Switch Theme:

Psychic Awakening Engine War.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in nz
[MOD]
Villanous Scum






As it seems that we are totally unable to keep the PA threads on topic from now on we are going to do one thread per book. Quoting Kan here as he laid out the contents of Engine War very nicely;
 Kanluwen wrote:
Engine War article

Alright, so breakdown time!
The two Pteraxii units are called the:
Sterylizors
Spoiler:


Skystalkers
Spoiler:


The Archaeopter variants:
Transvector is the transport variant
Spoiler:


Fusilave is the bomber variant
Spoiler:


Stratoraptor is the gunship variant
Spoiler:


The kit is incredibly customisable, with optional wargear and the ability to be built in flying or landed mode, with the landing skids and legs modelled in different positions.


No point rehashing the cavalry, since we knew them before.


Psychic Awakening Website wrote:Engine War

Twisted by savage psychic storms in the aftermath of the Great Rift’s emergence, the galaxy has become a darker place, and a number of systems have been left to fend for themselves – forgotten, abandoned or simply unreachable. In these places, the enemies of the Imperium grow strong, and even those who remain loyal feel the pressure upon their oaths building. One such place is the fallen forge world of Ordex-Thaag.

Severed from any connection to Mars, the planet is now stalked by Chaos Knights, whose Fallen Noble pilots seek to use the corrupted forges of the world to gouge another empyric rift through the Imperium. The psychic emanations of this techno-sorcery have attracted the attentions of the Chaos Gods, and legions of Daemons seek out those places where the skein between realspace and the warp is thinnest.

Seeking to reclaim the planet and eradicate the illogical and corrupting influence, the Adeptus Mechanicus have sent several cohorts to Ordex-Thaag. Alongside them march many Imperial Knights hunting down their fallen brethren to underline the nobility of their Houses.

Comes from here and clicking on the Cog in the lower left.

Reminder, STAY ON TOPIC. That topic being PA Engine War. If you wish to discuss other things then start a thread for them in 40k general or elsewhere as the topic demands.

This message was edited 1 time. Last update was at 2020/04/02 22:40:33


On parle toujours mal quand on n'a rien à dire.
Keeping the flame of Babylon 5 A Call to Arms alive, check it out;
Babylon 5 ACTA campaign log
Babylon 5 ACTA Painting log
Backfire wrote:
Nobody kills his dad and participates in genocide just for cosplay.
 
   
Made in se
Been Around the Block




Repost on what i said in the other thread and expanding on it a bit. Following the talk that Assassin are getting the Inquisitor treatment think they wil do the same with Freeblades and Dreadblades. What armies are there that have mono rules that could potentially benefit by this. Only have Sacred Rites and Combat Doctrine right of my head.

House Raven +2000p
Deathwatch +2000p
Farsight +2000p
Kraken +2000p 
   
Made in us
Heroic Senior Officer





Murray, Kentucky

Was really hoping we'd get a skitarii HQ, but not holding my breath. Other than that, sterilizers are gonna live or die based on whether their flamers are 10 or more inch range.

Skystalkers I'm not sure about. If they get something neat like sniper, could be really neat. Otherwise they just strike me as faster Infiltrators with a longer range flechette blaster. Great antihorde but we're not exactly hurting for that.

The archaeoraptors seem neat, but I'm not seeing much there to draw me in just yet. We'll have to see what those bombs are and what kind of weapons the bomber and strafing plane end up looking like statswise. Especially the bombs. I'm not holding my breath but they could be fun.

As for the cavalry, I really am interested in the vanguard styled ones. If they keep the vanguard -1 toughness debuff they could be very handy backing up dragoons and fulgurites. Fast, handy debuff, decent shooting, and probably not all that shabby melee. The rangers ones seem like their main purpose will be outflanking and grabbing objectives. It doesn't strike me that they'll have much impressive in the way of shooting or melee so I wouldn't be surprised if they're a heap objectives grabbing unit that costs more dollars than it does points.


