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![[Post New]](/s/i/i.gif) 2016/02/27 11:23:07
Subject: Kitbash & Conversion: Painting the Dominus
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Aspirant Tech-Adept
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OneManNoodles wrote:Looking forward to it. I'd kinda guessed you'd used plasticard, I worked out how i'd do it but was curious to hear how you'd planned it
I see what you mean about the crane it does look a bit odd there. It looks really good btw, the telescoping and the design of the lifting mechanism is really cool, but it's maybe a little flimsy at the base joint and the first spar.
Thing is, if you did move it what would you replace it with?
Thanks Noodles, and yeah I still need to work on the lower part of the arms, add some details, and bulk them out a bit.
At this point I might remove the crane altogether, so I do need to think up some kind of replacement.
Warboss_Waaazag wrote:This build looks amazing. I can't believe the detail on the servo arm. And am I seeing this correctly? The converted arms are moveable?
Thank you very much. If you mean the servo arms, yes their all movable, and each one has four points of movement. So they can be posed however you want, and then folded up again.
Manus wrote:This demands hours of studying - very impressive!
Thank you.
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![[Post New]](/s/i/i.gif) 2016/02/27 18:03:58
Subject: Kitbash & Conversion: Mechanicus Knight Update
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Ragin' Ork Dreadnought
Deep in the Outer Boroughs of NYC
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Yes, that's what I meant. That's dedication.
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![[Post New]](/s/i/i.gif) 2016/02/27 23:14:30
Subject: Kitbash & Conversion: Mechanicus Knight Update
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Mastering Non-Metallic Metal
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The crane arm, like the rest of them, is looking fantastic.
I think, what you need is some kind of adjustable counter-balance that will not only show that it works in-universe, but also balance the model (as all those arms on one side is a bit unbalanced... however, you have not added the shoulder pad to the other side which would go some way to balancing it. But maybe consider a counter-balance on that shoulder pad, or between the exhausts).
Something to think about anyway.
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Mastodon: @DrH@dice.camp
The army- ~2295 points (built).
* -=]_,=-eague Spruemeister General. * A (sprue) Hut tutorial *
Dsteingass - Dr. H..You are a role model for Internet Morality! // inmygravenimage - Dr H is a model to us all
Theophony - Sprue for the spruemeister, plastic for his plastic throne! // Shasolenzabi - Toilets, more complex than folks take time to think about! |
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![[Post New]](/s/i/i.gif) 2016/03/03 19:25:29
Subject: Kitbash & Conversion: Mechanicus Knight Update
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Morphing Obliterator
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The Crane looks awesome...but it does not suit the model. The other arms have their place and seem to fold out of the way when not used. Not so much with the crane. Is the crane really needed? Couldn't it just use vice clamp arm to pick up things? I think a flail or hammer would be more usefull. Just my 2 cents
BTW Love you work, wish I had your skills and patience
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This message was edited 2 times. Last update was at 2016/03/03 19:28:23
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![[Post New]](/s/i/i.gif) 2016/03/05 11:50:33
Subject: Kitbash & Conversion: Mechanicus Knight Update
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Aspirant Tech-Adept
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Warboss_Waaazag wrote:Yes, that's what I meant. That's dedication.
Thanks Warboss.
Dr H wrote:The crane arm, like the rest of them, is looking fantastic.
I think, what you need is some kind of adjustable counter-balance that will not only show that it works in-universe, but also balance the model (as all those arms on one side is a bit unbalanced... however, you have not added the shoulder pad to the other side which would go some way to balancing it. But maybe consider a counter-balance on that shoulder pad, or between the exhausts).
Something to think about anyway.
Yeah I think your right about the counterbalance, and not just from a physics/weight point of view, but I also want the model to balanced aesthetically as well.
so with that in mind I've decided not to use the crane on the knight, and go for something else instead.
I do want to add a shoulder pad to the other arm, but I'm gonna build one from scratch, as I don't think the standard knight pads suit the mechanicus look that I'm going for.
