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Made in iq
Nihilistic Necron Lord




The best State-Texas

Gentlemen, can we at least get a look at the codex before everyone here jumps off a Cliff? I mean these are still rumors, and honestly, if the Execution is good, I don't see a problem.

Everyone here is blaming Ward, but I imagine that there are plenty of cases when GW HQ says something a long the lines of "You need to include X" and they have to write the rules for it. GW is still a business, and they know that transports sell. This is more likely the cause of Transports being in the Codex, than Ward's rules.

I mean, really, I think the Idea of an Open topped transport with a bunch of Immortals firing out of it is a really cool idea, especially with the shielding that Yakface pointed out. Something that is AV13 (With the +2) Isn't exactly easy to crack.

Matt Ward has written solid rules for the armies he has done so far. Let's have a look at the codex before all the Doom and gloom fellas. He doesn't really deserve all the hate he gets on this forum.


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Made in us
Discriminating Deathmark Assassin






H.B.M.C. wrote:What happened to the idea of Necron transports not really being transports at all, but mobile portals?

I liked that idea better.

Amen.
I loved the idea that my army didn't really have metal boxes to ride around in, but could teleport where it needed to be. More versatile/instant, but less protection.


Automatically Appended Next Post:
Sasori wrote:Matt Ward has written solid rules for the armies he has done so far.

Which?

This message was edited 1 time. Last update was at 2011/05/02 09:35:42


 
   
Made in de
Decrepit Dakkanaut







Phototoxin wrote:What do I do with my 10 pariahs?

Kroothawk wrote:4.) Are you sure about one unit, pariahs, completely disappearing from the Codex? Is this a first? Or have they become Crypteks perhaps?

Charax wrote:If I had to guess, I'd say that the Crypteks are going to be the new Pariahs.

Monster Rain wrote:
Phototoxin wrote:What do I do with my 10 pariahs?

Mine are getting promoted to "Crypteks."
I said it first, folks. You remember that.

Make it third
AgeOfEgos wrote:
kenshin620 wrote:*Blood Angel and Necron Teamwork Picture*

Nerd Rage Level: Yellow (Heightened)

Nerd Rage Level adjusted to Orange:


BTW: Waiting for the first non-GW Lolicron Warrior miniatures *hinthint*

This message was edited 1 time. Last update was at 2011/05/02 09:38:15


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Made in iq
Nihilistic Necron Lord




The best State-Texas

Nightbringer's Chosen wrote:
H.B.M.C. wrote:What happened to the idea of Necron transports not really being transports at all, but mobile portals?

I liked that idea better.

Amen.
I loved the idea that my army didn't really have metal boxes to ride around in, but could teleport where it needed to be. More versatile/instant, but less protection.


Automatically Appended Next Post:
Sasori wrote:Matt Ward has written solid rules for the armies he has done so far.

Which?



Space Marines, Blood Angels, and Grey Knights.

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Made in nl
Sybarite Swinging an Agonizer







I don't really think the ward hate is justified here.
1. destroyers are units hovering and destroying everything. Why should they not become jump infantry.
2. Those transports can allways be justified saying they are waiting somewhere else and only 15 can teleport through or something.
3. Those crypteks sound like real fun. Wolf guard almost got me into SW.
4. we haven't even read the fluff yet, maybe it isn't that bad afterall, 40k universe is meant to be a bizarre place.

Just my 4 cents.
Tmonster

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http://www.dakkadakka.com/dakkaforum/posts/list/338476.page

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Made in us
Last Remaining Whole C'Tan






Pleasant Valley, Iowa

Sasori wrote:Matt Ward has written solid rules for the armies he has done so far. Let's have a look at the codex before all the Doom and gloom fellas. He doesn't really deserve all the hate he gets on this forum.


The internet at large is a breeding ground for hyperbole, and Dakka is no exception to that. So, on the one extreme, we have you, saying he's an OK guy and to cool out. On the other hand, we have dozens of people calling for his head.

