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![[Post New]](/s/i/i.gif) 2012/11/19 03:52:16
Subject: Sisters of Battle
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Plummeting Black Templar Thunderhawk Pilot
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Missile units would be nice to help out sisters and psykers
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Black Templars 4000 Deathwatch 6000
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![[Post New]](/s/i/i.gif) 2012/11/23 12:43:53
Subject: Re:Sisters of Battle
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Sister Oh-So Repentia
Norway
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I was thinking plasma cannon rather than missiles, any advantage with missiles? I was also considering a librarian for psychic powers, but I also have a chaplain that I want to use as HQ, which would go really well with the termies that pretre recommended, assuming I go assault terminators.
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![[Post New]](/s/i/i.gif) 2012/11/23 13:10:30
Subject: Sisters of Battle
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Badass "Sister Sin"
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You want long range fire power and cheap scoring out of your allies, which is why guard is so good. That being said, try to get those out of SM.
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![[Post New]](/s/i/i.gif) 0051/05/23 15:39:35
Subject: Sisters of Battle
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Confessor Of Sins
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IG also have very cheap HQs.
Either the bare-bones Company Command Squad or a Primaris Psyker (which brings something Sisters don't have).
Although it ain't very fluffy to take a psyker
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Cratfworld Alaitoc (Gallery)
Order of the Red Mantle (Gallery)
Grand (little) Army of Chaos, now painting! (Blog) |
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![[Post New]](/s/i/i.gif) 2012/11/23 20:31:01
Subject: Sisters of Battle
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Badass "Sister Sin"
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Counts as hereticus inquisitor.
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![[Post New]](/s/i/i.gif) 2012/11/25 11:42:24
Subject: Sisters of Battle
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Sister Oh-So Repentia
Norway
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pretre wrote:You want long range fire power and cheap scoring out of your allies, which is why guard is so good. That being said, try to get those out of SM.
Don´t battle sisters count as cheap scoring units? Not as cheap as IG I guess, but still not space marine expensive either. I could go with a scout squad from space marines to save on points, I just don´t like them all that much, and it would mean having to buy some as well since I haven´t needed them for my BT army. I am just going with space marines since i have a bunch lying around from playing black templars, and don´t want to invest in another army. Truth be told I would want to invest in eldar if I started collecting something new, but I saw someone say earlier that eldar were pretty bad as allies for sisters.
My initial plan was to use my mandatory troop choice for space marines with bolt pistol and chain swords to have some decent melee units, as that is also an area that sisters are pretty bad. I was planning to use them as a human shield against genestealers or the like. If I didn´t have assault terminators then I could use the chaplain (gives bonus to melee) as a squad leader. However, in the space marine codex, unlike the BT codex, I can only have bolt pistol and sword on my squad leader, and marines with bolters is probably the last thing I need as a sister player, since I have enough bolters on the table. This means the best use I could get out of them is to go 10 in stead of 5 man squad, so I can have heavy weapons on them, but this means an increased investment in points.
As for terminators, I was thinking first to go assault terminators, but as you mentioned above sisters need more long range firepower, so maybe regular terminators are better? At that point I might as well just use a (venerable?) dreadnaught as my elite choice.
All in all I do notice that marines are so expensive they are not really worth it. If I wanted to max the allotment I could easily reach 1000-1500 points in marines alone, kinda defeats the purpose of having a small ally force to cover a faction weakness.
A small sister related question though, For the three heavy slots sisters get, is it best to go two exorcists and one retributer squad with heavy bolters and a imagifie? I kinda feel like I want more heavy bolters, but the exorcist is soo good as well.
edit: I ment to say retributer squad, but I said repentia*
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This message was edited 1 time. Last update was at 2012/11/27 02:25:38
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![[Post New]](/s/i/i.gif) 2012/11/26 03:47:47
Subject: Sisters of Battle
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Plummeting Black Templar Thunderhawk Pilot
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Retributers are good to have, I usually have 2 Exorcist and 1 goup of Rets. still need at least 1 Exorcist for the 48" range and s8 ap1 shots. If you have points for more Rets in a unit go for it, a unit of 4 heavy bolters, Banner, and a few more bodies in front of them to take hits instead of your HB. more shots and a more versatile role. Taking Rets is nice since your Exorcists can crap out and shoot one missle. Sisters lack range so those options are needed,
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Black Templars 4000 Deathwatch 6000
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![[Post New]](/s/i/i.gif) 2012/11/27 15:50:00
Subject: Sisters of Battle
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Badass "Sister Sin"
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Rets are also very good with a Bastion.
