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![[Post New]](/s/i/i.gif) 2010/10/08 22:03:23
Subject: What's so bad about the new Codex: Blood Angels?
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5th God of Chaos! (Yea'rly!)
The Great State of Texas
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On the LR dropping. Am I correct in that there is no point cost to this ability-so they can drop for free when other marine forces cannot drop? Besides not being sane, where's the cost?
Its like watching V3 all over again.
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This message was edited 1 time. Last update was at 2010/10/08 22:04:12
-"Wait a minute.....who is that Frazz is talking to in the gallery? Hmmm something is going on here.....Oh.... it seems there is some dispute over video taping of some sort......Frazz is really upset now..........wait a minute......whats he go there.......is it? Can it be?....Frazz has just unleashed his hidden weiner dog from his mini bag, while quoting shakespeares "Let slip the dogs the war!!" GG
-"Don't mind Frazzled. He's just Dakka's crazy old dude locked in the attic. He's harmless. Mostly."
-TBone the Magnificent 1999-2014, Long Live the King!
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![[Post New]](/s/i/i.gif) 2010/10/08 22:06:50
Subject: What's so bad about the new Codex: Blood Angels?
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Infiltrating Oniwaban
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Frazzled wrote:On the LR dropping. Am I correct in that there is no point cost to this ability-so they can drop for free when other marine forces cannot drop? Besides not being sane, where's the cost?
It's free in order to tempt someone into using it. If you actually had to pay points to get your raider to mishap no one would do it.
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The Imperial Navy, A Galatic Force for Good. |
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![[Post New]](/s/i/i.gif) 2010/10/08 22:46:10
Subject: Re:What's so bad about the new Codex: Blood Angels?
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Stone Bonkers Fabricator General
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Halfpast_Yellow wrote:It's the 40th Millennium. Is it really that hard to use imagination to figure out how a Land Raider could be inserted into a forward position on the battlefield without killing it's occupants falling elevator style. Really?
Grav chutes, teleportation, hot drop off, some funky tech inside the Land Raider.. and so on.
It's a fantasy game set in space. Key part of that being fantasy. And out of all the crazy hand-waivium fluff stuff we have, you're telling me Deepstriking Landraiders takes it over the edge?
That's not the point. The point is why can't the other 999 chapters do it? Automatically Appended Next Post: Seaward wrote:KamikazeCanuck wrote:Melissia wrote:I can understand having one or the other, but it does seem slightly excessive having both . Ah well.
or even just a reason fluff-wise. Or is it just "we're just better than those other marine guys".
I believe they justify it by the BA using that method of deployment far more frequently than other chapters, and thus Dante just drills it. All the time.
wow, that is awesome.
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This message was edited 1 time. Last update was at 2010/10/08 22:47:53
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![[Post New]](/s/i/i.gif) 2010/10/08 23:45:07
Subject: Re:What's so bad about the new Codex: Blood Angels?
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Wraith
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All of the BA successors use the DS LR also.
Dunno how many that is altogether, but I think there were 6 in the BA book.
As I see it, the rest of the Chapters know they could do it, but don't think its a good idea.
They also cannot equip their entire force with Jump Troops and DS them all.
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Bam, said the lady!
DR:70S+GM++B+I+Pw40k09/f++D++A(WTF)/hWD153R+++T(S)DM++++
Dakka, what is good in life?
To crush other websites,
See their user posts driven before you,
And hear the lamentation of the newbs.
-Frazzled-10/22/09 |
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![[Post New]](/s/i/i.gif) 2010/10/08 23:54:56
Subject: What's so bad about the new Codex: Blood Angels?
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Eternally-Stimulated Slaanesh Dreadnought
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My issue is the rampant special rules.
Assault troops with FNP and Furious charge! oh and they get landraider 35pts cheaper then everyone else.
Then mephiston comes in to go elbow deep on anyone and everyone he chooses. You may replace the word Mephiston with sanguinor and repeat the prior sentence.
