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Made in us
Scarred Ultramarine Tyrannic War Veteran




McCragge

It’ll look really good.

Bow down to Guilliman for he is our new God Emperor!

Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."

"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."

DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. 
   
Made in ca
Commander of the Mysterious 2nd Legion





 Eldarain wrote:
That's mostly why I was asking. Thought a captain, Vexilla and 3 man unit would look cool in with an Inquisition force.
they're not bad, they are elites not troops though.

Opinions are not facts please don't confuse the two 
   
Made in us
Scarred Ultramarine Tyrannic War Veteran




McCragge

All units are objsec so if you run Vanguard doesn't really matter. Personally I would not want to spend all those points for three squads of Guardians.

Bow down to Guilliman for he is our new God Emperor!

Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."

"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."

DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. 
   
Made in us
Been Around the Block




IL, USA

I really want to start on the golden boys but it looks like everyone is calling this codex: Jetbikes. I'm fine not taking a mono army but I'd like more boys in gold. What are my other options outside of outrider or command detachment of bikes while still being semi-competitive?

Brian Carlson
http://briancarlsonminiatures.blogspot.com 
   
Made in ca
Commander of the Mysterious 2nd Legion





 Cptn_Snuggles wrote:
I really want to start on the golden boys but it looks like everyone is calling this codex: Jetbikes. I'm fine not taking a mono army but I'd like more boys in gold. What are my other options outside of outrider or command detachment of bikes while still being semi-competitive?


I think the codex over all works fine, just the ejt bikes are stand outs. custodes guard area pretty solid pick, one thing to remeber is EVERYTHING is OS.

Opinions are not facts please don't confuse the two 
   
Made in us
Scarred Ultramarine Tyrannic War Veteran




McCragge

 Cptn_Snuggles wrote:
I really want to start on the golden boys but it looks like everyone is calling this codex: Jetbikes. I'm fine not taking a mono army but I'd like more boys in gold. What are my other options outside of outrider or command detachment of bikes while still being semi-competitive?


Jetbikes are good but they have weaknesses. I would not go solely with jetbikes. There are other really great units.

Bow down to Guilliman for he is our new God Emperor!

Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."

"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."

DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. 
   
Made in us
Damsel of the Lady




 Cptn_Snuggles wrote:
I really want to start on the golden boys but it looks like everyone is calling this codex: Jetbikes. I'm fine not taking a mono army but I'd like more boys in gold. What are my other options outside of outrider or command detachment of bikes while still being semi-competitive?


A battalion with a Vexilla bearer and the rest bikes is very much semi-competitive
   
Made in us
Scarred Ultramarine Tyrannic War Veteran




McCragge

Battalion requires troop choices.

Bow down to Guilliman for he is our new God Emperor!

Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."

"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."

DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. 
   
Made in us
Decrepit Dakkanaut




 Primark G wrote:
 Cptn_Snuggles wrote:
I really want to start on the golden boys but it looks like everyone is calling this codex: Jetbikes. I'm fine not taking a mono army but I'd like more boys in gold. What are my other options outside of outrider or command detachment of bikes while still being semi-competitive?


Jetbikes are good but they have weaknesses. I would not go solely with jetbikes. There are other really great units.

You're the one defending the Terminators. I'm sure the weaknesses you have for jetbikes are going to be grossly exaggerated.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Damsel of the Lady




 Primark G wrote:
Battalion requires troop choices.


I never said it didn't.

This message was edited 1 time. Last update was at 2018/02/24 02:02:53


 
   
Made in us
Scarred Ultramarine Tyrannic War Veteran




McCragge

I played in a tournament last weekend versus another Custodes army and I had some jetbikes too. I would charge my opponent’s jetbikes so that they couldn’t spill over into other units for melee. Sure they could and did leave combat but basically they couldn’t ever charge again then my Allarus came in off the Vexilla and shredded them. A lot of armies can do the same thing like Tyranids with chaff.


Audustum wrote:
 Primark G wrote:
Battalion requires troop choices.


I never said it didn't.


Okay good point if you want to play a pure list Guardians are really good and the shields make them very tanky.

This message was edited 2 times. Last update was at 2018/02/24 04:45:47


Bow down to Guilliman for he is our new God Emperor!

Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."

"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."

DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. 
   
Made in us
Sneaky Kommando




Malus Dei

I have a 1500 or tournie in the future and wondering what you guys thought of my list. I can switch out most units with any custodes models. I just thought this one was pretty brutal.

1x shield captain on bike

3x3 dawneagle custodes bikers

Vanguard detachment

1x st. Celestine

2x culexus assassin

1x praetor with -1 banner with Castilian axe

For the most part this army is very fast, and has a lot of targets in your face that won't die too easy. It also helps protect against 2 weaknesses. Mortal wounds and multi damage shooting.

What ya think

Thy Mum 
   
Made in ca
Commander of the Mysterious 2nd Legion





 KingCorpus wrote:
I have a 1500 or tournie in the future and wondering what you guys thought of my list. I can switch out most units with any custodes models. I just thought this one was pretty brutal.