Other than that, here's hoping they finally fix some of our relics and FW traits, and maybe give us some ways to make less useful units like ruststalkers have a purpose again.

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in gb
Fixture of Dakka




I like the flyer a lot and I'm undecided about the flying dudes but the cavalry seem really eh to me.

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in us
Steady Space Marine Vet Sergeant




San Jose, CA

The units I'm most interested in are the Sulphurhounds & Archeaopter. The Steyrlizers are really gonna depend on how I would integrate them into my Metalica Explorator fleet.

I really hope that they also release the Manipulus & or Daedalosus in clampak form. If the Skitarii get a super-radioactive HQ to go along with this release I'd be even more jazzed.
   
Made in us
Owns Whole Set of Skullz Techpriests






Right behind you.

We're not getting Daedalosus in clampack form, because he's on a shared sprue.

Manipulus was said at LVO to come out with this, since the GSC got their Kellermorph with Greater Good.

This message was edited 1 time. Last update was at 2020/04/02 01:38:30


 
   
Made in us
Insect-Infested Nurgle Chaos Lord






I am usually a defender of GW naming, but 'sterylizors' is just lame.

Fortunately the models look really good so far. They mentioned at the LVO preview how the mechanism of flight is in fact not the wings, which deals with a number of realism issues, and if the wings end up being totally ornamental and the adtech just THINK they are needed I will love it even more.

Consider; Games Workshop rules not so much games but as toolboxes for players to craft an experience from, and open/narrative/matched play just examples of how things can be put together. 
   
Made in us
Steady Space Marine Vet Sergeant




San Jose, CA

I could see them basically as controllable turning vanes & or rudder/aero foil.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 NinthMusketeer wrote:
I am usually a defender of GW naming, but 'sterylizors' is just lame.
Better than most of the Nurgle names.

It is lame though.

   
Made in fi
Junior Officer with Laspistol







"Sterylizor" sounds like a hardcore punk or extreme metal band. Presumably with pretty nasty lyrics.

"Was wir nicht hassen, das lieben wir nicht." 
   
Made in ca
Legendary Master of the Chapter





 Agamemnon2 wrote:
"Sterylizor" sounds like a hardcore punk or extreme metal band. Presumably with pretty nasty lyrics.


So... about right for 40k?

Opinions are not facts please don't confuse the two 
   
Made in de
Prophetic Blood Angel Librarian






Germany

With agents of bile, are we going to see the equivalent of primaris SM for CSM ?
   
Made in ch
Revered Rogue Psyker





 p5freak wrote:
With agents of bile, are we going to see the equivalent of primaris SM for CSM ?


Rather not.

I'd hope more for something inbetween a Marine and Cultists.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page

A Mostly Renegades and Heretics blog.
_______________________________

Who would win:
10'000 + years of veterancy, or some raidy Boys?
Trick Question, of course it's the loyalists!

(Not Online in regards to the new Red Corsair battalion CP boost and 8th edition.) 
   
Made in us
Committed Chaos Cult Marine




The dark hollows of Kentucky

Not Online!!! wrote:
 p5freak wrote:
With agents of bile, are we going to see the equivalent of primaris SM for CSM ?


Rather not.

I'd hope more for something inbetween a Marine and Cultists.

Agreed. Either new men or gland hounds would be great.

Primaris csm would be pretty unimaginative. And very very wrong.

Edit:
Sorry, forgot, Engine War only. There's a csm thread in general if we want to talk about Agents of Bile.

This message was edited 1 time. Last update was at 2020/04/02 10:03:50


 
   
Made in us
Sneaky Lictor






It would be nice to see the buff he throws out improved. Maybe not random and/or not cause mortal wounds.

