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![[Post New]](/s/i/i.gif) 2017/05/17 17:48:09
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Longtime Dakkanaut
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Abaddon and the black crusades are Deus Ex Machina now? Good grief.
I'm not entirely sure anyone actually knows what this saying means!
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![[Post New]](/s/i/i.gif) 2017/05/17 17:48:55
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Tunneling Trygon
Carrickfergus, Northern Ireland
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What about ogors, orruks and aelfs? What about Astra Militarum, T'au and Aeldari? New names can be good - I agree with you about the Seraphon - but that doesn't mean all of them have been.
That's not to mention that the Dark Eldar don't refer to themselves as anything other than "Eldar" (or Aeldari, I guess). They don't think of themselves as "the Dark Kin", they think of themselves as the real Eldar and they're very proud about it.
EDIT: Oh, and Fyreslayers, because we all know that the letter i just isn't cool.
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This message was edited 1 time. Last update was at 2017/05/17 17:58:34
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![[Post New]](/s/i/i.gif) 2017/05/17 17:52:28
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Powerful Phoenix Lord
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Vorian wrote:Abaddon and the black crusades are Deus Ex Machina now? Good grief.
I'm not entirely sure anyone actually knows what this saying means!
No, they do not. lol
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![[Post New]](/s/i/i.gif) 2017/05/17 17:53:48
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Dakka Veteran
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Frozen Ocean wrote:
It is. The old "Eldarspeak" term for Dark Eldar was Eldarith Ynneas, but this was basically never used. Druchii was used by Black Library once or twice as far as I know, but I know that it was used pretty often by people in their own works. Honestly I'd be okay with Drukhari if it weren't for all the "Aeldari" and "T'au" nonsense.
T'au is because Tau is a Greek alphabet letter and cannot be copyrighted. That would be like asking the Copyright office if you could license alpha or beta.
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![[Post New]](/s/i/i.gif) 2017/05/17 17:56:02
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Archmagos Veneratus Extremis
On the Internet
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Youn wrote: Frozen Ocean wrote:
It is. The old "Eldarspeak" term for Dark Eldar was Eldarith Ynneas, but this was basically never used. Druchii was used by Black Library once or twice as far as I know, but I know that it was used pretty often by people in their own works. Honestly I'd be okay with Drukhari if it weren't for all the "Aeldari" and "T'au" nonsense.
T'au is because Tau is a Greek alphabet letter and cannot be copyrighted. That would be like asking the Copyright office if you could license alpha or beta.
I think you mean Trademarked since it's used as a product name and for marketing.
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![[Post New]](/s/i/i.gif) 2017/05/17 17:59:31
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Tunneling Trygon
Carrickfergus, Northern Ireland
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ClockworkZion wrote:Youn wrote: Frozen Ocean wrote:
It is. The old "Eldarspeak" term for Dark Eldar was Eldarith Ynneas, but this was basically never used. Druchii was used by Black Library once or twice as far as I know, but I know that it was used pretty often by people in their own works. Honestly I'd be okay with Drukhari if it weren't for all the "Aeldari" and "T'au" nonsense.
T'au is because Tau is a Greek alphabet letter and cannot be copyrighted. That would be like asking the Copyright office if you could license alpha or beta.
I think you mean Trademarked since it's used as a product name and for marketing.
That doesn't make it not stupid. I know they're doing this for licensing reasons, but I think it's stupid and that they should stop it.
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![[Post New]](/s/i/i.gif) 2017/05/17 18:01:12
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Archmagos Veneratus Extremis
On the Internet
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Frozen Ocean wrote: ClockworkZion wrote:Youn wrote: Frozen Ocean wrote:
It is. The old "Eldarspeak" term for Dark Eldar was Eldarith Ynneas, but this was basically never used. Druchii was used by Black Library once or twice as far as I know, but I know that it was used pretty often by people in their own works. Honestly I'd be okay with Drukhari if it weren't for all the "Aeldari" and "T'au" nonsense.
T'au is because Tau is a Greek alphabet letter and cannot be copyrighted. That would be like asking the Copyright office if you could license alpha or beta.
I think you mean Trademarked since it's used as a product name and for marketing.
That doesn't make it not stupid. I know they're doing this for licensing reasons, but I think it's stupid and that they should stop it.
Meh. Protecting your IP isn't really that stupid. At least they're just doing this instead of running around launching lawsuits like a Space Marine Battle Barge launches boarding torpedos on Space Hulks.
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![[Post New]](/s/i/i.gif) 2017/05/17 18:01:33
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Longtime Dakkanaut
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Its an apostrophe, who gives a flying expletive? Seriously.
