Switch Theme:

10 Thunderhammer assault terminators deepstrike in front of you....  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
Stormin' Stompa






YO DAKKA DAKKA!

At least two squads of DAs will be within range by the end of the movement phase, and a Serpentful of Fire Dragons can't be too far off either.
   
Made in ca
Hellacious Havoc




Edmonton area, Canada

I'm chaos apoc, so I deepstrike 15 oblits in there and whip out the plasma cannons.



8k CSM, legion 2, founding chapter 'Faceless Reavers' and auxiliary forces
2k 'Waaaghboss Gorzag's Trukkladz'

DR:90S++G++MB+I--Pw40k07#+D+A++/fWD343R+T(P)DM+ 
   
Made in gr
Rough Rider with Boomstick




Standard IG Tactics: Shoot them to death w/ a large(5 squads) Plattoon's worth of Lasgun & Heavy & Specials (81 flashlights +6 flash pistols + 8 Flamers+ 12 HB) then charge (sacrifice) a squad to pin them in place. Keep shooting...
Inquisitorial IG Tactics: Inquisitor w/ Mystic and a asssortment of Demolishers.... Lots of ap2 love on the turn they arrive. Repeat and rince in your turn...

You shouldn't be worried about the one bullet with your name on it, Boldric. You should be worried about the ones labelled "to whom it may concern"-from Blackadder goes Forth!
 
   
Made in us
Storming Storm Guardian




In the land of milk and honey

I'm a new csm player and am interested in eventually having some termies w/ mon om them (goes with theme). So what is a good way to field them ? from what it seems DS them to try and CC dose not seem effective against a smart player, so only option is lander raider them ? or foot slogging them ? What would be the best way to use them effectively ? and would it be wise to use a 7 man compared to 10 ? for saving some points but keeping them a threat.

1500
in the future 
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

I play Tau, and I use a lot of plasma on my suits I usually have a team of 3 suits with Plasma/Fusion on each arm...that's Str6 AP2 on one arm, STR8 AP1 on the other arm. The Plasma is rapid fire at 12" so...

6 Plasma shots, 3 fusion shots, tack on whatever railguns are behind me, along with the other suits adding in their own plasma/missiles and voila. Dead terminators.

   
Made in us
Terminator with Assault Cannon






OKC, Oklahoma

sacrifice a small squad, remember that his hth weapons strike last, so attrition is his enemy. spreading your units keep him from follow-up charging the next in line, giving you more time to shoot them up on your turn.

However, do not ignore the rest of his army as they WILL be advancing/shooting on his turns.

Of all the races of the universe the Squats have the longest memories and the shortest tempers. They are uncouth, unpredictably violent, and frequently drunk. Overall, I'm glad they're on our side!

Office of Naval Intelligence Research discovers 3 out of 4 sailors make up 75% of U.S. Navy.
"Madness is like gravity... All you need is a little push."

:Nilla Marines: 2500
:Marine "Scouts": 2500 (Systemically Quarantined, Unsupported, Abhuman, Truncated Soldiers)

"On one side of me stand my Homeworld, Stronghold and Brotherhood; On the other, my ancestors. I cannot behave otherwise than honorably."
 
   
Made in us
Regular Dakkanaut




Dashofpepper wrote:I play Tau, and I use a lot of plasma on my suits I usually have a team of 3 suits with Plasma/Fusion on each arm...that's Str6 AP2 on one arm, STR8 AP1 on the other arm. The Plasma is rapid fire at 12" so...

6 Plasma shots, 3 fusion shots, tack on whatever railguns are behind me, along with the other suits adding in their own plasma/missiles and voila. Dead terminators.


and the terminators 3+ invuln most of the wounds, and you get charged next turn?

Helgrenze has a lot better of a grasp of what is going on there. Undoubtedly, the terminators aren't the only thing you have to contend with. but you have to figure out a way to deal with them and whatever the rest of his army is doing at the same time.
   
Made in us
Terminator with Assault Cannon






OKC, Oklahoma

Under previous editions of the rules, My scout force would have made my opponant regret that move.