Re: SM allies. That's why I don't favor them for SOB. The things that we need are not very cheap or good from the C:SM list. As well, they aren't Battle Brothers.
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![[Post New]](/s/i/i.gif) 2012/11/27 20:04:44
Subject: Sisters of Battle
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Sister Oh-So Repentia
Norway
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pretre wrote:Rets are also very good with a Bastion.
Re: SM allies. That's why I don't favor them for SOB. The things that we need are not very cheap or good from the C: SM list. As well, they aren't Battle Brothers.
In the end I didn't like what the SM codex gave me compared to what I already had, so I went and traded the book for a grey knight codex in stead, as well as a terminator squad, dread knight and a gunship, and I will proxy the rest until i get more money. Space marines are close enough to GK's anyway, just with the wrong weapon combos, so they are a close enough match to proxy. This is based on the last couple of pages discussion around gk being as good/better/slightly inferior to guards as allies. I am thinking I will run a list close to what you posted on the previous page. Althought the gunship I wanted in case I wanted to run GK by itself, and not as an ally.
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![[Post New]](/s/i/i.gif) 2012/11/28 09:14:50
Subject: Sisters of Battle
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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Newsflash: Sisters of Battle win 10 games in a row, including two tournaments!
I am rolling with them. Even beat a fellow tonight who is the only preson I know that can beat me with consistency. Confidence is high!
I hope you're all having equal success. Shield of aith saved my bacon so many times and Dominion are just champs.
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This message was edited 1 time. Last update was at 2012/11/28 09:15:19
Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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![[Post New]](/s/i/i.gif) 2012/11/28 23:45:18
Subject: Sisters of Battle
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Sister Oh-So Repentia
Norway
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Jancoran wrote:Newsflash: Sisters of Battle win 10 games in a row, including two tournaments!
I am rolling with them. Even beat a fellow tonight who is the only preson I know that can beat me with consistency. Confidence is high!
I hope you're all having equal success. Shield of aith saved my bacon so many times and Dominion are just champs.
Nice, what kind of list are you running?
I ran with dominions today, but I am not as convinced, although they did take out the necron doomsday cannon in the first round. I was thinking of getting the avenger strike fighter from forgeworld next month, and to get room for it in the list (I assume it's fast attack?) I was thinking dominions would be the easiest thing to drop from the list for points, even with an open fast attack slot. Dominions are better than anything we have in our elite slots though, appart from maybe assassins and crusaders?
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![[Post New]](/s/i/i.gif) 2012/11/28 23:56:49
Subject: Sisters of Battle
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Apprehensive Inquisitorial Apprentice
Alachua, FL
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Assassins and Crusaders are part of a Battle Conclave which is only unlocked with certain HQ choices as an add on to that HQ choice- Not a stand-alone Elite slot.
Only elite choices are Celestians and Repentia.
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![[Post New]](/s/i/i.gif) 2012/11/29 00:39:53
Subject: Sisters of Battle
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Sister Oh-So Repentia
Norway
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OutlawBandit wrote:Assassins and Crusaders are part of a Battle Conclave which is only unlocked with certain HQ choices as an add on to that HQ choice- Not a stand-alone Elite slot.
Only elite choices are Celestians and Repentia.
Ah, my bad, should have checked the codex before posting. I do have a Uriah Jacobus ready for a battle conclave attachment, but I haven't bothered to order the battle conclave themselves yet, I might now that I have grey knights, since both assassins and crusaders are pretty useful in inquisitorial henchmen squads, which goes hand in hand with coteaz the seemingly most popular HQ.
But are they worth the point investment? Repetia does seem better than what I remember from old codex/5th edition, but still not something I would take over anything I can put in a rhino or immolator. The celestians could be useful as a way to get an extra TLMM immolator on the field, but other than that they are just battle sisters who are slightly less worse in melee. Which kinda sucks since I remember them being quite useful in the old codex.
Regarding the avenger I was informed that it does in fact take a heavy slot, not a fast attack as I thought, would the best way to utilize the heavy slots be exorcist/avenger/retributors? Hate having to drop an exorcist, even if they are slightly unreliable. When allied with my grey knights I can always bring a stormraven gunship as an air unit, but it does cost 205 points without upgrades, which is pretty steep if one also brings a deathknight for 260 points as well.