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![[Post New]](/s/i/i.gif) 2017/05/17 18:03:58
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Tunneling Trygon
Carrickfergus, Northern Ireland
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ClockworkZion wrote: Frozen Ocean wrote: ClockworkZion wrote:Youn wrote: Frozen Ocean wrote:
It is. The old "Eldarspeak" term for Dark Eldar was Eldarith Ynneas, but this was basically never used. Druchii was used by Black Library once or twice as far as I know, but I know that it was used pretty often by people in their own works. Honestly I'd be okay with Drukhari if it weren't for all the "Aeldari" and "T'au" nonsense.
T'au is because Tau is a Greek alphabet letter and cannot be copyrighted. That would be like asking the Copyright office if you could license alpha or beta.
I think you mean Trademarked since it's used as a product name and for marketing.
That doesn't make it not stupid. I know they're doing this for licensing reasons, but I think it's stupid and that they should stop it.
Meh. Protecting your IP isn't really that stupid. At least they're just doing this instead of running around launching lawsuits like a Space Marine Battle Barge launches boarding torpedos on Space Hulks.
But is this really necessary? Were they losing any sales because of names like Eldar or Imperial Guard?
EDIT: Malekith is a good change, though; they were in direct conflict with Marvel over the name, so they changed it. But not only did they change it, they provided a story explanation for the change; he's a new being now, Malerion, merged with his dragon.
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This message was edited 1 time. Last update was at 2017/05/17 18:05:41
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![[Post New]](/s/i/i.gif) 2017/05/17 18:05:22
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Mutilatin' Mad Dok
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Frozen Ocean wrote:Q: Any chance of some faction names we can pronounce?
Please don't change Orks
A: You mean, the green Oorookiagoths?
Either they're joking and are aware of how dumb their new naming schemes are, or they're not. At this point, I'm not confident that they are...
Further down on the facebook page, they say they were just joking, it's still Orks.
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![[Post New]](/s/i/i.gif) 2017/05/17 18:06:44
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Decrepit Dakkanaut
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Frozen Ocean wrote:What about ogors, orruks and aelfs? What about Astra Militarum, T'au and Aeldari? New names can be good - I agree with you about the Seraphon - but that doesn't mean all of them have been.
That's not to mention that the Dark Eldar don't refer to themselves as anything other than "Eldar" (or Aeldari, I guess). They don't think of themselves as "the Dark Kin", they think of themselves as the real Eldar and they're very proud about it.
EDIT: Oh, and Fyreslayers, because we all know that the letter i just isn't cool.
As opposed to Blood this and Blood that? And wolfy woof woofs?
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![[Post New]](/s/i/i.gif) 2017/05/17 18:06:47
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Tunneling Trygon
Carrickfergus, Northern Ireland
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docdoom77 wrote: Frozen Ocean wrote:Q: Any chance of some faction names we can pronounce?
Please don't change Orks
A: You mean, the green Oorookiagoths?
Either they're joking and are aware of how dumb their new naming schemes are, or they're not. At this point, I'm not confident that they are...
Further down on the facebook page, they say they were just joking, it's still Orks.
Good for the Orks. It means they're aware of the absurdity of the new names, though. That makes it worse.
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![[Post New]](/s/i/i.gif) 2017/05/17 18:07:14
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Auspicious Aspiring Champion of Chaos
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Elbows wrote:Vorian wrote:Abaddon and the black crusades are Deus Ex Machina now? Good grief.
I'm not entirely sure anyone actually knows what this saying means!
No, they do not. lol
That's why I felt the need to post the actual definition.
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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![[Post New]](/s/i/i.gif) 2017/05/17 18:07:38
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Archmagos Veneratus Extremis
On the Internet
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Frozen Ocean wrote: ClockworkZion wrote: Frozen Ocean wrote: ClockworkZion wrote:Youn wrote: Frozen Ocean wrote:
It is. The old "Eldarspeak" term for Dark Eldar was Eldarith Ynneas, but this was basically never used. Druchii was used by Black Library once or twice as far as I know, but I know that it was used pretty often by people in their own works. Honestly I'd be okay with Drukhari if it weren't for all the "Aeldari" and "T'au" nonsense.
T'au is because Tau is a Greek alphabet letter and cannot be copyrighted. That would be like asking the Copyright office if you could license alpha or beta.
I think you mean Trademarked since it's used as a product name and for marketing.
That doesn't make it not stupid. I know they're doing this for licensing reasons, but I think it's stupid and that they should stop it.
Meh. Protecting your IP isn't really that stupid. At least they're just doing this instead of running around launching lawsuits like a Space Marine Battle Barge launches boarding torpedos on Space Hulks.
But is this really necessary? Were they losing any sales because of names like Eldar or Imperial Guard?
They felt they had a problem enough to launch money wasting lawsuits at Chapter House and the Spots the Space Marine book, so this is likely a continuation of that.
