Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2010/12/27 23:03:20
Subject: Re:Orks v. Tyranids
|
 |
Norn Queen
|
Shrouger wrote:Many of the Pro-Tyranid arguments seem to be assuming that the Tyranids will just sweep through the Ork Empires, harvesting more and more biomass. Granted, many outposts will fall, but the larger worlds will be nearly impossible to subjugate quickly (since many of them will be abandoned IOM worlds that the Orks have claimed). With enough time, the Tyranids will throw more and more at these worlds, while the Waaagh! attracts countless Orks and every casualty means a ready made platoon within a matter of months. Ultimately, the Orks will realize that they need to burn the Tyranid corpses (reduced bio-mass to recycle if the Tyranids manage to take the area), meaning that every unsuccessful Tyranid assault from then on will just lose more biomass. Even those that are successful will certainly gain biomass, but not in the quantities they need to recoup their losses. It might take centuries, even millenia, but the Orks could well halt the Tyranid expansion (since it seems that the Orks of Octarius are holding their own against the Tyranid hive fleet, perhaps even winning)
Well, there's a fight going on like that in the fluff right now - the Octarius War. The Orks certainly aren't burning anything. They're doing what they do - fight. Tyranids are doing what they do - eat. It's basically a big stalemate. More Orks arrive. But that is just more food. So far, the Orks haven't shown any lateral thinking, doing things like burning bodies. They're just fighting. Even still, it's not only the Tyranid bodies they'd need to burn, it's the Ork bodies as well. And that deprives them of their natural reinforcment, since they're burning their own reproduction.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/27 23:38:20
Subject: Re:Orks v. Tyranids
|
 |
Reverent Tech-Adept
Don't you have GPS?
|
But the Tau hardly had the resources of the Imperium or the numbers of the Orks. Combine both qualities, and it should not be difficult to hold off the Tyranids. All it takes is one "lucky" pilot managing to ram into a hive ship and the fleet itself will be at risk of splintering.
|
3500pts. Terran Born (custom Chapter)
2500pts. Waaagh! Bigmaw |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/27 23:54:48
Subject: Orks v. Tyranids
|
 |
Poxed Plague Monk
The 11th circle of Hell
|
Im really really tempted to do an ork army led by the mad dok and filled with ork/nid hybrids now
|
Once more down to the beach, dear friends, once more,
To drown our sorrows with our English beer!
In peace there's nothing so becomes a man
As modest stillness and humility;
But when the blast of alcohol blows in our ears,
Then imitate the action of the tiger:
Stiffen the sinews, summon up the blood. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 03:22:56
Subject: Re:Orks v. Tyranids
|
 |
Norn Queen
|
Shrouger wrote:But the Tau hardly had the resources of the Imperium or the numbers of the Orks. Combine both qualities, and it should not be difficult to hold off the Tyranids. All it takes is one "lucky" pilot managing to ram into a hive ship and the fleet itself will be at risk of splintering.
Well, aside from there being more than one hive ship per hive fleet, there's also the Battlefleet Gothic fluff that describes the main hive ships in the fleet being bigger than Imperial Battleships. You'd need to ram it with multiple Battleships, things that take the Imperium centuries, even millennia to replace. Orks have Space Hulks that are big, but they don't control them, they just ride them to their destination. No one is going to be ramming hive ships with anything big enough to damage it.
Even then, to even get to the hive ship, you're talking about running through hundreds of thousands of cruiser sized ships, escort sized ships, millions of spore mines... It's just not going to happen. Even with the main hive ship destroyed, fleets can recover. Codex Tyranids has fluff about hive fleets recovering from only having ground forces left, and ending up with a fleet again.
|
This message was edited 2 times. Last update was at 2010/12/28 03:25:15
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 04:40:23
Subject: Re:Orks v. Tyranids
|
 |
Reverent Tech-Adept
Don't you have GPS?
|
Well, there's a fight going on like that in the fluff right now - the Octarius War. The Orks certainly aren't burning anything. They're doing what they do - fight. Tyranids are doing what they do - eat. It's basically a big stalemate. More Orks arrive. But that is just more food. So far, the Orks haven't shown any lateral thinking, doing things like burning bodies. They're just fighting. Even still, it's not only the Tyranid bodies they'd need to burn, it's the Ork bodies as well. And that deprives them of their natural reinforcment, since they're burning their own reproduction.