Dropping anything into range of 6 units of scouts predominantly armed with sniper rifles (30 or so) was just bad tactics. The previously allowed auto cannons just added bonus shots.

Of all the races of the universe the Squats have the longest memories and the shortest tempers. They are uncouth, unpredictably violent, and frequently drunk. Overall, I'm glad they're on our side!

Office of Naval Intelligence Research discovers 3 out of 4 sailors make up 75% of U.S. Navy.
"Madness is like gravity... All you need is a little push."

:Nilla Marines: 2500
:Marine "Scouts": 2500 (Systemically Quarantined, Unsupported, Abhuman, Truncated Soldiers)

"On one side of me stand my Homeworld, Stronghold and Brotherhood; On the other, my ancestors. I cannot behave otherwise than honorably."
 
   
Made in us
Rough Rider with Boomstick





Western Washington State, U.S.A.

As a guard player I am not threatened by terminator in any way, shape or form. I have ap2 allll day long. Demo cannon, plasma, lascannons or w/e. these things are dead. I love to see lots of termies on the other side of the field because they are so expensive and easy to kill off. I'm in the minority here...

"All of the whining pisses me off... Somewhere some whiny girlyman reinterpreted sportsmanship to reflect the build and not the player. The build has nothing to do with sportsmanship and getting docked as such is ludicrous." -Inigo Montoya
That being said, I'll still give you a 0 if you bring more than 5 eldar skimmers. Don't be that guy.
Also, strippers. 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

Well, lately, I've been playing mostly Guard lately, and I've been kind of paranoid about enemy Deep Strikers, so... I typically have Inq. Lord w/ 3 Mystics and 3 Demolishers. Also, I am merciless about spamming AP2 Plasma and pie.

Enemy Turn
So I start by dropping a "free" S10 AP2 pie plate on their heads. That's a pretty darn good start, as it's going to kill around 3 of them right off the bat.

My Turn
Then, on my turn, I'm going to drop an Officer team with double-tapping Plasma nearby, so that's another kill.

All 3 Demolishers are going to drop pie on them, for another 3 or 4 dead Termies, leaving them with probably 2, maybe 3 left.

My double-Plasma Storms will have a go, getting them down to 1 model,

Then, blitz the Eversor in to mop up in HtH.

   
Made in ca
Tough Tyrant Guard





Vancouver, BC, Canada

Tau
Level 1:
I'm Mech Tau, I have no battle line.
But I will probably lose my Broadside team in the process.

Level 2:
Well his Landraiders are going to be crippled after a turn of shooting. Meanwhile, everything's hauling ass from the terminators. Broadsides go down again..


(Behemoth - 2,000 Points Painted)

(Alpha Legion - 2,000 Points Painted)
- Favourite Opponent - Local RTT Dec. 2018

(Vior'la Sept - 1,000 Points Painted)
- Medusa V Veterans, Konor Veterans

(Steel Legion - 1,000 Points Painted)
 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Today, in a game vs IG, my 10 Assault Termies plus Librarian w/ goi struck deep in front of the enemy lines. They ripped through the whole army, even plasma shots were not able to stop them.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Rough Rider with Boomstick





Western Washington State, U.S.A.

wuestenfux wrote:Today, in a game vs IG, my 10 Assault Termies plus Librarian w/ goi struck deep in front of the enemy lines. They ripped through the whole army, even plasma shots were not able to stop them.


Most guard armies are terrible... We really have to get cheesy to win. ap2 spam, deepstrinkin in on turn 5 (with the help of improved comms) to contest everything we don't hold, neigh unbreakable fodder troops to tie you up in cc... I love IG

This message was edited 1 time. Last update was at 2009/01/31 19:01:41


"All of the whining pisses me off... Somewhere some whiny girlyman reinterpreted sportsmanship to reflect the build and not the player. The build has nothing to do with sportsmanship and getting docked as such is ludicrous." -Inigo Montoya
That being said, I'll still give you a 0 if you bring more than 5 eldar skimmers. Don't be that guy.
Also, strippers. 
   