Fast on every vehicle as well?! Dakka preds fireing everything even after moving 6. Vindies get a 36inch threat range. I mean I get why the transports should be 'fast' but why the heavy supports?
The codex is ridiculous. Won't the bad man stop! Automatically Appended Next Post: oh and I also wanted to say that the BA dex took everything special about chaos and made it better and more readily available. Furious charge, FNP, CC terminators anyone?
They mixed nurgle and khorne to make the average trooper and then made Meph a Fulgrim/Angron counts-as.
whew! rant over.
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This message was edited 1 time. Last update was at 2010/10/08 23:57:26
I have a love /hate relationship with anything green. |
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![[Post New]](/s/i/i.gif) 2010/10/09 00:26:01
Subject: Re:What's so bad about the new Codex: Blood Angels?
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Bonkers Buggy Driver with Rockets
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Seaward wrote:Halfpast_Yellow wrote:It's the 40th Millennium. Is it really that hard to use imagination to figure out how a Land Raider could be inserted into a forward position on the battlefield without killing it's occupants falling elevator style. Really?
Grav chutes, teleportation, hot drop off, some funky tech inside the Land Raider.. and so on.
It's a fantasy game set in space. Key part of that being fantasy. And out of all the crazy hand-waivium fluff stuff we have, you're telling me Deepstriking Landraiders takes it over the edge?
Yes. Because they've said it's none of that stuff. It is, in fact, simply chucking it away from an overflying Thunderhawk.
Anyone read Soul Hunter? In it the Night Lords use a Thunderhawk Transporter to drop off a Land Raider to take out a damaged Warhound Titan by flying in low, doing a retro burn and dropping it at very low speed. The Raider spins its engines up and hits the ground moving.
Nobody ever said the tank gets dropped from high orbit.
And yes, you probably should be allowed to shoot it but, again, we're playing games with wee plastic soldiers. Who ride wolves.
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Codex: Grey Knights touched me in the bad place... |
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![[Post New]](/s/i/i.gif) 2010/10/09 00:56:55
Subject: What's so bad about the new Codex: Blood Angels?
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Annoyed Blood Angel Devastator
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Frazzled wrote:PLus they don't drop tanks onto the front lines because the enemy has a tendency to shoot at the aircraft.
If you get to drop LR's I should get the option of shooting down the aircraft or hitting the underside of the LR. If you're going to play landers you have to play all the lander rules.
You get even better, if it lands on your troops, the multi-ton vehicle dies instead of killing the things it lands on.
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![[Post New]](/s/i/i.gif) 2010/10/09 00:57:26
Subject: What's so bad about the new Codex: Blood Angels?
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Decrepit Dakkanaut
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Alpharius wrote:Mostly it is the background, and the over-use of 'Blood' as a descriptor.
And really, at this point, people need to get over the nipples on the armor.
Nonsense, I think GW didn't go far enough by not giving the Blood Fist an option to replace the Blood Bolter with a Bloodthrower on the Bloodnaught.
Nipples are great stuff on females. Not so much interest on guys. Tho I gotta say, by the time Steve gets his waxed off in the 40-year-old Virgin, I'm laughing so hard I'm crying tears.
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![[Post New]](/s/i/i.gif) 2010/10/09 01:19:49
Subject: What's so bad about the new Codex: Blood Angels?
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Bonkers Buggy Driver with Rockets
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I say they didn't go too far enough. They should have replaced every word with 'Blood'.
Troop choice:
Blood Blood
Blood Blood. Blood Blood Blood, Blood Blood! Blood... Blood! Blood
Wargear: Blood Blood, Blood
Special rules: Blood, Blood, Blood
Blood: 155 Bloods
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Codex: Grey Knights touched me in the bad place... |
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![[Post New]](/s/i/i.gif) 2010/10/09 02:13:23
Subject: What's so bad about the new Codex: Blood Angels?
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Imperial Admiral
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Miraclefish wrote:I say they didn't go too far enough. They should have replaced every word with 'Blood'.
