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Longtime Dakkanaut





Anything bigger than a goblin is probably Giant in their eyes
   
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 lord_blackfang wrote:
Danny76 wrote:

To be fair, they aren’t the only thing that’s just gotten bigger. Nagash got a lot bigger, Black Coach, I’m sure some other stuff too


Well, the Coach is an odd case since it's a new unit that awkwardly has the same name as an old unit, but they are seperate models for seperate armies. GW logic.


Space Marines got bigger.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
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Humming Great Unclean One of Nurgle






There really hasn't been much scale creep in AoS when it comes to equivalent models. New duardin are the same size as 8th dwarfs, new grots the same size as old goblins, etc. What has gotten 'bigger' is more dynamic posing with larger bases and the introduction of entirely new models/races that are described as being massive in the fluff. Stormcast as the most prominent example are described as immense, demigod-like figures to the common folk.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
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Southern New Hampshire

 NinthMusketeer wrote:
There really hasn't been much scale creep in AoS when it comes to equivalent models. New duardin are the same size as 8th dwarfs, new grots the same size as old goblins, etc. What has gotten 'bigger' is more dynamic posing with larger bases and the introduction of entirely new models/races that are described as being massive in the fluff. Stormcast as the most prominent example are described as immense, demigod-like figures to the common folk.


Mostly-naked Kairic Acolytes are bigger than Chaos Warriors in full Chaos Plate.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
Made in us
Humming Great Unclean One of Nurgle






Again described as big people in the fluff. They transmute into peak physical form, so it's like looking at a whole unit of bodybuilders. Also chaos warriors are... 6th ed I think? And there was certainly scale creep between that and 8th.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
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Regular Dakkanaut




Any rumors on the Conan looking dudes from shadespire? I think? getting their own army? They look like they like the Dark Oath chief and warqueen that were released last year or the year before.

 
   
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Member of the Ethereal Council






Well of the 4 special malign portants heroes so far 4 got armies. And all shadespire is based around real armies, so I bet we will get some

5000pts 6000pts 3000pts
 
   
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Brutal Black Orc




Barcelona, Spain

https://www.reddit.com/r/ageofsigmar/comments/agn468/age_of_sigmar_rpg/

This feels kind of relevant.
   
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Humming Great Unclean One of Nurgle






Lord Kragan wrote:
https://www.reddit.com/r/ageofsigmar/comments/agn468/age_of_sigmar_rpg/

This feels kind of relevant.
Oh man I will be all over that so fast. Love warhammer, love rpgs, and love me some fluff.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in gb
Longtime Dakkanaut





 NinthMusketeer wrote:
Again described as big people in the fluff. They transmute into peak physical form, so it's like looking at a whole unit of bodybuilders. Also chaos warriors are... 6th ed I think? And there was certainly scale creep between that and 8th.


It’s tricky as warriors are described as big too, so I think it is just jarring to see them be bigger.

But yeah fluff wise they are big.
I think many people are thinking Kairics are just mortal men so think it is an issue in size..

I do think warriors is one thing that would get bigger if they did them (don’t think they will though..).
If you look at the Khorne Warrior type replacements
   
Made in us
Auspicious Aspiring Champion of Chaos






I think, like Ninth said, that issue is more about the scale creep from 6th-8th than from WHFB to AoS (which hasn't been much)

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Made in jp
Longtime Dakkanaut





There has been a lot of talk recently of gw only doing monobuild sculpts which is a fair criticism, so it is great to see that the rockgut troggoth kit seems to have a large amount of variety built into the kit. This picture gives a nice idea of what is possible.
[Thumb - 853541A1-4C8F-40D8-B606-AD25ADBCEBAE.png]

   
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Orc Bully with a Peg Leg




Hasselt, Belgium

I like that troll on the right, holding the Goblin.
Reminds me of the classic models
   
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[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Porting over from the FW thread:


https://www.forgeworld.co.uk/en-NL/Stormcast-Eternals-Heads-Upgrade-1-2019


https://www.forgeworld.co.uk/en-NL/Stormcast-Eternals-Heads-Upgrade-2-2019



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
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Nifty!

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I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
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UK

I just hope they make some for other factions - I don't want to see Stormcast mimic Space Marines toooooooo much

Also I think these would be the first new AoS products under the new team to be released from FW (excluding the long term project that was the huge Chaos Dragon which if I recall right was sort of started under the very end of Old World)

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Had a flick through the gloomspite book yesterday.
To be fair, it's a pretty solid and balanced army, so I'm glad they didn't get the night haunt treatment.

