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Made in au
Drop Trooper with Demo Charge





West Brunswick, VIC

Well, some points that the Kommisar raised have been niggling at the base of my neck since I posted my first terrain concept shots.

As my previous pictures have shown I was thinking about making an aquaduct structure that allows terrain and supports for platforms to be built on top of it. This however would allow or fairly profiled fields of fire, where the first gang to establish a clear tunnel of fire would be the decisive victor. I toyed with ideas like stiles and scattered cover, and while this would isolate the fields of fire into thirds, the act of going over the crest on the stairs would be certain death - especially in the prescence of overwatchers.

So, it was back to board, as they say. I like the idea of being able to stack levels of terrain on top of itself - so the new revision had to be able to support beams for plastic canvas, walkways and additional platforms. Paralelled doorways that spilled onto open field of fire were out - bowling alley firing whilst fun for Van Saar with rapid fire (booyah!) is not so fun for Escher leaders and their gang of wing wang fearing lackeys. hehe, you know who I am talking about.


Introducing "Khaine's Pillar".

The basic structure is comprised of three parts of 18mm MDF. They stand at 8 inches tall, and have a secondary doorway halfway up - which can be affixed with a gangway to allow pillar to pillar movement. As you can see the extended H frame allows for multiple point of fire as well as provided quick and accessible cover from enemy fire. They will be rigged with 2x led that will be powered by the 2 x aa battery housing (painted as gas tanks). The stairs are constructed of plastic canvas and ridges of MDF. Damage is dremeled off using a wood working bit and appropriate fluff (warning labels, wanted signs. etc) will be laser printed and decopaged(?) on.

I like the oil rig orange and grey, so once again if any readers have any tips (away from drybrushing) that can reproduce a similar weathering style I'd be all ears...or eyes, which is it in a forum?


Permanent Support

Basically, I will construct 8 of these puppies that I will use on my current 1mx1m table. Based on their successes and failures new revisions will be designed and permanently fixed to my Munda themed board. The picture above is the basic idea behind the versions that will be later stuck to the board, the armored pontoon will have slots that will feature covered connecting gangways that will once again free up some movement. So, this in turn has put a huge question mark over the levy's implementation.


Platform Support
This is how the finished aligned pillars will support the platforms above. There will be 2 ranks of 4 that will spaced so that beams may be placed between and plastic canvas laid down on that. It sounds fidgety - because it is. Once again these 2 pictures are only pre-concepts. If anyone has any advice on things that'd improve the design or it's implementation, or any handy ideas on how to build this as quickly/cheaply as possible I am all ears.

Feedback is encouraged as always. Also, if anyone has worked with plastruct ladders before I need to know which are suitable to use with 28mm figs.

Thanks again.







Regards,

Archibald Jack

 
   
Made in de
Dominating Dominatrix






Piercing the heavens

While I can't give you much feedback about the material your using, but the idea of an Oil rig Necromunda table sounds bloody awesome!
   
Made in de
Guard Heavy Weapon Crewman





Bavaria

Very nice concept art. The pillars look great and the idea of a multi-platform gaming table sounds very appealing. It will offer great tactical opportunities, both offensive and defensive.

A while ago I found a nice lego version of a crawler town. Maybe you can get some inspiration from it.
Here's the pic
[Thumb - crawler-town.jpg]

[Thumb - crawler-town-3.jpg]

[Thumb - lego_crawler_town_07.jpg]

[Thumb - lego_crawler_town_08.jpg]


   
Made in de
Guard Heavy Weapon Crewman





Bavaria

Another quick idea from my side... if I might ad one

You could add a walkway level between the ground and the next level...

heres a quick scetch...

btw... sorry for spamming so many pics in your thread
[Thumb - scetch.jpg]


   
Made in be
Liberated Grot Land Raida






Belgium

I like this one a lot better to be honest - not to mention that I'm flattered that people name terrain after me . You could easily create 'crossroads' at different levels, allowing for a lot more movement. Also, the whole shooting fish in a barrel thing should breduced now. If you run some piping underneath the second level, it can also add some detailing and add cover.

If you want to add a whole level on top, make indentations in the top of the pillar, so the support struts can be put in nice and tight. Also, with this setup you could put control rooms or other areas of interest up there, allowing for a lot of levels and the creation of strongpoints from which to sally forth. You could also add netting here and there, allowing for a quick descent in interesting places, adding to your tactical options.

