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![[Post New]](/s/i/i.gif) 2012/09/26 19:51:34
Subject: Re:Death Guard Plague Marines- old meets new
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Longtime Dakkanaut
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@ Hyenajoe- I have only 4 projects going- Terrain, Death Guard, Cultists, and another little thing I've been distracted with from time to time. That's all. I'm not going to mention the dozens of sub-catagories in each project. It'll make me sound a bit looney.
@ Llamahead- I want to do some magnetic conversions to them so they can have Special Weapons / etc and I haven't gotten around to making that happen. With the new Codex just around the corner I'm thinking I am going to wait... but that was my excuse earlier (waiting for 6th Ed). I'll get back to them eventually.
@ Bash the Bosh- Wow, welcome back. Haven't seen you in a while. Really appreciate the compliment, and I remember the same thing about the RT stuff. The old miniatures have lost a lot of relevance in the newer editions, but they are still as awesome as they always were. As for the jump packs, they are from Maxmini. Hope the link helps. And finally... no more injuries are planned anytime soon.
Not an 'update', just new pics of an old project because of the interest in it. Not add'l work has been done on my Raptors, but I'm looking at them again and I really need to finish them. I have no idea what the new rules for them will bring, but these models need to be finished. I put a *lot* of work int the conversions (especially the Aspiring Champion) and it's ridiculous that they have sat on my shelf since mid-January.
Here are some new pics of the unit:
The poses are so dynamic, so 'action-orientated'... I did a good job on these. I'm not disappointed with a single one, do not feel I 'settled' for anything less than what I wanted, and my only regret I have with this unit is that it's not finished.
I have so little time these days to model, and when I do I sometimes just sit at my desk looking at my 'on deck' projects. I've been working on terrain mostly, simply because most of it doesn't require a codex and makes my table look better.
I am looking forward to getting back into the Death Guard. Thanks for staying interested in this thread. More coming, hopefully soon !
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![[Post New]](/s/i/i.gif) 2012/09/27 03:24:07
Subject: Death Guard Plague Marines- old meets new
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Napoleonics Obsesser
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Still Keeping tabs Skalk! Looking great. What did you end up doing with all my Plague Marines?
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If only ZUN!bar were here... |
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![[Post New]](/s/i/i.gif) 2012/09/27 17:46:38
Subject: Re:Death Guard Plague Marines- old meets new
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Longtime Dakkanaut
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Hey Samus, decent to hear from you again.
I still have most of them. A squad of them wound up going to RSJake, and he's already visiting some horrible Nurgle plague upon them. Most of the rest is in my "Unfinished Chaos" box. However, squad Samus is in play and has already seen the tabletop here.
I kept most of the paint as original. I did finish some detail work you started, following your ideas on the rest of the bits to finished. I couldn't figure out your particular shade of red so I matched it as closely as I could.
I remember that Squad Samus used to be in your Black Legion, so I did some extra work and gave them all distinct Black Legion shoulder pads. When the Black Legion goes to battle, it will have an attached Plague Marine squad.
I thought this bit was funny. There's one model you converted from a Space Marine helmet as a trophy. I did a some work on the helm to make it look 'empty' and also painted it in a Dark Angels theme. I expect I'll bee seeing more and more of those armies pop now thanks to DV. I like to poke a bit at my opponent by having a dead piece of 'his' army hanging off a trophy rack, and I think going w/ DA was an excellent choice. Muahaha.
Not a dedicated paint job for sure, but it's recognizable as a Dark Angels helm, and that's all that matters.
Did a bit of work last night, sharing it to show I'm going to try to finish my Raptors. I know the Codex is out in a few days, but I can't imagine that rules for the classic Bolt Pistol / Chainsword combo being written out, so I'm giving it a go. The Champion I'm not so sure about. Depends on next week (that's the last rumor I heard).
Everything has some work on it. A couple are getting some basic detail, some are moving past that. At minimum I have the Bolt Pistols and Chainswords painted metal now and awaiting detail. I also have most of the bronze trim done, just need to pick out some detail on a few gloves, a couple helms, etc and I'll be done w/ that part.
That's it for now. I'll share more when I have it to share.
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![[Post New]](/s/i/i.gif) 2012/09/27 18:01:07
Subject: Re:Death Guard Plague Marines- old meets new
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Fixture of Dakka
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Skalk Bloodaxe wrote:@ Hyenajoe- I have only 4 projects going- Terrain, Death Guard, Cultists, and another little thing I've been distracted with from time to time. That's all. I'm not going to mention the dozens of sub-catagories in each project. It'll make me sound a bit looney.
