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Made in us
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Longtime Dakkanaut






In da Mekshop

What exactly is the Dread Mob list like?

-GrimTeef-
Proud mod of The-Waaagh forum and Vice-President of the Brian Nelson is a Sculpting God Club 
   
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Versteckt in den Schatten deines Geistes.

Death By Monkeys wrote:Weaksauce on no other RG rules, I say. Weaksauce!


Hardly.

Salamanders, Imperial Fists, Crimson Fists, White Scars and Raven Guard don't have special rules now - they just have 'special characters'. This is normal.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Regular Dakkanaut





Joizey

warboss wrote:
Gamble wrote:The issue isn't that they don't play. It's that they don't proof read.
-


playing is proofreading (and a bit more fun). most people don't have gwarsense for incongruous rules. actually using them in a game helps find the ones that sometimes don't leap out at you. either way, they don't do it.


I agree that playing is more fun than proofreading, but it's not the same.
Example of the HW Team's BS being 4 vs. the rest of the squad- If you're playing a game, you wouldn't normally look up the HW Team's BSW because it should be the same as the rest of the squad. The mistake would be missed. Proofreading the unit entry would find the error.

While playing is a good way to find issues, it is not a substitute for proof reading.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Or it's entirely possible they upped the BS skill of a Heavy Weapons Team because Elysians don't field tanks?
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Nah, it's probably a typo. From the sound of things the amount of typos is almost as bad as Imperial Armour Apocalypse 1. Man, that was one big mess that needed a massive errata file to fix.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in de
Decrepit Dakkanaut







Gamble wrote:The issue isn't that they don't play. It's that they don't proof read.

... and that they manually shut down the automatic spell checker

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
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If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
Battleship Captain





Perth

H.B.M.C. wrote:
Death By Monkeys wrote:Weaksauce on no other RG rules, I say. Weaksauce!


Hardly.

Salamanders, Imperial Fists, Crimson Fists, White Scars and Raven Guard don't have special rules now - they just have 'special characters'. This is normal.


H.B.M.C., you make this sound like a good thing.

Man, I wish there was a real Black Library where I could get a Black Library Card and take out Black Library Books without having to buy them. Of course, late fees would be your soul. But it would be worth it. - InquisitorMack 
   
Made in us
[DCM]
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You know him better than that!

Bring on IA9 I say - all the Ork klans that I like are going to be in there!
   
Made in de
Decrepit Dakkanaut







Bring on IA10 with Eldar I say ... I don't care for Orks, Chaos, Elysians or Space Marines

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Uh, Eldar -supposedly- are being in IA9 so...
   
Made in us
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Kroothawk has let hatred cloud his vision...
   
Made in us
Battleship Captain





Perth

Alpharius wrote:You know him better than that!


Okay, you're right. I was totally trolling with that comment.

Man, I wish there was a real Black Library where I could get a Black Library Card and take out Black Library Books without having to buy them. Of course, late fees would be your soul. But it would be worth it. - InquisitorMack 
   
Made in us
Infiltrating Oniwaban






Jeebus. I hope FW will accept a volunteer proofreader. I'd do it free of charge just to end these ridiculously preventable foibles.

Infinity: Way, way better than 40K and more affordable to boot!

"If you gather 250 consecutive issues of White Dwarf, and burn them atop a pyre of Citadel spray guns, legend has it Gwar will appear and answer a single rules-related question. " -Ouze 
   
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Versteckt in den Schatten deines Geistes.

This isn't new guys, Anyone here own a first edition of IA3? That book is horrendous.

Spelling, formatting and the ever-present copy-pasta-disasta nonsense is something that you get in every IA book.

This message was edited 1 time. Last update was at 2010/05/13 04:14:59


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
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Decrepit Dakkanaut






Los Angeles, CA


Imperial Armor Apoc 2 was the first Imperial Armor book that was not written by Warwick, which led me to wonder whether or not he was still the rules writer for Forgeworld (or did they just bring on an additional person).

So to the original poster, who is credited as having written IA8?




I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
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Calculating Commissar






Reading, Berks

Kanluwen wrote:Or it's entirely possible they upped the BS skill of a Heavy Weapons Team because Elysians don't field tanks?


Sorry if it was unclear earlier... the normal heavy weapons teams are BS3, as they should be. It's more that they forgot to give the Veterans the BS and LD improvements and veteran sergeants the BS, LD and A improvements because they copy/pasted the platoon stats to use as the vets. The veteran heavy weapons team has mysteriously gained the stats of a commissar, giving it ws4, bs4 and ld9!

   
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Ramsden Heath, Essex

yakface wrote:
Imperial Armor Apoc 2 was the first Imperial Armor book that was not written by Warwick, which led me to wonder whether or not he was still the rules writer for Forgeworld (or did they just bring on an additional person).

So to the original poster, who is credited as having written IA8?



I don't have it infront of me as I am now at work, but from memory Warick is definitely the author of the forward and therefore [I assume] the author/compiler/editor of the whole lot.

I'll check this evening and update unless some one beats me to it.

This message was edited 1 time. Last update was at 2010/05/13 14:58:38


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Wicked Warp Spider





South Carolina

Is it going to be a 2 or 3 part series? (I can't remember)

"I suppose if we couldn't laugh at things that don't make sence, we couldn't react to a lot of life." - Calvin and Hobbes

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Ragin' Ork Dreadnought




Monarchy of TBD

warboss wrote: most people don't have gwarsense for incongruous rules.


Ooh, please define gwarsense. This sounds like a term that needs to be propagated.

Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.

 
   
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Ramsden Heath, Essex

The foreword states that they came up with so much Ork stuff that they had to split it in to two lots ergo why we have Goff, Death Skull and Evil Sun Clans in IA8, with the other 3 to follow.

Of course you can read into that IA8 is one of two linked books or a seperate one covering the remaining clans is to follow.

I have not read much of the book as yet, so am not clued up on how the storey ends, but from the title of this book and the way the previous Vraks books were title i.e. Volumn I, II, and III, I would have to say that this is not a defined series; leaving FW open to go with either another Ork book or prehaps the Eldar book that is proposed.

As you can guess from the title this book deals with an Imperial Raid on an Ork held region that was previously Imperial [Thallax i think?]. The natural progression I would suggest is an attempt by Imperial forces to recapture the region just raided and a fine subject for the follow up Ork book.

This message was edited 1 time. Last update was at 2010/05/13 14:58:10


How do you promote your Hobby? - Legoburner "I run some crappy wargaming website " 
   
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Versteckt in den Schatten deines Geistes.

yakface wrote:Imperial Armor Apoc 2 was the first Imperial Armor book that was not written by Warwick, which led me to wonder whether or not he was still the rules writer for Forgeworld (or did they just bring on an additional person).


And how is Imp Armour Apoc 2? I know the first one was a horrendous mess of mistakes and missing rules (like the Death Korp Rough Rider formation which Warwick just forgot to give rules to!), so how is the new one?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Wrathful Warlord Titan Commander





Ramsden Heath, Essex

@Yakface - Just had a quick look mate and the Credits state that Warick Kinrade and Alan Bligh are the writers.

The title page just before it only credits Warick.

And a funny thing I just noticed is that someone has scribbled on that page, seems I have a signed copy! No best wishes or love Wairck just a signature that looks like it could be the author, Damn thats dropped the resale value!

This message was edited 1 time. Last update was at 2010/05/13 22:05:24


How do you promote your Hobby? - Legoburner "I run some crappy wargaming website " 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

He always signs the first 500 copies.
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA

H.B.M.C. wrote:
yakface wrote:Imperial Armor Apoc 2 was the first Imperial Armor book that was not written by Warwick, which led me to wonder whether or not he was still the rules writer for Forgeworld (or did they just bring on an additional person).


And how is Imp Armour Apoc 2? I know the first one was a horrendous mess of mistakes and missing rules (like the Death Korp Rough Rider formation which Warwick just forgot to give rules to!), so how is the new one?



It is much, much, much better than IA: Apoc 1, but there are still a few head-scratching issues & a couple of obvious typos, but definitely an improvement overall.



I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
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Versteckt in den Schatten deines Geistes.

What sort of head scratching things are in IA Apoc II? I just want to know before I buy it.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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Steelcity

I havent found anywhere near the problems with IA: Apoc 2 as I had with #1.. Ive had great fun with it. However the thunderhawk + tempest formation has no purpose just like the death korps of krieg formation in #1

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Decrepit Dakkanaut






Los Angeles, CA

H.B.M.C. wrote:What sort of head scratching things are in IA Apoc II? I just want to know before I buy it.



You can check out the IA: Apoc 2 section of the INAT Appendix to get a bit of an idea of some of the issues:

http://www.dakkadakka.com/dakkaforum/posts/list/283265.page



My particular 'favorite' is the fact that the gigantic Daemon Lords are now specified as being a War Machine Detachment for Daemon armies only (which I think is how I think it should be personally), and the new Tzeentch Daemon Lord fully uses rules only from the Daemon codex.

However, they went ahead and reprinted the rules for the other Daemon Lords and they didn't take the opportunity to update those rules to use the Daemon Codex, so you get weird things like the Daemon Lords being the only models in a Daemon army that actually use 'psychic powers' (and have to pass a Psychic test to use them) and it means a player using the Daemon Lords has to carry around two codices to play.

Its kind of strange and pathetic to have only the most powerful versions of the Daemons in your army being the ones that have to take a psychic test to use their powers and are the only ones that can have their abilities stopped by psychic hoods, null rods, etc.

But I wouldn't let that dissuade you from buying the book. If the first one was a '5' out of '10' I'd say the second one is more like an '8' out of '10'.

This message was edited 1 time. Last update was at 2010/05/14 06:37:35


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

yakface wrote:However, they went ahead and reprinted the rules for the other Daemon Lords and they didn't take the opportunity to update those rules to use the Daemon Codex, so you get weird things like the Daemon Lords being the only models in a Daemon army that actually use 'psychic powers' (and have to pass a Psychic test to use them) and it means a player using the Daemon Lords has to carry around two codices to play.


See I always tend to exaggerate things for the purposes of comedy and entertaining others here, but it's good to know that my constant talk of Warwick's copy-pasta-disastas are actually 100% true. LOL!

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA

H.B.M.C. wrote:

See I always tend to exaggerate things for the purposes of comedy and entertaining others here, but it's good to know that my constant talk of Warwick's copy-pasta-disastas are actually 100% true. LOL!



Ah, but see Warwick had absolutely nothing to do with IA: Apoc 2!


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
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Smokin' Skorcha Driver




UK - Kent

TheSecretSquig wrote:
3p. Koptas – The new Transport Kopta, Warkoppta (New) and DeffKopta


I can see IA9 being full of RG stuff and the 3 remaining Ork tribes.


Can I just ask for a clarification, are the transport Kopta and Warkopta the same thing or two different things?
At the open day the transport kopta was labelled as a warkopta.

The next book will have Eldar and Imperials not Orks, they've said not to expect the rest of the Ork stuff for a while yet, at least a year apparently. :(
   
 
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