This message was edited 1 time. Last update was at 2010/04/08 17:43:10


A Squeaky Waaagh!!

Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'

Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' 
   
Made in gb
Deadshot Weapon Moderati





UK

Looking good.
   
Made in au
Drop Trooper with Demo Charge





West Brunswick, VIC

A while ago I found a nice lego version of a crawler town. Maybe you can get some inspiration from it.

That might possibly be one of the coolest things I've seen. So many great memories with lego - some bad ones too, but to be fair the only reasson why I almost choked was I chewing on a moon unit rubber tire. Live and learn.

...If you run some piping underneath the second level, it can also add some detailing and add cover.

That's true, I could run it paralell to the second level gangway, and that way I'd reduce the amount of finnicky guard rail building.

...If you want to add a whole level on top, make indentations in the top of the pillar, so the support struts can be put in nice and tight. Also, with this setup you could put control rooms or other areas of interest up there, allowing for a lot of levels and the creation of strongpoints from which to sally forth. You could also add netting here and there

I was going to notch the outside edges and make it so the upper tier is a single piece that can be supported by 2 - 4 pillars. To get a better idea how this would work I have updated the concept illustration.

So, as you can see the second doorway has it's gangway attached. these too can be removed and placed as required. The idea of a control platform is sounding better and better. Theres also a freight hook - which I stole from Konf's lego fortress idea. zing. Additionally, there is netting for cover, and an unfortunate victim of some scavvies hanging from the hook.

You could add a walkway level between the ground and the next level

Wicked, that's exactly the type of thing I am looking for, though the stair may be a hassle they would be worth implementing. Do you think a ramp would work? Also, does anyone have any experience making guard rails?

sorry for spamming so many pics in your thread

It's cool, by all means if you think it has an application then spam away.

Outside of all that tank you all for the ideas, and strong feedback. You've certainly given me some food for thought.

Next update: "Konf's Platform"

Regards,

Archibald Jack

 
   
Made in be
Liberated Grot Land Raida






Belgium

Looks like you got it all covered then . I think it's important that the top level will be stable, since it's easy to knock into terrain in Necromunda when you're reaching for minis. As for guard rails: plasticard tubing could be used for the bars holding up the rail. Most stores that stock plasticard will stock some thnin strips; these would be perfect o gon top to make the rails themselves. Top off with rivets, and you're good to go.

I must say I really admire the attention to detail you're putting into these. At this rate, you're going to have a splendid gaming board. Keep it up!

A Squeaky Waaagh!!

Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'

Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' 
   
Made in de
Guard Heavy Weapon Crewman





Bavaria

Wicked, that's exactly the type of thing I am looking for, though the stair may be a hassle they would be worth implementing. Do you think a ramp would work? Also, does anyone have any experience making guard rails?


Glad I can help I think ramps would work if you attach them at a lower angle. But I think stairs aren't that difficult to build. Just take two bars, cut some steps into them and put another bar on each step (see pic)
And for guard rails check out xantos' ash waste thread, there are two different kinds on his crawler. They look very good and seem easy to construct.
http://www.dakkadakka.com/dakkaforum/posts/list/287640.page
[Thumb - stairs.jpg]


   
Made in au
Drop Trooper with Demo Charge





West Brunswick, VIC

since it's easy to knock into terrain in Necromunda when you're reaching for minis

Hah, so true. And some minis get knocked into or out of the line of fire - railing sounds like an option for some of the 2nd levels schtuff, I will have to check out local store for that soon.

Konf, thanks for the illustration I'll need to work out how far the pillars are before I can buy the mats to make these puppies. I will probably have to invest in a jigsaw for this fiddly schtuff.

Here's a different perspective on how the top struts fit on. These visuals have helped me immensely with working out dimensions and design features. Additionally, it gives others the opportunities to add even more ideas and inclusions to the stack.


The idea of hanging netted bodies has been replaced with dessicated hanging victims, these in turn can be switched out and replaced with captured gangers for rescue scenarios. The winch housing will need to be moved upwards and onto the top strut to maintain separation between pillar ans strut. I am researching how to wire LED lights (seems simple enough) and will house the resistors next to the batterys in a similarly themed fusebox. The 3 runs seen under the strut will be moved to the left, so that the ladder attached to the pillar can be cut short to avoid snagging/snapping.

I will release some more technical pictures of konf's platform shortly, as well as some more accurate pics of the struts and how they work.

Thanks for all the strong feedback so far, and thank you all for the ideas.




Automatically Appended Next Post:
Also, if anyone has any pointers on where to source industrial fittings (lights, winches and so on) I'd love some info, also do we in 28mm land use "N" size plastruct fittings for modelling? Plastruct has too many damn options

This message was edited 1 time. Last update was at 2010/04/09 13:59:13


Regards,

Archibald Jack

 
   
Made in ca
Blood Angel Chapter Master with Wings






Sunny SoCal

Hey Jack,

First off, the concept work is really excellent, to me they all look great, but your latest seems the most functional and pretty. For the fittings etc, model rail supplies, tower hobbies is a good place to pick a few up online.

Finally, I am seriously considering ripping you off seven ways from Sunday using the kz2 scheme on the hybrids

   
Made in au
Drop Trooper with Demo Charge





West Brunswick, VIC

Finally, I am seriously considering ripping you off seven ways from Sunday using the kz2 scheme on the hybrids

Well, you have mah blessing. Those are some A1 conversions btw and after reading into the whole genestealer biology I am pretty keen to try my hand at a last gen' genestealer gang. With their lurking alien undertones and they are pretty hard to pass up. Additionally, there are rules for their implementation into Necromunda - so that's pretty wicked. On the genestealer note, is it implied that they are cannibalistic?

Regards,

Archibald Jack

 
   
Made in us
Ancient Chaos Terminator





Deep in the Woods

What about on the lowest level(where the sewage/drains/run-off flows) a shanty town. The normal cast-off hivers who end up living in the sewers, scavaging and doing anythng to survive. Or a Scavie fishing village. Think of all the wonderful, weird and gross things they would dredge up out of the slurrie river.
Luving your drawings. I wish i had the paitence. I just grab the bits box and go.

"I have traveled trough the Realm of Death and brought back novelty pencils"
 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

Oh, somewhere in this favored land the sun is shining bright;
the band is playing somewhere and somewhere hearts are light,and somewhere men are laughing, and somewhere children shout but there is no joy in Mudville — mighty Casey has struck out. 
   
Made in ca
Blood Angel Chapter Master with Wings






Sunny SoCal

Archibald Jack wrote:
Finally, I am seriously considering ripping you off seven ways from Sunday using the kz2 scheme on the hybrids

Well, you have mah blessing. Those are some A1 conversions btw and after reading into the whole genestealer biology I am pretty keen to try my hand at a last gen' genestealer gang. With their lurking alien undertones and they are pretty hard to pass up. Additionally, there are rules for their implementation into Necromunda - so that's pretty wicked. On the genestealer note, is it implied that they are cannibalistic?


Not in the sense that they would eat other stealers or cultists, but I doubt the purestrains or earlier generations would balk at a mchuman happy meal lol. Do not recall anything particularly specific fluff wise either way, but it def feels more true than false imo.
Cool thing about 4th gens is you can do pretty much anything you want, any style, just keep em skulky and stuff and you should do fine! Def let me know if you get going on it, would love to watch your progress.

Meanwhile, I broke my word and continued adding stuff to them lol, was going to freehand icons but decided to sculpt them on instead... and that led to rivets, which led to more sanding and filing... at least I pinned half the termies lol. Must learn to give myself a time limit and stick to it lol!

   
Made in au
Drop Trooper with Demo Charge





West Brunswick, VIC

Luving your drawings. I wish i had the paitence. I just grab the bits box and go.

Normally I would do the same, but I needed the practice on my cintiq and as I have no MDF laying about the Hardware store has become a weekend mission. Which I attempted to go to today to get some mats, but failed. I walked around for an hour with no hardware store in sight. Damn you google maps!

What about on the lowest level(where the sewage/drains/run-off flows) a shanty town. The normal cast-off hivers who end up living in the sewers, scavaging and doing anythng to survive
That's a wicked Idea, I could build the structure off one of the pillars and run the battery LED into small "fairy light" config that runs the contours of their verandah. They'd need to have Alligator gar, and Snakefish gaffed and hung from their porch - for some reason they are the only fish around these days that will survive to 40k.