Common sense indicates we need to choose a fair middle ground. The fair middle ground, unfortunately for Mat Ward, is that he still needs a good hard punch in the jibblies.

He deserves every little bit he gets and then a little bit more for some of the stupid nonsense he's introduced over the last, what, 2 years? Grey Knights acting as Khorne Berserkers. Blood Angels calling truces with Necrons. Dreadnoughts that get an extra attack every time they land an attack. Land Raiders that deep-strike. Carving names into hearts. Claiming that Imperial Fists, White Scars and Raven Guard all aspire to be Ultramarines. Bloodstrike Missiles that fire from a Blood Launcher in a StormBlood Raven.

Take the blinders off. This guy is a no-talent ass-clown, at best. He's the 40K Michael Bay.



This message was edited 2 times. Last update was at 2011/05/02 10:01:55


 lord_blackfang wrote:
Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.

 Flinty wrote:
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Nihilistic Necron Lord




The best State-Texas

Ouze wrote:
Sasori wrote:Matt Ward has written solid rules for the armies he has done so far. Let's have a look at the codex before all the Doom and gloom fellas. He doesn't really deserve all the hate he gets on this forum.


The internet at large is a breeding ground for hyperbole, and Dakka is no exception to that. So, on the one extreme, we have you, saying he's an OK guy and to cool out. On the other hand, we have dozens of people calling for his head.

Common sense indicates we need to choose a fair middle ground. The fair middle ground, unfortunately for Mat Ward, is that he still needs a good hard punch in the jibblies.

He deserves every little bit he gets and then a little bit more for some of the stupid nonsense he's introduced over the last, what, 2 years? Grey Knights acting as Khorne Berserkers. Blood Angels calling truces with Necrons. Dreadnoughts that get an extra attack every time they land an attack. Land Raiders that deep-strike. Carving names into hearts. Claiming that Imperial Fists, White Scars and Raven Guard all aspire to be Ultramarines. Bloodstrike Missiles that fire from a Blood Launcher in a StormBlood Raven.

Take the blinders off. This guy is a no-talent ass-clown, at best. He's the 40K Michael Bay.





I agree that his Fluff Is terrible. I've never defended it, and commented that I think it is horrible myself. His Rules Are good though, and have put the armies in the middle ground where they need to be. I Don't really think there is anything wrong with the Deepstriking Land Raiders, or the Dreadnoughts gaining an extra attack. Since the BA release, I haven't seen anyone comment how either of those two things are too strong. Now, you not liking those rules, because you don't think they fit the fluff, is completely separate complaint from them being good rules.

I also consider his bizarre naming conventions to be in line with his fluff writing.

Ouze, can you really say that his rules are not balanced with the current edition of 40k? I think that SM/BA/Gk are right where they need to be, in the scale of things.

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I haven't played either GK or Blood Angels since they got Ward'd, though I have flipped through both books. So yes, I shall have to restrict my personal beefs with him to his fluff. Which is 40 Kancer.

 lord_blackfang wrote:
Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.

 Flinty wrote:
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The best State-Texas

Ouze wrote:I haven't played either GK or Blood Angels since they got Ward'd, though I have flipped through both books. So yes, I shall have to restrict my personal beefs with him to his fluff. Which is 40 Kancer.


And in that respect I agree with you 110%. I think GW should just have the Black Library Authors do the Fluff anyway. It would give more time for play testing, and the rules development that is vital to every Army.

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Brisbane/Australia

Looking forwards to referring to my rulebook many times after this Dex release.

Power to the 'Crons man, they are a cool MEQ for people who don't want Marines. Leaks are always cool debate too, thanks Yak

As for M. Ward, I agree the new rules/fluff are awful, but there is a silent horde out there, who this very minute are painting up either a Sanguinor, DE Transport, GK Chibihawk or such, who love him.