"Because the Wolves kill cleanly, and we do not. They also kill quickly, and we have never done that, either. They fight, they win, and they stalk back to their ships with their tails held high. If they were ever ordered to destroy another Legion, they would do it by hurling warrior against warrior, seeking to grind their enemies down with the admirable delusions of the 'noble savage'. If we were ever ordered to assault another Legion, we would virus bomb their recruitment worlds; slaughter their serfs and slaves; poison their gene-seed repositories and spend the next dozen decades watching them die slow, humiliating deaths. Night after night, raid after raid, we'd overwhelm stragglers from their fleets and bleach their skulls to hang from our armour, until none remained. But that isn't the quick execution the Emperor needs, is it? The Wolves go for the throat. We go for the eyes. Then the tongue. Then the hands. Then the feet. Then we skin the crippled remains, and offer it up as an example to any still bearing witness. The Wolves were warriors before they became soldiers. We were murderers first, last, and always!" —Jago Sevatarion

DR:80SGMB--I--Pw40k01#-D++++A+/fWD-R++T(T)DM+
 
   
Made in gb
Elite Tyranid Warrior





London

Given half the posts seem to be about War of the Spider will there also be a thread about that book?

And one about the one after, that seems to be Pariah?

(I'm generally in support of this given the other thread was a big infighting whinge.)

This message was edited 1 time. Last update was at 2020/04/02 10:13:44


 
   
Made in nz
[MOD]
Villanous Scum






Feel free to start threads for those.

On parle toujours mal quand on n'a rien à dire.
Keeping the flame of Babylon 5 A Call to Arms alive, check it out;
Babylon 5 ACTA campaign log
Babylon 5 ACTA Painting log
Backfire wrote:
Nobody kills his dad and participates in genocide just for cosplay.
 
   
Made in fr
Fresh-Faced New User



Issy Les Moulineaux

Any news on the daemons? I don't hope for new minis but rather new competitive rules...
   
Made in gb
Longtime Dakkanaut




I think if it is talking future psychic awakening then it should be allowable.

I have to say though, I don't like that GW is releasing significant information/reveals about books in advance when the next isn't even delivered, this happened with the DA, GK and TS one, where they released a load of information about greater good when that book wasn't even out yet.

Release and move on.

Anyway, pariah could be very interesting if it is Necron and DW... Imagine if they are both fighting over a source/planet that specifically has the pariah mutation in huge numbers and they are fighting over that resource, with necrons getting back into the pariah game and the DW being sent in on Inquisition orders.

Also, something significant in terms of psykers needs to happen now as well.
   
Made in nz
[MOD]
Villanous Scum






endlesswaltz123 wrote:
I think if it is talking future psychic awakening then it should be allowable.


Whilst I do agree with you in principle, the last two threads on the subject have shown that people are utterly incapable of sticking to the topic and what is supposed to be News and Rumours devolves into all kinds of off topic nonsense. So no, we will be sticking to one thread per release until the PA series is done.

On parle toujours mal quand on n'a rien à dire.
Keeping the flame of Babylon 5 A Call to Arms alive, check it out;
Babylon 5 ACTA campaign log
Babylon 5 ACTA Painting log
Backfire wrote:
Nobody kills his dad and participates in genocide just for cosplay.
 
   
Made in gb
Longtime Dakkanaut




 ingtaer wrote:
endlesswaltz123 wrote:
I think if it is talking future psychic awakening then it should be allowable.


Whilst I do agree with you in principle, the last two threads on the subject have shown that people are utterly incapable of sticking to the topic and what is supposed to be News and Rumours devolves into all kinds of off topic nonsense. So no, we will be sticking to one thread per release until the PA series is done.


I also agree with what you think on this matter, however rather than just say "well it's going to turn into a S***show, so we shouldn't" yourself and the rest of the moderators need to do your/their jobs better to be quite frank, suspensions and bans for the most toxic, trolls of the forum, and that's including people that cannot stay on topic.

I have been a member of this forum for quite some time now, and being a member of other forums I do not actually like significant moderation and I hate what I am asking for above, yet there are so many people on here that cannot behave themselves (and I think the current world climate is not helping with less real life things for people to do) then an enforced break is necessary. People just cannot conduct themselves online very well any more, and I have been just as bad at times but seriously, if they don't shut up, set them free, stop ruining it for the rest of us.