Made in us
Nurgle Chosen Marine on a Palanquin





Livermore, Ca

I don't know what the issue is. It only looks scary. But I ran my old standard farsight tau list, against a bunch of dark angel players over the last 2 weeks, and every time the DA's play the same thing, 3 x 5 terminators with belial in terminator armor. Unless I charged in with farsight, there was no combat in any of those games. And in both games, I shot down the majority of the terminators with firewariors. Its amazing how resilient 26 firewarriors are hiding behind devilfish, with just a single unit of plasma/misslepod crisis suits backing them up. oh and iridium armor with stimulant injector crisis leader joined to the crisis suits FTW :p

However I think a 10 man unit of harlequins with fortune and doom on the charge will tie up and beat down those 10 terminators, even with storm shields. The math says its good.
   
Made in us
Flashy Flashgitz





Chicago Suburbs Northwest

I've had the displeasure of playing vs. the Black Templars version lately: 5 x claws, 5 x hammers, Chaplain with 3 Servitors. I usually just try to block their movement with vehicles or units right up in their face. If you shoot them, they just get free turns of movement!

Abaddon did have some fun with them, though.


- Blackbone

Us Blood axes have learnt a lot from da humies. How best ta kill 'em, fer example.  
   
Made in us
Major






far away from Battle Creek, Michigan

I shoot them with my shokk attack gun which is on a hill and has clear LOS. I roll a and then hit with the scatter die. Whew--close call.

PROSECUTOR: By now, there have been 34 casualties.

Elena Ceausescu says: Look, and that they are calling genocide.

 
   
Made in us
Rough Rider with Boomstick





Western Washington State, U.S.A.

olympia wrote:I shoot them with my shokk attack gun which is on a hill and has clear LOS. I roll a and then hit with the scatter die. Whew--close call.


rofl

"All of the whining pisses me off... Somewhere some whiny girlyman reinterpreted sportsmanship to reflect the build and not the player. The build has nothing to do with sportsmanship and getting docked as such is ludicrous." -Inigo Montoya
That being said, I'll still give you a 0 if you bring more than 5 eldar skimmers. Don't be that guy.
Also, strippers. 
   
Made in us
Nimble Pistolier





run away and pray to you heretical gods the marine player forgets how to play

501 Agathonian Grenadiers
Blood Angels strike force

Glory for the first man to die!

the caption says " when there is something scary at the front, put something even scarier at the back." 
   
Made in us
[ARTICLE MOD]
Longtime Dakkanaut







There's a bit of confusion here...people are starting to talk about SM, BT, and DA terminators as if they're all the same.

We're talking about a 10-man (or 8-man) squad of terminators with 2+/3++ saves.


"I was not making fun of you personally - I was heaping scorn on an inexcusably silly idea - a practice I shall always follow." - Lt. Colonel Dubois, Starship Troopers

Don't settle for the pewter horde! Visit http://www.bkarmypainting.com and find out how you can have a well-painted army quickly at a reasonable price. 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

That's OK - most of us Guard players are still flattening them with firepower.

   
Made in us
Fixture of Dakka






on board Terminus Est

Terminators deep striking into IG lines forces IG to shoot everything at them until they are dead. I don't use terminators anymore but I never had any problems with IG back in the day.

G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in us
Tinkering Tech-Priest






have all 115 of my guardsmen charge them

armored company 18/2/3
3/1/8
5/1/12
3/0/5
3/0/2  
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

I step out of the way, of course.

Wait, were we talking about a charging lion?

No?

Well, I firmly stand by my answer.

This message was edited 1 time. Last update was at 2009/02/12 05:25:59


You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
Longtime Dakkanaut





Indiana

Moz wrote:They deepstruck in front of me? If they are within 6" I will walk one unit up to 1" from them and walk the rest of the units within 12" away. Begin shooting.

If they are outside of 6", then everyone within 12" will move away. Begin shooting.


Level II
2 landraiders with 10 assault terminators inside drive up in front of you. What do you do.





Level III

Three redeemers with Shrike and 15 assault termies.

Got turned onto this list yesterday, full of win.