The spores are scattered throughout the area; in the current fluff, they do not remain on the bodies. So after giving the corpses some time to release their spores, the Orks can still burn the bodies. My point was that the Orks will eventually figure it out; and if they're holding off the Tyranids without such tactics, then so much the better.
Well, aside from there being more than one hive ship per hive fleet, there's also the Battlefleet Gothic fluff that describes the main hive ships in the fleet being bigger than Imperial Battleships. You'd need to ram it with multiple Battleships, things that take the Imperium centuries, even millennia to replace. Orks have Space Hulks that are big, but they don't control them, they just ride them to their destination. No one is going to be ramming hive ships with anything big enough to damage it.
Even then, to even get to the hive ship, you're talking about running through hundreds of thousands of cruiser sized ships, escort sized ships, millions of spore mines... It's just not going to happen. Even with the main hive ship destroyed, fleets can recover. Codex Tyranids has fluff about hive fleets recovering from only having ground forces left, and ending up with a fleet again.
What if the Orks found some cyclone bombs? There are bound to be some left behind by the Inquisition (maybe already looted by the Orks as they capitalized on the IOM's demise). If they strap one to a Kill-Kroozer (which are maneuverable and could certainly make it through the first lines of defense), they could do some serious damage. Even if it doesn't make it into the heart of the Hive-Ship, it could clear the path for other ships to move in and destroy the Tyranids.
With regard to the time it takes to build an IOM ship; these are Orks here, not humans who bother about making sure the ship has stable life support or other such minor details. The Orks just need it to fly fast and have enough Dakka to blast most things to shreds; they could probably cobble together a fleet of such ships within a few decades. (If they're lucky, the Warp-presence of the Tyranids might draw some space-hulks to nearby systems  )
One other point (not necessarily related). If the IOM has fallen, it follows that the Warp will be in complete turmoil, what with Chaos trying to claim every human soul. This will likely disrupt the Hive Mind's connection with its minions, weakening it substantially. On the other side, however, even if the Orks find themselves unable to navigate the Warp, they'll still continue to grow both in population and in technology (looting what remains of the Imperium's technology) while the Tyranids slowly starve without new worlds to devour. By the time the Warp is navigable once more, the Tyranids (who may have been forced to evolve into less powerful forms in order to conserve nutrients) will be faced with hordes of Orks who will jump at the opportunity to finally kill something that isn't green.
|
This message was edited 1 time. Last update was at 2010/12/28 04:43:57
3500pts. Terran Born (custom Chapter)
2500pts. Waaagh! Bigmaw |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 04:44:54
Subject: Orks v. Tyranids
|
 |
Mekboy Hammerin' Somethin'
|
*Orks Aeronotica: Strapping guns and rockets to garbage dumpsters since M39!*
|
Thunderfrog wrote:
+1 Str for like 5 points? To autocannons or assault cannons? Hell yea. Then the Reinforced Aegis upgrade for free AND the ability to ignore stunned shaken.. pretty much for free..
Other Dreadnaughts should just go somewhere and be a toaster.
Mattieu~~~~ It's not that eldar are bad, it's that they require a lot of intergration between units. Also, that doesnt prove anything other than GW has a huge hard-on for marines, and, given the option between making a xeno the best psykers or making a marine the best psyker, they will 9 times out of 10 choose the marine.
Automatically Appended Next Post:
Tzeentchling9 wrote:Mephy can't be swept. He is still a marine so he has the, "And They Shall Never Get Removed From The Table After Losing Combat Like Everyone Else Because They Are The Poster Boys" special rule.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 05:01:34
Subject: Re:Orks v. Tyranids
|
 |
Renegade Inquisitor de Marche
|
-Loki- wrote:Shrouger wrote:But the Tau hardly had the resources of the Imperium or the numbers of the Orks. Combine both qualities, and it should not be difficult to hold off the Tyranids. All it takes is one "lucky" pilot managing to ram into a hive ship and the fleet itself will be at risk of splintering.
Well, aside from there being more than one hive ship per hive fleet, there's also the Battlefleet Gothic fluff that describes the main hive ships in the fleet being bigger than Imperial Battleships. You'd need to ram it with multiple Battleships, things that take the Imperium centuries, even millennia to replace. Orks have Space Hulks that are big, but they don't control them, they just ride them to their destination. No one is going to be ramming hive ships with anything big enough to damage it.
Even then, to even get to the hive ship, you're talking about running through hundreds of thousands of cruiser sized ships, escort sized ships, millions of spore mines... It's just not going to happen. Even with the main hive ship destroyed, fleets can recover. Codex Tyranids has fluff about hive fleets recovering from only having ground forces left, and ending up with a fleet again.
