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Made in us
Steady Space Marine Vet Sergeant




Hanging out on the Great Plains

Hope to see the codex soon to see what all these new leaked units can do.


Eastern Frontier Exploratores
224th Astra Legion (main army)
628th Praetorian Guard Cohort (wife's army)
827th Auxilia Cohort (ad mech fun)
825th Foderati Cohort (in the beginning army)
1212th Foederati Cohort - Jokaero (cause I like apes with guns) 
   
Made in au
Frenzied Berserker Terminator






best picture ever.

Back to reality, the old necron fluff is what got me interested in them in the first place. The "unknown enemy" style idea was awesome. I just found it hilarious
that they made the imperium shake in their boots. Now with the new fluff, I think its awesome! Seperate factions idea is really cool. Makes your own crons so much more customisable
without making them completely different to the rest. (meaning with the old codex, if your were different, they werent crons.)

Veteran Sergeant wrote:In the grim darkness of the far future, the guy with a rifle is the weakest man on the battlefield, left to quake in terror, hoping the two or three shots he gets do the job before somebody runs screaming across the battlefield to hit him with an energized stick.


http://www.dakkadakka.com/dakkaforum/posts/list/440996.page
 
   
Made in au
Numberless Necron Warrior





Brisbane, Australia

Awesome totally awesome!

Thank you Kroothawk

And cool pic MajorTom11


= Kabal of the Sundered Storm (3000+ pts of Dark Eldar)
= Bjorn Stormwolfs Great Company (6000+pts of Space Wolves)
= The Ancients (4000+pts)
= The warband of Aconis the Indefatigable (Black Legion w/ Daemon allies 5000+pts)  
   
Made in us
Freaky Flayed One




I started 40k, and miniature gaming in general, with Necron's not too long ago (a few months). They were perfect for what I needed to get into the game.

The units cost a ton of points--So I only had to spend a fraction of the Dollars my Bro spent coming up with the same point values for his DE army. They were fun to paint, yet didn't have a ton of intricate detail, so I could develop some skill in that respect, while still getting some usable models straight out of the gate. They had next to nothing in terms of wargear options, so building army lists was extremely simple. Perfect for a beginner to collect.

Now with the wee bit of experience I've gained getting krumped by my friends running DE, IG, BA, and Orks, the 'Crons have sat on my shelf for some time. I am pretty stoked to get to pull them back out, and maybe even win some games. The new fluff for me is, at worst, a lateral move. I did enjoy the "We didn't lose! Nuts to you, budday! We're just gonna teleport away for a bit. Seeya tomorrow; I'll be the guy firing the death laser through your torso" attitude. Beings effectively immortal and having the ability to just leave when victory was unlikely, appeal to statistics, and come back when conditions are more favorable. Now they have personality, and seem more vulnerable and less inevitable. Casting off the chains of bondage they effectively placed on their own wrists, and actually looking to cure themselves of their soulless condition does hold some dramatic interest ala Faust for me.

Aside, every few pages someone posts a little dejectedly about the loss of the Monolith's puncture resistance. While I also am a bit disappointed, It is clear that this incarnation would not let the living metal invulnerability fly. It wasn't terribly over powered in 3e, because, with phase out, there was pretty much no circumstance when killing the death pyramid was mandatory. Now with no phase out, having a vehicle with that kind of staying power would be insane.

Just my 2 cents, I guess.

1000
2500ish 
   
Made in us
Longtime Dakkanaut






As people argue, right or wrong about the fluff, the game mechanics is what makes or break an army and we really have not seen much of that. How the leaks suddenly came out of nowhere, with a date of sales, sound completely planned and according to plan with the Corporation's Information restriction policy.

Tomb Kings in Space with the underline concepts (fluff) taken from the fantasy version such as how they woken up and now try to rebuild their empire from it glory days is too similar to be accidental. I believe that the underling game mechanics will be a similar underling feel from the fantasy version but with the same standard cookie cutter game mechanics that are prevalent in the most recent 40K codexes. I also believe that they will become an Almost Army as well, but we shall see about that when I get to read the codex and break down all of the contrived math that is involved within.