Edit 1: That isn't a personal attack at yourself in terms of how you choose to moderate, it's not necessarily a personal attack on any moderator, maybe it's the rules you adhere to yourselves that don't give the flexibility to do what I am requesting above, in which case, maybe those rules need to change? All I'm saying is, use your power a little bit more, just closing and locking off threads actually doesn't do anything, it just shifts the ridiculousness elsewhere in the forum.

Edit 2: Fully aware of the irony in that I am being considerably off topic in moaning about the people that cannot stop being off topic in other threads...

This message was edited 4 times. Last update was at 2020/04/02 11:29:53


 
   
Made in nz
[MOD]
Villanous Scum






endlesswaltz123 wrote:
 ingtaer wrote:
endlesswaltz123 wrote:
I think if it is talking future psychic awakening then it should be allowable.


Whilst I do agree with you in principle, the last two threads on the subject have shown that people are utterly incapable of sticking to the topic and what is supposed to be News and Rumours devolves into all kinds of off topic nonsense. So no, we will be sticking to one thread per release until the PA series is done.


I also agree with what you think on this matter, however rather than just say "well it's going to turn into a S***show, so we shouldn't" yourself and the rest of the moderators need to do your/their jobs better to be quite frank, suspensions and bans for the most toxic, trolls of the forum, and that's including people that cannot stay on topic.

I have been a member of this forum for quite some time now, and being a member of other forums I do not actually like significant moderation and I hate what I am asking for above, yet there are so many people on here that cannot behave themselves (and I think the current world climate is not helping with less real life things for people to do) then an enforced break is necessary. People just cannot conduct themselves online very well any more, and I have been just as bad at times but seriously, if they don't shut up, set them free, stop ruining it for the rest of us.

Edit 1: That isn't a personal attack at yourself in terms of how you choose to moderate, it's not necessarily a personal attack on any moderator, maybe it's the rules you adhere to yourselves that don't give the flexibility to do what I am requesting above, in which case, maybe those rules need to change? All I'm saying is, use your power a little bit more, just closing and locking off threads actually doesn't do anything, it just shifts the ridiculousness elsewhere in the forum.

Edit 2: Fully aware of the irony in that I am being considerably off topic in moaning about the people that cannot stop being off topic in other threads...


Feel free to start a thread in Nuts and Bolts for this to avoid dragging this thread further off topic (we haven't even managed a page yet!).

On parle toujours mal quand on n'a rien à dire.
Keeping the flame of Babylon 5 A Call to Arms alive, check it out;
Babylon 5 ACTA campaign log
Babylon 5 ACTA Painting log
Backfire wrote:
Nobody kills his dad and participates in genocide just for cosplay.
 
   
Made in gb
Dakka Veteran





I just want to know what Daemons are going to get from this.
I particular I'm hoping for some sort of buff for Greater Daemons.

I am worried though that we'll probably get 5-10 pages at best and nothing useful.
While Ad Mech get like half the book.

This message was edited 1 time. Last update was at 2020/04/02 11:55:00


 
   
Made in us
[DCM]
Unmaker, Scion of Tzeentch





Southern New Hampshire

We know AdMech is already getting at least 7 new datasheets. I'd probably bet on Create-A-Chapter, too.

5 bucks says Imperial Knights get more and better stuff than Chaos Knights.

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

AoS - Fires of Change : "The Everchosen stole my destiny. Soon, I shall return the favor." The Unmaker, Gaunt Summoner of Tzeentch

Thousand Sons
Renegade Astartes The Scourged
Daemons

DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD268R++T(D)DM+++
 
   
Made in us
Owns Whole Set of Skullz Techpriests






Right behind you.

 Manfred von Drakken wrote:
We know AdMech is already getting at least 7 new datasheets. I'd probably bet on Create-A-Chapter, too.

