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Made in us
Regular Dakkanaut




In the Morka/Gorkanaught vs Battle wagon debate, I can get 2 Deffrolla Battle Wagons for the price of 1 naught. I feel that Deicated transport BW pluss a couple of Deaf Dread/ Killa Kans can do the same as that one Naught. I just don't like putting that many points into 1 Ork model.

Waaagghhhh!!!!!!!!  
   
Made in us
Lead-Footed Trukkboy Driver





I don't want to like the gork/morkanaught because I think its too many points for a single model that arguably won't be very effective.

However, it will probably be quite a bit more durable than the honorable old battlewagon simply because it isn't open topped. The poor old battlewagon needs to be open topped to be effective, but this only results in an almost guaranteed 'explodes' result when it gets penned.

We will see when the codex is released, but I think the battlewagon will be a more effective choice if a) it doesn't go up in price (it probably will because everyone already owns battlewagons) and b) the deffrolla gets an AP 1/2 value. Our old method of blowing up vehicles with a STR10 deffrolla ram just went to pot thanks to it not having any AP.

   
Made in us
Longtime Dakkanaut





Saratoga Springs, NY

I'm looking forward to seeing some new Ork things. This doesn't really have much to do with anything, but I think you all might appreciate it. For the longest time due to both never hearing it out loud and how I pronounced words in my head I thought that when the orks were saying "waaaagh" they were pronouncing it like "wag" (like a dog tail). Not quite as intimidating that way I must say...

Like watching other people play video games (badly) while blathering about nothing in particular? Check out my Youtube channel: joemamaUSA!

BrianDavion wrote:
Between the two of us... I think GW is assuming we the players are not complete idiots.


Rapidly on path to becoming the world's youngest bitter old man. 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

It used to be spelled with an R in it.
Waaaaaarrrrrgh!

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in ru
!!Goffik Rocker!!






Obviously, 6 transport capacity is for KFF mek + burnas/lootas with 3 meks. If the KFF is gona affect models in 6' only, it's gona be 4++ and cheaper than it's now, so not tnat bad for a kan wall i guess!

This message was edited 1 time. Last update was at 2014/06/04 07:07:30


 
   
Made in fi
Battlewagon Driver with Charged Engine





somewhere in the northern side of the beachball

 koooaei wrote:
Obviously, 6 transport capacity is for KFF mek + burnas/lootas with 3 meks. If the KFF is gona affect models in 6' only, it's gona be 4++ and cheaper than it's now, so not tnat bad for a kan wall i guess!


Why would you want to keep this thing alive?

Every time I hear "in my opinion" or "just my opinion" makes me want to strangle a puppy. People use their opinions as a shield that other poeple can't critisize and that is bs.

If you can't defend or won't defend your opinion then that "opinion" is bs. Stop trying to tip-toe and defend what you believe in. 
   
Made in ru
!!Goffik Rocker!!






Wouldn't you want to keep it alive if you bring it? Cause it's a 13-13 walker that can wreck face to most things and will probably have something like 5++ or even 4++. Sure, it's overpriced but everything except for battlewagonz and warbosses is overpriced anywayz. It's just a mini-stompa basically.

This message was edited 3 times. Last update was at 2014/06/04 08:04:07


 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 koooaei wrote:
Obviously, 6 transport capacity is for KFF mek + burnas/lootas with 3 meks. If the KFF is gona affect models in 6' only, it's gona be 4++ and cheaper than it's now, so not tnat bad for a kan wall i guess!


KFF has been confirmed as 5++ in the White Dwarf. Please do not spread false rumors, we've got enough of those. Also, from what we've seen on the Morkanaut, KFF costs might stay the same.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Tzeentch Aspiring Sorcerer Riding a Disc





staffordshire england

Why would you take the walking wardrobe? when you can take a 12 HP stompa with grots and meks instead.



Its hard to be awesome, when your playing with little plastic men.
Welcome to Fantasy 40k

If you think your important, in the great scheme of things. Do the water test.