I could be wrong though. Not the first time that made up a screwed up an assumption and it won't be the last.

But I'll based my prediction on the Nercons as being an Almost Army is because of GW's past practices with Xeno codexes.

Hey Maybe the Necons in the new codex are able to Ally with the Blood Angels I mean this is Matt Ward as the main writer eh?

Giant Sling Shot Wrote:
there was pretty much no circumstance when killing the death pyramid was mandatory. Now with no phase out, having a vehicle with that kind of staying power would be insane.


Have you ever thought that GW did this so you will have to buy new models for transport? Game Mechanic wise this was a serious nerf bat to the Monolith.

This message was edited 2 times. Last update was at 2011/10/17 04:58:55


Adam's Motto: Paint, Create, Play, but above all, have fun. -and for something silly below-

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Also, how does one apply to be a member of the Ultramodrines? Are harsh trials involved, ones that would test my faith as a wargamer and resolve as a geek?

You must recite every rule of Dakka Dakka. BACKWARDS.
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Exactly. Necron players own Monoliths already. GW wants them to buy new models, so they swing that pendulum.

This message was edited 1 time. Last update was at 2011/10/17 05:00:57


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ca
Avatar of the Bloody-Handed God





Inactive

I thought its common knowledge by now.

The fluff, the stats, the point cost, special rules,
are all "adjusted" for the sake of selling new products.

Essentially " how do we **** up what people already own, subtlely, so they won't notice, yet have to purchase a whole brand new army"

This message was edited 1 time. Last update was at 2011/10/17 05:04:09


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Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

It's almost like GW is a company which makes and sells models first, and rules and a game system second.
   
Made in ph
Nihilistic Necron Lord




The best State-Texas

H.B.M.C. wrote:Exactly. Necron players own Monoliths already. GW wants them to buy new models, so they swing that pendulum.


Uh, it still sounded like Monoliths were better, in a lot of ways in Yak's post. They lost the ability to be invincible, but The fact that they can fire the flux Arcs, The Particle Whip, and still use the portal (In Multiple ways, I might add) Is good. It will also probably not be near as slow as the current incarnation.

4000+
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Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
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Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Look, I can't speak to the rules - none of us really know them yet - but the strategy is the same.

Kanluwen wrote:It's almost like GW is a company which makes and sells models first, and rules and a game system second.


Who are you and what have you done with the real Kan?

This message was edited 1 time. Last update was at 2011/10/17 05:11:07


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ca
Plastictrees





Calgary, Alberta, Canada

Sasori wrote:
H.B.M.C. wrote:Exactly. Necron players own Monoliths already. GW wants them to buy new models, so they swing that pendulum.


Uh, it still sounded like Monoliths were better, in a lot of ways in Yak's post. They lost the ability to be invincible, but The fact that they can fire the flux Arcs, The Particle Whip, and still use the portal (In Multiple ways, I might add) Is good. It will also probably not be near as slow as the current incarnation.


Reality is no impediment for Dakkas pillars of smug, practised cynicism.
   
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[MOD]
Making Stuff






Under the couch

H.B.M.C. wrote:I've often said that nothing within the fluff is sacred and that it can and will be changed at the whim of whoever is writing it, but your cast iron inability to see how this change might annoy people is somewhat puzzling. Yeah, you thought they were boring before. Others clearly didn't. Maybe try to acknowledge that rather than telling them that what they think is wrong.

I'm not telling people that what they think is wrong, just pointing out that I don't agree with them. People are perfectly entitled to be annoyed if that makes them feel better. And if they express that annoyance on the internet, other people will question the reasons behind it. That's how discussion works.

 
   
Made in us
Dakka Veteran




I just love how for the past 5 years Necron players have complained that their army is too bland because they don't have enough variety in units.

