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Made in us
Decrepit Dakkanaut






SoCal, USA!

DiscoVader wrote:I'd love to see someone go nuts and make an Apoc army of nothing but Grot tanks. The look on your opponent's face would be priceless.

FW would love it, too - and they could put a price on it!

   
Made in gb
Longtime Dakkanaut






London UK

bravelybravesirrobin wrote:Can anyone give me a rough idea of how these work ruleswise? ...


yeah,
Squadrons of 3-6 tanks.
Fast attack choice in the IA dread list.
Added to codex orks as a elites choice

They are basically the same armour and cost as buggies.
They move 2D6" and fire all weapons.
or move flat out 3d6" fire no weapons.

They don't have TL weapons but they are BS3.
Same weapons as KillaKans (Scorcha, Rocket, BigShoota, GrotZooka, mega blaster)...

They do have a 5++ save against damage.

this for me is a cool little unit.

Panic...

edit:
you can also buy a 15pt upgrade to make one tank in the squadron the CommandTank. he gets to have a second weapon from the List and allows a reroll on the random movement dice.



This message was edited 1 time. Last update was at 2010/06/07 13:11:38


   
Made in us
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Deep Frier of Mount Doom

interesting... what's the fluff justification for the 5++ save? a smoke screen ala bikers?
   
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I must own them! Damn you FW! DAMN YOU!



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Made in il
Steady Space Marine Vet Sergeant




Hanging out on the Great Plains

The more I read about these the more I need some. An opponent would freak at the tide wave of Grot Steel. Just cool little tanks. Making a grot army all that much more a possible, I like it.


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Gifu JAPAN

LunaHound wrote:Ouch £2.50 each more would be same price as a Razorback

But im such a fan of grots... any idea of what they can be good for count as?

Lootas? Flashgitz?


I think they would be cool as Flash gitz or lootas but they look a bit big for either... but if your gamer group is cool.. I would say thay could be Buggies or wartracks... and look heaps betther than the ones they have now...
   
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Gathering the Informations.

warboss wrote:interesting... what's the fluff justification for the 5++ save? a smoke screen ala bikers?

So much unnecessary crap bolted onto them by the Grots that shots just bounce off the scrap and do nothing
   
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Monarchy of TBD

That reminds me of the old Ork Armor Plates. 6+ save to ignore anything that hit them.

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Gifu JAPAN

Grots are lucky = 5+ save
   
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Deep Frier of Mount Doom

Kanluwen wrote:
warboss wrote:interesting... what's the fluff justification for the 5++ save? a smoke screen ala bikers?

So much unnecessary crap bolted onto them by the Grots that shots just bounce off the scrap and do nothing


lol, that sounds like a standard feature of every ork vehicle yet they don't get the save.
   
Made in gb
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Damn, I needs me some of these.

This message was edited 1 time. Last update was at 2010/06/07 17:17:02


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Made in gb
Longtime Dakkanaut






London UK

yeah,
warboss wrote:interesting... what's the fluff justification for the 5++ save? a smoke screen ala bikers?
Fluff says they overbuild the tanks, and that lots can be knocked off with no effect to the tanks operation. At the end of the day they are just fancy buggies, all that plating doesn't actually increase it's AV value (still 10/10/10) and slows the mini tank down.

Admiral-Badruck wrote: I think they would be cool as Flash gitz or lootas but they look a bit big for either... but if your gamer group is cool.. I would say thay could be Buggies or wartracks... and look heaps betther than the ones they have now...
They are 40K legal units, Count them as Grot tanks!!!
IA8 Page 135 GrotTankMob wrote:"Grot Tank Mobs may be taken as an Elite choice in a Codex Ork army, as long as the army contains at least one Big Mek"
I started a thread about this and no one could give a valid reason why this is not a 100% official Codex Ork entry.

This is a unit in a GW 40k Expansion book...
<---Official 40K Expansion symbol

The Haters are saying that by RAW the rules never say FW or IA are valid in 40k so you can't use them without your opponents permission.
I disagree if I buy a expansion and it says this 'Unit X is a Y choice for X codex' then its a new unit for normal games of 40k.
If GW didn't intend for these units to be codex legal, why write that in the unit entry in the middle of a IA OrkArmy list.

Panic...

This message was edited 2 times. Last update was at 2010/06/07 17:20:15


   
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Consigned to the Grim Darkness





USA

Well some people are ***holes like that.

There are people trying to say I can't use Codex: Witch Hunters because it's two editions old and therefor it doesn't work with fifth edition.

This message was edited 2 times. Last update was at 2010/06/07 17:41:30


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These tanks are the shizz. Looks like good counts as skorcha trakks and what have you even without the grot rules.

 
   
Made in us
Regular Dakkanaut





Do you think it would be easy to convert them from 1/72 tank models?
   