Put your hands in a bucket of warm water,
then pull them out fast. The size of the hole shows how important you are.
I think we should roll some dice, to see if we should roll some dice, To decide if all this dice rolling is good for the game.
 
   
Made in il
Warplord Titan Princeps of Tzeentch






By that logic why would anyne take knights, when you can have warhouds?

The pair seems like a decent unit, and its true effect remains to be seen once the codex hits and we can see what gets to be in that 6 model transport.
Until then, its all wild speculations.


This community just can't accept anything.
If its too strong-complain its OP, if its not an instanwin-complain its useless.
No room for "yea, its alright" in here.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in pt
Sister Vastly Superior







Probably because the stompa is only £5 more than these new ork things, while a warhound is £246 more expensive?
Rules wise they seem, ok. Personally I think there are better things to spend the money on.

I play Space Marines, Dark Angels, Blood Angels, Astra Militarum, Militarum Tempestus, Chaos Space Marines, Dark Eldar, Eldar, Orks, Adepta Sororitas, 'Nids, Necrons, Tau and Grey Knights. 
   
Made in au
Regular Dakkanaut




 erick99 wrote:
Probably because the stompa is only £5 more than these new ork things, while a warhound is £246 more expensive?
Rules wise they seem, ok. Personally I think there are better things to spend the money on.


The stompa has the stigma of being an apoc unit and as such not many people will willingly play against you with it in your army...

It may only be a few $/€/£/¥ difference, but youll get many more games running normal heavy support over a superheavy apoc unit in a friendly game.
   
Made in us
Regular Dakkanaut




 BoomWolf wrote:
By that logic why would anyne take knights, when you can have warhouds?
.


Because knights are good.

If you have any doubts on how effect the Morka/Gorkanaught is just read pg24 of the latest White Dwarf. The White dwarfs own staff is telling readers to watch out for power fist, becarful of enemy dreads, and Stay away from imperial knights. Actually they tell you to throw it at the largest unit that CAN,T HURT it. That is the white dwarf staffs suggestion, avoid any possible dangers and have it go stomp those punny Guardsmen. Then they go on in anouther page about how great the 4 Str8 guns are except 2 are AP3 so can not destroy a viechle, and the other 2 get hot so can possibly damage the naught it self. Not too mention with the mighty BS2 of the Orks they require 4 shots to pull off 1 hit.
But some poster are right it is very hard to make the whole community happy. I just wish it would have been about 100points cheaper or a super heavy. But oh well.

Waaagghhhh!!!!!!!!  
   
Made in us
Longtime Dakkanaut





My wife and I talked about relative value, and consulted our local player base. Everyone was either willing to fight a Stompa outright, or would be fine with us proxying a Stompa down to a Gorkanaut anyway...

As such, there's no way i'm paying for that kit, and instead will order Stompa when I order the new Codex and goodies this Saturday (hopefully?)

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Stone Bonkers Fabricator General





Beijing, China

 ErikSetzer wrote:
As an Ork player just coming down off the explosion of excitement from seeing all the new stuff for the weekend, let me toss in my own thoughts.

1. On the subject of 'naut vs. Dread: A SM Dread will have two attacks, S10, AP2, striking first. Should get a hit in, and that hit will likely pen. Might well blow the 'naut up before the 'naut can hit back. If it doesn't, the 'naut has four Attacks, IIRC, as S10, AP1. Two should hit, one should be a Pen (the other at least a Glance), +2 to damage roll. So the 'naut should theoretically win that fight, but it'd be tough.


SM round one
2-3 Attacks, 1 hit, 4+ to pen, 3 to glance, 2 to do nothing. Needs a 6 to explode the 'naught. Pretty unlikely

'naught round one 4-5 attacks 2 hit 3+ to pen 2 to glance. Needs a 5 to explode. Weapon is concussive

'naught round two(assuming 1 hit, due to concussive) 4 attacks 2 hit 3+ to pen 2 to glance. Needs a 5 to explode.

SM dread is very likely dead to hull point loss if not outright explodes. naught may have taken a hull point.