Edit: Saw a post on the first page of the 40k tactics forum regarding celestians, and they pretty much just confirms their uselessness unless maybe taken with a canoness.
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This message was edited 1 time. Last update was at 2012/11/29 00:53:29
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![[Post New]](/s/i/i.gif) 2012/11/29 00:55:15
Subject: Re:Sisters of Battle
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Traitor
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Celestians are genuinely awful in the current sham of a codex. Since they're utterly useless in CC even with their faith power, Battle Sisters are infinitely better and cheaper to boot.
If you're using Faith points at all, Jacobius is an auto-include. Having only one Exorcist is the same as having only one Vindicator - it's gonna get focused, die horribly, and leave you SOL, so take 2 always. A squad of HB Retributors in your third Heavy slot may not need its transport, so you can give it to a Repentia unit for a little fun.
You'll still lose against any remotely competitive list, unfortunately, but if you're just playing locally without too many WAAC fools about, they can still be fun.
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This message was edited 1 time. Last update was at 2012/11/29 00:57:21
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![[Post New]](/s/i/i.gif) 2012/11/29 01:00:31
Subject: Sisters of Battle
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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Acidian wrote: Jancoran wrote:Newsflash: Sisters of Battle win 10 games in a row, including two tournaments!
I am rolling with them. Even beat a fellow tonight who is the only preson I know that can beat me with consistency. Confidence is high!
I hope you're all having equal success. Shield of aith saved my bacon so many times and Dominion are just champs.
Nice, what kind of list are you running?
I ran with dominions today, but I am not as convinced, although they did take out the necron doomsday cannon in the first round. I was thinking of getting the avenger strike fighter from forgeworld next month, and to get room for it in the list (I assume it's fast attack?) I was thinking dominions would be the easiest thing to drop from the list for points, even with an open fast attack slot. Dominions are better than anything we have in our elite slots though, appart from maybe assassins and crusaders?
The most recent tourney used this list: http://www.40kunorthodoxy.blogspot.com/2012/11/a-6th-edition-look-at-sisters-of-battle.html
The previous tourney used this list and both won their tourneys:
1999 Pts - Sisters of Battle Roster
6 Retributors x4 Hvy Flamers, simulacrum
Rhino+Dozer + HK Missiles + Searchlight
6 Retributors x2 Hvy Bolters, x2 Multimeltas
6 Retributors x2 Hvy Bolters, x2 Multimeltas
15 Battle Sister Squad x2 flamers
10 Sisters of Battle x2 flamers
Rhino+searchlight+dozer + HK Missiles
10 Sisters of Battle x2 flamers
Rhino+searchlight+dozer + HK Missile
8 Sisters Repentia
Arch-Confessor Kyrinov,
Uriah Jacobus
7 Seraphim (dual flame pistols x2 and plasma+exiscerator sgt)
10 Dominion w/ 4 Flamers (sgt withStormBolter
Rhino +dozer+ searchlight
10 Dominion w/ 4 Meltas
Rhino+dozer + Searchlight
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This message was edited 2 times. Last update was at 2012/11/29 01:02:02
Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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![[Post New]](/s/i/i.gif) 2012/11/29 14:03:18
Subject: Sisters of Battle
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Sister Oh-So Repentia
Norway
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Jancoran wrote:The most recent tourney used this list:
The previous tourney used this list and both won their tourneys:
Nice, as I am reading more of sixth and with my bad luck with exorcists I really like this list. Not entirely convinced by repentias yet, but I will have to give them a try and see how they actually do before making a call on them, I guess I will want to have a rhino or something driving in front of them?
The other variable for me would be how many dominion squads to bring and which special weapons to kit them out.
I also really like celestine with seraphim, so I might go with a full squad on them, right now I don´t have enough models for it though.
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This message was edited 1 time. Last update was at 2012/11/29 14:03:41
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![[Post New]](/s/i/i.gif) 2012/11/29 14:41:13
Subject: Sisters of Battle
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Badass "Sister Sin"
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@Jancoran: I saw your post on your blog, but didn't comment. There is sooo much in that list that I don't agree with and don't see how it works, but it works for you, so whatever.
I wouldn't recommend it to someone else though.
@Acidian: Repentia are very hard to use correctly and get any kills out of.
Doms should be Flamerx2/Combi or Meltax2/Combi if you go Immolator or Flamerx4/Combi or Meltax2/Combi in a Rhino, in my opinion. I've also run Flamer x2/Meltax2/Combi in a Rhino, but think I would focus more on the Flamers.
