wrong. :3
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This message was edited 1 time. Last update was at 2011/11/07 00:38:36
Desubot wrote:Why isnt Slut Wars: The Sexpocalypse a real game dammit.
"It's easier to change the rules than to get good at the game." |
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![[Post New]](/s/i/i.gif) 2011/11/07 03:10:34
Subject: Re:Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Nasty Nob
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Sidstyler wrote:Now someone's gonna be all..."rational" and crap, coming in here and telling me that "Miniatures are art, and art is subjective! There's no such thing as 'bad' and 'good' sculpts! Blah, blah, blah!", and that's all fine, but...you're wrong. :3
Who would dare after such a self-aware rant!
I think the Flayed Ones don't sell because they're very expensive and Finecast. They're okay as models (I don't think they're better or worse than the previous version), but anyone plunging into Necrons is going to go for the good stuff, like the Immortals and Lychguard.
If the first day of release is anything to go by, GW's 'secret squirrel' approach to marketing the Necrons seems to have worked (the massive size of this thread is also an indicator). A lot of the new stuff had sold out of our local store by the afternoon - including the codex. I picked up the Command Barge (looks like a great kit) and some Immortals (I've always wanted them in plastic). I guess only time will tell whether the Necrons will be a big-selling range - apparently the new Ork plastic kits sold very well when they first appeared, but Orks are still relatively uncommon on the table.
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"You know that saying 'Caesar's wife is above suspicion'? Well, I put an end to all that rubbish!" - Major Denis Bloodnok, late of the 3rd Disgusting Fusiliers |
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![[Post New]](/s/i/i.gif) 2011/11/07 03:21:02
Subject: Re:Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Grisly Ghost Ark Driver
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Why would I buy a box of flayed ones that offer no extra bits when I could buy a plastic box at 2/3rd the price and twice the potential to build a unit of my choosing? It just doesn't make sense.
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This message was edited 1 time. Last update was at 2011/11/07 03:21:15
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![[Post New]](/s/i/i.gif) 2011/11/07 03:56:20
Subject: Re:Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Morphing Obliterator
The Frigid North of Minneapolis
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Kurgash wrote:Why would I buy a box of flayed ones that offer no extra bits when I could buy a plastic box at 2/3rd the price and twice the potential to build a unit of my choosing? It just doesn't make sense.
I agree with you 110%, but some people don't want the trouble of converting, etc. They want the finished product with as little fuss as possible. To me, the fuss is 1/2 (or more!) of the fun. I'm with you - get some of those other plastic kits and kit-bash yourself some way cooler Flayed Ones.
-C6
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![[Post New]](/s/i/i.gif) 2011/11/07 04:12:41
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Irked Necron Immortal
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In the end, if a unit has crap models but good rules, people will still buy it, and a lot of it, but the reverse is almost never true. I think my main problem with the new flayed ones isn't that they're worse than the old ones, it's that they aren't improved enough over the old models, if at all. Plus the fact that the unit has to be pretty big to be effective, and thus you'd need to buy 4 boxes of them to fill out a unit...yeah, I don't see them selling.
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![[Post New]](/s/i/i.gif) 2011/11/07 04:18:53
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Irked Necron Immortal
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Seeing as how Necrons are official, do you think this thread should close? More than likely a necron tactics thread has opened up.
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![[Post New]](/s/i/i.gif) 2011/11/07 04:36:05
Subject: Re:Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Shas'o Commanding the Hunter Kadre
Missouri
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Tailgunner wrote:If the first day of release is anything to go by, GW's 'secret squirrel' approach to marketing the Necrons seems to have worked (the massive size of this thread is also an indicator). A lot of the new stuff had sold out of our local store by the afternoon - including the codex. I picked up the Command Barge (looks like a great kit) and some Immortals (I've always wanted them in plastic). I guess only time will tell whether the Necrons will be a big-selling range - apparently the new Ork plastic kits sold very well when they first appeared, but Orks are still relatively uncommon on the table.
I dunno. You could say the same thing about Space Hulk, the "SURPRISE BOARD GAME!" tactic must be effective since Space Hulk sold out in days without anyone having official confirmation of it until the time it went up on the website. Or it could just be because Space Hulk is good and people wanted it based on that. (Dreadfleet was another "SURPRISE BOARD GAME!" and...not doing nearly as well. My local store still has the same three-four copies they've had for weeks, and the website still has copies for sale even.)
Necrons, like Dark Eldar, had been sitting around for years without any real attention. I'd attribute good sales more to the fact that Necrons are finally getting a well-deserved update and not because GW kept it a big secret. Dark Eldar were announced at a Games Day and were up for advance order for a good month at least before they hit store shelves, and they had great sales, too. They must have anyway, if it prompted GW to dump out damn near the entire line within the span of a year, and they're the only race besides Space Marines getting a megaforce for Christmas. People are getting excited because a race that was virtually forgotten is getting a load of new models and brand new background.
Or at least that's my opinion anyway, I'm not a businessman but I wouldn't necessarily say GW's marketing is responsible for Necrons selling out.
And flayed ones suck!
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This message was edited 2 times. Last update was at 2011/11/07 04:38:31
Desubot wrote:Why isnt Slut Wars: The Sexpocalypse a real game dammit.
"It's easier to change the rules than to get good at the game." |
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![[Post New]](/s/i/i.gif) 2011/11/07 05:26:30
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Dakka Veteran
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I think the flayed ones aren't selling because GW didnt do anything for them... in fact they even took away some of their special rules. I have 10 of the old flayed ones and I hardly ever used them back then (cept vs tau) and I certainly don't see much of a need for them now.
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Total Finecast models purchased: 5
Total models without Finecast issues out of those purchased: 0
... "Finecast" |
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