I mean look at that! That thing is a king killer! A gawd damn fish that big! I love the obvious shotgun wound inflicted above the eye socket - god bless texas. A few of those puppies gaffed on a scavvies porch just seems to work.

Meanwhile, I broke my word and continued adding stuff to them lol, was going to freehand icons but decided to sculpt them on instead

Wicked, I look forward to seeing some piccy's of the progress. Another quick q, the last gens are virtually human apart from a blueish tint and jagged teeth, yeah? I mean a gang of those lads covered in fanatical tattoos munching on other gangs just sounds right - on the other hands so do the fanatical redemptionists...I kind of like their style too. Once I finish up these lads and the terrain I will venture down that path, I mean acidwaps already looking into a delaque gang - so why can't I span out?

Must learn to give myself a time limit and stick to it lol!

Amen to that.


Regards,

Archibald Jack

 
   
Made in gb
Pulsating Possessed Chaos Marine






Somewhere in space, close to Beetlejuice

I've got to say, this board is looking amazing! The attention to detail in your pictures is stunning! I'm definately looking forward to seeing it completed and more of your gang!



 
   
Made in au
Road-Raging Blood Angel Biker






NSW, Australia

MOAR! Love the work, love the drawings, the ideas... Damnit now you made me want to play necromunda.

Good luck with the armored ogryns.

and about that *fish*, "there's always a bigger fish" ,guess where that line is from.

Nice work so far jack.

This message was edited 1 time. Last update was at 2010/04/10 11:57:11


Beyond state of being mortal
The Dreadnote wrote:...Ultra mortalitas wins the thread.
Cheif Librarian Vaako wrote:...Terminator:I'm goin' in............. Whoa! man down!
Terminator 2:What happened?
Terminator:I tripped over a piece of string concealed in the bushes.
Emperor:
 
   
Made in ca
Hardened Veteran Guardsman





this blog makes =I=munda look so damn cool!
then you check it out on GW and i was disappointed with the models so i can see why players usually convert from 40k or somthing else figures

Edward Cullen. In front of a Blood Angels Death Company. Let's see your sparklepeen save you now, you filthy mutant. - The Dizzler

It's kind of like they took the old codex, took out everything everyone liked, then shat on it. - alexwars1

crew gender equality, screw gender altogether. So long as you have a place on your body where sexual torture instrument #367 may be inserted into, they don't care. - Fafnir on Dark Eldar

DR:90SG-M+B++I+Pw40k08#-D+A+/areWD-R++T(M)DM+

(custom chapter) 750
Started! 
   
Made in au
Drop Trooper with Demo Charge





West Brunswick, VIC

Thanks for all the wicked feedback. I am pretty much going to pitch an adapted idea out there, and see how the dakkadakka braintrust twist it.

Basically, it's an evolution of the scavvie salvage point that Nicorex suggested, and as it stands in concept form looks like the following.


There are some supplemental rules this particular structure that make it worth the risk of travelling to the centre of the board.

Now for the fluff.

This particular shack belongs to the entrepenuer of the discarded, "Nico Rex". Nico is a bitter and disgraced former guilder from the world above the sump, he was ousted for misconduct and acting outside of the guilders code. Upon his ousting he retreated to the sump and set up the first salvage plant that employs local scavvies and unwanteds in the same manner a guilder employs gangers. Nico has setup filtration traps on all waste and material coming down through the Khaine's pillars from the upper levels, and has managed in his years to amass piles of materials, weapons and information on heads of gangs (and even a few heads from gangs) that have been disposed of, and thought to be irretrievable by the populus in the upper levels.

In turn, Nico has formed himself a lucrative and well protected salvage plant that branches from the pillar in the exact centre of the map. If a leader should get within 4 inches of the small copper bell on the front counter of "Joes Salvage", Nico is summoned from the floors below and will listen to the Leader's proposition. This proposition if successful, will see Nico and D3 of his salvagers mobilised against the enemy gang on the promise that they are carrying gear, and are in the employ of the guild member who is responsible for his ousting - should it fail however, Nico has seen through your Leader's poorly formed lie and will join the enemy gang in an attempt to silence your "filthy f**kin' mouth".