Still, getting the "this is what the race calls themselves properly" isn't that stupid. I mean all the normal names (Guard, Space Marines, Pointy Ear Space Ponces) are still applicable as "Low Gothic" versions of their names, so that's fine by me.
Stupid name changes trump wasting tons of money on lawsuits that could be used to update Cult Marines, Aspect Warriors and (Emperor Willing) Sisters into a full plastic line. Automatically Appended Next Post: docdoom77 wrote: Frozen Ocean wrote:Q: Any chance of some faction names we can pronounce?
Please don't change Orks
A: You mean, the green Oorookiagoths?
Either they're joking and are aware of how dumb their new naming schemes are, or they're not. At this point, I'm not confident that they are...
Further down on the facebook page, they say they were just joking, it's still Orks.
People didn't catch the obviousness of that joke?
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This message was edited 1 time. Last update was at 2017/05/17 18:08:43
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![[Post New]](/s/i/i.gif) 2017/05/17 18:08:59
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Tunneling Trygon
Carrickfergus, Northern Ireland
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Frozen Ocean wrote: docdoom77 wrote: Frozen Ocean wrote:Q: Any chance of some faction names we can pronounce?
Please don't change Orks
A: You mean, the green Oorookiagoths?
Either they're joking and are aware of how dumb their new naming schemes are, or they're not. At this point, I'm not confident that they are...
Further down on the facebook page, they say they were just joking, it's still Orks.
Good for the Orks. It means they're aware of the absurdity of the new names, though. That makes it worse.
Those are bad too, but they didn't rename those things with new nonsense words. Actually, Age of Sigmar has plenty of that - Bloodstokers are my favourite. Maybe Bloodsecrator.
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This message was edited 1 time. Last update was at 2017/05/17 18:09:41
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![[Post New]](/s/i/i.gif) 2017/05/17 18:09:08
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Dakka Veteran
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ClockworkZion wrote: I think you mean Trademarked since it's used as a product name and for marketing. I meant copyright. US Copyright Office listing for Tau for Games Workshop
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This message was edited 4 times. Last update was at 2017/05/17 18:18:39
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![[Post New]](/s/i/i.gif) 2017/05/17 18:09:18
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Legendary Master of the Chapter
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casvalremdeikun wrote: Desubot wrote: casvalremdeikun wrote:Daedalus81 wrote: Oaka wrote:The wording of No Escape seems to suggest it won't be unique to Wyches. And it looks like you just need one model with the rule to force the roll-off. I might prefer to go with a Succubus rather than an entire unit of Wyches.
That's a pretty important roll for a Dark Eldar player to save command points for.
Haha yup - oh I rolled a 1 and you rolled a 2? Reroll! Of course Tau can too if they have the CP...
I say go ahead and waste a command point trying to get the opportunity to leave combat. That's​ one less use for something like Morale.
Decision making? oh no!
man im liking everything so far.
I never said that it was a bad thing for things to be this way. I really like it as well. Hopefully units like Khorne Berserkers and Death Company have No Escape as well.
Wasnt directed at you just making a morning quip to get my day started
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2017/05/17 18:09:24
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Longtime Dakkanaut
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Stupid question but what was the gun in the Fallen's hands that Duncan painted today?
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![[Post New]](/s/i/i.gif) 2017/05/17 18:09:45
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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[DCM]
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Meanwhile, back to "Warhammer 40k 8th Edition Summary" topic...
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This message was edited 1 time. Last update was at 2017/05/17 18:10:13
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![[Post New]](/s/i/i.gif) 2017/05/17 18:11:19
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Archmagos Veneratus Extremis
On the Internet
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nintura wrote:Stupid question but what was the gun in the Fallen's hands that Duncan painted today?
Melta. That's a Mk IV Marine from the MkIV/Betrayal at Calth box(es).
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![[Post New]](/s/i/i.gif) 2017/05/17 18:15:47
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Longtime Dakkanaut
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Q: Hey Warhammer 40,000, these new rules look great, but can you clarify if an 8 roll with the dice is enough to assault ? thanks
A: Hmm, we don't think so.
If you are more than 9" away, then moving 8" puts you by definition more than 1" away.
That's incredibly poor wording, operating in nebulously defined fractional inches when everything else is in exact values is needlessly confusing.
In fact, it also makes placement awkward if dealing with exacting people. The sensible, likely completely standard approach to maximise placement for a unit that wants to get close is to put it 9 inches away and count it as being infinitesimally back a little for charge distances, but you could get into an argument with an opponent who wants you to scootch it back an inch.
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![[Post New]](/s/i/i.gif) 2017/05/17 18:19:40
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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It's not nebulous at all.
9" is not More Than 9" away, no? Easy.