My personal opinion is that Flamerx2/Combi Flamer in a TL-MM Immo is the best choice right now with the lack of vehicles on a lot of battlefields.
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![[Post New]](/s/i/i.gif) 2012/11/29 15:31:00
Subject: Sisters of Battle
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Sister Oh-So Repentia
Norway
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pretre wrote:
@Acidian: Repentia are very hard to use correctly and get any kills out of.
Doms should be Flamerx2/Combi or Meltax2/Combi if you go Immolator or Flamerx4/Combi or Meltax2/Combi in a Rhino, in my opinion. I've also run Flamer x2/Meltax2/Combi in a Rhino, but think I would focus more on the Flamers.
My personal opinion is that Flamerx2/Combi Flamer in a TL- MM Immo is the best choice right now with the lack of vehicles on a lot of battlefields.
I run a lot of flamers in my regular sister squads, so if I go domi´s I think it might be best to focus on melta, but since the immo has a TL- MM I can see going with flamers in stead. Maybe meltax2/combi-flamer could be good?
As you say though there seem to be less vehicles on the table currenlty. After reading about first blood and how bad rhino hulls are in the current edition, I can understand why this is. So I am tempted to try a footslogging list and increasing unit size to compensate, makes getting first blood harder for the opponent harder. The exoricist still seems safe to bring, since you can have it so far in the back and it has 13 front armor.
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![[Post New]](/s/i/i.gif) 2012/11/29 15:47:56
Subject: Sisters of Battle
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Badass "Sister Sin"
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I would actually argue the opposite. Your sisters should have Melta/Multimelta. You don't want Sisters close enough to use flamers because then they are dead.
Doms are disposable because they are only scoring in one mission and worth VP in another.
I would highly recommend against foot slogging big squads of sisters. if you are going to foot slog, just use 10 girl squads. The extra sisters really don't get you anything.
Personally, I think that Rhino hulls are fine for sisters, even with First Blood. You just have to suck it up and accept that if you go second you will lose FB.
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![[Post New]](/s/i/i.gif) 2012/11/29 18:55:30
Subject: Sisters of Battle
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Sister Oh-So Repentia
Norway
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pretre wrote:I would actually argue the opposite. Your sisters should have Melta/Multimelta. You don't want Sisters close enough to use flamers because then they are dead.
Doms are disposable because they are only scoring in one mission and worth VP in another.
I would highly recommend against foot slogging big squads of sisters. if you are going to foot slog, just use 10 girl squads. The extra sisters really don't get you anything.
Personally, I think that Rhino hulls are fine for sisters, even with First Blood. You just have to suck it up and accept that if you go second you will lose FB.
I do see a lot more sister lists using regular squads with MM/M, which does make sense for range reasons, and with the new rules allowing you to move and shoot heavy weapons, it´s not as bad as it used to be where heavy flamers where the only thing that could. Still, any enemy charging you with a heavy flamer and rapid fire would be pretty beat up, but people go more shooty armies now anyway. I will have to get some more MM sisters now.
Going 20 sisters in a squad would definitely be hard to do, just because of trying to spread them out and avoid blast templats, then moving them would be a pain, I don´t mind losing the rhinos themselves, but I see a lot of people complain in the GK thread about FB being the winning victory point in a lot of missions, since people often have the same amount of objectives. On our pluss side, with celestine it is a lot harder for an enemy to get the warlord point against us?
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![[Post New]](/s/i/i.gif) 2012/11/29 19:02:31
Subject: Re:Sisters of Battle
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Plummeting Black Templar Thunderhawk Pilot
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I usually run a squad of doms with 2 multimeltas and a rhino, immolater if I have the points. I've been debating on dropping them for another retributer squad or more serephims in my 1000pt list. List I built for a local tourney.
HQ
St Celestine 115pt
Troop choice
Battle sister squadx9, superior, flamer, melta gun, combi-plasma, rhino 185pt
Battle sister squadx9, superior, flamer, melta gun, combi-plasma, rhino 185pt
Fast
Dominion squadx4, superior, 2 melta guns, rhino 125pt
Serephimx6, superior, 2 dual hand flamers,, 150pt
Heavy
Exorcist 135pt
Retributer squadx4, superior, 4 heavy bolters, simulacrum imperialis 105pt
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Black Templars 4000 Deathwatch 6000
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![[Post New]](/s/i/i.gif) 2012/11/29 19:05:38
Subject: Sisters of Battle
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Badass "Sister Sin"
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Acidian wrote:Still, any enemy charging you with a heavy flamer and rapid fire would be pretty beat up, but people go more shooty armies now anyway. I will have to get some more MM sisters now.
