Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2014/12/09 06:52:43
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Tunneling Trygon
|
So I'm working on a list that has a good amount of Mucolid spores. With some green stuff, I'll have a few from my Tyrannocyte boxes, but I need more than that. Does anyone know of a place to get more than one or two?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/09 06:59:33
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Terminator with Assault Cannon
|
the bay of e.
|
*Insert witty and/or interesting statement here* |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/09 14:26:35
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Dakka Veteran
|
Regarding the Skytyrant Swarm formation - The Skyrant can't leave the Skytyrant Swarm formation, regardless of what happens to the Gargoyles. He's a jump MC with an 18" synapse, with or without Gargoyles.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/09 14:30:59
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Longtime Dakkanaut
|
^ Which is probably the main reason Im not too keen on it.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/09 15:31:06
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Longtime Dakkanaut
|
N.I.B. wrote:Regarding the Skytyrant Swarm formation - The Skyrant can't leave the Skytyrant Swarm formation, regardless of what happens to the Gargoyles. He's a jump MC with an 18" synapse, with or without Gargoyles.
Once all of the Gargoyles are dead, you've either crippled your enemy's offense, or essentially lost the game. The much bigger concern is average toughness 3 and lack of fleet.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/09 15:36:14
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Dakka Veteran
Reading - UK
|
luke1705 wrote:So I'm working on a list that has a good amount of Mucolid spores. With some green stuff, I'll have a few from my Tyrannocyte boxes, but I need more than that. Does anyone know of a place to get more than one or two?
I used these but you will need to increase the height of them by applying something additional on the base as they are around 2/3rds of an inch shorter.
http://www.forgeworld.co.uk/Warhammer-40000/Tyranids/MIEOTIC-SPORE-SACKS.html
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/09 17:31:15
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Longtime Dakkanaut
|
Give them a flying stem. They can assault fliers after all.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/09 17:50:35
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Infiltrating Broodlord
|
Out of curiosity, is there any redeeming value in running a Tervigon/Termagant list anymore? Been tossing the idea around of using them as a mobile shield for a Bioblast Node. Probably run this at 1000pts or so.
|
"There is a cancer eating at the Imperium. With each decade it advances deeper, leaving drained, dead worlds in its wake. This horror, this abomination, has thought and purpose that functions on an unimaginable, galactic scale and all we can do is try to stop the swarms of bioengineered monsters it unleashes upon us by instinct. We have given the horror a name to salve our fears; we call it the Tyranid race, but if is aware of us at all it must know us only as Prey."
Hive Fleet Grootslang 15000+
Servants of the Void 2000+ |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/09 17:58:21
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Fixture of Dakka
|
Unyielding Hunger wrote:Out of curiosity, is there any redeeming value in running a Tervigon/Termagant list anymore? Been tossing the idea around of using them as a mobile shield for a Bioblast Node. Probably run this at 1000pts or so.
Basically the fewer the points, the better the Tervigon gets.
|
Black Bases and Grey Plastic Forever:My quaint little hobby blog.
40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team  (building)
Kabal of the Grieving Widow (less)
Plus other games- miniature and cardboard both. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/09 18:48:12
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Longtime Dakkanaut
|
Sinful Hero wrote: Unyielding Hunger wrote:Out of curiosity, is there any redeeming value in running a Tervigon/Termagant list anymore? Been tossing the idea around of using them as a mobile shield for a Bioblast Node. Probably run this at 1000pts or so.
Basically the fewer the points, the better the Tervigon gets.
The main problem with a Tervigon with bioblast node is that the Malanthrope is far better as a supporting unit for far few points. It also gets better at lower points level. If you don't have / want to run a Malanthrope than you could do worse than a Tervigon. Personally, I like them as HQ's more than Troops in lower point games with Nidzilla lists. The problem with 30 Termagants is that they get in the way of walking MC's. Gargoyles and Hormagants are better screeners, and you don't want to outflank them in smaller games, because they represent a pretty sizable investment to possibly sit out for 3 turns.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/09 19:25:15
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Deadly Dire Avenger
Tampa, FL
|
Hi I'm new to Tyranids, where can I find a place that has all the Tyranid supplements/formations in one place so I can track down and get them?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/09 19:26:30
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Longtime Dakkanaut
|
http://www.blacklibrary.com/
Search 'tyranids'
Automatically Appended Next Post:
tag8833 wrote:Give them a flying stem. They can assault fliers after all.
Great minds think alike.
Also, not to clog the thread but I've got my two new Malanthropes finished, check them out over here.
http://www.dakkadakka.com/dakkaforum/posts/list/626218.page
|
This message was edited 2 times. Last update was at 2014/12/09 19:28:01
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/09 22:55:25
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Longtime Dakkanaut
Cheyenne WY
|
Unyielding Hunger wrote:Out of curiosity, is there any redeeming value in running a Tervigon/Termagant list anymore? Been tossing the idea around of using them as a mobile shield for a Bioblast Node. Probably run this at 1000pts or so.
The lower the point total, the more powerful MCs become.  Tervigon is a little over priced, but at a low point total, that is unlikely to be as much of an issue, and at low point totals spawning Termagants is a lot better as well.
|
This message was edited 1 time. Last update was at 2014/12/09 22:56:54
The will of the hive is always the same: HUNGER |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/09 23:44:47
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Dakka Veteran
Reading - UK
|
I think it's fair to say now that Tyranids are up there with the strongest in the 'general' meta right now.
Certainly a contender for top spot. It will be interesting to see what the coming tournaments yield.
It would be nice if they applied some if this love to the other lacklustre codex's such as Chaos.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/10 00:10:04
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Towering Hierophant Bio-Titan
UK
|
luke1705 wrote:So I'm working on a list that has a good amount of Mucolid spores. With some green stuff, I'll have a few from my Tyrannocyte boxes, but I need more than that. Does anyone know of a place to get more than one or two?
Foam golf ball (for test-shots), a mix of green stuff tentacles & Tyranid Bits and your there!
They are also AMAZING for board presence & control. They (+ spore mines) can have a big enough impact to be relevant beyond the board presence. PLUS they are cheap enough (and mobile enough) to be throwaway.
Generaly  from me....
|
H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/10 05:56:39
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Infiltrating Broodlord
|
Deafbeats wrote:Hi I'm new to Tyranids, where can I find a place that has all the Tyranid supplements/formations in one place so I can track down and get them?
There's
Codex: Tyranids (All units not listed below are in here) eBook and hard back (2 sizes) from GWS
Imperial Armour 4: Anphelion Project (Rules for Hierophant, Harridan, Barbed Hierodule, Scythed Hierodule, Dimachaeron, Meiotic Spores, Stone Crusher Carnifex and Malanthropes found here) Hard back from Forgeworld
Shield of Baal: Leviathan - The Rules (Skytyrant Swarm, Hypertoxic Node, Neural Node, Skyblight Swarm, Sporefield and Skytide formations along with the new rules for Zoanthropes, Neurothopes, Mucolid Spores, Malceptors, Toxicrenes, Sporocyst, Tyrannoctye and it also has the Leviathan Detachment Warlord Traits and Force Org) eBook and limited edition hard back
Shield of Baal: Deathstorm (Phodian Annihilation Swarm formation and rules for The Beast of Phodia, Phodian Hive Warriors and the Children of Cryptus) eBook and limited edition paper back
Rising Leviathan 1 (Lictor Forest Brood, Manufactorum Genestealers, Deathleaper's Assassin Brood, Broodlord's Hunting Pack and Gargoyle Bio-Bombs formations) eBook only
Rising Leviathan 2 (Incubator Node, Synaptic Swarm, Skyblight Swarm [Same as one in Shield of Baal), Living Artillery Node and Endless Swarm formations) eBook only
Rising Leviathan 3 (Bioblast Node, Wrecker Node, Tyrant Node, Subterranean Swarm and Living Tide formations) eBook only
|
This message was edited 1 time. Last update was at 2014/12/10 05:59:16
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/10 09:12:25
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Blood-Drenched Death Company Marine
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/10 14:47:38
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Hungry Little Ripper
New Orleans, LA
|
PSA: If you have any reason to purchase a Carnifex, Warriors, or Genestealers in the near future, those units are incredibly cheap on Ebay right now. Seems like a lot of people are buying the new Shield of Baal kit and selling the individual components at an extreme markdown from their usual prices. At a quick glance, I see Warriors selling for $20-25, Genestealers for ~$15, and I was just able to pick up a Carnifex for $22.