"Nico's proposition" comes in the form of a standard leadership test at the end of the engaging players turn. roll 2D6, on a roll equal or below the leaders leadership score Nico and D3 of his lads will join your force. On a score of more than the leaders leadership stat Nico (and his D3 salvagers) will realise you are trying to sail him up the river, and will join the other players army.

Nico is spawned on the gameboard behind the counter at "Joe's Salvage" (I think the name needs some work) his salvagers can be dropped anywhere on the game table provided it as at least 12 inches away from the opposing gang. Nico and his lads do not contribute to the 25% bottle test, and any wounds inflicted to them within 2" of another unit will not affect any nearby gangers - as the allied gang holds Nico and his lads in such poor repute.

So, thats the basis for the rules of "Nico's Proposition", obviously it requires some tweaking here and there, as well as some base stats for Nico and his boys. I want Nico's model to be sort of an underhive Al Swearengen with an eyepatch - he uses two laspistols, and will have the appropriate skills such as hipshooter and gunslinger that makes him a tour de force in close proxim. As for his lads I will tone down there stats and make them more juve-like then their boss.

I came up with a quick concept sketch for Nico, so if someone knows a good model to hack this type of visual feel let me know, it's a very particular feel sort of like a cowboy in a three piece wearing a waste disposal jacket. How's that for specific?


"Nico Rex"

As always feedback, input and suggestions are welcome.


Automatically Appended Next Post:
then you check it out on GW and i was disappointed with the models so i can see why players usually convert from 40k or somthing else figures

I totally agree, consequently I have my feelers out in all sorts of camps. Infinity and privateer press are returning some interesting models for conversions.

MOAR! Love the work, love the drawings, the ideas... Damnit now you made me want to play necromunda

Come to the dark side! - from memory that quotes from the same franchise as your fish line.

I've got to say, this board is looking amazing! The attention to detail in your pictures is stunning! I'm definately looking forward to seeing it completed and more of your gang!

Thanks chief, stay tunes for updates and some build instructions shortly.

This message was edited 2 times. Last update was at 2010/04/12 15:16:49


Regards,

Archibald Jack

 
   
Made in ar
Fresh-Faced New User




Wow, I totally love your concept art and your minis look awesome.

Can't wait to see more.
   
Made in pe
Did Fulgrim Just Behead Ferrus?





The Netherlands

Dude...wow...just wow...

Bits Blitz Designs - 3D printing a dark futuristic universe 
   
Made in be
Liberated Grot Land Raida






Belgium

Looking great Archibald Jack! I love the way this is evolving. Btw, if his name is Nico Rex, why is the shack named Joe's salvage?

A Squeaky Waaagh!!

Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'

Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' 
   
Made in de
Dominating Dominatrix






Piercing the heavens

Your concepts are good, but could you please get around and actually build some of that. It looks too awesome, I can't wait.
   
Made in nz
Nurgle Chosen Marine on a Palanquin






Whangarei , New Zealand

Awesome idea for Nico jack! I agree with Rama though , as great as your sketches are they are just whetting our appetites!

 BobtheInquisitor wrote:
I tend to glue metal models with a combination of BSI cyanoacrylate and my tears of frustration.
 
   
Made in gb
Rampaging Reaver Titan Princeps






Bristol

Awesome work A. Jack. Why are Necromunda projects always so much cooler than normal 40k? (actually i know the answer to that!!). It's an awesome concept, the addition of the scavvy huts really goes a long way to giving it that extra pzazz!! Can't help but think it might be a bit too regimented if you know what i mean? However, i 'spose that adds to the lost industrialised feel of 'munda.

Wow, bit of a wall of text, sorry! Keep up the great work!!!
   
Made in nl
Xenohunter Acolyte with Alacrity





Amsterdam, the Netherlands

Amazing work on the Gang, AJ! I just love all these little concepts you're doing for your terrain idea's - simply stunning!

I have a couple of questions regarding your concept art; I guess you're using Photoshop with a tablet (Wacom by any chance?), but what kind of brushes/patterns do you use to get these effects? I really love the grim/rusted/weathered feel of the concept art!

Keep 'em coming!


   
Made in au
Drop Trooper with Demo Charge





West Brunswick, VIC

Your concepts are good, but could you please get around and actually build some of that

as great as your sketches are they are just whetting our appetites!

I extend my apologies to you two in particular, as you've been some of the most long term readers on this post. After failing to find the hardware store in the suburbs North of where I live, I have had to postpone any actual building until this weekend. This is compounded by an influx of clients, and the fact I am trying to debug my website prospect13 as I need to incorporate some more multimedia elemenst for some jobs I am applying for.

Can't help but think it might be a bit too regimented if you know what i mean?

Totally. Necromunda is supposed to be a scatter of industrial rot and clatter, but unfortunately this board will need to be packed up and stuffed under the bed when not in use. Girlfriends orders and all, and I like my balls where they are...so yeah.

I have a couple of questions regarding your concept art; I guess you're using Photoshop with a tablet (Wacom by any chance?), but what kind of brushes/patterns do you use to get these effects?

Basically the line work is done on a wacom cintiq (which I regret buying, as they feel clunkier than the intuos) using a 9px brush. This is a process of pressing "b" for linework, and tapping "e" to make corrections as necessary. Over the line work I use greytones to define shading for the structure. This greytone layer has the property "mulitply" so it sits over the line layer nicely. Over this layer is the colour layer, which has a property of "overlay". Then for the greasy dirty feel a final layer is applied that has a gritty texture, this layer is an additional "overlay" at opacity 30% or so.

If you have any further questions, or need some pointers on this type of schtick just drop me a pm. I do it for a living, and can always take 5 out to offer some mentoring.

Btw, if his name is Nico Rex, why is the shack named Joe's salvage?

Well, if I escaped to the sump and people who wished me harm knew my name, I am not sure if I'd open a business with my name all over it. Although, if I was a defiant and confident SOB I might just do that. Hmm, you are going to have to leave that one with me.
Also, "Nicorex" is the user whom gave me the idea for the scavvie hut, so I incorporated his name into the concept - same way I did CommisarKhaine into "khaine's pillar". As you know well, It's a "thanks for the idea" gesture.

And now, does anyone have any experience working with ANIMA TACTICS figures? I want to use Grey Rhodes for a Nico conversion, and I need to know how ANIMA TACTICS miniatures scaled next to GW, he won't be freakishly oversized will he?

Regards,

Archibald Jack

 
   
Made in us
Sneaky Kommando







whao, cool

Click this link and exit out of it.
You don't have to watch the video if you dont want to. Comment if you liked the video
http://www.youtube.com/watch?v=jmYAD2ZroO0 
   
Made in au
Road-Raging Blood Angel Biker






NSW, Australia

Nice work with the concept drawings, and for the 5th or 7th time good luck.

Beyond state of being mortal
The Dreadnote wrote:...Ultra mortalitas wins the thread.
Cheif Librarian Vaako wrote:...Terminator:I'm goin' in............. Whoa! man down!
Terminator 2:What happened?
Terminator:I tripped over a piece of string concealed in the bushes.
Emperor:
 
   
Made in be
Liberated Grot Land Raida






Belgium

[quote=Archibald Jack
Btw, if his name is Nico Rex, why is the shack named Joe's salvage?

Well, if I escaped to the sump and people who wished me harm knew my name, I am not sure if I'd open a business with my name all over it. Although, if I was a defiant and confident SOB I might just do that. Hmm, you are going to have to leave that one with me.
Also, "Nicorex" is the user whom gave me the idea for the scavvie hut, so I incorporated his name into the concept - same way I did CommisarKhaine into "khaine's pillar". As you know well, It's a "thanks for the idea" gesture.

And now, does anyone have any experience working with ANIMA TACTICS figures? I want to use Grey Rhodes for a Nico conversion, and I need to know how ANIMA TACTICS miniatures scaled next to GW, he won't be freakishly oversized will he?


Looking by the pic you drew, he falls into the arrogant SOB category, that's why I asked . Besides, this is the underhive: rep is everything. A guilder so bad his profit-making skill still scared the guilds because of the way he made profit would fit perefectly in the underhive - and it's the kind of rep a guilder could live by. Oh, and a 'Nicorex' tobbacco poster might also work .

This message was edited 1 time. Last update was at 2010/04/13 07:12:23


A Squeaky Waaagh!!

Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'

Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' 
   
 
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