Styrofoam04 wrote:The Crane looks awesome...but it does not suit the model. The other arms have their place and seem to fold out of the way when not used. Not so much with the crane. Is the crane really needed? Couldn't it just use vice clamp arm to pick up things? I think a flail or hammer would be more usefull. Just my 2 cents
BTW Love you work, wish I had your skills and patience
Thanks for the feedback, and I think your absolutely right. I've been thinking along the same lines, and have decided not to use the crane on the knight.
I'm now finishing up the three arms that I've started, once their done I'll decide what to do with the fourth space.
I did have the idea of adding a servitor there, that directly controls the arms, and I still have a load of Skitarii bits lying around, so that could be a thing
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![[Post New]](/s/i/i.gif) 2016/03/07 19:08:11
Subject: Kitbash & Conversion: Mechanicus Knight Update
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Morphing Obliterator
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I cant wait to see what you come up with... no pressure lol
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![[Post New]](/s/i/i.gif) 2016/03/09 17:34:47
Subject: Re:Kitbash & Conversion: Mechanicus Knight Update
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Aspirant Tech-Adept
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Work on the Knight continues, as I've just been finishing off a new shoulder pad for the Knights gun arm.
Never been too keen on the Knights standard shoulder pad design, so I decided to build my own.
It's still a WIP, and might need a few more rivets, but I'm quite pleased with it so far.
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![[Post New]](/s/i/i.gif) 2016/03/09 18:00:11
Subject: Kitbash & Conversion: Mechanicus Knight Update
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Regular Dakkanaut
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Phenomenal! Such amazing detail work. I wish I could work with plasticard the way you do.
Because the arms you built are so cool I kind of want you to replace the head with something more special. What about something like the old weapon heads from Adeptus Titanicus; replace the "mouth" of the knight with a construction tool or weapon? A manipulator claw, chainsaw, drill, melta-cutter, etc.
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This message was edited 1 time. Last update was at 2016/03/09 18:01:13
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![[Post New]](/s/i/i.gif) 2016/03/09 19:59:48
Subject: Kitbash & Conversion: Mechanicus Knight Update
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Mysterious Techpriest
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That shoulder pad looks fantastic, really nice even finish you've given it, I take it you intended not to file the gaps in the layers right down?
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![[Post New]](/s/i/i.gif) 2016/03/09 22:25:54
Subject: Kitbash & Conversion: Mechanicus Knight Update
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Arch Magos w/ 4 Meg of RAM
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Sweet sweeet stuff!! the sensor array on the canopy cover looks awesome. really geat conversion work on the shoulder plates too. Top banana
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![[Post New]](/s/i/i.gif) 2016/03/09 22:30:22
Subject: Kitbash & Conversion: Mechanicus Knight Update
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Gargantuan Great Squiggoth
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Fantastic work. Really great vibe about them.
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![[Post New]](/s/i/i.gif) 2016/03/09 23:25:59
Subject: Kitbash & Conversion: Mechanicus Knight Update
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Dakka Veteran
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Excellent work all round, loving the ad mech feel, it's going to look fantastic when painted up.
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![[Post New]](/s/i/i.gif) 2016/03/10 08:26:23
Subject: Kitbash & Conversion: Mechanicus Knight Update
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Dakka Veteran
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That's a really good shoulder pad you have there - I really like it.
Looks ace!
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![[Post New]](/s/i/i.gif) 2016/03/10 13:51:00
Subject: Kitbash & Conversion: Mechanicus Knight Update
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[SWAP SHOP MOD]
Decrepit Dakkanaut
OH-I Wanna get out of here
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I disagree, it's terrible. You should finish it up and then send it to me. You know, for proper disposal...
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![[Post New]](/s/i/i.gif) 2016/03/11 23:30:03
Subject: Kitbash & Conversion: Mechanicus Knight Update
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Aspirant Tech-Adept
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weirdingway wrote:Phenomenal! Such amazing detail work. I wish I could work with plasticard the way you do.
Because the arms you built are so cool I kind of want you to replace the head with something more special. What about something like the old weapon heads from Adeptus Titanicus; replace the "mouth" of the knight with a construction tool or weapon? A manipulator claw, chainsaw, drill, melta-cutter, etc.