Automatically Appended Next Post:
Goresaw wrote:


We will see when the codex is released, but I think the battlewagon will be a more effective choice if a) it doesn't go up in price (it probably will because everyone already owns battlewagons) and b) the deffrolla gets an AP 1/2 value. Our old method of blowing up vehicles with a STR10 deffrolla ram just went to pot thanks to it not having any AP.


watch out, the deffrolla might not be str 10 anymore

of course it could be Str D


rumors abound

This message was edited 1 time. Last update was at 2014/06/04 18:46:00


Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
Made in us
Waaagh! Ork Warboss on Warbike





Waiting at the Dark Tower steps..

Personally I think the models look great for orks but I feel the point value is disgusting. Rather take a battle wagon with deff rolla and 20 boys then one of those walkers.

Also playing with "mini" titans are always pin cushions for the opponents and I have scene plenty of batreps where knights die first turn before firing. When that happens you lose a huge chunk of points and a loss of morale as you watch ur pretty knight die (or worse blow up and take any units nearby)


First rule of Avatars in a room is: you never call the mods. Second rule of Avatars in a room is: you never call the mods. -Tyler Durden 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

If they remove the S10 on deffrolla they better give it some dang killing potential. Allowing cover saves and not even ignoring a 6+ armor save is pretty "lolwut?" worthy for such a huge spiky ball

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in us
Screamin' Stormboy



Stuck in wit da boyz

Flash Gitz beat down by the nerf bat. :(

If brute force doesn't do it, you're not using enough.  
   
Made in au
Automated Rubric Marine of Tzeentch





Perth

 some bloke wrote:
if a unit of 6 burnas is still as cheap/cheaper, they would do quite well as a suicide unit. 12" move with the disembark, and then flame some poor unsuspecting unit. they'd also do well as a distraction if it gets blown up or wrecked, as most opponents are loathe to leave any burnas alive once they know they're there.


Automatically Appended Next Post:
anyone else noticed GW's newest marketing scheme for the gorkmorkanaught? buy two for the price of... ...two!!!

http://www.games-workshop.com/en-GB/Brutal-n-Kunnin-Collection?_requestid=10859235


not a new marketing deal.. its a 1 click bundle not designed to save you a single penny.

CSM 20,000 Pts
Daemons 4,000 (ish)
WoC over 10,000
6000+ Pts


 
   
Made in ca
Yellin' Yoof





2 for the price of 2 has been the great, geedub's standard for a while now.

I think they think we won't notice...which suggests, sadly, that some folks...well...don't...
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






CYBORK wrote:
Flash Gitz beat down by the nerf bat. :(


Actually, their efficiency for killing MEQ almost doubled when moving, and more than doubled when standing still. Or, if you want a comparison, the old ones are worse than shoota boyz at killing anything, the new ones are better.

Additional shots simply are that good.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

Flash Gitz...im kinda unsure about them.

Theyre Assault3 now, so they shoot more. Thats great. Theyre S5 by default and nothing mentions they ignore cover either, so that sucks. Flipside that BS3 if they remained stationary is pretty cool, might be hard to use though.

Kinda curious if they have options they didnt include in that WD. They dont have any customization at all now, let alone ones worth taking, and im not sure if the extra shot outweighs the loss of ignores cover. Least they coss less, as the "More Dakka" upgrade is basically given to you twice for free.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in gb
Nasty Nob






I'm pretty sure that the rules in WD will be fairly complete. The Tempestus scions' rules didn't really leave anything out.

I guess it comes down to how good bosspoles and ammo runts are now and which characters will be available to buff them.

   
Made in gb
Tzeentch Aspiring Sorcerer Riding a Disc





staffordshire england

 Perfect Organism wrote:
I'm pretty sure that the rules in WD will be fairly complete. The Tempestus scions' rules didn't really leave anything out.

I guess it comes down to how good bosspoles and ammo runts are now and which characters will be available to buff them.

I didn't see any rules in WD for boss poles



Its hard to be awesome, when your playing with little plastic men.
Welcome to Fantasy 40k

If you think your important, in the great scheme of things. Do the water test.