Heavy flamer only puts 1.5 hits up during Overwatch and costs 10 more points. Yuck. The bolters do most of the work for the squad there.
Going 20 sisters in a squad would definitely be hard to do, just because of trying to spread them out and avoid blast templats, then moving them would be a pain, I don´t mind losing the rhinos themselves, but I see a lot of people complain in the GK thread about FB being the winning victory point in a lot of missions, since people often have the same amount of objectives. On our pluss side, with celestine it is a lot harder for an enemy to get the warlord point against us?
The problem is that Sisters need their vehicles to function and can't afford to foot slog (in my opinion). T3 3+ is too weak to not have vehicles. I still run basically the same sisters list as I did in 5th, except now I use Rets (with Bastion) and Seras (to give Celestine H&R). Automatically Appended Next Post: @conker249 : Nasty list for 1000 points.
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This message was edited 1 time. Last update was at 2012/11/29 19:06:58
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![[Post New]](/s/i/i.gif) 2012/11/29 19:34:42
Subject: Re:Sisters of Battle
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Plummeting Black Templar Thunderhawk Pilot
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Thanks. So far played 5 games with it for practice before the tourney. Tied 2 and won 3. Doms have always killed their points worth but usually die and give up a kp. They are a game changer so far. With the ability to either scout or outflank. Only problem I feel is should I drop to add more to serephim or add another ret squad. All 3 are good options. Feel like I should have caught this sooner but the FAQ changes all references of power swords to power weapons. So I can add a power axe for more strength since they are mostly striking last at int 3.
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Black Templars 4000 Deathwatch 6000
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![[Post New]](/s/i/i.gif) 2012/11/29 22:09:39
Subject: Sisters of Battle
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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pretre wrote:@Jancoran: I saw your post on your blog, but didn't comment. There is sooo much in that list that I don't agree with and don't see how it works, but it works for you, so whatever.
I wouldn't recommend it to someone else though.
@Acidian: Repentia are very hard to use correctly and get any kills out of.
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It's America! But Pretre, saying that it doesn't work after it just DID work twice is sort of like saying "don't trust in a round moon. It's definitely square. Lol.
Perhaps it would be more informing if one asked HOW it worked (past tense) instead of suggesting that it doesn't (present tense).
For those interested (and not for those not interested), here is the experience the enemy was having in some of our games:
Imagine in round 1, that two Rhinos have just arrived at yourdeployment line, killed your land Raider ( TL Melta Dominion) and your Grey Hunter squad that was holding the Quadgun (with Twin linked flamers + TL bolters, it's quite likely to go well for the Nuns). There are two Rhinos blocking off two squads sitting right there. Meanwhile 12 other units are coming up behind them to Midboard. Sisters Repentia in one of those Rhinos, yes, but there are also Rending Heavy Flamers coming, dozens and doezens of bolters firing with preferred enemy and so on. The Exorcists jointly drop the artillery battery or perhaps pop a rhino because hey, what else are they good for? And St. Celestine appears to have taken an interest and is ready to charge in round 2 with a touch of luck. She has 2+ armor and isn't afraid to die. Ever.
So I postulate to you that you might be very disinclined to paying a TON of heed to those Repentia Sisters until the OTHER problems are resolved. That might take some doing because they are 10 sister Dominion per squad, not 5. And unfortunately you have to kill the two rhinos they are using to stop approaching infantry unles infantry want to do a disorganized charge... more good news for us because we at least have a chance to fight on while clogging you up for the cavalry to arrive.
So just in round 1, you can see what a big problem there is to solve before you think about those Repentias. In round 2 the Repentias get out (if there were no drop pods to worry about in round 1) and every bolter in the Imperium is unloading plus here come the Twin-linked Seraphim (in the 2K list) forming another layer of fencing to keep the enemy in front of the fusilde and St Celestine is stiiiil coming....
While you SEE a lot of flamers in the list, consider the grenades on all those sisters! If you dont kill all those Dominions and their Rhinos in that first round, the missiles will fire from the rhinos, and the remaining Dominion will surge and kill tanks with their dying breaths. So it will take a LOT of concentrated fire to avoid those Krak grenades. 10 Dominion can take a lot more punishment than they should. The Shield of Faith is invaluably useful in keeeping one and maybe even TWO more units firing at them than would normally have to be the case before they die.