Some of the warscroll batallions are quick and easy to fill and help with some minor issues.
Also, battleline options everywhere.

Couldn't resist so I grabbed 3 box's of hoppers and 3 beards to begin with.
Just a shame there isn't a new loonboss on giant cave squig, current one is failcast.
   
Made in de
Huge Bone Giant






Is it me or does the hair look a little unrefined both for Forge World and resin iin general?

Good to have options for Sigmarines, though.

 Overread wrote:
I just hope they make some for other factions - I don't want to see Stormcast mimic Space Marines toooooooo much

Also I think these would be the first new AoS products under the new team to be released from FW (excluding the long term project that was the huge Chaos Dragon which if I recall right was sort of started under the very end of Old World)


While more options is obviously better, I'd argue that Age of Sigmar doesn't currently have another faction that matches the Sigmarines uniformity. I'd even go so far as to say before Primaris, Marines had a lot of customization options available to them and the one thing that clearly set Sigmarines apart from Marines was their uniform styling as avatars of their god.

So yeah, while more options would be good, I think for Sigmarines it's actually a need rather than the want it is for other armies.

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Why is the rum always gone? 
   
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Regular Dakkanaut





Jackal90 wrote:
Had a flick through the gloomspite book yesterday.
To be fair, it's a pretty solid and balanced army, so I'm glad they didn't get the night haunt treatment.

Some of the warscroll batallions are quick and easy to fill and help with some minor issues.
Also, battleline options everywhere.

Couldn't resist so I grabbed 3 box's of hoppers and 3 beards to begin with.
Just a shame there isn't a new loonboss on giant cave squig, current one is failcast.


https://www.forgeworld.co.uk/en-GB/Night-Goblin-Command-Set
im picking up command set and swapping the rider of the giant squig for one of the new riders
   
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 Mothman wrote:
Jackal90 wrote:
Had a flick through the gloomspite book yesterday.
To be fair, it's a pretty solid and balanced army, so I'm glad they didn't get the night haunt treatment.

Some of the warscroll batallions are quick and easy to fill and help with some minor issues.
Also, battleline options everywhere.

Couldn't resist so I grabbed 3 box's of hoppers and 3 beards to begin with.
Just a shame there isn't a new loonboss on giant cave squig, current one is failcast.


https://www.forgeworld.co.uk/en-GB/Night-Goblin-Command-Set
im picking up command set and swapping the rider of the giant squig for one of the new riders





That's a good shout actually!
Get a ton of spare parts from the hoppers set anyway, so may just pick up the FW set and kitbash the rider instead.
   
Made in us
Humming Great Unclean One of Nurgle






The current finecast does not use the original resin. The new stuff is way better. I like it more than FW resin, honestly.


Automatically Appended Next Post:
 Geifer wrote:
Is it me or does the hair look a little unrefined both for Forge World and resin iin general?

Good to have options for Sigmarines, though.

 Overread wrote:
I just hope they make some for other factions - I don't want to see Stormcast mimic Space Marines toooooooo much

Also I think these would be the first new AoS products under the new team to be released from FW (excluding the long term project that was the huge Chaos Dragon which if I recall right was sort of started under the very end of Old World)


While more options is obviously better, I'd argue that Age of Sigmar doesn't currently have another faction that matches the Sigmarines uniformity. I'd even go so far as to say before Primaris, Marines had a lot of customization options available to them and the one thing that clearly set Sigmarines apart from Marines was their uniform styling as avatars of their god.

So yeah, while more options would be good, I think for Sigmarines it's actually a need rather than the want it is for other armies.
The hair looks like it was modelled to match the hair on plastic minis, which is good since they will be cohesive/consistent once painted.

This message was edited 1 time. Last update was at 2019/01/18 16:55:01


Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in gb
Regular Dakkanaut




I like the new Stormcast heads.

I might take notice of Forge World again after their years of releasing slightly different Space Marine parts ad nauseam.
   
Made in us
Powerful Ushbati





United States

Jackal90 wrote:
Had a flick through the gloomspite book yesterday.
To be fair, it's a pretty solid and balanced army, so I'm glad they didn't get the night haunt treatment.

Some of the warscroll batallions are quick and easy to fill and help with some minor issues.
Also, battleline options everywhere.

Couldn't resist so I grabbed 3 box's of hoppers and 3 beards to begin with.
Just a shame there isn't a new loonboss on giant cave squig, current one is failcast.


What was the problem with Nighthaunt?
   
Made in us
Auspicious Aspiring Champion of Chaos






Marleymoo wrote:
I like the new Stormcast heads.