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![[Post New]](/s/i/i.gif) 2017/05/17 18:19:54
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Legendary Master of the Chapter
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changemod wrote:Q: Hey Warhammer 40,000, these new rules look great, but can you clarify if an 8 roll with the dice is enough to assault ? thanks A: Hmm, we don't think so. If you are more than 9" away, then moving 8" puts you by definition more than 1" away. That's incredibly poor wording, operating in nebulously defined fractional inches when everything else is in exact values is needlessly confusing. In fact, it also makes placement awkward if dealing with exacting people. The sensible, likely completely standard approach to maximise placement for a unit that wants to get close is to put it 9 inches away and count it as being infinitesimally back a little for charge distances, but you could get into an argument with an opponent who wants you to scootch it back an inch. Is it needlessly confusing or confusing at all? More than = more than no way around that. if some one wants to sit there and demand that you measure using micrometers and 0 tolerance gauge blocks than you got to ask why are you playing this person.
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This message was edited 1 time. Last update was at 2017/05/17 18:20:13
Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2017/05/17 18:22:42
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Dakka Veteran
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They are just saying since, it has to be more the 9" way if you roll an 8 you will always been more then an 1" away from the charge. Since, you know you just placed them down, you suddenly don't make up the distance when you measure to move. You stop just short of the 1" mark.
Common sense says you erred in setting the model down if you were too close.
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![[Post New]](/s/i/i.gif) 2017/05/17 18:23:24
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Archmagos Veneratus Extremis
On the Internet
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Exactly. It's not that hard to understand. 9.01" is enough to be in the rules. You just need to roll a 9+ to make that charge to make the charge.
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![[Post New]](/s/i/i.gif) 2017/05/17 18:23:41
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Mighty Vampire Count
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Desubot wrote:changemod wrote:Q: Hey Warhammer 40,000, these new rules look great, but can you clarify if an 8 roll with the dice is enough to assault ? thanks
A: Hmm, we don't think so.
If you are more than 9" away, then moving 8" puts you by definition more than 1" away.
That's incredibly poor wording, operating in nebulously defined fractional inches when everything else is in exact values is needlessly confusing.
In fact, it also makes placement awkward if dealing with exacting people. The sensible, likely completely standard approach to maximise placement for a unit that wants to get close is to put it 9 inches away and count it as being infinitesimally back a little for charge distances, but you could get into an argument with an opponent who wants you to scootch it back an inch.
Is it needlessly confusing or confusing at all?
More than = more than
no way around that. if some one wants to sit there and demand that you measure using micrometers and 0 tolerance gauge blocks than you got to ask why are you playing this person.
Indeed there is no issue here - if you are told to place a unit MORE than 9" away then both players know that an 8 on the dice roll does not reach - it does not need measuring or anything else. If you are told this in the rules and somehow place it closer either you made a mistake (or the table was knocked etc) or you are cheating but even then it should not matter as you were not allowed to place it that close so you simply can; not make the charge with a 8 on the roll.
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This message was edited 2 times. Last update was at 2017/05/17 18:26:42
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2017/05/17 18:39:52
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Longtime Dakkanaut
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It's a problem because it's pointlessly fuzzy. If I have to place a model 9.00000000000000000000000000-repeat forever-000001 inches away from something then my skin is going to crawl.
There's an infinite range of values between 9 and 10 inches. It's sloppy at best.
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![[Post New]](/s/i/i.gif) 2017/05/17 18:43:01
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Mighty Vampire Count
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changemod wrote:It's a problem because it's pointlessly fuzzy. If I have to place a model 9.00000000000000000000000000-repeat forever-000001 inches away from something then my skin is going to crawl.
There's an infinite range of values between 9 and 10 inches. It's sloppy at best.
Jeez how do you deal with all the other measurements in the game ? How do you deal with deployment zones? What game/s have you ben playing?
You can place the model more than 9" away - the distance is up to you - however you can;t place it closer than that - or you are mistaken or cheating.
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2017/05/17 18:44:46
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Longtime Dakkanaut
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changemod wrote:It's a problem because it's pointlessly fuzzy. If I have to place a model 9.00000000000000000000000000-repeat forever-000001 inches away from something then my skin is going to crawl.
There's an infinite range of values between 9 and 10 inches. It's sloppy at best.
You are free to put it anywhere between 9 and 10 and it won't make a difference.
It's incredibly simple.
If you roll an 8 then there's no way you can possibly charge them.
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![[Post New]](/s/i/i.gif) 2017/05/17 18:45:41
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Death Guard / Dark Imperium fluff(All info in OP)
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Legendary Master of the Chapter
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changemod wrote:It's a problem because it's pointlessly fuzzy. If I have to place a model 9.00000000000000000000000000-repeat forever-000001 inches away from something then my skin is going to crawl.
There's an infinite range of values between 9 and 10 inches. It's sloppy at best.
How in the world is it fuzzy its 100% black and white.
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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