I think you're overstating the Tyranids numbers a bit.
And also Orks can and do control Space Hulks.
It's an even match. They are both evenly matched so it would basically be an insane amount of fighting across the galaxy.
However all the orks need to do is slip up once or twice in key areas and they would lose vast amount of planets and they wouldn't be able to reclaim them due to the whole "Airless ball of rock" thing... though they might just make a planet sized space hulk instead...
|
Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 05:41:41
Subject: Re:Orks v. Tyranids
|
 |
Reverent Tech-Adept
Don't you have GPS?
|
I think you're overstating the Tyranids numbers a bit.
And also Orks can and do control Space Hulks.
It's an even match. They are both evenly matched so it would basically be an insane amount of fighting across the galaxy.
However all the orks need to do is slip up once or twice in key areas and they would lose vast amount of planets and they wouldn't be able to reclaim them due to the whole "Airless ball of rock" thing... though they might just make a planet sized space hulk instead...
Though I certainly agree with your other statements, I'm not certain how evenly matched things are... The only way for the Tyranids to gain biomass is to conquer new worlds. But in order to do so, they must expend large quanties of biomass. If an Ork world is particularly well defended, it will hold off the Tyranids long enough to achieve two things;
1. The invasion will attract countless Orks, each hoping to join the new Waaagh! ( especially now that the 'umies have all been clobbered  )
2. If the Tyranids take too long to conquer this world, they will begin to run out of biomass. As any ripper swarms they send to the surface will be killed before they can return to the ship, harvesting biomass will be difficult (increasingly so when the Tyranids have to hold off the Ork fleets from other systems).
Thus, one successfully defended world can severely impair the hive fleet; it's thrown billions of organisms at the defenders, but gained nothing of significance. The Hive fleet is like a modern day stock investor; it can expect great returns on average with certain strategies, but one failed venture (i.e the invasion of a planet) can set back the account significantly, or even bankrupt it.
|
This message was edited 1 time. Last update was at 2010/12/28 05:43:59
3500pts. Terran Born (custom Chapter)
2500pts. Waaagh! Bigmaw |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 06:35:41
Subject: Re:Orks v. Tyranids
|
 |
Norn Queen
|
Shrouger wrote:Though I certainly agree with your other statements, I'm not certain how evenly matched things are... The only way for the Tyranids to gain biomass is to conquer new worlds. But in order to do so, they must expend large quanties of biomass.
The galaxy isn't very populated. This starmap has a significant portion of the known 40k galaxy mapped. Not very much is actually mapped. The Tyranids are moving through countless uninhabited, or lightly inhabited, systems. They're not expending very much biomass until they hit a heavily fortified world.
Shrouger wrote:If an Ork world is particularly well defended, it will hold off the Tyranids long enough to achieve two things;
1. The invasion will attract countless Orks, each hoping to join the new Waaagh! ( especially now that the 'umies have all been clobbered  )
2. If the Tyranids take too long to conquer this world, they will begin to run out of biomass. As any ripper swarms they send to the surface will be killed before they can return to the ship, harvesting biomass will be difficult (increasingly so when the Tyranids have to hold off the Ork fleets from other systems).
Thus, one successfully defended world can severely impair the hive fleet; it's thrown billions of organisms at the defenders, but gained nothing of significance. The Hive fleet is like a modern day stock investor; it can expect great returns on average with certain strategies, but one failed venture (i.e the invasion of a planet) can set back the account significantly, or even bankrupt it.
Except this is happening in the fluff right now. What you are describing isn't happening. Octarius is a major Ork system. The Tyranids may be locked in the conflict, but they're not losing. In fact, the codex flatly states that they are thriving in the conflict. Hardly the choice of words for Tyranids losing in protracted engagements with Orks. More Orks are showing up, Tyranids are consuming more, and evolving more.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 06:42:23
Subject: Re:Orks v. Tyranids
|
 |
Reverent Tech-Adept
Don't you have GPS?
|
The galaxy isn't very populated. This starmap has a significant portion of the known 40k galaxy mapped. Not very much is actually mapped. The Tyranids are moving through countless uninhabited, or lightly inhabited, systems. They're not expending very much biomass until they hit a heavily fortified world.
I don't see how that disproves what I am saying. The Tyranids still need biomass to survive, and the main way to get it is to attack a densely populated (and likely well-defended) world.