Troop choice:
Blood Blood
Blood Blood. Blood Blood Blood, Blood Blood! Blood... Blood! Blood
Wargear: Blood Blood, Blood
Special rules: Blood, Blood, Blood
Blood: 155 Bloods
Why do you want to turn them into Space Wolves? :(
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![[Post New]](/s/i/i.gif) 2010/10/09 03:15:57
Subject: Re:What's so bad about the new Codex: Blood Angels?
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Paramount Plague Censer Bearer
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geoff wrote:It's threads like this one that remind me why GW make me sad...it just really feels like the integrity of the game is simply not a priority for them. Grey Wolves 18 months ago were basically what Dark Angels are now, a year and a new codex later, half the online community has sigs proclaiming how they are and always have been "wolves for life". I know, I know...fickle community is fickle. Nothing to see here...
I liked the novels?...
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![[Post New]](/s/i/i.gif) 2010/10/09 03:36:05
Subject: What's so bad about the new Codex: Blood Angels?
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Longtime Dakkanaut
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seeing as how they are winning every tournament instead of ig and wolfs...oh wait that's not what is happening.
BA are just glittery nipple models to attract the twilight players and vampire fetish crowd. Like the teenwolf players and smurf players, lets not forget the commie japanimation market tau, or the goth necrons, or emo DA players. Then you have the overaggressive ADD ork players that think sh1ty=orky, and the effeminate yet strait, or possibly gay eldar market maybe dark eldar is for the closet eldars? Of course chaos is for the kids that want to play space marines but have so much gamers funk they don't even fit in with the out crowd. Maybe just maybe GW is a model selling company looking to hit as many demographics as possible. As for squats I guess they found the little people big world market to be not big enough. Quite honestly GW is genius, they have figured out how to strip huge amounts of cash out of what would arguably be one of the most socially awkward and cash poor subsets of modern society.
BA are too expensive to be taken seriously as a competitive army.
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![[Post New]](/s/i/i.gif) 2010/10/09 04:26:21
Subject: What's so bad about the new Codex: Blood Angels?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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A Thunderhawk Transporter dropping off a Land Raider looks like this:
It does not look like this:
I don't think Matt Ward understands how carry-all flyers actually work. They set their cargo down before lifting off again. They don't just drop Land Raiders like a fething bomb!
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![[Post New]](/s/i/i.gif) 2010/10/09 04:46:53
Subject: What's so bad about the new Codex: Blood Angels?
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Longtime Dakkanaut
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Dear god... I just laughed so hard at that 2nd pic that I can't see straight.
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![[Post New]](/s/i/i.gif) 2010/10/09 09:01:38
Subject: What's so bad about the new Codex: Blood Angels?
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Longtime Dakkanaut
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H.B.M.C. wrote:
I don't think Matt Ward understands how carry-all flyers actually work. They set their cargo down before lifting off again. They don't just drop Land Raiders like a fething bomb!
I agree. I demand sensible physics in my games with bipedal walking war machines. Bipedal walking war machines driven by undead space mutant religious zealots.
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![[Post New]](/s/i/i.gif) 2010/10/09 09:06:12
Subject: What's so bad about the new Codex: Blood Angels?
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Dakka Veteran
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Frazzled wrote:On the LR dropping. Am I correct in that there is no point cost to this ability-so they can drop for free when other marine forces cannot drop? Besides not being sane, where's the cost?
Its like watching V3 all over again.
Yes, my Dark Angels and my Black Templars are crying all over their malfunctioning Storm Shields.
Honestly, I don't think the book is overpowered. BAs get some pretty sweet stuff but they pay through the vamp-hole for it. Sanguinary Priest with a power weapon is a nice addition for a tactical squad if you wanted to OH WAIT HE COSTS AS MUCH AS 5 MORE GUYS.
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Tombworld El'Lahaun 2500pts
Hive Fleet Vestis 5000pts
Disciples of Caliban 2000pts
Crimson Fist 2000pts
World Eaters 1850pts
Angels Encarmine 1850pts
Iron Hospitalers 1850 pts (Black Templar Successor)
Sons of Medusa 1850pts
Tartarus IXth Renegade Legion 2500pts
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![[Post New]](/s/i/i.gif) 2010/10/09 09:38:30
Subject: Re:What's so bad about the new Codex: Blood Angels?