Thanks for that, I really appreciate it  . As for the head, I do want to convert it in some way, but I want to keep it fairly simple for this model. I do like the Adeptus Titanicus idea though, maybe something I could use on the next one.
OneManNoodles wrote:That shoulder pad looks fantastic, really nice even finish you've given it, I take it you intended not to file the gaps in the layers right down?
Thanks Noodles. Yeah some of the lines you can see are actually pencil lines showing through. Although there are few little bumps, which I did my best to fill and sand, hopefully they wont show up too much.
Januine wrote:Sweet sweeet stuff!! the sensor array on the canopy cover looks awesome. really geat conversion work on the shoulder plates too. Top banana 
Thank you
Camkierhi wrote:Fantastic work. Really great vibe about them.
Thanks Cam
Alaricuk wrote:Excellent work all round, loving the ad mech feel, it's going to look fantastic when painted up.
Thanks mate, and yeah hopefully whoever buys it will be able to give it a half decent paint job. Better than I could ever do anyway  .
Klaus, not Santa wrote:That's a really good shoulder pad you have there - I really like it.
Looks ace!
Hey Klaus, and thank you.
whalemusic360 wrote:I disagree, it's terrible. You should finish it up and then send it to me. You know, for proper disposal...
 , I appreciate the offer, but I think I'm gonna stick with the disposal company I have. Maybe you've heard of them... They call themselves eBay.
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![[Post New]](/s/i/i.gif) 2016/03/28 19:58:51
Subject: Re:Kitbash & Conversion: Mechanicus Knight Update
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Aspirant Tech-Adept
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I do believe this project is nearing it's end. Just a few more details, a couple hundred rivets, and were done  .
Apart from the Knight, I've also just finished setting up my light box. It now has a permanent place to live, so I don't have to keep setting it up every time I want to take a photo.
Since the last update, I've added damage and debris to the Knights base, and completed some more work on the Servo Arms.
Although the original concept was to have four arms, I've decided to stick with just three, as I think it just balances the model better.
As always, please leave you comments, questions and feedback below, as they really are appreciated  .
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![[Post New]](/s/i/i.gif) 2016/03/28 20:25:06
Subject: Kitbash & Conversion: Light Box & Knight Update
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Potent Possessed Daemonvessel
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Amazing, that is a very very cool and unique knight !
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![[Post New]](/s/i/i.gif) 2016/03/28 20:41:19
Subject: Re:Kitbash & Conversion: Light Box & Knight Update
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Nasty Nob
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Very impressive.
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![[Post New]](/s/i/i.gif) 2016/03/28 22:00:27
Subject: Re:Kitbash & Conversion: Light Box & Knight Update
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Da Head Honcho Boss Grot
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![[Post New]](/s/i/i.gif) 2016/03/28 22:20:49
Subject: Kitbash & Conversion: Light Box & Knight Update
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Arch Magos w/ 4 Meg of RAM
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fantastic work there fella. really great job. Time to break out the paints?!
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![[Post New]](/s/i/i.gif) 2016/03/29 07:27:13
Subject: Kitbash & Conversion: Light Box & Knight Update
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Aspirant Tech-Adept
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KernelTerror wrote:Amazing, that is a very very cool and unique knight !
Cleatus wrote:Very impressive.
Thanks for the comments guys
Januine wrote:fantastic work there fella. really great job. Time to break out the paints?!
No Painting for me I'm afraid, as I'll be selling it as soon as it's finished. Hopefully it will go to someone who actually knows how to use a paintbrush  .
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![[Post New]](/s/i/i.gif) 2016/03/29 10:18:22
Subject: Kitbash & Conversion: Light Box & Knight Update
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Arch Magos w/ 4 Meg of RAM
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awwwwwwwww :(
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![[Post New]](/s/i/i.gif) 2016/03/29 10:20:37
Subject: Kitbash & Conversion: Light Box & Knight Update
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Martial Arts Fiday
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Hmm... Januine knows how to use a paintbrush...