Except this is happening in the fluff right now. What you are describing isn't happening. Octarius is a major Ork system. The Tyranids may be locked in the conflict, but they're not losing. In fact, the codex flatly states that they are thriving in the conflict. Hardly the choice of words for Tyranids losing in protracted engagements with Orks. More Orks are showing up, Tyranids are consuming more, and evolving more.
But the Eldar (as stated by a previous poster) conducted attacks on the Orks, not the Tyranids. These attacks threatened to destablize the Ork Waaagh! significantly. However, I think we can both agree that the last thing the Eldar want is for the Tyranids to break through the Ork empire. Rather, they want to make sure neither side gains the upper hand by conducting surgical strikes to weaken whichever force has the advantage. In this case, the Orks were attacked, suggesting that they may not be as embattled as you suggest.
|
3500pts. Terran Born (custom Chapter)
2500pts. Waaagh! Bigmaw |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 07:02:23
Subject: Re:Orks v. Tyranids
|
 |
Sneaky Kommando
|
It all comes down to resource consumption. Orks need raw materials to build space crafts. Nids do so with biomass. As long as nids have enough food, they can planet hop. Orks on the other hand need metals and fuel and what not.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 07:12:32
Subject: Re:Orks v. Tyranids
|
 |
Steadfast Grey Hunter
|
-Loki- wrote: Except this is happening in the fluff right now. What you are describing isn't happening. Octarius is a major Ork system. The Tyranids may be locked in the conflict, but they're not losing. In fact, the codex flatly states that they are thriving in the conflict. Hardly the choice of words for Tyranids losing in protracted engagements with Orks. More Orks are showing up, Tyranids are consuming more, and evolving more.
Going to agree with Purple that you were overstating Tyranid numbers in a previous post. They may number many, but I don't think it's that many, otherwise the Imperium would never have enough ships in once place to launch a counter-assault.
As for the war on Octarius, while there is little reference to it in the Ork codex, there is evidence to suggest the whole thing is at the very least a giant stalemate, if not the Tyranids cannot gain the upper hand. The Swarmlord has been sighted in the sector, joining in the assault on the Orks.
Quoted from the Tyranid Codex, Swarmlord entry:
'The re-incarnation of the Swarmlord appears to be a stress-induced response by the Hive Fleets, one triggered when it's prey cannot be defeated through physical and biological adaption alone. Indeed, the Swarmlord was created with the express purpose of out-thinking the enemy and developing new strategies.'
This would suggest that the Hive Fleet, even if it is not in any immediate danger of dying out, cannot defeat the Orks through sheer physical means alone, or at least believes it cannot.
Other evidence is that, as I stated earlier, the Saim-hann Eldar have made strikes against the orks, not the tyranids. As it serves them no real purpose to have a insanely powerful Leviathan let loose upon the galaxy, it would be logical that this is to keep the stalemate, and prohibit the orks from gaining the upper hand to a point where the Overfiend could gather half the Orks in the galaxy behind him in a massive Waaagh, although this is really conjecture.
|
'Follow me, Sons of Russ! This night our enemies shall feel the fangs of the Wolf!' - Logan Grimnar |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 07:38:55
Subject: Re:Orks v. Tyranids
|
 |
Reverent Tech-Adept
Don't you have GPS?
|
It all comes down to resource consumption. Orks need raw materials to build space crafts. Nids do so with biomass. As long as nids have enough food, they can planet hop. Orks on the other hand need metals and fuel and what not.
But once the Tyranids reach a stalemate with the Orks, they will slowly begin to lose the war. For once the Orks realize that they need to burn their dead, a great deal of the biomass the Tyranids need is gone. Thus, you have a platoon of boyz created for every fallen Ork, with said Ork's body burned to destroy its value to the Hive Fleet. Once this happens, the Tyranids will begin to of biomass; it'll then become a matter of which side will exhaust its resources first.
|
3500pts. Terran Born (custom Chapter)
2500pts. Waaagh! Bigmaw |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 08:06:30
Subject: Re:Orks v. Tyranids
|
 |
Mad Gyrocopter Pilot
Scotland
|
Shrouger wrote:It all comes down to resource consumption. Orks need raw materials to build space crafts. Nids do so with biomass. As long as nids have enough food, they can planet hop. Orks on the other hand need metals and fuel and what not.