Nope. That'll make you seem like a perfectly reasonable modeller to me
Raptors are looking good, although I did hear a rumour that the pistol/sword combo was getting replaced by Twin Chaosy Fists of Chaotic Chaos
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![[Post New]](/s/i/i.gif) 2012/09/27 18:12:26
Subject: Re:Death Guard Plague Marines- old meets new
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Longtime Dakkanaut
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monkeytroll wrote:Raptors are looking good, although I did hear a rumour that the pistol/sword combo was getting replaced by Twin Chaosy Fists of Chaotic Chaos 
Thanks monkeytroll. I'm really looking forward to them. But wait up here moment... I've seen the new Raptor with those smaller Lightning Claw looking things. I thought it was just how they were modeled. It didn't occur to me that under current CSM Codex you can't give Lightning Claws to an entire unit.
Hurgh.
I'm putting them back on the shelf until I get the Codex.
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![[Post New]](/s/i/i.gif) 2012/09/27 18:25:29
Subject: Re:Death Guard Plague Marines- old meets new
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Fixture of Dakka
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I was actually just making a jokey reference to all the Doomy Doomed stuff of Doom the GK's got, but now that you've mentioned it I had to relook at those pics. And those Warp Talons are modelled with no weapons other than their claws. 'With their vorpal claws they slice their way into the material world, to attack from the nightmare dimension of the Warp.' Sounds like a new unit, whether or not it replaces raptors....??
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![[Post New]](/s/i/i.gif) 2012/09/27 18:49:32
Subject: Re:Death Guard Plague Marines- old meets new
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Longtime Dakkanaut
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These are what GW is selling as Raptors right now:
http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod1710090a
...which aren't these:
I have no idea if the Raptors (bottom pic) were replaced a while ago by Raptors (top pick) very recently.
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![[Post New]](/s/i/i.gif) 2012/09/27 19:32:29
Subject: Death Guard Plague Marines- old meets new
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Longtime Dakkanaut
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There's two types. IE two different unit types. The traditional raptors will focus on what you're used to (Jump troops). The new raptors (with the claws) are a new unit of Freddy Kreugers which (in theory) will come on and off the board as they attack from nightmares or whateverthehell GW wants you to pretend. (I think, but am not sure, that Necron deathmarks work in the same way or a similiar way).
Edit: Don't listen to me. I probably have my Necron units confused, but ideally, the clawed raptors will have a phase shift.
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This message was edited 1 time. Last update was at 2012/09/28 14:11:11
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![[Post New]](/s/i/i.gif) 2012/09/28 21:26:50
Subject: Re:Death Guard Plague Marines- old meets new
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Longtime Dakkanaut
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*sigh of relief*
Ok, thanks for that. I'm really looking forward to the new Codex. I'll lock myself in the basement to read it (because no one likes our basement. Think 'Blair Witch Project')
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![[Post New]](/s/i/i.gif) 2012/10/05 09:51:57
Subject: Re:Death Guard Plague Marines- old meets new
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Sinister Chaos Marine
Bristol UK
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The new Raptors are called Warp Talons and have an ability to phaseshift I.e I should imagine an move and then an extra assault movie (Not quite sure how it works).
Supposed to illustrate how they move in and out of the warp all a bit meh to be honest after all why would a CSM want to warpshift anyway? well I suppose there is "Warp Time" but still...
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"Ooh, a big flashy lighty thing! Big flashy lighty things have got me written all over them. Not actually, but give me time. And a crayon!" ...
1 inquisitor, not even a inquisitor lord, and the other 2955pts went into orbital bombardment lance strikes.
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![[Post New]](/s/i/i.gif) 2012/10/05 10:38:36
Subject: Re:Death Guard Plague Marines- old meets new
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Veteran Wolf Guard Squad Leader
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ArchaonSon wrote:The new Raptors are called Warp Talons and have an ability to phaseshift I.e I should imagine an move and then an extra assault movie (Not quite sure how it works).
Supposed to illustrate how they move in and out of the warp all a bit meh to be honest after all why would a CSM want to warpshift anyway? well I suppose there is "Warp Time" but still...
Not really, there are still raptor units and then there are new Warp Talon units. They have different rules and different fluff.
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![[Post New]](/s/i/i.gif) 2012/10/05 13:13:38
Subject: Death Guard Plague Marines- old meets new
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Napoleonics Obsesser
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Ha, great! That's really cool. I'm glad you've found a use for them!