I might take notice of Forge World again after their years of releasing slightly different Space Marine parts ad nauseam.


Well, the Stormcast heads are supposedly fully compatible with Space Marines, so . . .

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in us
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 Togusa wrote:
Jackal90 wrote:
Had a flick through the gloomspite book yesterday.
To be fair, it's a pretty solid and balanced army, so I'm glad they didn't get the night haunt treatment.

Some of the warscroll batallions are quick and easy to fill and help with some minor issues.
Also, battleline options everywhere.

Couldn't resist so I grabbed 3 box's of hoppers and 3 beards to begin with.
Just a shame there isn't a new loonboss on giant cave squig, current one is failcast.


What was the problem with Nighthaunt?
There's a smattering of small imbalances like any book but the really big offenders are chainrasps and grimghasts which are OP by a good margin (especially chainrasps, possibly the best battleline in the game) and made worse by being part of LoN. They also fill the same role (or similar enough) to bladeghasts, harridans, glaivewraiths, and hexwraiths that they push those models to the fringe. The result is that those two units wreck the internal balance of the battletome.

But I echo the sentiment that the Gloomspite battletome is quite well balanced by GW standards and even reasonably so in a general sense. Beasts had solid balance as well, though not as good, so there seems to be an improving trend.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in pl
Longtime Dakkanaut





 EnTyme wrote:
Marleymoo wrote:
I like the new Stormcast heads.

I might take notice of Forge World again after their years of releasing slightly different Space Marine parts ad nauseam.

Well, the Stormcast heads are supposedly fully compatible with Space Marines, so . . .

Compatible how? First set above uses flat sockets, the second shallow thin round, none of it looks even remotely compatible with SM deep wide rounds without lots of resin filing and generous GS stuffing, and that's without even considering necks on both ranges have very different style...
   
Made in us
Auspicious Aspiring Champion of Chaos






 Irbis wrote:
 EnTyme wrote:
Marleymoo wrote:
I like the new Stormcast heads.

I might take notice of Forge World again after their years of releasing slightly different Space Marine parts ad nauseam.

Well, the Stormcast heads are supposedly fully compatible with Space Marines, so . . .

Compatible how? First set above uses flat sockets, the second shallow thin round, none of it looks even remotely compatible with SM deep wide rounds without lots of resin filing and generous GS stuffing, and that's without even considering necks on both ranges have very different style...


The socket for Stormcast is exactly the same as the socket on SM models. If these don't work with SM, then they aren't going to work with Stormcast. (Also, I was trying to make a joke, so maybe lighten up a little?)

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
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West Michigan, deep in Whitebread, USA

I used plastic Space Marine heads on my Stormcast, by using a spherical cutting bit from my dremel to make the Stormcast neck hollows larger (I used the bit in a pin vice and just rotated ot slowly, as using it in an actual high-speed dremel would have destroyed the model even on the lowest setting). It was slim pickings to find SM heads without lots of bionics, though. A couple of them even needed a resculpted ear to replace the comms device after I cut if off. Ready-made Forgeworld alternatives would be nice for variety.

Spoiler:



This message was edited 1 time. Last update was at 2019/01/19 01:39:32




"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
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Huge Bone Giant






 NinthMusketeer wrote:
The current finecast does not use the original resin. The new stuff is way better. I like it more than FW resin, honestly.


Automatically Appended Next Post:
 Geifer wrote:
Is it me or does the hair look a little unrefined both for Forge World and resin iin general?

Good to have options for Sigmarines, though.

 Overread wrote:
I just hope they make some for other factions - I don't want to see Stormcast mimic Space Marines toooooooo much

Also I think these would be the first new AoS products under the new team to be released from FW (excluding the long term project that was the huge Chaos Dragon which if I recall right was sort of started under the very end of Old World)


While more options is obviously better, I'd argue that Age of Sigmar doesn't currently have another faction that matches the Sigmarines uniformity. I'd even go so far as to say before Primaris, Marines had a lot of customization options available to them and the one thing that clearly set Sigmarines apart from Marines was their uniform styling as avatars of their god.

So yeah, while more options would be good, I think for Sigmarines it's actually a need rather than the want it is for other armies.
The hair looks like it was modelled to match the hair on plastic minis, which is good since they will be cohesive/consistent once painted.


Good point. As I don't own any unhelmeted Sigmarines I occasionally forget they aren't all bald and screaming Space Marines.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in nl
Longtime Dakkanaut





Is anyone else having problems with the GW website?

Looks like the webstore part isn't showing.

This message was edited 1 time. Last update was at 2019/01/19 11:08:34




 
   
 
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