And what happens when they finally do get variety? They complain about having to buy new models.

If only gw would let you represent 47 different types of unit with just 1 model... but oh no, those greedy bastards have to go and make many types of models according to what people have been asking for. Dirty s.o.b's.
   
Made in us
Regular Dakkanaut






omerakk wrote:I just love how for the past 5 years Necron players have complained that their army is too bland because they don't have enough variety in units.

And what happens when they finally do get variety? They complain about having to buy new models.

If only gw would let you represent 47 different types of unit with just 1 model... but oh no, those greedy bastards have to go and make many types of models according to what people have been asking for. Dirty s.o.b's.



But it doesnt fit my personal FLUFF

but really, cant make everyone happy, especially the demographic of small miniature war game players

   
Made in us
Haemonculi Flesh Apprentice






H.B.M.C. I am waiting to hear you start complaining on the behalf of us CSM players again

   
Made in ca
Avatar of the Bloody-Handed God





Inactive

Something just hit me and i don't like it....

I had more interest in fatty ogre kingdom than Necrons.

uhoh....

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Made in us
Dakka Veteran




LunaHound wrote:Something just hit me and i don't like it....

I had more interest in fatty ogre kingdom than Necrons.

uhoh....


Of course you did. Ogres are schmexy!
   
Made in au
Regular Dakkanaut




LunaHound wrote:
Essentially " how do we **** up what people already own, subtlely, so they won't notice, yet have to purchase a whole brand new army"


What I love is that Deathmarks a new unit, Lychguard a new unit (sure you could use existing Pariahs if you want the Warscythe version) and Immortals an existing unit but redone in plastic with a new option to give the "I'm fine with my exisitng metal Immortals" crowd a reason to buy the new ones. All these units have access to a transport thats not going to be in the initial wave (Ok I don't know that and I'd happily be wrong but I doubt it). Instead they do the Ghost Ark which can only be taken by warriors that also has an extra cool bonus for warriors plus the reduce the warriors price by a 3rd and make Scarabs awesome and keep the Warriors the only way of getting them.
All adds up to more sales, the upshot being that unlike the Monolith and Im going to hazard Destroyers/H Destroyers the Warriors/Scarabs didn't need to be hit with the nerfbat (no I don't think a -1sv at 6pts less a model is a nerf rules wise even if it is a shot at our wallets.) in the same way.
   
Made in au
Leaping Dog Warrior





Australia

KarlPedder wrote:
What I love is that Deathmarks a new unit, Lychguard a new unit (sure you could use existing Pariahs if you want the Warscythe version) and Immortals an existing unit but redone in plastic with a new option to give the "I'm fine with my exisitng metal Immortals" crowd a reason to buy the new ones. All these units have access to a transport thats not going to be in the initial wave (Ok I don't know that and I'd happily be wrong but I doubt it). Instead they do the Ghost Ark which can only be taken by warriors that also has an extra cool bonus for warriors plus the reduce the warriors price by a 3rd and make Scarabs awesome and keep the Warriors the only way of getting them.
All adds up to more sales, the upshot being that unlike the Monolith and Im going to hazard Destroyers/H Destroyers the Warriors/Scarabs didn't need to be hit with the nerfbat (no I don't think a -1sv at 6pts less a model is a nerf rules wise even if it is a shot at our wallets.) in the same way.


Is it just me or is it hard to read? Should go and put my reading glasses on.

Need a Tutorial, go to http://tutofig.com/  
   
Made in ph
Nihilistic Necron Lord




The best State-Texas

omerakk wrote:I just love how for the past 5 years Necron players have complained that their army is too bland because they don't have enough variety in units.

And what happens when they finally do get variety? They complain about having to buy new models.

If only gw would let you represent 47 different types of unit with just 1 model... but oh no, those greedy bastards have to go and make many types of models according to what people have been asking for. Dirty s.o.b's.