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"Holy Sh*&, you've opened my eyes and changed my mind about this topic, thanks Dakka OT!"
-Nobody Ever
Proverbs 18:2
"CHEESE!" is the battlecry of the ill-prepared.
warboss wrote:
GW didn't mean to hit your wallet and I know they love you, baby. I'm sure they won't do it again so it's ok to purchase and make up. 
Albatross wrote:I think SlaveToDorkness just became my new hero.
EmilCrane wrote:Finecast is the new Matt Ward.
Don't mess with the Blade and Bolter! |
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![[Post New]](/s/i/i.gif) 2016/03/29 10:56:16
Subject: Kitbash & Conversion: Light Box & Knight Update
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Pious Palatine
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Sooo beautiful. Even you plastic skills for making debris blow my mind!
EDC
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![[Post New]](/s/i/i.gif) 2016/03/30 08:03:01
Subject: Kitbash & Conversion: Light Box & Knight Update
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Aspirant Tech-Adept
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Januine wrote:awwwwwwwww :(
 This made me smile, thank you.
SlaveToDorkness wrote:Hmm... Januine knows how to use a paintbrush...
That's very true, but I think Jans got more than enough plastic and resin to keep busy with for a while
evildrcheese wrote:Sooo beautiful. Even you plastic skills for making debris blow my mind!
EDC
Thank you very much
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This message was edited 1 time. Last update was at 2016/03/30 08:03:39
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![[Post New]](/s/i/i.gif) 2016/03/30 23:40:19
Subject: Kitbash & Conversion: Light Box & Knight Update
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Mastering Non-Metallic Metal
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Smashing job all round, hk'. Looks excellent.
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Mastodon: @DrH@dice.camp
The army- ~2295 points (built).
* -=]_,=-eague Spruemeister General. * A (sprue) Hut tutorial *
Dsteingass - Dr. H..You are a role model for Internet Morality! // inmygravenimage - Dr H is a model to us all
Theophony - Sprue for the spruemeister, plastic for his plastic throne! // Shasolenzabi - Toilets, more complex than folks take time to think about! |
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![[Post New]](/s/i/i.gif) 2016/03/30 23:53:48
Subject: Kitbash & Conversion: Light Box & Knight Update
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[SWAP SHOP MOD]
Decrepit Dakkanaut
OH-I Wanna get out of here
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For sale you say. Be sure to let us know when/where you sell it, some of us have knight houses that can always use another warrior.
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![[Post New]](/s/i/i.gif) 2016/03/31 19:39:30
Subject: Kitbash & Conversion: Light Box & Knight Update
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Mysterious Techpriest
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That looks really awesome hk. Unfortunately (I hope) it's going to sell for way out of my price range, I'd love to just own the base!
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![[Post New]](/s/i/i.gif) 2016/04/12 02:54:43
Subject: Re:Kitbash & Conversion: Light Box & Knight Update
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Fresh-Faced New User
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When is this bad boy hitting ebay? I've got a hole burning in my pocket waiting for it.
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![[Post New]](/s/i/i.gif) 2016/04/12 18:59:41
Subject: Kitbash & Conversion: Light Box & Knight Update
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Aspirant Tech-Adept
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Dr H wrote:Smashing job all round, hk'. Looks excellent. 
Thanks mate
whalemusic360 wrote:For sale you say. Be sure to let us know when/where you sell it, some of us have knight houses that can always use another warrior.
Yeah, I'll be posting a link here as soon as it's up for sale.
OneManNoodles wrote:That looks really awesome hk. Unfortunately (I hope) it's going to sell for way out of my price range, I'd love to just own the base!
I hope it does well too  . As for the base, I've had a lot of people comment on how much they like it. So I was thinking I might start making a few detailed base's, as their really fun to do
and don't take anywhere near as much time as a full on conversion project.
Kataklysm wrote:When is this bad boy hitting ebay? I've got a hole burning in my pocket waiting for it.
I've still got a few more details to finish, not to mention the 150 plus rivets I still need to add. So it might be a little while yet, but I'll post here as soon as it's done.
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