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Napoleonics Obsesser






I don't really like these formations.

Being a CSM player,I have no access to any skimmers or worthwhile walkers (the defiler can't possible hide), so half of these formations are useless to me. Having "elite" troops makes the mass attack useless. Our tanks are limited t extreme redundancy, so it'll get boring after about 3 minutes. Just hoping for better formations in the future... None of them scream,hey,make an awesome defiler squad, and a land raider command squad!

Sigh,this is a bit of a let-down. Guess I'll have to play imperial guard now,since they use almost every formation...

This message was edited 1 time. Last update was at 2010/05/29 05:22:58



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Our (CSM) tanks are limited to extreme redundancy...
Hmm, I have a CSM army too and with Land Raiders, Predators, Vindicators and Dreadnoughts from which to choose it seems to me there's plenty of room for Spearhead fun there. Not quite the variety I have in my IG or Imperial Space Marine or even Eldar army, but enough to be worth a go I think. Let the galaxy burn!

This message was edited 2 times. Last update was at 2010/05/29 05:36:25


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Napoleonics Obsesser






BrassScorpion wrote:
Our (CSM) tanks are limited to extreme redundancy...
Hmm, I have a CSM army too and with Land Raiders, Predators, Vindicators and Dreadnoughts from which to choose it seems to me there's plenty of room for Spearhead fun there. Not quite the variety I have in my IG or Imperial Space Marine or even Eldar army, but enough to be worth a go I think. Let the galaxy burn!


I'd agree,except that our dreadnoughts would be a double edged sword in spearhead. I'd prefer not to leave a chaos dread anywhere near a CSM tank. Too risky. At least SM get Skimmers,land raider variants,whirlwinds,razorbacks and drop pods....


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Oh, but 3 Chaos Dreads with 2 close combat weapons when they get a Blood Rage result would be too funny! Defnitely worth a go.

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Napoleonics Obsesser






BrassScorpion wrote:Oh, but 3 Chaos Dreads with 2 close combat weapons when they get a Blood Rage result would be too funny! Defnitely worth a go.

Totally. I've got three dread models,maybe I'll try it when I get my WD.


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Samus_aran115 wrote:I don't really like these formations.

Being a CSM player,I have no access to any skimmers or worthwhile walkers (the defiler can't possible hide), so half of these formations are useless to me. Having "elite" troops makes the mass attack useless. Our tanks are limited t extreme redundancy, so it'll get boring after about 3 minutes. Just hoping for better formations in the future... None of them scream,hey,make an awesome defiler squad, and a land raider command squad!

Sigh,this is a bit of a let-down. Guess I'll have to play imperial guard now,since they use almost every formation...


That's mostly because you have a sucky boring codex.

Seriously, I used to play the thing, it's awful. 1/4th the options/variety/choices of a C:SM army.
   
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Samus_aran115 wrote:I don't really like these formations.

Being a CSM player,I have no access to any skimmers or worthwhile walkers (the defiler can't possible hide), so half of these formations are useless to me. Having "elite" troops makes the mass attack useless. Our tanks are limited t extreme redundancy, so it'll get boring after about 3 minutes. Just hoping for better formations in the future... None of them scream,hey,make an awesome defiler squad, and a land raider command squad!

Sigh,this is a bit of a let-down. Guess I'll have to play imperial guard now,since they use almost every formation...


Question.

Can you take the outrider spearhead? The Defiler is your Leader, and two rhinos full of munchies as the outriders? That way, if the defiler gets hit, all you lose is a rhino, who now disgorges it's cargo, and if a rhino makes it in with your defiler, you have a lot of troops right there while ensuring your defiler gets in close?

If this is legal, I'm totally taking a Land Raider with termies and two 10 man full rhinos in an outrider spearhead. Sidenote: Would the Seek and destroy spearhead allow me to field three full bike squads with attack bikes? And would this be awesome with the Khan?

This message was edited 2 times. Last update was at 2010/05/29 07:14:31


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The list is legal, except any unit taken in a spear head cannot be used as a dedicated transport (with the exception of the mechanized assault spearhead), so any unit you want to transport will have to be deployed on the field. This isn't all that bad if you get first turn, but otherwise the unit is exposed unit they get inside the vehicles.

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As I'm still learning the game, my rules might be wonky, but would all that mean is I start my spearhead with the troops hugging the transports, and on my turn simply load up and drive off without any sort of penalty? Which more or less means that if he can reach my units they can have cover from most weapons by their own tanks. Not much of a disadvantage other than I might lose a few troops.

This message was edited 1 time. Last update was at 2010/05/29 07:37:34


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Pulsating Possessed Chaos Marine





Did you guys know Canada has a friggin desert?

this seems pretty cool, but can anyone give tell me how the force organization chart works here?

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Blitza da warboy wrote:this seems pretty cool, but can anyone give tell me how the force organization chart works here?


0-1 HQ
0-3 Elite
0-6 Troops
0-3 Fast Attack
0-3 Heavy Support
0+ Spearhead Formation. Only limitation here is you cannot choose same one twice.

If you can keep your head, while all about you are losing their's, then you have probably completely misunderstood the situation!

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Did you guys know Canada has a friggin desert?

UltraPrime wrote:
Blitza da warboy wrote:this seems pretty cool, but can anyone give tell me how the force organization chart works here?


0-1 HQ
0-3 Elite
0-6 Troops
0-3 Fast Attack
0-3 Heavy Support
0+ Spearhead Formation. Only limitation here is you cannot choose same one twice.


thanks! i will no plan my enemies demise

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I just went through them again, and now I'm looking forward to springing infiltrating deff dreads on my enemies. And battlewagons with a 5+ invul save without needing a big mek with KFF around. I've been pounded by dual-land raider/asscannon razorback space marines quite a bit lately, this will be a refershing change of pace.

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Wales

Spearhead is definitely a step in the right direction, methinks. Especially with the way they're providing the rules and introducing new units. I'd really like to see GW do more along these lines. I also like that it sorta bridges the gap between normal 40k and Apocalypse.
I share some other's consternation about the spearheads themselves though. Even though it is a vehicle-based expansion, I woulda liked one or two more infrantry-based spearheads. I don't have many vehicles or non-HQ monstrous creatures, and the troops-based spearhead doesn't grab me much. Still, this is a personal preference rather than a critical judgement, and Spearhead is a great addition to the game. And maybe more spearheads wil be added later on.
   
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Richmond, VA

UltraPrime wrote:
Blitza da warboy wrote:this seems pretty cool, but can anyone give tell me how the force organization chart works here?


0-1 HQ
0-3 Elite
0-6 Troops
0-3 Fast Attack
0-3 Heavy Support
0+ Spearhead Formation. Only limitation here is you cannot choose same one twice.


And to clarify, if I take a mechanized assault spearhead with 9 Valkyries and 9 Veterans Squads, it not looks like:


0-1 HQ
0-3 Elite
0-6 Troops
0-3 Fast Attack
0-3 Heavy Support
1 Spearhead Formation

Yes? the choices in the spearhead don't use up slots?
   
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Unbalanced Fanatic





Jacksonville, NC

With everyone complainging...er mentioning the lack of variety on the spearheads..specially for us nid players I have one thing to say: just wait.

Okay I have more, gw has mentioned there are more spearheads in the pipeline as well as apoc sheets. So just wait, this is the initial launch. Look at apoc when it was released, they were adding content for damn near 2 years before they had a lengthy lag and started printing them in WD. Just wait, its a free expansion. You dont have to buy WD yet, they mentioned the rules (in wd) would be available for download later. or just wait till one of your friends gets it and you make copies...its still free.

Being a fan of apoc, this will be a nice change since i get tired of the set up time and crazyness that happens with the assets sometime. Enjoy this while it lasts, complain when it ends.

 
   
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Luke_Prowler wrote:The list is legal, except any unit taken in a spear head cannot be used as a dedicated transport (with the exception of the mechanized assault spearhead), so any unit you want to transport will have to be deployed on the field. This isn't all that bad if you get first turn, but otherwise the unit is exposed unit they get inside the vehicles.


Hmm... I believe that when you have a transport that is not dedicated, you may deploy it with any unit inside. That's why you can buy veterans and valkyries separately and then deploy them together.

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Kolath wrote:
Luke_Prowler wrote:The list is legal, except any unit taken in a spear head cannot be used as a dedicated transport (with the exception of the mechanized assault spearhead), so any unit you want to transport will have to be deployed on the field. This isn't all that bad if you get first turn, but otherwise the unit is exposed unit they get inside the vehicles.


Hmm... I believe that when you have a transport that is not dedicated, you may deploy it with any unit inside. That's why you can buy veterans and valkyries separately and then deploy them together.


That's correct. The BRB doesn't explicitly say units can start inside non-dedicated transports, but it definitely doesn't say you can't, makes a lot of implications that you can, and certainly that's the tradition. A good example of an issue where the rules are super informal, with holes big enough to drive a Landraider through, but everyone just deals with it and does the right thing.