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Lead-Footed Trukkboy Driver
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Thanks guys for helping me get over my nerd rage! Another thing that sucks about the BA codex is the picture on the front. - DOn't you think their heads all look a bit wrong? like they were cut out of a different picture and just stuck on?
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![[Post New]](/s/i/i.gif) 2010/10/09 09:43:08
Subject: What's so bad about the new Codex: Blood Angels?
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Dakka Veteran
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Yes, it is quite hideous actually.
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Tombworld El'Lahaun 2500pts
Hive Fleet Vestis 5000pts
Disciples of Caliban 2000pts
Crimson Fist 2000pts
World Eaters 1850pts
Angels Encarmine 1850pts
Iron Hospitalers 1850 pts (Black Templar Successor)
Sons of Medusa 1850pts
Tartarus IXth Renegade Legion 2500pts
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![[Post New]](/s/i/i.gif) 2010/10/09 14:09:41
Subject: What's so bad about the new Codex: Blood Angels?
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Dakka Veteran
Brisbane, OZ
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Heads up, the Dark Eldar codex is not nearly as overblown. It's the Space Marine ones in particular.
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Son can you play me a memory? I'm not really sure how it goes... |
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![[Post New]](/s/i/i.gif) 2010/10/09 14:38:54
Subject: What's so bad about the new Codex: Blood Angels?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Chongara wrote:I agree. I demand sensible physics in my games with bipedal walking war machines. Bipedal walking war machines driven by undead space mutant religious zealots.
*stares blankly*
Yeah. 'Cause that's obviously what I was getting at. Automatically Appended Next Post: Kapitan Montag wrote:Another thing that sucks about the BA codex is the picture on the front. - DOn't you think their heads all look a bit wrong? like they were cut out of a different picture and just stuck on?
Someone went over that pic here a while ago, detailing exactly why it was a bad piece of artwork (something about the main focus of the picture being the Marine's knee, and a few other 'art errors' that he could see). It is bad. I prefer the Codex: Space Marines cover, even if the Marine has the most powerful bolter ever (!) as it's blowing a hole clean through a Chaos Marine.
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This message was edited 1 time. Last update was at 2010/10/09 14:40:55
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![[Post New]](/s/i/i.gif) 2010/10/09 14:44:35
Subject: What's so bad about the new Codex: Blood Angels?
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Lady of the Lake
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H.B.M.C. wrote:A Thunderhawk Transporter dropping off a Land Raider looks like this:
It does not look like this:
I don't think Matt Ward understands how carry-all flyers actually work. They set their cargo down before lifting off again. They don't just drop Land Raiders like a fething bomb!
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![[Post New]](/s/i/i.gif) 2010/10/09 15:13:27
Subject: What's so bad about the new Codex: Blood Angels?
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Krazed Killa Kan
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n0t_u for the WIN!
I love that guy.. truly an unsung genius of the AdMech..
Didn't he also discover the STC for 2 man anti-grav skimmers with heavy weapons?
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2+2=5 for sufficiently large values of 2.
Order of St Ursula (Sisters of Battle): W-2, L-1, T-1
Get of Freki (Space Wolves): W-3, L-1, T-1
Hive Fleet Portentosa (Nids/Stealers): W-6, L-4, T-0
Omega Marines (vanilla Space Marine): W-1, L-6, T-2
Waagh Magshak (Orks): W-4, L-0, T-1
A.V.P.D.W.: W-0, L-2, T-0
www.40korigins.com
bringing 40k Events to Origins Game Fair in Columbus, Oh. Ask me for more info! |
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![[Post New]](/s/i/i.gif) 2010/10/09 16:17:57
Subject: What's so bad about the new Codex: Blood Angels?
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Eternally-Stimulated Slaanesh Dreadnought
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RxGhost wrote:Frazzled wrote:On the LR dropping. Am I correct in that there is no point cost to this ability-so they can drop for free when other marine forces cannot drop? Besides not being sane, where's the cost?
Its like watching V3 all over again.
Yes, my Dark Angels and my Black Templars are crying all over their malfunctioning Storm Shields.
Honestly, I don't think the book is overpowered. BAs get some pretty sweet stuff but they pay through the vamp-hole for it. Sanguinary Priest with a power weapon is a nice addition for a tactical squad if you wanted to OH WAIT HE COSTS AS MUCH AS 5 MORE GUYS.
He makes five as effective as 10 and then you get the pow weapon. Sanguinary priests are bargains for what they do when you arm them as you did. Automatically Appended Next Post: The strength in BA is not in their shiny new toys. It is in their heavy support slots and regular assault marines.
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This message was edited 1 time. Last update was at 2010/10/09 16:19:51
I have a love /hate relationship with anything green. |
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![[Post New]](/s/i/i.gif) 2010/10/09 17:12:29
Subject: What's so bad about the new Codex: Blood Angels?
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Lady of the Lake
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Yep I think that picture of Arkhan sums up his general reaction if he found out about the BA and their raiders.
He discovered the Land Raider, Land Skimmer and Land Crawler.
Kind of makes me want to make an Ad Mech army led by him so he can stare at the Deep striking raiders with disgust.
Of course out of all the times I've played against the Blood Angels not one has tried to deep strike a Land Raider.
Must realise how dumb it is or something
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![[Post New]](/s/i/i.gif) 2010/10/09 21:27:02
Subject: Re:What's so bad about the new Codex: Blood Angels?
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Slaanesh Chosen Marine Riding a Fiend
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Lets not forget that Blood Angels get their own demon prince.
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![[Post New]](/s/i/i.gif) 2010/10/09 22:10:16
Subject: What's so bad about the new Codex: Blood Angels?
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Fixture of Dakka
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Can we just clarify to those leaping to their defence, that it's not their competitiveness or 'strength' (or lack of) that's the problem, it's the way everything is over-the-top. Not in-game, but in theory and reasoning.
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Enlist as a virtual Ultramarine! Click here for my Chaos Gate (PC) thread.
"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of."
- Roboute Guilliman
"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now."
- Magnus the Red, to a statue of Leman Russ
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![[Post New]](/s/i/i.gif) 2010/10/09 22:17:38
Subject: What's so bad about the new Codex: Blood Angels?
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Regular Dakkanaut
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"Yo, don't insult the Blood Angels. They're our homies. We fight with them cus they're pretty cool guys, yah know?"-Necrons
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This message was edited 1 time. Last update was at 2010/10/09 22:17:56
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![[Post New]](/s/i/i.gif) 2010/10/09 22:17:43
Subject: What's so bad about the new Codex: Blood Angels?
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Imperial Admiral
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Just Dave wrote:Can we just clarify to those leaping to their defence, that it's not their competitiveness or 'strength' (or lack of) that's the problem, it's the way everything is over-the-top. Not in-game, but in theory and reasoning.
But that's true of the power armor codex released just before it as well, so I'm not sure why it's such a big issue. Space Wolves aren't exactly understated and dignified as they RIDE GIANT WOLVES INTO BATTLE with ale in one hand and a Wolfclaw of the Wolfy Wolf in the other.
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![[Post New]](/s/i/i.gif) 2010/10/09 23:18:01
Subject: What's so bad about the new Codex: Blood Angels?
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Fixture of Dakka
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That wolfclaw is also wielded by Howl McWolfson
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2010/10/09 23:41:52
Subject: What's so bad about the new Codex: Blood Angels?
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Ancient Venerable Black Templar Dreadnought
Where ever the Emperor needs his eyes
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I may be wrong but I believe the Space Wolves have always used Wolf or some variant of Canine as name structure for lots of their equipment since well forever.
The only issue I have with the Wolves are their Robot Chipmunks they ride. The BA how ever, well large portions of my issues have already been stated.
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