More than 7 in all likelihood. This is the first instance where we are probably going to see the Techpriest Manipulus and the two Skorpius variants in a non-instruction manual release for their rules.

5 bucks says Imperial Knights get more and better stuff than Chaos Knights.

I mean, what more do Chaos Knights want? You guys get to double up on the good guns already!
   
Made in gb
Dakka Veteran





 dan2026 wrote:
I just want to know what Daemons are going to get from this.
I particular I'm hoping for some sort of buff for Greater Daemons.

I am worried though that we'll probably get 5-10 pages at best and nothing useful.
While Ad Mech get like half the book.


I think I'd almost expect something like the Grey Knights masters of the warp ability, but perhaps less controlled. Age of Sigmar has had a lot of 'eb and flow' mechanicus that have worked a little like doctrines do now and Nurgle even uses some of them in that system so I'd definitely think that something like that might have been going around their heads when thinking of how to do the Daemon update
.
Also both Khorne in the Daemonkin codex and Nurgle with Epidemius have also had reward mechanics - so more poison kills got you additional buffs or rules, or the blood points mechanic Khorne used instead of psychic powers. That's also a similar mechanic I can see coming back - give Daemons a feel that it's something that's started with a breach in reality and is going to get rapidly out of control if you're not able to shut them down.
   
Made in gb
Mekboy Hammerin' Somethin'






Adeptus Mechanicus seem to be getting a lot more manoeuvrability with these new releases, which is something I've wanted for them for a while. Gunline armies are rather boring to play. The flyer transport should make several existing short-range units better.
My main concern about the flying guys and cavalry is that they seem to compete directly against each other as short-range, high-mobility, probably non-very-tough objective grabbers. That means that only one or two of the four units will actually be useful. I think I would have preferred it if one of them was a character instead of a unit, so we could get a new HQ option, run a pure-skitarii force and have one box act as a force-multiplier for the other.
Bit surprised we haven't seen the floating tech-priests from that one piece of art. I guess they really were just a concept piece that never made it into the pipeline.

For Chaos Knights, I think we can probably expect a proper selection of Traitoris Ambitions, which I guess will be welcome. Always seemed a bit strange that they only had two.

Not sure what to expect for daemons. It would be nice if the daemon engines which are currently only available to Heretic Astartes could be taken as part of a Chaos Daemons detachment.
[Thumb - tech-priests.jpg]


   
Made in fr
Fresh-Faced New User





In the webway with Ahriman

Would be cool if the PA helps daemons stop being the worst army by far for all the V8...

God, look at the crapy Tzeentch psychic powers. Look at the legion trait "Locus of Trickery", it is litteraly unplayable. Daemons are utter gak. They even flee and the morale rule in V8 punish the verry essence of daemons ; playing big blob of infantery.

   
Made in de
Longtime Dakkanaut




 ierp wrote:
Would be cool if the PA helps daemons stop being the worst army by far for all the V8...

God, look at the crapy Tzeentch psychic powers. Look at the legion trait "Locus of Trickery", it is litteraly unplayable. Daemons are utter gak. They even flee and the morale rule in V8 punish the verry essence of daemons ; playing big blob of infantery.



Daemons are far and away superior to many other armies such as Ynnari and were actually the top dog for quite a while in early 8th.
   
Made in gb
Dakka Veteran





Sunny Side Up wrote:
 ierp wrote:
Would be cool if the PA helps daemons stop being the worst army by far for all the V8...

God, look at the crapy Tzeentch psychic powers. Look at the legion trait "Locus of Trickery", it is litteraly unplayable. Daemons are utter gak. They even flee and the morale rule in V8 punish the verry essence of daemons ; playing big blob of infantery.



Daemons are far and away superior to many other armies such as Ynnari and were actually the top dog for quite a while in early 8th.

Yeah but did any competitive list ever use Greater Daemons?
   
 
Forum Index » News & Rumors
Go to: