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![[Post New]](/s/i/i.gif) 2010/02/02 18:32:50
Subject: 1850 Ork GT list *updated*
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Slaanesh Chosen Marine Riding a Fiend
Inside a pretty, pretty pain cave... won't you come inside?
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I grappled the shoggoth wrote:Yes, along with my pink bathrobe to wear alongside while stomping heads with my pink eldar in the gladiator.
If you play Dash's pink orks, the Hello Kitty gods would be pleased.
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![[Post New]](/s/i/i.gif) 2010/02/02 18:57:33
Subject: 1850 Ork GT list *updated*
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Waaagh! Warbiker
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The Hello Kitty Gods are always pleased, to the eternal dismay of the Outer Gods. But then, everyone already knew that.
*Edit*
Hmmm... Guess the moderators didn't like the picture I used. Oh well.
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This message was edited 1 time. Last update was at 2010/02/02 22:39:10
Goffs |
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![[Post New]](/s/i/i.gif) 2010/02/02 19:39:36
Subject: 1850 Ork GT list *updated*
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Hollerin' Herda with Squighound Pack
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Snikkyd wrote: Ah I see. Unbalanced lists smash people until there counter shows up, after all everything has a counter, but with balanced lists, theres no pefect counter. Yeah, splitting your forces might sound bad, but lootas will take alot of heat off the reat of your army.
Were I taking a survey I would have to bubble in the STRONGLY AGREE space.
Lootas are the most important part of my Mech Ork list. THE MOST IMPORTANT PART People say you can't do a balanced Mech Ork list and thats garbage. Take out a BW of boyz or whatever and you have two strong squads of withering anti-tranport fire. Worried about Chim spam? Two squads of 15 lootas will help you there for sure.
Having read your posts I understand what the idea of your army is, and as is its a fine list that should do well. I think the stronger list overall has to include lootas, were I you I'd consider removing a squad of trukk boyz and shaving some burnas to get a decent squad of lootas. Maybe remove Snikrot for another.
Speaking of Snikrot. He's fun, and in situations he can be devastating. I don't see him working well with this list. As you have him kitted out he's a bare bones distraction for the enemy. But being as the rest of the list aims to assault on turn 2, how effective will he really be? By turn 2, even if he did come in off reserves, you're main force is already there. Whats the point of having 5 boyz and Snikrot sneak in from the back when you've got a green swarm already hitting the front? Thats just me, and maybe he'll be invaluable but as I sit here theorizing, I don't seem him meshing well.
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"Your orks are givin me the worst diarehhea ever."
Record
BW Orks 3000ish who/car/es?
Grey Knights 1000
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![[Post New]](/s/i/i.gif) 2010/02/02 20:17:26
Subject: 1850 Ork GT list *updated*
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Slaanesh Chosen Marine Riding a Fiend
Inside a pretty, pretty pain cave... won't you come inside?
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indigo_jones wrote:Speaking of Snikrot. He's fun, and in situations he can be devastating. I don't see him working well with this list. As you have him kitted out he's a bare bones distraction for the enemy. But being as the rest of the list aims to assault on turn 2, how effective will he really be? By turn 2, even if he did come in off reserves, you're main force is already there. Whats the point of having 5 boyz and Snikrot sneak in from the back when you've got a green swarm already hitting the front? Thats just me, and maybe he'll be invaluable but as I sit here theorizing, I don't seem him meshing well.
The general value of Snikrot in these lists is more the psychological factor (making the enemy worry about him) and the effect he can have on set up (if they are on table edge, Snikrot has his choice of targets; if they set up further in, they are closer to your assault range). A less than full Snikrot squad can still do what he needs to do (Snikrot and/or the burnas do the heavy lifting anyway; the kommandos are just extra wounds) and frees up points for other stuff. So, the "Snikrot Effect" is usually more about what he does for the rest of your army; what he actually destroys is gravy. It's really a matter of taste/confidence in what size he's in and what you can afford. I never take the full squad, usually around 7-9 in total size to give me a little margin for error. If Snikrot could bring tankbusta bombz, a nob with a PK, or IC with him (not going to get into that debate here, the INAT faq says you can't even if there's a semi-decent argument that you can), he would be devastating, but as it is, he's still a great addition to many ork lists.
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This message was edited 1 time. Last update was at 2010/02/02 20:17:55
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![[Post New]](/s/i/i.gif) 2010/02/02 21:50:40
Subject: Re:1850 Ork GT list *updated*
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Regular Dakkanaut
California
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These debts are pretty intense. I wish you good luck at the GT.
My buddy forecast that you'll have a rough time playing kill point missions with that list. He points out that KFF is great for protection, but not unbreakable; plus the fragile trucks will be your downfall in kill point missions. Regardless what he said, I figure that only 1/3 of the missions is kill point, plus 2/3 are not dawn of war, plus your confidence and super secret tech: I bet him lunch that you'll do well at GT. If you place 1st or 2nd, I get a free lunch. That cunning jerk is counting on you lose a kill point mission so you miss your chance getting 1st or 2nd.
Don't let me go hungry
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DEATHLEAPER and MAWLOC are born to WIN objective games! |
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![[Post New]](/s/i/i.gif) 2010/02/02 22:05:54
Subject: Re:1850 Ork GT list *updated*
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Fixture of Dakka
Feasting on the souls of unworthy opponents
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I decided to go with this because of the 1/3 and 2/3 rule - it also helps that the Saint Valentine's Day Massacre won't be using killpoints. IF that was all that stood in the way of my victory, free lunch will be yours. =p
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This message was edited 1 time. Last update was at 2010/02/02 22:06:23
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![[Post New]](/s/i/i.gif) 2010/02/03 01:55:31
Subject: 1850 Ork GT list *updated*
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Smokin' Skorcha Driver
Up in your base, killin' all your doods.
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indigo_jones wrote:Snikkyd wrote: Ah I see. Unbalanced lists smash people until there counter shows up, after all everything has a counter, but with balanced lists, theres no pefect counter. Yeah, splitting your forces might sound bad, but lootas will take alot of heat off the reat of your army.
Were I taking a survey I would have to bubble in the STRONGLY AGREE space.
Lootas are the most important part of my Mech Ork list. THE MOST IMPORTANT PART People say you can't do a balanced Mech Ork list and thats garbage. Take out a BW of boyz or whatever and you have two strong squads of withering anti-tranport fire. Worried about Chim spam? Two squads of 15 lootas will help you there for sure.
Having read your posts I understand what the idea of your army is, and as is its a fine list that should do well. I think the stronger list overall has to include lootas, were I you I'd consider removing a squad of trukk boyz and shaving some burnas to get a decent squad of lootas. Maybe remove Snikrot for another.
Speaking of Snikrot. He's fun, and in situations he can be devastating. I don't see him working well with this list. As you have him kitted out he's a bare bones distraction for the enemy. But being as the rest of the list aims to assault on turn 2, how effective will he really be? By turn 2, even if he did come in off reserves, you're main force is already there. Whats the point of having 5 boyz and Snikrot sneak in from the back when you've got a green swarm already hitting the front? Thats just me, and maybe he'll be invaluable but as I sit here theorizing, I don't seem him meshing well.
Yeah, Lootas help a lot. They give you some much needed anti-transport. Popping a few tanks before hitting the foe make the boardin planks job much easier.
Personally, I'd drop a trukk squad, snikrot, and the deffkoptas to get 2 squads of 15 Lootas, but thats just me.
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Deathskulls
Logan Grimnar's Great Company
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![[Post New]](/s/i/i.gif) 2010/02/03 02:25:54
Subject: 1850 Ork GT list
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Regular Dakkanaut
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Dashofpepper wrote:olympia wrote:Hilarious. This is a standard ork mechanized list. Don't pat yourself on the back too hard.
You just took what I wrote out of context. Nicely done. If you read on, you'll see that after a year of making mechanized orks accepted around here and book-long threads critiquing lists to make them mechanized lists, my mechanized orks are now a cookie-cutter list...which is why posting my own variant of it is no longer an issue.
I think ork mechanized lists were around even before you realized how to use them efficiently. Your comment "after a year of making mechanized orks accepted around here" definitely set me wondering ... ...
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![[Post New]](/s/i/i.gif) 2010/02/03 02:45:27
Subject: 1850 Ork GT list
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Possessed Khorne Marine Covered in Spikes
NY
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Davicus wrote:Dashofpepper wrote:olympia wrote:Hilarious. This is a standard ork mechanized list. Don't pat yourself on the back too hard.
You just took what I wrote out of context. Nicely done. If you read on, you'll see that after a year of making mechanized orks accepted around here and book-long threads critiquing lists to make them mechanized lists, my mechanized orks are now a cookie-cutter list...which is why posting my own variant of it is no longer an issue.
I think ork mechanized lists were around even before you realized how to use them efficiently. Your comment "after a year of making mechanized orks accepted around here" definitely set me wondering ... ...
especially since people were playing full mech KoS lists in 3rd edition...
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Where is your saviour now?
"War is an act of force, and there are no limitations to the application of that force" - Clausewitz |
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![[Post New]](/s/i/i.gif) 2010/02/03 03:02:37
Subject: 1850 Ork GT list
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Waaagh! Warbiker
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Davicus wrote:Dashofpepper wrote:olympia wrote:Hilarious. This is a standard ork mechanized list. Don't pat yourself on the back too hard.
You just took what I wrote out of context. Nicely done. If you read on, you'll see that after a year of making mechanized orks accepted around here and book-long threads critiquing lists to make them mechanized lists, my mechanized orks are now a cookie-cutter list...which is why posting my own variant of it is no longer an issue.
I think ork mechanized lists were around even before you realized how to use them efficiently. Your comment "after a year of making mechanized orks accepted around here" definitely set me wondering ... ...
In all fairness, you have his message record to go through if you doubt what he's saying. I can say with confidence that I didn't read anywhere in his post that he "invented the trukk" or that he wrote the codex or anything else out of line given his record of input on this forum. I know that in the two months since I first got my green tide army wiped out in a way that I had absolutely no answer to and came back crying to the boards like a girl with a skin't knee, I've seen him tear apart lists and rebuild them with people moreso than any other person on this forum. His input is consistent to the list you see on page 1 of this thread, and I haven't seen anyone at the last 2 RTTs fielding the exact makeup of this list.
You can clearly point to the entry in the codex and identify that Dashofpepper didn't invent the trukk boy, and it's also safe to say that he was not the first person to ever put boyz in trukks. However, I think he can get some credit for the majority of mech ork lists on this site getting more or less the same feedback repeatedly on this website, as there aren't that many threads that he didn't directly work with since February 2009 when he first started his love affair with mech orks.
http://www.dakkadakka.com/dakkaforum/posts/list/229284.page#549708
When I saw that thread, I couldn't help but think that that early first venture into the world of mechanized move'n'shoot questions must seem as embarrassing to him as a baby picture. But embarrassing or not, that thread pretty much marks the beginning of him injecting his mech list into everyone's mech list that listened to his feedback, myself included.
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Goffs |
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![[Post New]](/s/i/i.gif) 2010/02/03 03:28:58
Subject: 1850 Ork GT list
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Fixture of Dakka
Feasting on the souls of unworthy opponents
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Davicus wrote:Dashofpepper wrote:olympia wrote:Hilarious. This is a standard ork mechanized list. Don't pat yourself on the back too hard.
You just took what I wrote out of context. Nicely done. If you read on, you'll see that after a year of making mechanized orks accepted around here and book-long threads critiquing lists to make them mechanized lists, my mechanized orks are now a cookie-cutter list...which is why posting my own variant of it is no longer an issue.
I think ork mechanized lists were around even before you realized how to use them efficiently. Your comment "after a year of making mechanized orks accepted around here" definitely set me wondering ... ...
Carnuss, thanks for the kind words. =p
Davicus...you've got 83 posts on the forums. Obviously, you have a life and more interesting things to do. But after a literal year dropping extensive feedback into pretty much every ork list that graces this forum, I've seen a definitive shift in list types towards the suggestions that I give; slowly but surely. I didn't create it, and my influence doesn't extend poast dakka, but a year ago....even up to 6 months ago; there were really no Meched orks on the boards. And now? Every 3rd list.
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![[Post New]](/s/i/i.gif) 2010/02/03 03:37:59
Subject: 1850 Ork GT list
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Regular Dakkanaut
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No mech ork lists? I think that's because you haven't seen much besides anything in your local gaming group. Honestly, go check out the various large tournaments that have been held for the past 1 year or more.
Dashofpepper wrote:I've seen a definitive shift in list types towards the suggestions that I give; slowly but surely.
With regards to this, well whatever makes you feel great :-). I, for one, knew what a mech ork list is even before I came to know about your nick. And I am pretty sure there are many others who were ahead of me.
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This message was edited 1 time. Last update was at 2010/02/03 03:40:05
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![[Post New]](/s/i/i.gif) 2010/02/03 04:02:20
Subject: 1850 Ork GT list *updated*
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Sneaky Lictor
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I remember mech ork lists from when I started playing, like over 8 years ago in 3rd edition. And changes in meta can always be attributed to a number of things. Such as the fact that IG can dump SO MANY templates and SO MANY flamers/multi shot weapons that running horde orks against them is suicide
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This message was edited 1 time. Last update was at 2010/02/03 04:03:02
Pink and silver mech eldar- suckzorz
Hive fleet - unstoppable
09-10 tourney record (small 10-20 person events)- 24/4/1
CAG 2010-3rd
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![[Post New]](/s/i/i.gif) 2010/02/03 04:22:52
Subject: Re:1850 Ork GT list *updated*
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Fixture of Dakka
Feasting on the souls of unworthy opponents
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*shrugs* Not sure why you feel the need to post just to be disagreeable, but if it floats your boat.
Anyway; I've had a chance to take this against the new tyranids a couple of times now compliments of Vassal40k.
If there's any naysayers out there...feel free to assemble a list and meet me online.
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![[Post New]](/s/i/i.gif) 2010/02/03 05:42:48
Subject: Re:1850 Ork GT list *updated*
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Regular Dakkanaut
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Dashofpepper wrote:*shrugs* Not sure why you feel the need to post just to explain the fact, but if it floats your boat.
I help edit your post for FREE.
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![[Post New]](/s/i/i.gif) 2010/02/03 11:00:32
Subject: Re:1850 Ork GT list *updated*
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Ork Boy Hangin' off a Trukk
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I'll ignore the little "first!" debate going on and get right to my list-related question:
Dash, have you ever seen any point in playing with wound allocation with the deffkoptas? My experience is that 1. Their squads are too small to benefit and 2. They'll draw massive amounts of fire anyway so it doesn't make a difference.
But theoretically, what if your opponent actually treats the deffkoptas as what they are - a distraction unit? And doesn't get distracted, but instead keeps on pouring fire into the BWs? I mean, with my orks I'm willing to ignore a land raider if the situation dictates it.
With the big guns going for the boyz, the opponent would be left with flamers / bolters / lasguns whatever for the koptas, and maybe then wound allocation could help...
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Paintin' the green tide... one Ork at a time. |
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![[Post New]](/s/i/i.gif) 2010/02/03 15:02:21
Subject: 1850 Ork GT list *updated*
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Tower of Power
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Still lacking bosspoles...
Buzzsaw deffkopter should be mixed with another deffkopter to use wound allocation better
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2010/02/03 22:52:28
Subject: Re:1850 Ork GT list *updated*
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Smokin' Skorcha Driver
Up in your base, killin' all your doods.