​ ​​ ​​ ​​ 
   
Made in us
Homicidal Veteran Blood Angel Assault Marine





GMMStudios wrote:
Moz wrote:They deepstruck in front of me? If they are within 6" I will walk one unit up to 1" from them and walk the rest of the units within 12" away. Begin shooting.

If they are outside of 6", then everyone within 12" will move away. Begin shooting.


Level II
2 landraiders with 10 assault terminators inside drive up in front of you. What do you do.





Level III

Three redeemers with Shrike and 15 assault termies.

Got turned onto this list yesterday, full of win.


Um, thats 1515 points right there (with no EA or MM on the Raiders). How do you plan to take an objective, just have some little scout squads milling around or something? Is Shrike just to give the termies fleet? If they're all in Land Raiders I feel like mastercrafting all their hammers would be better as they should have no problems getting to touch with the units they want with the Land Raiders delivering them. 20" threat range from a LR, as opposed to 20+1D6" threat range if Shrike is included. I guess it can be a big difference (big enough to make a first turn charge... but if you leap out the raider then roll bad for fleet you're gonna get hosed) but rerolling hits drasticaly increases your combat effectiveness when you do make combat.
   
Made in gb
Horrific Hive Tyrant





London (work) / Pompey (live, from time to time)

open up 45 lootas at them and hope for the best.
if not, throw 30 gretchin at em to keep em in place while charging in with nobz.

Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor.  
   
Made in us
Longtime Dakkanaut





Indiana

Caffran9 wrote:

Um, thats 1515 points right there (with no EA or MM on the Raiders).


You think fleeting termies and raiders are overpriced?

Also, I will be taking two units of scouts and two MM speeders.

My buddy who is going to A-con with me is making Nob Bikers, and I think this list has a decent chance.

If not it will be fun to watch and quick to paint.

EDIT:
Shrike isnt "just there for fleet" he is also there to CC with the termies.

The fleet is just insurance. I would never put myself in a situation where I would need to roll high to get into combat. It is there in case I goof or need just an extra inch to get in. If you are smart the fleet is just a guarantee you get it.

This message was edited 2 times. Last update was at 2009/02/12 17:34:17




​ ​​ ​​ ​​ 
   
Made in us
Homicidal Veteran Blood Angel Assault Marine





I never said they were overpriced at all. I'm just wondering if its worth spending that many points on them in a tournament sized (read: 1750 or 1850) list. It will leave you with almost nothing to hold objectives with so it'll be easy for the opposing player stop you from winning objective missions.

If you're smart why would you need fleet for a guarantee? I think if you're doing it right you won't need fleet at all, and you should be looking to improve your ability in combat instead since you're placing your entire game on 16 models killing the entire opposing army. Getting to combat to do that is one thing, and the LRs are enough to do that, but then actually getting the work done in combat is another. Those rerolls to hit can make a huge difference (in fact assuming 4+ to hit you will hit with 75% of your attacks instead of 50%, which is a massive difference).

That is just me though, and clearly this is subject to opinion and playstyle which makes neither of us right or wrong
   
Made in jp
Hurr! Ogryn Bone 'Ead!




asuming a 1500 point game i'd shoot them with 8 Dark Lances, 6 blasters, and 6 disintegrator shots then clean it up with an Archon + Incubi assault and what half your army disapear before it gets a chance to do much more cry.


 
   
Made in us
Longtime Dakkanaut







There was a post a while back complaining about Shrike infiltrating with a huge block of terminators. I don't believe that the responses have change any since then.

Basically, all of the strategies involve making the terminators roll as large a number of saves as possible until their luck runs out or they've killed everything which they can reach, and whichever happens first determines who wins. All the enemy has to take is anti-horde weapons and enough las-cannon equivalents to kill the land raiders.

Silly daemonic spam counter: Spam Horror squads with bolt of tzeentch, three units of flamers, and two or three soul grinders with tongue or phlem, then flavor with HQ's to taste. Want to see how much fire power 50+ pink horrors can generate?

This message was edited 1 time. Last update was at 2009/02/13 00:23:47


 
   
 
Forum Index » 40K General Discussion
Go to: