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Made in gb
Ultramarine Land Raider Pilot on Cruise Control




Bristol, UK

The Power Cosmic wrote:Bah, assuming we've read that is like assuming we've read the directions to the dvd player.


I know what you mean. I went through the formations several times before I thought about reading the intro text!

If you can keep your head, while all about you are losing their's, then you have probably completely misunderstood the situation!

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Tipp City

Thanks UltraPrime. You are a Dakka hero.

Yay!!! Nidzilla is back!!!

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USA

By the way, if Spearhead units are squadrons, then I can build the following unit (which is one FoC choice):

Armored Spearhead
-- Archaeotech Spearhead
---- 3x Leman Russ (any variant)
---- 3x Leman Russ (any variant)
---- 3x Leman Russ (any variant)
-- Tankhunter Spearhead
---- 3x Leman Russ (any variant)
---- 3x Leman Russ (any variant)
---- 3x Leman Russ (any variant)
-- Ambush spearhead
---- 3x Leman Russ (any variant)
---- 3x Leman Russ (any variant)
---- 3x Leman Russ (any variant)


Which probably isn't true, but I seriously don't think they're squadrons...

This message was edited 2 times. Last update was at 2010/05/28 20:13:53


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..I'm guessing that's perhaps one of the reasons GW is so confident about their forthcoming financial situation.

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Ontario

It did mention in the intro that the games usually only used one spearhead per battle.
   
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USA

Yes, but their lax playtesting won't likely represent reality..

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Fixture of Dakka





Steelcity

Min maxed lists for expansions is fairly irrelevant.. People play these fun expansions with friends, not in a cut throat environment.. GW doesnt need to worry about every broken combination as the play group generally polices itself

You can do the same thing with city fight, planet strike and apoc.. Yet people still find ways to ENJOY themselves because they respect the fun aspect of these supplements


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Richmond, VA

The superheavy listing states it's a vehicle, this means no walkers? Ballocks, my stompa is a sad stompa...

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Melissia wrote:By the way, if Spearhead units are squadrons, then I can build the following unit (which is one FoC choice):

Armored Spearhead
-- Archaeotech Spearhead
---- 3x Leman Russ (any variant)
---- 3x Leman Russ (any variant)
---- 3x Leman Russ (any variant)
-- Tankhunter Spearhead
---- 3x Leman Russ (any variant)
---- 3x Leman Russ (any variant)
---- 3x Leman Russ (any variant)
-- Ambush spearhead
---- 3x Leman Russ (any variant)
---- 3x Leman Russ (any variant)
---- 3x Leman Russ (any variant)


Which probably isn't true, but I seriously don't think they're squadrons...


How can you build an army with nine H. support choices? I don't have the WD yet. Are units bought as part of a Spearhead in addition to normal FA slots or is each Spearhead a Heavy slot in total regardless of what it includes, etc.?

The PDF mentions that dedicated transports purchased as part of a Spearhead take up heavy slots, etc.

Could someone clarify how FA interacts with Spearhead?

This message was edited 1 time. Last update was at 2010/05/28 21:05:32


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juraigamer wrote:The superheavy listing states it's a vehicle, this means no walkers? Ballocks, my stompa is a sad stompa...


Read the flavor text.

Also, in the "The Spearhead Rule" section, it says "Vehicles other that walkers," implying your Stompa, which is a walker, counts as a vehicle and thus can be included in the Superheavy Spearhead.

Woo, logic!

This message was edited 1 time. Last update was at 2010/05/28 21:10:43


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Longtime Dakkanaut





US

CT GAMER wrote:
Melissia wrote:By the way, if Spearhead units are squadrons, then I can build the following unit (which is one FoC choice):

Armored Spearhead
-- Archaeotech Spearhead
---- 3x Leman Russ (any variant)
---- 3x Leman Russ (any variant)
---- 3x Leman Russ (any variant)
-- Tankhunter Spearhead
---- 3x Leman Russ (any variant)
---- 3x Leman Russ (any variant)
---- 3x Leman Russ (any variant)
-- Ambush spearhead
---- 3x Leman Russ (any variant)
---- 3x Leman Russ (any variant)
---- 3x Leman Russ (any variant)


Which probably isn't true, but I seriously don't think they're squadrons...


How can you build an army with nine H. support choices? I don't have the WD yet. Are units bought as part of a Spearhead in addition to normal FA slots or is each Spearhead a Heavy slot in total regardless of what it includes, etc.?

The PDF mentions that dedicated transports purchased as part of a Spearhead take up heavy slots, etc.

Could someone clarify how FA interacts with Spearhead?



The spearheads are separate from any FoC. Example battle is:

HQ
Fuegan
Autauch

Elite
Fire Dragons
Striking Scorps

Troop
Dire Avengers
GJB
GJB

Fast Atacck
Shining Spears
Swooping Hawks

Heavy
Night Spinner
D-Cannon
Wraithlord

Spearheads
Outrider - Wave Serpent + 2 Falcons
Tank Hunter - 3 Prisms
Archeotech - 2 Warwalkers

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Tipp City

Lorne wrote:It did mention in the intro that the games usually only used one spearhead per battle.