But once the Tyranids reach a stalemate with the Orks, they will slowly begin to lose the war. For once the Orks realize that they need to burn their dead, a great deal of the biomass the Tyranids need is gone. Thus, you have a platoon of boyz created for every fallen Ork, with said Ork's body burned to destroy its value to the Hive Fleet. Once this happens, the Tyranids will begin to of biomass; it'll then become a matter of which side will exhaust its resources first.
Also remember the Octarius war isn't just one planet now. Sure the orks lost a few planets but the hive fleet is now at a standstill fighting across many planets in the sector. The fighting is taking up most of the octarius empire and surrounding region.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 08:35:29
Subject: Re:Orks v. Tyranids
|
 |
Norn Queen
|
VenerableBrotherPelinore wrote:Going to agree with Purple that you were overstating Tyranid numbers in a previous post. They may number many, but I don't think it's that many, otherwise the Imperium would never have enough ships in once place to launch a counter-assault.
As for the war on Octarius, while there is little reference to it in the Ork codex, there is evidence to suggest the whole thing is at the very least a giant stalemate, if not the Tyranids cannot gain the upper hand. The Swarmlord has been sighted in the sector, joining in the assault on the Orks.
Quoted from the Tyranid Codex, Swarmlord entry:
'The re-incarnation of the Swarmlord appears to be a stress-induced response by the Hive Fleets, one triggered when it's prey cannot be defeated through physical and biological adaption alone. Indeed, the Swarmlord was created with the express purpose of out-thinking the enemy and developing new strategies.'
This would suggest that the Hive Fleet, even if it is not in any immediate danger of dying out, cannot defeat the Orks through sheer physical means alone, or at least believes it cannot.
Other evidence is that, as I stated earlier, the Saim-hann Eldar have made strikes against the orks, not the tyranids. As it serves them no real purpose to have a insanely powerful Leviathan let loose upon the galaxy, it would be logical that this is to keep the stalemate, and prohibit the orks from gaining the upper hand to a point where the Overfiend could gather half the Orks in the galaxy behind him in a massive Waaagh, although this is really conjecture.
I agree, I did overstate the numbers in a Tyranid fleet - at least the ships. Considering that spore mines are used for offensive attacks like torpedos, formed into solid barriers like shields, used for boarding actions and planetary landings and more, millions of spore mines would be pretty accurate. They use them for literally everything in fleet engagements.
Also, codex Tyranids also says that the Octarius war is a stalemate. It was instigated by Inquisitor Kryptmann for entirely that purpose - occupy the Orks and a portion of Hive Fleet Leviathan in an endless stalemate. However, the idea that the Tyranids will die out in a prolonged stalemate is refuted in the fluff. That's what I was trying to argue against.
Shrouger wrote:It all comes down to resource consumption. Orks need raw materials to build space crafts. Nids do so with biomass. As long as nids have enough food, they can planet hop. Orks on the other hand need metals and fuel and what not.
But once the Tyranids reach a stalemate with the Orks, they will slowly begin to lose the war. For once the Orks realize that they need to burn their dead, a great deal of the biomass the Tyranids need is gone. Thus, you have a platoon of boyz created for every fallen Ork, with said Ork's body burned to destroy its value to the Hive Fleet. Once this happens, the Tyranids will begin to of biomass; it'll then become a matter of which side will exhaust its resources first.
You assume that the orks are what the Tyranids want to consume. On the contrary, it's the planets themselves in the Octarius system that the Tyranids want to consume. The Orks are just in the way. The Tyranids don't care about the Orks aside from the fact that they destroy the necessary life forms and structures that do the digesting.
The first wave of a Tyranid attack isn't military in any form - it's releasing spores into the atmosphere that make the plants and animals mutate and turn hyperfertile. Jungles overgrow to insane degrees, and the entire planets biosphere explodes in quantity. They don't need to eat the bodies of their dead or the bodies of the Orks. They eat the planet itself. So even if they're in a big stalemate, as long as they're not losing ground, the constantly growing and reproducing flora and fauna is still being funnelled up to the hive ships.
Then there's the fact that, while the attack is happening, rippers are simultaneously taking bodies to the digestion pools for pyrovores to reduce to raw biomatter. They don't fight, then when it's over, go reclaim bodies. It's happening all the time, during the fight.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 09:28:37
Subject: Re:Orks v. Tyranids
|
 |
Tough Tyrant Guard
Firing my Hellgun into a Fire Warrior's head....
|
Lexx wrote:Shrouger wrote:One thing I forgot to add in a previous post;
If we assume the IOM's worlds are not entirely destroyed, then the Orks will not simply loot what they need to maintain their technology. Rather, the Meks will begin scavenging ships and turning any surviving manufactories to their war effort. If every every Nob (and maybe some Boyz) has the opportunity to equip top of the line IOM weaponry (with some Orky know-wots to boot), they should individually be more than a match for most of the common Tyranid forms. Now give the Orks cyclone-missiles used by the Inquisition, and you'll have suicidal Orks dive bombing into the heart of the Hive Fleet, sowing confusion amidst the Tyranids.
Tyranids also adapt. Technology only goes so far as the Tau fight versus hive fleet gorgon showed. They had to keep adapting their tech and changing to outmoded or new gear and tactics to try and keep ahead of the hive fleets game.
It also depends on who gets to the Imperium planets first. Theres realy no way to tell how that will be decided though. One thing that has always interested me about 'nids is that they have the ability to simply grow whatever they need. Maccrage was said to have used months of siege ammo in mere days. The 'nids can grow munitions and troops alike. What must also be considered; is how many ork planets will fall before they band together? That is alot of potential biomass. It is basically this, the Ork-Tyranid wars will last millinea, there is no way to decide who will win and there will always be two sides.
|
"Strike first, strike hard, no mercy."
"We are judged in life by the evil we destroy."
"I am going to drastically thin the enemies ranks." |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 09:33:16
Subject: Re:Orks v. Tyranids
|
 |
Mad Gyrocopter Pilot
Scotland
|
xXSir MontyXx wrote:Lexx wrote:Shrouger wrote:One thing I forgot to add in a previous post;
If we assume the IOM's worlds are not entirely destroyed, then the Orks will not simply loot what they need to maintain their technology. Rather, the Meks will begin scavenging ships and turning any surviving manufactories to their war effort. If every every Nob (and maybe some Boyz) has the opportunity to equip top of the line IOM weaponry (with some Orky know-wots to boot), they should individually be more than a match for most of the common Tyranid forms. Now give the Orks cyclone-missiles used by the Inquisition, and you'll have suicidal Orks dive bombing into the heart of the Hive Fleet, sowing confusion amidst the Tyranids.
Tyranids also adapt. Technology only goes so far as the Tau fight versus hive fleet gorgon showed. They had to keep adapting their tech and changing to outmoded or new gear and tactics to try and keep ahead of the hive fleets game.
It also depends on who gets to the Imperium planets first. Theres realy no way to tell how that will be decided though. One thing that has always interested me about 'nids is that they have the ability to simply grow whatever they need. Maccrage was said to have used months of siege ammo in mere days. The 'nids can grow munitions and troops alike. What must also be considered; is how many ork planets will fall before they band together? That is alot of potential biomass. It is basically this, the Ork-Tyranid wars will last millinea, there is no way to decide who will win and there will always be two sides.
Definitely. They have pretty much set up another Mecca for orks to prove their prowess and for the tyranids to effectively have an endless biomass supply as long as more orks keep showing up to do so. Either way whoever gains the upper hand in otcarius will come out stronger. And to the Imperiums detriment unless in that time the Imperium has gained strength.
|
This message was edited 1 time. Last update was at 2010/12/28 09:33:39
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 10:34:07
Subject: Re:Orks v. Tyranids
|
 |
Stubborn Hammerer
|
Taoofss wrote:It all comes down to resource consumption. Orks need raw materials to build space crafts. Nids do so with biomass. As long as nids have enough food, they can planet hop. Orks on the other hand need metals and fuel and what not.
It all comes down to resource management. Nids utilize planets in a non renewable manner and have not been shown to utilize power from the stars. Orks can use the literally hundreds of millions of solar systems they control exclusively as troop supplies to reinforce the frontline systems. As soon as nids lose they die. Orks on the other hand can go almost any number of rounds as the punching bag.
The Orks can keep this up forever. I'd also like to add that Orks are capable of manufacturing munitions and so on and so forth. They are also the designers of weapons as deadly as anything the eldar can boast of (more so if you count user hazards harhar!)
-Loki- wrote:You assume that the orks are what the Tyranids want to consume. On the contrary, it's the planets themselves in the Octarius system that the Tyranids want to consume. The Orks are just in the way. The Tyranids don't care about the Orks aside from the fact that they destroy the necessary life forms and structures that do the digesting.
The first wave of a Tyranid attack isn't military in any form - it's releasing spores into the atmosphere that make the plants and animals mutate and turn hyperfertile. Jungles overgrow to insane degrees, and the entire planets biosphere explodes in quantity. They don't need to eat the bodies of their dead or the bodies of the Orks. They eat the planet itself. So even if they're in a big stalemate, as long as they're not losing ground, the constantly growing and reproducing flora and fauna is still being funnelled up to the hive ships.
A stalemate is a stalemate. If the Orks lose this system the whole thing starts again on the next one. If the nids lose they're gone. There are more verified Ork worlds then there are tyranid splinter fleets.
But really, nids can't eat the Orks. It will soon be revealed that the nids are indeed fleeing a greater threat than that which the imperium has ever witnessed. An Ork Waaaaghhh! led by MORK himself. Because it is kunning but brutal for a God of the warp to smash you with his fist in the material plane.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 11:57:04
Subject: Re:Orks v. Tyranids
|
 |
Norn Queen
|
Scrabb wrote:A stalemate is a stalemate. If the Orks lose this system the whole thing starts again on the next one. If the nids lose they're gone. There are more verified Ork worlds then there are tyranid splinter fleets.
 It's a single tendril of Leviathan. Not even the full Hive Fleet. If they lose, Leviathan just keeps on going. They stay in a stalemate, Leviathan just keeps on going.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 13:17:00
Subject: Orks v. Tyranids
|
 |
Raging Ravener
|
But Orks thrive on war, they grow much larger and stronger in a week of fighting, my bets with orks because they can make an endless amount of them and Nids need to constantly take in more biomass to reproduce.
|
This message was edited 1 time. Last update was at 2010/12/28 13:17:11
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 13:34:19
Subject: Re:Orks v. Tyranids
|
 |
Sneaky Lictor
Eye of Terror... I think
|
Wow everyone keeps talking in circles... the same point brought up over and over and over again for like the last page and a half.
See alot of fanboy ranting back and forth with alot of "what ifs" and "THIS is what would happen" with no real hard evidence. Read this (^) whole page and you'll see one huge example of "my dad can beat up ur dad"ism.
To break down the above; its a stalemate, eventually one will win but its impossible for us to say who as the two forces are so closely matched biologically, tactically, and resorce wise.
So how many licks does it take to get to the center of a tootsie pop?!
|
Children of Excess 2500pts
Hive Fleet Chimera 3000pts
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 15:52:09
Subject: Re:Orks v. Tyranids
|
 |
Renegade Inquisitor de Marche
|
Laughing God wrote:Wow everyone keeps talking in circles... the same point brought up over and over and over again for like the last page and a half.
See alot of fanboy ranting back and forth with alot of "what ifs" and "THIS is what would happen" with no real hard evidence. Read this (^) whole page and you'll see one huge example of "my dad can beat up ur dad"ism.
To break down the above; its a stalemate, eventually one will win but its impossible for us to say who as the two forces are so closely matched biologically, tactically, and resorce wise.
So how many licks does it take to get to the center of a tootsie pop?!
I agree with this.
But.
What's a tootsie pop?
|
Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 16:02:11
Subject: Re:Orks v. Tyranids
|
 |
Reverent Tech-Adept
Don't you have GPS?
|
I agree with this.
But.
What's a tootsie pop?
It is an american treat consisting of a hard-candy lollipop with a chocolate center. Not bad actually.
I can certainly see the roundabout thinking; a lot of my arguments and those I was countering hinged on speculation, which, however logical, remains just that. Everyone just cast your vote for either Tyranids or Orks, and I'll close this debate.
|
3500pts. Terran Born (custom Chapter)
2500pts. Waaagh! Bigmaw |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 16:03:46
Subject: Orks v. Tyranids
|
 |
Renegade Inquisitor de Marche
|
Hang on... a lolipop with chocolate in the middle? That sounds weird... and slightly horrible.
|
Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 16:29:11
Subject: Re:Orks v. Tyranids
|
 |
Mekboy Hammerin' Somethin'
|
It's actually not, sometimes it's a chocalate hard candy, with a tootsie roll chocolate in the middle. Albeit the roll is a ball. They are actually pretty good.
"How many licks does it take to get the center of a Tootsie Pop? The world may never know..." The slogan...
ANYWAY, on topic. GW will continue to put out positive stories for both sides. Nids may get new units, and Orks new weapons, but the war will remain where it is, with minor fluff advancements. Again, my 2 cents.
|
Thunderfrog wrote:
+1 Str for like 5 points? To autocannons or assault cannons? Hell yea. Then the Reinforced Aegis upgrade for free AND the ability to ignore stunned shaken.. pretty much for free..