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Deep Frier of Mount Doom

Panic wrote:yeah,
warboss wrote:interesting... what's the fluff justification for the 5++ save? a smoke screen ala bikers?
Fluff says they overbuild the tanks, and that lots can be knocked off with no effect to the tanks operation. At the end of the day they are just fancy buggies, all that plating doesn't actually increase it's AV value (still 10/10/10) and slows the mini tank down.


thanks for the explanation. i didn't realize they were still 10/10/10 so that's an interesting orky trade off.
   
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MDizzle wrote:Do you think it would be easy to convert them from 1/72 tank models?

You'll have to add lots of extra plasti cards to make them look orky , could work i guess

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Decrepit Dakkanaut






SoCal, USA!

MDizzle wrote:Do you think it would be easy to convert them from 1/72 tank models?

IMO, a simple conversion would be problematic. 1/72 tanks are long enough, but much too narrow and far, far too short. I think all you could salvage would be the running gear, and maybe some of the box chassis for the turret ring. For the same effort, I'd suggest t to buy 1/48 wheels & tracks and just scratchbuild the rest.

   
Made in us
Regular Dakkanaut





What about going with 1/35 or would they still be to to big? I was thinking of using like a Stuart light tank.

http://www.scalehobbyist.com/catagories/Military_Vehicles/ACD00001399/product.php?pg=1&ppp=24&sb=stocknumber&so=a&era=6&sc=35

   
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I need!!! I'll probably make my own. Or use Flames of War tanks and put a grot in it.


Automatically Appended Next Post:
By the way 1/35 will be too big. I use 1/35 scale Walker M-41 bulldogs as Ork Battle Wagons.

This message was edited 1 time. Last update was at 2010/06/07 19:02:24


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Made in us
Decrepit Dakkanaut






SoCal, USA!

MDizzle wrote:What about going with 1/35 or would they still be to to big? I was thinking of using like a Stuart light tank.

A 1/35 light tank isn't a bad start, but you should be prepared to section the hull and narrow it up, to make it more of a cube.

If you're good, you can probably get 2 tank chassis out of a regular 1/35 tank...

This message was edited 1 time. Last update was at 2010/06/07 19:05:50


   
Made in us
Regular Dakkanaut





As far as cost goes it might be cheaper to just buy the forgeworld stuff.
   
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Seems like the plastic BW treads are perfect. Box out a chassis to stick them onto and then add any of the various ork turrets from BW or orkified Imperial turrets, etc.

detail with ork glyph plates, exhausts, etc. from the various ork plastic kits...

i have a mock up using this method that I am fairly happy with. I plan to build some this way and mix them in with the FW models...

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dunwich

I quite like them and I've been quite happy with all the recent ork releases from forgeworld.
And now that I'm finally getting around to actually painting again after about a decade, I can't wait to get these.
   
Made in de
Decrepit Dakkanaut







MDizzle wrote:What about going with 1/35 or would they still be to to big? I was thinking of using like a Stuart light tank.

No problem, if you can get a 13cm tank onto a 40mm base

Grot tanks are cute caricatures of real tanks, not just small tanks. Neither is a half sized Ork as funny as a Grot. So 1/76 tanks won't have the same effect either, they just look like cheap proxies.

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Gifu JAPAN

The Haters are saying that by RAW the rules never say FW or IA are valid in 40k so you can't use them without your opponents permission.
I disagree if I buy a expansion and it says this 'Unit X is a Y choice for X codex' then its a new unit for normal games of 40k.
If GW didn't intend for these units to be codex legal, why write that in the unit entry in the middle of a IA OrkArmy list.

Panic...


As a Red scorpion player you are preaching to the choir man I am luky my group does let me play FW (most of the time) most stuff anyways welll....except for my flyerers... the punks... I love flyers but I can see why people do not like ot see FW units... Xenopobia they do not know it so they fear it...

This message was edited 1 time. Last update was at 2010/06/07 23:49:05


 
   
Made in us
Regular Dakkanaut





dunwich

I always think it's best to discuss forgeworld stuff with your opponent beforehand, but, personally, if someone has the legitimate rules for any given forgeworld model and gives me a chance to familiarise myself with them then I can't really see myself saying 'no.'
   
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USA

The main reason people don't like flyers is because most codices aren't equipped to deal with them.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
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Gifu JAPAN

What is to deal with they fly they shoot you they are expenceive and they are fun... they normally die the first time you hit them... Tournaments are normally the places that say no FW... as for me I would like to see more FW friendly tournaments...
   
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USA

Flyers have certain advantages that are mitigated by having anti-air weaponry (that being their primary counter, similar to how vehicles are countered by high-strength weapons and infantry are countered by having lots of low to mid strength shots). No GW codex has anti-air weaponry, and therefor you have to use IA vehicles for the purpose, but not all armies have such vehicles.

This message was edited 1 time. Last update was at 2010/06/08 00:38:24


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
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