   
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Scottywan82 wrote:
UltraPrime wrote:
Blitza da warboy wrote:this seems pretty cool, but can anyone give tell me how the force organization chart works here?


0-1 HQ
0-3 Elite
0-6 Troops
0-3 Fast Attack
0-3 Heavy Support
0+ Spearhead Formation. Only limitation here is you cannot choose same one twice.


And to clarify, if I take a mechanized assault spearhead with 9 Valkyries and 9 Veterans Squads, it not looks like:


0-1 HQ
0-3 Elite
0-6 Troops
0-3 Fast Attack
0-3 Heavy Support
1 Spearhead Formation

Yes? the choices in the spearhead don't use up slots?


That is correct.

If you can keep your head, while all about you are losing their's, then you have probably completely misunderstood the situation!

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Longtime Dakkanaut






The ruins of the Palace of Thorns

Hmmm...

I want a spearhead that allows me to use all twelve of my Wraithlords, and DOESN't give them rage...

Still, in the meantime, some of them are quite fun.

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Longtime Dakkanaut







Hoo boy...and since Forgeworld tends to get thrown about with these types of games.

3 Mekboy Junkas, each given Deffrollas, dual Grot Bomb Launchas, and the Crusher Spearhead. Optionally grab some Mechanized Assault Junkas with Meganobz or Tankbustas (Not competing with Lootas) for additional fun.

So each vehicle once per game firing 2 twin-linked Russ Shots, each at a separate target, and carrying a Deffrolla, for about 100 points/model?

Hoo boy.
   
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SoCal, USA!

Gotta say that this is great stuff for quick little 1v1 "Apocalite" games that want a little extra spice!

And awesome to field all 6 of my WLs to boot!

This message was edited 1 time. Last update was at 2010/05/31 12:46:41


   
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UltraPrime wrote:
Scottywan82 wrote:
UltraPrime wrote:
Blitza da warboy wrote:this seems pretty cool, but can anyone give tell me how the force organization chart works here?


0-1 HQ
0-3 Elite
0-6 Troops
0-3 Fast Attack
0-3 Heavy Support
0+ Spearhead Formation. Only limitation here is you cannot choose same one twice.


And to clarify, if I take a mechanized assault spearhead with 9 Valkyries and 9 Veterans Squads, it not looks like:


0-1 HQ
0-3 Elite
0-6 Troops
0-3 Fast Attack
0-3 Heavy Support
1 Spearhead Formation

Yes? the choices in the spearhead don't use up slots?


That is correct.


That dose not sound right...

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 Ouze wrote:
I can't wait to buy one of these, open the box, peek at the sprues, and then put it back in the box and store it unpainted for years.
 
   
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It is correct after having read the WD earlier; the spearhead formations are in addition to the standard FOC.

So, yeah, other than the standard 0-2 HQ, 0-3 Elites, 0-6 Troops, 0-3 Fast Attack, and 0-3 Heavy Support....throw in whatever spearhead formation you want, and you're ready to go.

However, one can run just all spearhead formations instead.....
   
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Good god, thats 15 troops a game with two spearheads!

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 Ouze wrote:
I can't wait to buy one of these, open the box, peek at the sprues, and then put it back in the box and store it unpainted for years.
 
   
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Happygrunt wrote:Good god, thats 15 troops a game with two spearheads!


There is one limitation on spearheads, you can only take one of each type, so only one mass infantry, one tank hunter etc.

This all sounds quite fun, wish I'd been active in the hobby for longer then I have as I don't have enough models to play some of the most fun spearheads for Orks, that said I hope I can convince someone down my local club tp give it a bash a tomse point. Would love to try infiltrating 9 killa kanz! Utter mayhem behind enemy lines

GW have put up this article for peeps having trouble understanding how the FoC works now, http://www.games-workshop.com/gws/content/article.jsp?aId=9300002a

reds8n wrote:Has anyone else noticed anything a bit odd about the page numbering at all ?

When I view the link my reader (is that ?) informs me that I am starting on page 18...

..I'm pretty certain the WD article aint 17 pages long... hmm.. I heard something last week that this was originally considered for worked on as a "proper" book style release and didn't think anyhting of it.


There's also this tell tale mistake from page 2, or page 19;

The spearheads in this book are by no means
exhaustive, and we plan to publish more in White
Dwarf magazine and on our website.

This message was edited 2 times. Last update was at 2010/06/02 11:04:54


 
   
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Tank Hunter Hydra Autocannon Spearhead.

I don't see anything imbalanced with this at all...
   
 
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