This is kind of the feeling of the games. Obviously lots of other things were going on, but thats kind of the feel of it. A raging mass of waves crashing ebbing and flowing against the Aegis breakwater. Of brave brave Sisters. We mourn thine sublim sacrifice that the Emperor may taste victory.
Will you win without Sisters Repentia? Yup.. Thee are many ways to skin a cat. So play with them or dont but there's me, sharing my experience with you. If I was more into video battle reports, I'd do one to show you how. It just seems like a lot of work though.
=)
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Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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![[Post New]](/s/i/i.gif) 2012/11/29 22:13:08
Subject: Sisters of Battle
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Badass "Sister Sin"
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Jancoran wrote: It's America! But Pretre, saying that it doesn't work after it just DID work twice is sort of like saying "don't trust in a round moon. It's definitely square. Lol.
Perhaps it would be more informing if one asked HOW it worked (past tense) instead of suggesting that it doesn't (present tense).
Reread what I wrote, you even quoted it. I didn't say it didn't work. I said
pretre wrote:There is sooo much in that list that I don't agree with and don't see how it works, but it works for you, so whatever.
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![[Post New]](/s/i/i.gif) 2012/11/29 22:16:41
Subject: Sisters of Battle
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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Acidian wrote: Jancoran wrote:The most recent tourney used this list:
The previous tourney used this list and both won their tourneys:
Nice, as I am reading more of sixth and with my bad luck with exorcists I really like this list. Not entirely convinced by repentias yet, but I will have to give them a try and see how they actually do before making a call on them, I guess I will want to have a rhino or something driving in front of them?
The other variable for me would be how many dominion squads to bring and which special weapons to kit them out.
I also really like celestine with seraphim, so I might go with a full squad on them, right now I don´t have enough models for it though.
They steal a Rhino, Acidian, but only if they need to. Often their movement is enough to get them where they need to go anyways. Best to take cover when one can though. =) In THIS listi fyou dont take Repentias, it will kind of force you to take something melee oriented like the Battle Conclave. So if you like the Conclave (and its pretty good) then do that instead. I like the Repentia for their special Act of Faith and when I add Jacobus, they are really really a sure bet even in small remaining numbers. But you can go either way and end pretty happy. They bring different things to the table but Armourbane makes them the fultifaceted insurance policy I prefer.
Automatically Appended Next Post:
pretre wrote: Jancoran wrote: It's America! But Pretre, saying that it doesn't work after it just DID work twice is sort of like saying "don't trust in a round moon. It's definitely square. Lol.
Perhaps it would be more informing if one asked HOW it worked (past tense) instead of suggesting that it doesn't (present tense).
Reread what I wrote, you even quoted it. I didn't say it didn't work....
You said it you wouldn't recommend it for others. I refute that. I am not so special to the Gawds that things work only for me. lol.
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This message was edited 2 times. Last update was at 2012/11/29 22:33:36
Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
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![[Post New]](/s/i/i.gif) 2012/11/29 22:24:59
Subject: Sisters of Battle
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Badass "Sister Sin"
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Didn't say that either.
I wouldn't recommend it to someone else though.
Aaaaanyways. Congrats on your wins.
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This message was edited 1 time. Last update was at 2012/11/29 22:26:48
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![[Post New]](/s/i/i.gif) 2012/11/30 02:15:16
Subject: Sisters of Battle
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Heroic Senior Officer
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So why is everyone taking MM's in their battle sister squads? Aren't those always supposed to keep moving, meaning you'd rarely get a hit in with them?
I'm used to fishing for 6's with moving heavy weapons (I play IG and orks afterall) but both those armies can take enough weapons to ensure the hits.
I feel like I'm missing something about why you would stick the multimeltas in.
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'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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![[Post New]](/s/i/i.gif) 2012/11/30 02:20:59
Subject: Sisters of Battle
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Badass "Sister Sin"
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Most of the time, my BSS are static. If playing straight sisters I take one with melta/hf for objective taking. Otherwise they are all mm / melta for objective holding. BSS aren't good at surviving midfield.
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![[Post New]](/s/i/i.gif) 2012/11/30 02:23:30
Subject: Re:Sisters of Battle
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Plummeting Black Templar Thunderhawk Pilot
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I pick multimeltas for static lines, also for moving slowly, yes i have to hit on 6's, but i put MM on Doms for twinlinked
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Black Templars 4000 Deathwatch 6000
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