1x shield captain on bike

3x3 dawneagle custodes bikers

Vanguard detachment

1x st. Celestine

2x culexus assassin

1x praetor with -1 banner with Castilian axe

For the most part this army is very fast, and has a lot of targets in your face that won't die too easy. It also helps protect against 2 weaknesses. Mortal wounds and multi damage shooting.

What ya think


I think the banner carrier is honestly a waste. everyone but the assasins will move too fast to get much benifit from it, I think youd be better off snagging something else instead.

Opinions are not facts please don't confuse the two 
   
Made in us
Devestating Grey Knight Dreadknight




BrianDavion wrote:
 KingCorpus wrote:
I have a 1500 or tournie in the future and wondering what you guys thought of my list. I can switch out most units with any custodes models. I just thought this one was pretty brutal.

1x shield captain on bike

3x3 dawneagle custodes bikers

Vanguard detachment

1x st. Celestine

2x culexus assassin

1x praetor with -1 banner with Castilian axe

For the most part this army is very fast, and has a lot of targets in your face that won't die too easy. It also helps protect against 2 weaknesses. Mortal wounds and multi damage shooting.

What ya think


I think the banner carrier is honestly a waste. everyone but the assasins will move too fast to get much benifit from it, I think youd be better off snagging something else instead.

I initially agreed with this, but then realized that everyone else except for Celestine is hard to shoot at, so it keeps the bikes from becoming a target turn 1-2 until you can charge them in. You'll probably want to use a CP to extend the range of the vexilla though, with the additional 6" he can move the aura 6" (move)+d6" (advance)+12" aura range...enough to keep up with the jetbikes 14" move for a turn.

Hope is the first step on the road to disappointment. 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

Plant the Banner only works if you stand still.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Damsel of the Lady




Sadly, I learned this as well. Keep in mind, however, that you don't always want to full move every turn. I just fought an army with it's own 12" assaulters and the first two rounds were a careful dance because neither wanted to be the one getting charged.

On another note, I took an allied detachment of AdMech. A battalion with 4 Kastellan Robots. I added an Outrider detachment of Custodes with a Caladius instead of 3rd bike squad to it and kept the Vexilla (he moved and advanced most turns).

Let me say, AdMech are a match made in heaven! Setting up Dakkabots and using Skitarii Rangers as objective grabbers was just the perfect compliment to fast and hard hitting Custodes. I strongly recommend everyone try it if they can.
   
Made in nl
Longtime Dakkanaut





I like what AdMech offers but from a competitive standpoint I just can't justify losing the ridiculous bonuses guard give you. Esp in CP recovery.
   
Made in us
Damsel of the Lady




 Ordana wrote:
I like what AdMech offers but from a competitive standpoint I just can't justify losing the ridiculous bonuses guard give you. Esp in CP recovery.


I had 7 CP and that honestly seemed enough. Between canticles and HQ's I had all the re-rolls I need. I used 3 CP to infiltrate some AdMech stuff using Stygies strat and some more to ignore Heavy penalty for moving and shooting.

Could I use more? Yeah sure, but I'm not sure more is essential. Plus I expect a change to Grand Strategist or Kurov's Aquila in March due to their prevalence.

This message was edited 1 time. Last update was at 2018/02/25 18:55:37


 
   
Made in us
Decrepit Dakkanaut




 greyknight12 wrote:
BrianDavion wrote:
 KingCorpus wrote:
I have a 1500 or tournie in the future and wondering what you guys thought of my list. I can switch out most units with any custodes models. I just thought this one was pretty brutal.

1x shield captain on bike

3x3 dawneagle custodes bikers

Vanguard detachment

1x st. Celestine

2x culexus assassin

1x praetor with -1 banner with Castilian axe

For the most part this army is very fast, and has a lot of targets in your face that won't die too easy. It also helps protect against 2 weaknesses. Mortal wounds and multi damage shooting.

What ya think


I think the banner carrier is honestly a waste. everyone but the assasins will move too fast to get much benifit from it, I think youd be better off snagging something else instead.

I initially agreed with this, but then realized that everyone else except for Celestine is hard to shoot at, so it keeps the bikes from becoming a target turn 1-2 until you can charge them in. You'll probably want to use a CP to extend the range of the vexilla though, with the additional 6" he can move the aura 6" (move)+d6" (advance)+12" aura range...enough to keep up with the jetbikes 14" move for a turn.

You might also get mileage from a Callidus at that low point level as well.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Damsel of the Lady




Slayer-Fan123 wrote:
 greyknight12 wrote:
BrianDavion wrote:
 KingCorpus wrote:
I have a 1500 or tournie in the future and wondering what you guys thought of my list. I can switch out most units with any custodes models. I just thought this one was pretty brutal.

1x shield captain on bike

3x3 dawneagle custodes bikers

Vanguard detachment

1x st. Celestine

2x culexus assassin

1x praetor with -1 banner with Castilian axe

For the most part this army is very fast, and has a lot of targets in your face that won't die too easy. It also helps protect against 2 weaknesses. Mortal wounds and multi damage shooting.

What ya think


I think the banner carrier is honestly a waste. everyone but the assasins will move too fast to get much benifit from it, I think youd be better off snagging something else instead.

I initially agreed with this, but then realized that everyone else except for Celestine is hard to shoot at, so it keeps the bikes from becoming a target turn 1-2 until you can charge them in. You'll probably want to use a CP to extend the range of the vexilla though, with the additional 6" he can move the aura 6" (move)+d6" (advance)+12" aura range...enough to keep up with the jetbikes 14" move for a turn.

You might also get mileage from a Callidus at that low point level as well.


I'm posting a lot but I've had my Vexilla hang out twice now with my tank and it definitely boosts its survivability and gives him something to do.
   
Made in us
Longtime Dakkanaut




 Cptn_Snuggles wrote:
I really want to start on the golden boys but it looks like everyone is calling this codex: Jetbikes. I'm fine not taking a mono army but I'd like more boys in gold. What are my other options outside of outrider or command detachment of bikes while still being semi-competitive?


A full jetbike list isn't semi competitive either.
   
Made in us
Longtime Dakkanaut





Connecticut

stratigo wrote:
 Cptn_Snuggles wrote:
I really want to start on the golden boys but it looks like everyone is calling this codex: Jetbikes. I'm fine not taking a mono army but I'd like more boys in gold. What are my other options outside of outrider or command detachment of bikes while still being semi-competitive?


A full jetbike list isn't semi competitive either.


If you want to be competitive, Custodes are an addition to a list. Specifically Bike Captains, as no other units offer a genuine utility that other Imperial armies don't already have.

This is my list. I feel good about it.


Blood Angels Battalion

Mephiston
Captain, jump pack/thunder hammer/storm shield

3x 5 scouts, bolters

3x3 Scout Bikes, Storm Bolter on each Sargeant

Imperial Vanguard

Company Commander (warlord, kurovs Aquila)

2x Cullexus
1x Callidus

Supreme Command

5x Custodes Bike Captains, bolters

1x 5 Allarus Terminators, 5 axes 2 daggers

2k on the nose

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in us
Scarred Ultramarine Tyrannic War Veteran




McCragge

Nice list I like it.

Bow down to Guilliman for he is our new God Emperor!

Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."

"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."

DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. 
   
Made in us
Longtime Dakkanaut




 Cephalobeard wrote:
stratigo wrote:
 Cptn_Snuggles wrote:
I really want to start on the golden boys but it looks like everyone is calling this codex: Jetbikes. I'm fine not taking a mono army but I'd like more boys in gold. What are my other options outside of outrider or command detachment of bikes while still being semi-competitive?


A full jetbike list isn't semi competitive either.


If you want to be competitive, Custodes are an addition to a list. Specifically Bike Captains, as no other units offer a genuine utility that other Imperial armies don't already have.

This is my list. I feel good about it.


Blood Angels Battalion

Mephiston
Captain, jump pack/thunder hammer/storm shield

3x 5 scouts, bolters

3x3 Scout Bikes, Storm Bolter on each Sargeant

Imperial Vanguard

Company Commander (warlord, kurovs Aquila)

2x Cullexus
1x Callidus

Supreme Command

5x Custodes Bike Captains, bolters

1x 5 Allarus Terminators, 5 axes 2 daggers

2k on the nose


not sure you can take the aquila
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

You can. Your Warlord gives you a free relic from their list.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Damsel of the Lady




 JNAProductions wrote:
You can. Your Warlord gives you a free relic from their list.


He might've been thinking like I was at first that the Aquila is locked unless you have a pure detachment. I double checked the Custodes book and they do not take a pure detachment to unlock relics, however, so IG are probably the same.
   
Made in us
Longtime Dakkanaut





Connecticut

Correct. Then 1CP to give the BA Captain the relic Jump Pack and one more to make him Death Company, then Slamguinius is born. He's best pals with Bike Captains.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in us
Scarred Ultramarine Tyrannic War Veteran




McCragge

Wow that’s a lot of melee nastiness!

Bow down to Guilliman for he is our new God Emperor!

Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."

"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."

DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. 
   
Made in ro
Regular Dakkanaut





I have been toying for a while with the idea of starting a Custodes army as my Grey Knights only bring me defeat in this edition. While making a potential Custodes list and came to a conundrum.

I was planning to take 3 shield captains on bikes in my brigade detachment, however I don't have points for it. I can however remove the single vexilia magnifica in my army for it, which was supposed to deepstrike with the Allarus, which would you pick:

-An extra Shield Captain in a Bike

-A Vexilia Magnifica to buff a Allarus Custodians group (and possibly also a squad of Guardians if I decide to pay 3CP)


 
   
Made in us
Longtime Dakkanaut





Connecticut

I wouldn't add Custodes of any sort to a mixed detachment. Captains having obsec and +1 inv is too strong.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
 
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