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If only ZUN!bar were here... |
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![[Post New]](/s/i/i.gif) 2012/10/05 13:14:28
Subject: Death Guard Plague Marines- old meets new
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Decrepit Dakkanaut
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I would imagine a Warp Shift would be so you could just appear on an enemy's flank or to move around the table instantly?
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"dave you are the definition of old school..." -Viktor Von Domm My P&M Blog :
It's great how just adding a little iconography, and rivets of course, can make something look distinctly 40K-adamsouza
"Ah yes, the sound of riveting.....Swear word after swear word and the clinking of thrown tools" "Nope. It sucks do it again..."- mxwllmdr
"It puts together more terrain, or else it gets the hose again...-dangledorf2.0
"This is the Imperium, there is no peace, there are only rivets" -Vitruvian XVII
"I think rivets are the perfect solution to almost every problem"- Rawson
More buildings for the Building God! -Shasolenzabi
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![[Post New]](/s/i/i.gif) 2012/10/05 15:47:06
Subject: Re:Death Guard Plague Marines- old meets new
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Longtime Dakkanaut
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I'll know the answers to all of this on Sunday. My FLGS has a copy of the new Codex on hold for me.
The new Codex doesn't mean an immediate update here, I'll be sticking w/ my Terrain Project for the foreseeable future. I have enough Plague Marines to play APOC, but my table needs a lot more attention.
I'll be back when I have something to share (which shouldn't be terribly long)
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![[Post New]](/s/i/i.gif) 2012/10/09 11:51:33
Subject: Re:Death Guard Plague Marines- old meets new
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Longtime Dakkanaut
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My Death Guard army has been reduced to an Elite choice.
There was a rumor a while back that there is a CSM Codex supplement book coming out that details all the 'name brand' Legions like World Eaters, Death Guard, etc. Until (unless) this happens I won't be doing any work on this project.
This thread is dead for now.
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![[Post New]](/s/i/i.gif) 2012/10/09 13:45:20
Subject: Death Guard Plague Marines- old meets new
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Ancient Chaos Terminator
Surfing the Tervigon Wave...on a baby.
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That's a damn shame to hear mate. As this Codex is by far the best of the lot, especially considering that it's gone back to Marks and you can give the unit an icon to make it Fearless.
That and the fact that the Chaos Lord with the Mark unlocks the cult troops as just that, troops....
Just a bit sudden and saddening to see you just throw in the towel like this.
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Now only a CSM player. |
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![[Post New]](/s/i/i.gif) 2012/10/09 15:42:25
Subject: Re:Death Guard Plague Marines- old meets new
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Longtime Dakkanaut
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Sorry DSS. I know ragequit is immature and lame. I'm just really pissed. I'll get over it.
The rest of the Codex is pretty cool. I like the Rewards, and Cultists are back in force. No Imperial armor, but I can see where that might be a little OTT unless it was a 'Cultist only" army. I think the idea of Cultists using a Land Raider is kind of silly.
If the rumors are true (name brand legions getting specific rules / writeup) I'll be really happy. Until then there's really no reason to keep going on this project. I might finish my Raptors but I'm not sure yet. I took a metaphorical nardshot on Sunday and I haven't shaken it yet on Tuesday. It'll take a while to get over the whole 'majority of my army stays on the shelf' thing. Once I'm done being a whineass I'll figure out what I'm doing next for army composition.
Most likely it'll be a lot of Black Legion and / or Red Corsairs.
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![[Post New]](/s/i/i.gif) 2012/10/09 15:50:29
Subject: Death Guard Plague Marines- old meets new
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Ancient Chaos Terminator
Surfing the Tervigon Wave...on a baby.
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Well, I'll be sticking with my own Nurgle boys. I'm just curious as to what's managed to sting you so hard man.
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Now only a CSM player. |
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![[Post New]](/s/i/i.gif) 2012/10/09 16:56:04
Subject: Death Guard Plague Marines- old meets new
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Decrepit Dakkanaut
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You can use a landraider AFTER my IG can use one!
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"dave you are the definition of old school..." -Viktor Von Domm My P&M Blog :
It's great how just adding a little iconography, and rivets of course, can make something look distinctly 40K-adamsouza
"Ah yes, the sound of riveting.....Swear word after swear word and the clinking of thrown tools" "Nope. It sucks do it again..."- mxwllmdr
"It puts together more terrain, or else it gets the hose again...-dangledorf2.0
"This is the Imperium, there is no peace, there are only rivets" -Vitruvian XVII
"I think rivets are the perfect solution to almost every problem"- Rawson
More buildings for the Building God! -Shasolenzabi
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![[Post New]](/s/i/i.gif) 2012/10/09 22:15:28
Subject: Re:Death Guard Plague Marines- old meets new
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Longtime Dakkanaut
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A buddy of mine just told me to look up Typhus in the new Codex, and I found this-
Lord of the Plague Host: In a primary detachment that includes Typhus, Plague Marines are troop choices instead of elites.