I think an Overwhelming majority like the way this is. I've seen few complaints about buying new models, and more complaints about they don't like the look of them.

And Please, watch where you stroke that massive brush.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Red Corsair wrote:H.B.M.C. I am waiting to hear you start complaining on the behalf of us CSM players again


When we get a Legion Codex where your Legion is defined by the Special Character you take, then you'll hear me complain. In the meantime, other than the reduction of the C'Tan and the retconning of the Enslaver Plague, I like this new direction. I think the transport is stupid and I think the Flayed Ones look terrible, but the rest is win/win from my perspective.

This message was edited 1 time. Last update was at 2011/10/17 05:52:07


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
Frenzied Berserker Terminator






yeah watch what you say about people.

wonder what the codex will look like?

Veteran Sergeant wrote:In the grim darkness of the far future, the guy with a rifle is the weakest man on the battlefield, left to quake in terror, hoping the two or three shots he gets do the job before somebody runs screaming across the battlefield to hit him with an energized stick.


http://www.dakkadakka.com/dakkaforum/posts/list/440996.page
 
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

I think the only thing that will save the Crons for me at this point is if the dex turns out to be pretty strong, and remains so after a FAQ release. It's a shame after having spent so much time with them, to have almost everything that drew me to them flipped on it's head. Are they boring in their current form and need a change? Sure, to a certain point, however this just takes it too far and without a whole lot of imagination behind it. From an asthetic viewpoint I like how the current Crons give hints and nods to the Tomb Kings in Space concept, without completely giving into it. That gets completely thrown out the window with this update. The loss of cohesion and fragmentation of the race just takes away the feel and menace that I enjoyed about them. I don't blame Matt Ward as a lot of people do, as this has stemmed from a lot of sources.

It's also a shame that GW has the track record that it does. After loving Tyranids at release, and buying into the concept, only to have the rug pulled out from under us then being left out in the cold, I can guarantee that even if I decide to continue playing Necrons, I won't be buying a single model until I own the codex, a FAQ gets released, and all the new units I want to field are released....so probably a bare minimum of sometime mid to late next year.

A lot of people like the changes and that's good. At least there will be solid support for the line. Heck, if I bow out, maybe even some of them will buy my current army

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

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Maelstrom808 wrote:A lot of people like the changes and that's good. At least there will be solid support for the line. Heck, if I bow out, maybe even some of them will buy my current army

I can tell you are a very nice person *hugz

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Made in ca
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Aw man, GW's new policy on leaks and rumors is working so, so well. We've got close to the whole codex and they've not even decided to disclose release day.


Riddle me this: what has four sides, moves twelve inches, and moved fourteen?

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A garden grove on Citadel Station

Slackermagee wrote:Aw man, GW's new policy on leaks and rumors is working so, so well. We've got close to the whole codex and they've not even decided to disclose release day.
At least they're still holding on to the one last bit of information that matters!

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Loyal Necron Lychguard






South Dakota

Swara wrote:
Anpu-adom wrote:So... which other Necron players are planning on buying LOTS of magnets in the near future?!?


What are you planning to magnetize? I'm planning (after looking at the rules) on buying a bunch of transports and lychguards.... love those shields.


A couple of the transports, and see if I could magnetized a squad of Immortals/Deathmarks.

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I dont really dislike the "new sculpts"
What irks me is how out dated the necron pilots / crews look.

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Haemonculi Flesh Apprentice






JohnnoM wrote:yeah watch what you say about people.


I wasn't trying to be mean, I actually agree with most of what he has to say, hence the joking in regards to the fact that we will have to fall back on our CSM dex sucking....

   
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Last Remaining Whole C'Tan






Pleasant Valley, Iowa

I wish the fine men and women who leaked all this info would also release some elements of the FOC, specifically the min-max per squad. I'd love to spend tonight planning out my dream army and seeing what it would cost. I'd assume that it's probably 5-15 or whatever for most squads but I wish I knew for sure.

/waiting sucks

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