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Dashofpepper wrote:*shrugs* Not sure why you feel the need to post just to be disagreeable, but if it floats your boat. Anyway; I've had a chance to take this against the new tyranids a couple of times now compliments of Vassal40k. If there's any naysayers out there...feel free to assemble a list and meet me online. New Nids are probably the least of your worries. Not that they don't have the proper tools, it's just that in general they aren't as powerful as the old Nidzilla.
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This message was edited 1 time. Last update was at 2010/02/03 22:52:35
Deathskulls
Logan Grimnar's Great Company
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![[Post New]](/s/i/i.gif) 2010/02/04 01:53:53
Subject: Re:1850 Ork GT list *updated*
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Fixture of Dakka
Feasting on the souls of unworthy opponents
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I learned respect for the Doom of Malan'tai yesterday. ><
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![[Post New]](/s/i/i.gif) 2010/02/04 01:59:34
Subject: 1850 Ork GT list *updated*
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Scarred Ultramarine Tyrannic War Veteran
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I'd also be concerned with Venomthropes for their defensive grenades/dangerous terrain.
If I was nids, those Burnas would be enemy number one.
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Check out my blog for bat reps and pics of my Ultramarine Honorguard (Counts as GK) Army!
Howlingmoon wrote:Good on you for finally realizing the scum that is tournament players, Warhammer would really be better off if those mongrels all left to play Warmachine with the rest of the anti-social miscreants.
combatmedic wrote:Im sure the only reason Japan lost WW2 was because the US failed disclose beforehand they had Tactical Nuke special rule.
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![[Post New]](/s/i/i.gif) 2010/02/04 02:25:07
Subject: Re:1850 Ork GT list *updated*
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Smokin' Skorcha Driver
Up in your base, killin' all your doods.
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Dashofpepper wrote:I learned respect for the Doom of Malan'tai yesterday. ><
Yeah I was about to mention him
Probably the worst thing for you.
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Deathskulls
Logan Grimnar's Great Company
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![[Post New]](/s/i/i.gif) 2010/02/04 14:24:15
Subject: 1850 Ork GT list *updated*
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Dakka Veteran
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Well it depends if it's ruled that he can affect units in vehicles or not =]
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![[Post New]](/s/i/i.gif) 2010/02/04 22:55:58
Subject: Re:1850 Ork GT list *updated*
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Fixture of Dakka
Feasting on the souls of unworthy opponents
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So I just played Hulksmash - he had a nasty Space Wolf list. Spearhead and Killpoints, and I got monkey stomped. =p
Here's his list.
HQ
Rune Priest-105
Living Lightning, Murderous Hurricane, Melta Bomb
Rune Priest-100
Living Lightning, JotWW
Elite
Lone Wolf-85
Termi-Armor, Chainfist, Storm Shield
Lone Wolf-85
Termi-Armor, Chainfist, Storm Shield
Wolf Guard-235
1xWG in PA w/Fist, Combi-Melta
1xWG in PA w/Fist, Combi-Flamer
3xWG w/Combi-Meltas
Drop Pod
Troop
8 Grey Hunters-175
MotW, Melta, Rhino
8 Grey Hunters-175
MotW, Melta, Rhino
5 Grey Hunters-120
Melta, Razorback
5 Grey Hunters-115
Flamer, Razorback
Heavy Support
6 Long Fangs-215
5xMissile Launchers, Razorback w/ Assault Cannon
6 Long Fangs-215
5xMissile Launchers, Razorback w/Assault Cannon
6 Long Fangs-215
5xMissile Launchers, Razorback w/Assault Cannon
1xWG Terminator w/Combi Melta and Chainfist (in with other wolfguard)
It illustrated a couple weaknesses in my list. I need to drop a boy from Ghazghkull's wagon to stick the KFF into if he gets disembarked. Also, I'm beginning to think more and more that I need some Lootas or tankbustas in there.
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![[Post New]](/s/i/i.gif) 2010/02/05 00:45:56
Subject: 1850 Ork GT list *updated*
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[DCM]
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Thread now being locked on OP's request.
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