Happy Holidays indeed!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/10 18:58:49
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Longtime Dakkanaut
|
Telly wrote:PSA: If you have any reason to purchase a Carnifex, Warriors, or Genestealers in the near future, those units are incredibly cheap on Ebay right now. Seems like a lot of people are buying the new Shield of Baal kit and selling the individual components at an extreme markdown from their usual prices. At a quick glance, I see Warriors selling for $20-25, Genestealers for ~$15, and I was just able to pick up a Carnifex for $22.
Happy Holidays indeed!
yeah...good call.
picked up a deathstorm box, was happy to see the stealers/carnifex/warriors have all the normal kit options.
incredible deal- the box set alone costs as much as just the warriors+carnifex box, too bad those do not seem to be very powerful units in competitive builds though.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/10 20:09:24
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Brainy Zoanthrope
Boston, MA
|
blaktoof wrote: Telly wrote:PSA: If you have any reason to purchase a Carnifex, Warriors, or Genestealers in the near future, those units are incredibly cheap on Ebay right now. Seems like a lot of people are buying the new Shield of Baal kit and selling the individual components at an extreme markdown from their usual prices. At a quick glance, I see Warriors selling for $20-25, Genestealers for ~$15, and I was just able to pick up a Carnifex for $22.
Happy Holidays indeed!
yeah...good call.
picked up a deathstorm box, was happy to see the stealers/carnifex/warriors have all the normal kit options.
incredible deal- the box set alone costs as much as just the warriors+carnifex box, too bad those do not seem to be very powerful units in competitive builds though.
Carnifexes are fantastic competitively, especially wit the Tyrannocyte. Dropping a Carnifex with double Devourer and Adrenal Glands behind enemy lines is a huge disruption factor, and will absolutely clean up anything it can reach.
Plus, Warriors are required in almost all of the formations besides the ones in the air, most notably Living Artillery node which is incredibly competitive.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/10 20:50:58
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Slashing Veteran Sword Bretheren
|
So I was going to make a new thread to discuss this, but i figured there were enough Ork threads out there. I wanted to hear from some tyranid players about how you counter orks, and things in the ork codex that give you trouble.
What does the Tyranid vs Ork matchup involve and how would one prepare for either side of that battle?
|
DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+
"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/10 21:37:21
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Fixture of Dakka
|
Icculus wrote:So I was going to make a new thread to discuss this, but i figured there were enough Ork threads out there. I wanted to hear from some tyranid players about how you counter orks, and things in the ork codex that give you trouble.
What does the Tyranid vs Ork matchup involve and how would one prepare for either side of that battle?
Ive only played against New orcs a hand full of times (6-7 times) and only once did I have trouple at all (It was after 3 games and I and a friend told him to fix his list and he did, he did much better).
My lists each time was about to the same, b.c I wanted the 2 Orc players to get better (they newer players, only a year playing the game)
These games was before the Current new nids releases @ 2k pints
2x Dakka Flyrants Both with Hive Commander (gives 1 Troop outflank per tyrant)
2x1 Venoms
2x10 gants + Devours (3 shot s4 guns) Both Outflanking
1x30 gants
1x tervigon + Miasma Cannon (poison 2 gun with a Blast and Flamer) and Ele Grubs (s5 ap5 Haywire flamer)
2x Hive Crones + Stinger Salvo (4shot heavy bolter)
1x Harpy + Stranglethorn + Cluster Spines (Large blast s5)
1x3 Biovores
2x1 Dakka Fexes
The list looks add, but, the point was to overload the orc player, with 4 dakka MC's 2 flying and 3 more Fliers it made my opponents waste their Lutta (spelling?) Shots on fliers (that tried to stay in cover and just take the 5+ or 4+ cover save not from jink, ruins or trees + venoms).
10 gants with 30 s4 shots on the sides is a scare tactic, if he has to Move closer to the side(s) I can separate him and make it harder for him to go where he wants to go and that way he also has less unit support.
Tervigon for Tar pitting and blocking orc movement, 2 flamers for anti-charge/horde clearing.
They Crones dealt with heavy Vehicles and so did Carnifexs when they got closer.
I completely ignore the Big Walker, just putting gants in the way and walking the other way.