It actually says

Spearhead PDF wrote:When you fight a Spearhead battle, each player is allowed to include one spearhead of each type in his army. Simply look through the spearheads on the following pages and pick which ones you will use.
The emphasis is mine

So you can have one Ambush, one Armoured, and one Tank-Hunter Spearheads. Too bad only one MC Spearhead

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Some backwater sump

I'm sure you could work that out with a friendly opponent.

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Y'know it's a sign of how little faith I have in GW rules that I can't be bothered to register to see these but can be bothered to come back and post this.


Automatically Appended Next Post:
Ah! Thanks Ultraprime.

I just want to say the whole 'buy WD and go on the web to get the formations' is the dumbest idea I have heard in a long time. I see the point, they want both the WD sales AND more registered members on their site (funnily enough I WAS a registered member on the old site, if you'd just imported the database you'd have me) but they really have to think how few people will bother with the hassle that has all the hassle the real world and all hassle of dealing in printouts and PDFs just to play a varient of their game.

This message was edited 1 time. Last update was at 2010/05/28 21:34:39


 
   
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Utah

Actually as this is essentially apoc: light or minipocolypse I think it is kinda interesting. There are a bunch of apoc players in my local store, but they play for 12 hours straight in huge games. Now maybe a few will play smaller games with a little of the same flavor as apoc. that my schedule can fit into, say 3 or 4 hrs. I also like that in campaigns it gives another option for a type of battle, which will make for some fun times.


   
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Buzzard's Knob

Apocalypse has been out for what? Three years? I have yet to play a single apocalypse battle. This Spearhead expansion has inspired me to transform my dust-collecting Baneblade into a Battlefortress. With 30 'ard boyz along for the ride. What's not to love about that?

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Time to buy more models....

wait the price increased.. nvm.


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Decrepit Dakkanaut







The rules say that standard FOC is reduced to 0-X and that you can add one each of the 12 Spearheads.
So Tyranids can add one unit with 6 MCs and one unit with 6 standards, that's it
(Almost) everyone else can field 10 spearhead units and nothing else, if they want. Doesn't sound fair. Guess my 3 Hive Guards will have a lot to do.

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Bristol, UK

Yeah, Nids were a bit short-changed.

If you can keep your head, while all about you are losing their's, then you have probably completely misunderstood the situation!

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Gathering the Informations.

I get a sneaking suspicion they'll be releasing a few more Spearheads that will be exclusive for Tyranids.
   
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You mean page 9-17

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US

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My own little happy place

UltraPrime wrote:Yeah, Nids were a bit short-changed.

Ya I do feel that way but hay 6 trygons will be a bitch to kill. hope you brought blast because you got 36 wounds to go through.

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Richmond, VA

So does anyone have the WD rules yet?

If so, is there anythign else you can tell us about building an army list in Spearhead? How does the FOC interact with the creation of Spearheads?
   
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USA

Normal FoC, but no minimums, only maximums. And Spearhead units take up one Heavy Support slot. Which means you can ahve twenty seven Leman Russ tanks in a list with nothing else, and it's a legal list.

I think.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
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My blog
 
   
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Richmond, VA

Melissia wrote:Normal FoC, but no minimums, only maximums. And Spearhead units take up one Heavy Support slot. Which means you can ahve twenty seven Leman Russ tanks in a list with nothing else, and it's a legal list.

I think.


Okay, So the FOC looks like this:

0-2 HQ
0-3 Elite
0-6 Troops
0-3 Fast Attack
0-3 Heavy Support, which includes everything in the codex as normal, plus Spearheads, which may include units from other areas including troops, dedicated transports, elites, and fast attack.

Really? Seems... interesting, but not what I thought it would be. Could make some crazy Sentinel Horde armies, lol.
   
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Philadelphia, PA, USA

The Power Cosmic wrote:Also, in the "The Spearhead Rule" section, it says "Vehicles other that walkers," implying your Stompa, which is a walker, counts as a vehicle and thus can be included in the Superheavy Spearhead.

Woo, logic!


... Walkers are always vehicles. BRB, pg 72, literally the very first thing it says about walkers...

   
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Ontario

Scottywan82 wrote:I'm really interested in playing this. lol, Mass Attack spearhead - ALL GUARD INFANTRY.


Since spearheads take up a hs slot... Bugger me, that's 12 platoons.

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Satellite of Love

So does anyone have the WD rules yet?
Yes.
Spearhead units take up one Heavy Support slot
Correction, Spearheads are a formation each player may take in addition to the army selections taken using the Force Org. Chart. In other words, Spearheads do not use up a slot, Heavy Support or otherwise, from the Force Org. limitations when selecting a normal Force Org. army. Instead, Spearhead formations are an additional special box on the Force Org. chart. GW suggests setting points limits for Spearhead games higher than you might otherwise to allow for the extra formations on top of normal army selections. For details, please see White Dwarf. It's available starting May 29 and subscription copies are arriving in homes already so if you don't have yours yet you should have it shortly.

This message was edited 3 times. Last update was at 2010/05/29 05:03:08


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