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Made in gr
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Greece

Ok back on track now, Pariahs gone? Don't think i like that idea.
C'Tan as elites? ...........dislike
Apart from these points, i think i like the rest, especially the sentient Necron Lords. That would add some serious personality to them in my opinion.
As for the transports...while i prefer the idea of teleportation through a portal, i suppose it wouldn't hurt...as long as they avoid being turned into another SM army...
And please don't make them look like they are good guys, helping SM kill Tyranids and stuff...
They're out to get you all and feed your souls to their immortal star gods remember? Remember?

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I am disappoint.

Transports are a cynical toy sales gimmick but I suppose I expect too much of GW.

The army should really be more about the teleportation.

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Leicester, England

If the majority of these rumours are true, I'll be selling my 3000 points of Necrons and using the money on Sisters.

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Imperial Embassy

akira5665 wrote:Looking forwards to referring to my rulebook many times after this Dex release.

Power to the 'Crons man, they are a cool MEQ for people who don't want Marines. Leaks are always cool debate too, thanks Yak

As for M. Ward, I agree the new rules/fluff are awful, but there is a silent horde out there, who this very minute are painting up either a Sanguinor, DE Transport, GK Chibihawk or such, who love him.

really? do tell me who? especially after he messed the GK codex up so much, seeing as knights are suppose to be elite methinks squads of 6 should be able to have two psycannons like they USE TO be for ward got to them

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Webway

Necrons already have a tank

it's called the monolith seriously though GW making necron rhinos? may aswell play blood angels!


 
   
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Decrepit Dakkanaut






Burtucky, Michigan

Zid wrote:wooo! cept the transports; really?



I agree, that seems really odd if you ask me. They currently play just fine with no transports. Infact having a bunch of super speedy shooters grinding on the enemy while the slower guys advance works well, even fluffy. But hey, GW NEEDS that $50 plastic high and and this is 5th edition, you know, the one full of mech.

Also not feeling the Not WBB, WBB roll. Is this going to turn into the TWC not being wolves?
   
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Death-Dealing Ultramarine Devastator




Dudley, England

A open top skimmer that carries 15 warriors and has this special 'shield' rule doesn't sound like a rhino to me. I would be ticked off if we did get a rhino clone though.
   
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Leicester, England

Mar wrote:A open top skimmer that carries 15 warriors and has this special 'shield' rule doesn't sound like a rhino to me. I would be ticked off if we did get a rhino clone though.


You're right, it doesn't sound like a Rhino. It sounds like a Dark Eldar Raider.

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Dudley, England

Scarey Nerd wrote:
Mar wrote:A open top skimmer that carries 15 warriors and has this special 'shield' rule doesn't sound like a rhino to me. I would be ticked off if we did get a rhino clone though.


You're right, it doesn't sound like a Rhino. It sounds like a Dark Eldar Raider.


URGH I really want to say no and prove you wrong somehow but I am not seeing it, maybe we don't know all of its rules yet? /clutches straws!
   
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WA, USA

I disagree with the transport haters. I get the idea of a teleport army (not hard to grasp) but all infantry (or infantry like) is very dull. I've always thought the Necrons needed something OTHER than then Monolith to use as either transport or fire support. If the transports look anything like the concept art, then I'm all for it.


 
   
Made in gb
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Dudley, England

I have no hate for the transport, these rumours may be correct but they are not the whole story and transports are an option of course along with all the crazy stuff like C'tan (please not be C'tan but greater daemon equivalent or aspects or something)
   
Made in gb
Fixture of Dakka






Lincolnshire, UK

Sasori wrote:Gentlemen, can we at least get a look at the codex before everyone here jumps off a Cliff? I mean these are still rumors


I agree.
However, this is the internet and jumping to conclusions and off cliffs is what we do...

Sasori wrote:
Nightbringer's Chosen wrote:
H.B.M.C. wrote:What happened to the idea of Necron transports not really being transports at all, but mobile portals?

I liked that idea better.

Amen.
I loved the idea that my army didn't really have metal boxes to ride around in, but could teleport where it needed to be. More versatile/instant, but less protection.


Automatically Appended Next Post:
Sasori wrote:Matt Ward has written solid rules for the armies he has done so far.

Which?



Space Marines, Blood Angels, and Grey Knights.