The list I had trouple with was 2 units of 30 boyz with a 5++/5++ (Invul/ FnP) it was really hard killing anything
|
This message was edited 1 time. Last update was at 2014/12/10 21:38:45
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/10 21:53:08
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Longtime Dakkanaut
|
I think the Warrior TROOP choice in deathstorm is a little under rated. While it is a CC unit, it has some nice perks and takes a standard FOC instead of a being a Formation. Infested Ruin is not a bad, basic free bonus rule for them. They still assault at Int in terrain, and make all Ruins in 12" DT for non-nid factions.
The other two FOC units are bit of a let down, but the total formation is pretty solid with Stelath, (shrouded stealers), and PE.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/10 22:10:26
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Fixture of Dakka
|
barnowl wrote:I think the Warrior TROOP choice in deathstorm is a little under rated. While it is a CC unit, it has some nice perks and takes a standard FOC instead of a being a Formation. Infested Ruin is not a bad, basic free bonus rule for them. They still assault at Int in terrain, and make all Ruins in 12" DT for non-nid factions.
The other two FOC units are bit of a let down, but the total formation is pretty solid with Stelath, (shrouded stealers), and PE.
I personally dont like it at all, but thats me.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/10 22:26:11
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Longtime Dakkanaut
|
Icculus wrote:So I was going to make a new thread to discuss this, but i figured there were enough Ork threads out there. I wanted to hear from some tyranid players about how you counter orks, and things in the ork codex that give you trouble.
What does the Tyranid vs Ork matchup involve and how would one prepare for either side of that battle?
The Ork lists I see aren't particularly challenging for most tyranid lists. Tyranid lists struggle against Elite Infantry and Heavily armored vehicles. Orks don't tend to field much of either (Meganobz being the exception).
The things Orks have that scare me a bit when I face them are Tankbustas and Tractor Kannons. With Tyranids being forced to a mainly Flying Circus Build based around the flyrant, both of those units are a threat to flyrants.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/11 01:54:43
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Thunderhawk Pilot Dropping From Orbit
|
I just bought a swarm, and to be honest I think hormagaunts are worthless. Literally models to be put on the table and taken off. (at least in my local meta.) Should I instead put the extra flesh borers I have on them? Every time I use termagants they at least do something before a hellhound tank shocks them off the board and then flames a squad of genestealers.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/11 01:56:54
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Fixture of Dakka
|
Midnightdeathblade wrote:I just bought a swarm, and to be honest I think hormagaunts are worthless. Literally models to be put on the table and taken off. (at least in my local meta.) Should I instead put the extra flesh borers I have on them? Every time I use termagants they at least do something before a hellhound tank shocks them off the board and then flames a squad of genestealers.
Well, hellhounds shouldnt get close to them lol.
But If you really didnt/dont want them, Put devourers on them and call them devil gants (Devourer Termagants).
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/11 01:58:14
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Towering Hierophant Bio-Titan
Mexico
|
Midnightdeathblade wrote:I just bought a swarm, and to be honest I think hormagaunts are worthless. Literally models to be put on the table and taken off. (at least in my local meta.) Should I instead put the extra flesh borers I have on them? Every time I use termagants they at least do something before a hellhound tank shocks them off the board and then flames a squad of genestealers.
Hormagaunts serve as a moving shield for your monster creatures, by themselves they aren't going to do much.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/11 02:03:23
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Thunderhawk Pilot Dropping From Orbit
|
Well it was the pitched battle table sides game I think. Basically I was up against an AM tank gunline and vendetta spam. Pask in a punisher, blobs of fearless guardmen. I had 120 genestealers I proxied as hormaguants. They were gone by turn two. Automatically Appended Next Post: I dont really need the shield, since I have some venomthropes, (plan on getting more too)
|
This message was edited 1 time. Last update was at 2014/12/11 02:04:23
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/11 02:11:02
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
|
 |
Rampaging Carnifex
|
Midnightdeathblade wrote:Well it was the pitched battle table sides game I think. Basically I was up against an AM tank gunline and vendetta spam. Pask in a punisher, blobs of fearless guardmen. I had 120 genestealers I proxied as hormaguants. They were gone by turn two.
Automatically Appended Next Post:
I dont really need the shield, since I have some venomthropes, (plan on getting more too)
Shrouded plus Intervening cover is better than Shrouded alone. I find Hormagaunts to be excellent.
|
|
|
 |
 |
|