Other Dreadnaughts should just go somewhere and be a toaster.
Mattieu~~~~ It's not that eldar are bad, it's that they require a lot of intergration between units. Also, that doesnt prove anything other than GW has a huge hard-on for marines, and, given the option between making a xeno the best psykers or making a marine the best psyker, they will 9 times out of 10 choose the marine.
Automatically Appended Next Post:
Tzeentchling9 wrote:Mephy can't be swept. He is still a marine so he has the, "And They Shall Never Get Removed From The Table After Losing Combat Like Everyone Else Because They Are The Poster Boys" special rule.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 16:32:38
Subject: Re:Orks v. Tyranids
|
 |
Reverent Tech-Adept
Don't you have GPS?
|
ANYWAY, on topic. GW will continue to put out positive stories for both sides. Nids may get new units, and Orks new weapons, but the war will remain where it is, with minor fluff advancements. Again, my 2 cents.
true, that. I doesn't seem that GW will ever advance the storyline to include a full-on war between Orks and Tyranids (meaning both sides throwing in virtually everything they have)
|
3500pts. Terran Born (custom Chapter)
2500pts. Waaagh! Bigmaw |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 16:34:17
Subject: Orks v. Tyranids
|
 |
Renegade Inquisitor de Marche
|
It would be awesome though...
|
Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 16:48:25
Subject: Orks v. Tyranids
|
 |
Mekboy Hammerin' Somethin'
|
Truth be told, it would, but wiping out a race *SQUATS!!* is not something GW would want to repeat, sure, they don't HAVE to wipe out a race, but progression along the "Fluff-line" will be "Tyranids take Ork X planet by doing Y!" and "Orks crush Tyranid splinter fleet Z by accidentally destroying an entire planet!" As far as fluff goes, it's like A bloodthirster being charged by 30 gaunts... A tarpit which takes forever to continue. Voiding your chance of a potentially good un...I mean story continuation.
|
This message was edited 1 time. Last update was at 2010/12/28 16:49:12
Thunderfrog wrote:
+1 Str for like 5 points? To autocannons or assault cannons? Hell yea. Then the Reinforced Aegis upgrade for free AND the ability to ignore stunned shaken.. pretty much for free..
Other Dreadnaughts should just go somewhere and be a toaster.
Mattieu~~~~ It's not that eldar are bad, it's that they require a lot of intergration between units. Also, that doesnt prove anything other than GW has a huge hard-on for marines, and, given the option between making a xeno the best psykers or making a marine the best psyker, they will 9 times out of 10 choose the marine.
Automatically Appended Next Post:
Tzeentchling9 wrote:Mephy can't be swept. He is still a marine so he has the, "And They Shall Never Get Removed From The Table After Losing Combat Like Everyone Else Because They Are The Poster Boys" special rule.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 17:08:58
Subject: Re:Orks v. Tyranids
|
 |
Tail-spinning Tomb Blade Pilot
|
Orks will never lose cuz orks are da best.
No really, the tyranids have to consume several corpses to get enough biomass to make even a single gaunt, and the orks have an infinite supply of orks from nearby systems while the orks already on Octarius simply grow stronger and bigger off of the war. However, GW will probably have the war never end so forgeworld can make a new IA for the war.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/12/28 17:14:31
Subject: Re:Orks v. Tyranids
|
 |
Stubborn Hammerer
|
-Loki- wrote:Scrabb wrote:A stalemate is a stalemate. If the Orks lose this system the whole thing starts again on the next one. If the nids lose they're gone. There are more verified Ork worlds then there are tyranid splinter fleets.
 It's a single tendril of Leviathan. Not even the full Hive Fleet. If they lose, Leviathan just keeps on going. They stay in a stalemate, Leviathan just keeps on going.
The tyranids increase in number (or replenish losses) by taking planets and absorbing their bio-matter. Then they move on to the next target. Everything they will ever get from that planet they have now gotten. If any individual fleet or tendril is overwhelmed by numbers or a megaweapon or what have you it is gone. If an Ork Waaagh is crushed there are still orks from wherever the crusade started.
I apologize that my message was unclear.  I didn't do a good job separating that specific location and the generalities of the situation.
@laughing God: You are of course correct about the fanboyism. I don't know that people have stopped having interesting things to say though. When does a competition between an insane psychic race of genetically engineered superwarriors and an unstoppable fleet of hyper-evolutionary superpredators get boring?
|
|
 |
 |
|