Put your hands in a bucket of warm water,
then pull them out fast. The size of the hole shows how important you are.
I think we should roll some dice, to see if we should roll some dice, To decide if all this dice rolling is good for the game.
 
   
Made in us
Screamin' Stormboy



Stuck in wit da boyz

 Vineheart01 wrote:
Flash Gitz...im kinda unsure about them.

Theyre Assault3 now, so they shoot more. Thats great. Theyre S5 by default and nothing mentions they ignore cover either, so that sucks. Flipside that BS3 if they remained stationary is pretty cool, might be hard to use though.

Kinda curious if they have options they didnt include in that WD. They dont have any customization at all now, let alone ones worth taking, and im not sure if the extra shot outweighs the loss of ignores cover. Least they coss less, as the "More Dakka" upgrade is basically given to you twice for free.



and don't forget they drop from 4+ armor to 6+

If brute force doesn't do it, you're not using enough.  
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

Also lost the ability to take painboy upgrades. Would be nice if the painboys ended up being a separate unit you buy and distribute to any unit like an IC that cannot leave the unit or join a new one if it dies, but i doubt they'd do something that nice to us lol

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in us
Slaanesh Chosen Marine Riding a Fiend



Maine

 Vineheart01 wrote:
Also lost the ability to take painboy upgrades. Would be nice if the painboys ended up being a separate unit you buy and distribute to any unit like an IC that cannot leave the unit or join a new one if it dies, but i doubt they'd do something that nice to us lol


That would be amazing actually...and a decent way to move some Painboy models from GW's storage. I could see them being used as 'HQs' that don't use a slot on the Force Org chart like other races have begun to get. If that were the case, I'd buy up at least 5 of the buggers, since they are so damn useful (I need some for my Warbike squads anyway!)
   
Made in ro
Hoary Long Fang with Lascannon






Normally strategically with orks i go for "beat someun up an' make as mani craterz az pozzibl"!

These walkers supposedly fit into that general game plan!
   
Made in gb
Mutated Chosen Chaos Marine





*bursts though room with axe* HEEEAAARRRS JHONNY!!!

People are complaining that the Gork/Morkanought is underpowered?

Honestly unless your facing a line of lascannons, to me its extremely good for its points, 5HP which is brutal, front and sides 13 and as I have learned form my FW units AV13 is absolutely brilliant, its made a very hard unit to crack, and lets be honest how many times has a person seen massed strength 7, doing lots of glances on one unit? Even then you can upgrade it to have IWND and stick a mek in it to further fix up its gubbinz..

Only problem I see is that it is not an assault vehicle, but then again if your sticking something inside it its either a Mek or something durable or something that will pour out the firepower..

This message was edited 1 time. Last update was at 2014/06/08 10:58:19


Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts

 Grey Templar wrote:

Orks don't hate, they just love. Love to fight everyone.


Whatever you use.. It's Cheesy, broken and OP  
   
Made in gb
Tzeentch Aspiring Sorcerer Riding a Disc





staffordshire england

 happygolucky wrote:
People are complaining that the Gork/Morkanought is underpowered?

Honestly unless your facing a line of lascannons, to me its extremely good for its points, 5HP which is brutal, front and sides 13 and as I have learned form my FW units AV13 is absolutely brilliant, its made a very hard unit to crack, and lets be honest how many times has a person seen massed strength 7, doing lots of glances on one unit? Even then you can upgrade it to have IWND and stick a mek in it to further fix up its gubbinz..

Only problem I see is that it is not an assault vehicle, but then again if your sticking something inside it its either a Mek or something durable or something that will pour out the firepower..

Well it won't be shooting from inside, no fire points.



Its hard to be awesome, when your playing with little plastic men.
Welcome to Fantasy 40k

If you think your important, in the great scheme of things. Do the water test.

Put your hands in a bucket of warm water,
then pull them out fast. The size of the hole shows how important you are.
I think we should roll some dice, to see if we should roll some dice, To decide if all this dice rolling is good for the game.
 
   
 
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