So now I need to find out what 'primary detachment' means. Depending on how that works out, I may finally get around to painting up my Typhus model.
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![[Post New]](/s/i/i.gif) 2012/10/09 22:58:20
Subject: Re:Death Guard Plague Marines- old meets new
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Ancient Chaos Terminator
Surfing the Tervigon Wave...on a baby.
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Skalk Bloodaxe wrote:A buddy of mine just told me to look up Typhus in the new Codex, and I found this-
Lord of the Plague Host: In a primary detachment that includes Typhus, Plague Marines are troop choices instead of elites.
So now I need to find out what 'primary detachment' means. Depending on how that works out, I may finally get around to painting up my Typhus model.
It's not just Typhus that gets that. A Chaos Lord with the Mark of Nurgle, Khorne or Slaanesh unlocks Plague Marines, Berserkers or Noise Marines as troops respectively. The Sorcerer with Mark of Tzeentch unlocks Thousand Sounds.
A Primary Detachment is your 'main' army. Secondary detachments etc. are when you take extra Force Org charts or Allies.
See man? It's not all bad at all. This is why I was confused you were so frustrated. Yeah, PMs are elites now for CSM - unless they have Typhus or a Chaos Lord with MoN. And to be honest? Considering a Chaos Lord with MoN and a Power Weapon comes out CHEAPER than a base Blood Angels captain with a power weapon it's a steal.
Also, the fact you can give so many units Marks (including Obliterators, Mutilators, Warpsmiths, Dark Apostles and even Warp Talons!) opens up so many windows for us Nurgle Players. Plague-priests, Plague-smiths...it just goes on!
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Now only a CSM player. |
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![[Post New]](/s/i/i.gif) 2012/10/09 23:20:00
Subject: Re:Death Guard Plague Marines- old meets new
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Longtime Dakkanaut
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@ Skalk Bloodaxe-
Man I need to chill out.
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This message was edited 1 time. Last update was at 2012/10/09 23:26:27
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![[Post New]](/s/i/i.gif) 2012/10/10 20:45:59
Subject: Death Guard Plague Marines- old meets new
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Decrepit Dakkanaut
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Tru dat  we all have those moments mate, don't fret!
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Theophony"... and there's strippers in terminator armor and lovecraftian shenanigans afoot."
Solar_Lion: "Man this sums up your blog nicely."
Anpu-adom: "being Geek is about Love. Some love broadly. Some love deeply. And then there are people like Graven. |
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![[Post New]](/s/i/i.gif) 2012/10/12 20:33:24
Subject: Death Guard Plague Marines- old meets new
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Storm Trooper with Maglight
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This is a great thread. I have been away from the hobby for some time, just getting back in now. Aaaaand of course there is a new Rulebook and new CSM codex. GW keeps screwing up my army list and model conversions so we'll see what this latest incarnation does. I am glad that I decided to finish my IG first...(they were closest to being done, and now they are).
I am going to pick up the new dex next week and get started (re)building my Death Guard and whatever else I can go with (it was going to be Word Bearers, now, we'll see. They aren't painted...).
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![[Post New]](/s/i/i.gif) 2012/10/29 21:43:16
Subject: Re:Death Guard Plague Marines- old meets new
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Sinister Chaos Marine
Bristol UK
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Winter wrote: ArchaonSon wrote:The new Raptors are called Warp Talons and have an ability to phaseshift I.e I should imagine an move and then an extra assault movie (Not quite sure how it works).
Supposed to illustrate how they move in and out of the warp all a bit meh to be honest after all why would a CSM want to warpshift anyway? well I suppose there is "Warp Time" but still...
Not really, there are still raptor units and then there are new Warp Talon units. They have different rules and different fluff.
Yeah got my copy the other day so my bad.
I wonder how a group with a Mark of Khorne may work.
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"Ooh, a big flashy lighty thing! Big flashy lighty things have got me written all over them. Not actually, but give me time. And a crayon!" ...
1 inquisitor, not even a inquisitor lord, and the other 2955pts went into orbital bombardment lance strikes.
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