He's right; Balance-wise, on the whole these armies are good rules-wise. Whilst there's the OTT and overly wacky thing in each of these Codices, ruleswise they're fairly balanced.

TyraelVladinhurst wrote:
akira5665 wrote:As for M. Ward, I agree the new rules/fluff are awful, but there is a silent horde out there, who this very minute are painting up either a Sanguinor, DE Transport, GK Chibihawk or such, who love him.

really? do tell me who? especially after he messed the GK codex up so much, seeing as knights are suppose to be elite methinks squads of 6 should be able to have two psycannons like they USE TO be for ward got to them


All you have to do is look at the Army Lists section for example and it's easy to see how it's dominated by Blood Angels and Grey Knights. Whilst many of us - mostly vets it seems - dislike Mat Wards stuff, there's still a LARGE number of people that buy it and enjoy it and ultimately for GW, the former of which is what matters. Some people see things like Flying Land Raiders, Dreadknights and Storm Ravens and think "awesome!!1!!11!!" and generally these are the kind that enjoy the "fanwank" fluff and ideas Mat Ward seems to come out with; hence no matter how many of us may hate his stuff, it still sells and has a large base of support...
Note: I'm not a fan of Ward, but I try to be reasonable about things.

---------

I think Immortals becoming troops sounds probable; from GW perspective, they always intend to sell new stuff and this stuff is often supported by strong rules; most people own a lot of Warriors, but with almost certainly a new, plastic Immortal kit coming out, making them troops should mean they sell by the tonne...

This message was edited 1 time. Last update was at 2011/05/02 11:58:19


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Middlesbrough, UK

Pretty mixed opinions so far. It's great that Phase Out is gone, and that now there's more vehicle options and increased army mobility, but it's a shame to see Pariahs dropped (they sucked in last Codex but it would've been nice to see them improved), and the loss of Rending on Gauss weapons hurts.

Should be an interesting enough army; Necrons are desperate for a new 'Dex and it's always nice to see a new 'Dex that isn't a Space Marine one.

C'tan as Elites though? Not sure I can believe that...

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Imperial Embassy

here's hoping he doesn't mess up too much and adds in the Obelisk in as well as the Warbarque and Æonic Orb. if that's done i can just ignore all the horrible fluff and rules he writes

This message was edited 1 time. Last update was at 2011/05/02 12:05:47


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Pleasant Valley, Iowa

Moopy wrote:I disagree with the transport haters. I get the idea of a teleport army (not hard to grasp) but all infantry (or infantry like) is very dull.


Dull, I can't say. But I daresay once you've mastered consequence-free teleportation, I suspect the days of riding around in a buggy which could become your tomb at any second are probably behind you for good, yes?

 lord_blackfang wrote:
Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.

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The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock
 
   
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Farmer wrote:... seriously though GW making necron rhinos?


Maybe the Necrons want to be Ultramarines too?

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Leicester, England

H.B.M.C. wrote:
Farmer wrote:... seriously though GW making necron rhinos?


Maybe the Necrons want to be Ultramarines too?


Everyone does!

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H.B.M.C. wrote:
Farmer wrote:... seriously though GW making necron rhinos?


Maybe the Necrons want to be Ultramarines too?


Necrons actually want to be humans, and Pariahs will be available as an auxiliary to any force containing at least 1 other human.

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H.B.M.C. wrote:
Farmer wrote:... seriously though GW making necron rhinos?


Maybe the Necrons want to be Ultramarines too?


While I don't like Matt Wards fluff at all, I'm not going to lie, It would be extremely satisfying to me for a Necron Lord to carve his name on Marneus Calgars heart.

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Didn't someone from GW say ages back, the Necrons where going to be this rolling thing with each release with more new stuff being added as if the race is slowly waking up?

Regardless, most of this sounds really good, surprised by the ammount of new vehicles if true, but I don't think I'd turn anything down at this point.

I just hope Wraiths get a plastic box, as I'd love to put some in the boys army, but those metal ones would make me weep putting them together.

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