Switch Theme:

Sisters of Battle  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Ichor-Dripping Talos Monstrosity






 Vindicare-Obsession wrote:
Touche. I forgot for a moment that she is "expendable"
Not that anyone would want to send a face that beautiful off to its death.

Going by fluff and tabletop... everyone can, and does want to kill her repeatedly.

   
Made in us
Missionary On A Mission




Richmond Va

You people are horriable. And here I was worrying about this thread dying a few hours ago. Shame on you all

My Overprotective Father wrote:Tyrants shooting emplaced weapons? A Hive Tyrant may be smarter than your average bug, but that still isint saying much

Pretre: Are repressors assault vehicles? If they are, I'm gonna need emergency pants.
n0t_u: No, but six can shoot out of it. Other than that it's a Rhino with a Heavy Flamer thrown on if I remember correctly.
Pretre: Thanks! I guess my pants are safe and clean after all.
 
   
Made in nl
Confessor Of Sins






Well, this thread isn't dying but we've pretty much said what we can about Sisters

I'm nearing completion of my army though (I started in January so it will almost have taken a year to paint) and am thinking of some Apocalypse units for sisters. I already have a flyer but I need some heavy HEAVY support.

What kind of Baneblade layout would fit their theme best?

Vulcan Megabolter + flamer sponsons? Heavy Bolter sponsons?

Cratfworld Alaitoc (Gallery)
Order of the Red Mantle (Gallery)
Grand (little) Army of Chaos, now painting! (Blog
   
Made in us
Badass "Sister Sin"






Camas, WA

I've never played apoc or with the superheavies, so no opinions there.

On a separate note, our local badass won a 5 game GT with the Sisters/GK combo. 5 wins, most of them tablings or concessions, iirc.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Hallowed Canoness





The Void

 Shandara wrote:
Well, this thread isn't dying but we've pretty much said what we can about Sisters

I'm nearing completion of my army though (I started in January so it will almost have taken a year to paint) and am thinking of some Apocalypse units for sisters. I already have a flyer but I need some heavy HEAVY support.

What kind of Baneblade layout would fit their theme best?

Vulcan Megabolter + flamer sponsons? Heavy Bolter sponsons?


Maybe a custom Baneblade (if your local meta allows such) with an inferno cannon. That's what I was considering a conversion of for my sisters.

I beg of you sarge let me lead the charge when the battle lines are drawn
Lemme at least leave a good hoof beat they'll remember loud and long


SoB, IG, SM, SW, Nec, Cus, Tau, FoW Germans, Team Yankee Marines, Battletech Clan Wolf, Mercs
DR:90-SG+M+B+I+Pw40k12+ID+++A+++/are/WD-R+++T(S)DM+ 
   
Made in us
Sister Vastly Superior





Pittsburgh Pa

Just finished up 2 RRTs this weekend. First one didnt go so well for me went 1 and 2 after loosing my first game it was just playing for fun... In game 3 I multi assulted 2 spores and a 2 teries and was able to kill all but eh on tervigon in two rounds fo combat LOL. Ended up getting best painted for that RTT. The one on sunday was a 12 man RTT and went 3 and 0 for a best overall prize was very happy with the results. Had to deal with Vulan Drop pod list game 1, Nurgle chaos guard list game 2 and a Noise Marine Demon list game 3 all were great games and alot of these chaps were either GT players or former Ard boyz players. Had a blast cleared and got some great prizes . Im also in a league that is rapping up that Im in the top 8 for so who knows how thats going to go.
I am 4-0-1 in that right now but when you advance to the top 8 they wipe the record clean and its a win lose thing.

4000pts






 
   
Made in us
Apprehensive Inquisitorial Apprentice




Alachua, FL

 pretre wrote:
I've never played apoc or with the superheavies, so no opinions there.

On a separate note, our local badass won a 5 game GT with the Sisters/GK combo. 5 wins, most of them tablings or concessions, iirc.



Very awesome! Who was it that wrecked all that face and what was the point level/list? I just got ahold of a GK codex and was looking for a solid place to start for my allied detachment.
   
Made in us
Badass "Sister Sin"






Camas, WA

http://bloghammer.net/wp-content/uploads/2012/11/TSHFT-Tracking-Sheet-40K-2012-1117.pdf

Here are the standings. I'll try to find the list.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Fixture of Dakka






Wiltshire, UK

Heres my small batrep as promised


Small Batrep from the weekend for you, most of the weekend I forgot to take pictures as I'm useless like that but my camera is rather rubbish anyway

It was a 1800 points double tournament (900 points each), I was running

Saint Celestine
115

Battle Sisters Squad
Meltagun
Multi-melta
Combi Flamer
155

Battle Sisters Squad
Meltagun
Multi-melta
145

Seraphim Squad
Two extra girls
Two Hand Flamers x2
150

Exorcist
135

Retributer Squad
Heavy Bolter x4
One extra girl
97

Aegis Defence Line
Quad gun
100

My doubles partner was running

Coteaz

Henchman squad of Crusaders and Death Cult Assassins x2

Vindicare Asassin

Stormraven x2




Game 1 vs Eldar and Imperial Guard

They had two Quad guns being manned by Fire Dragon Exarch's with their special crack shot ignore cover shots. Our Stormravens went down quite quickly especially being hunted by two Vendettas as well. Celestine and her girls took out two Warwalker units that outflanked with krak grenades.

It was a good fight but one we didnt stand a chance to win.





Game 2 vs Necrons and Tyranids

We really hammered these guys hard after our 1st game the Exorcist had some fun shooting at the tyranid creature thing that breeds giving it a real head ache while the Stormravens mindstriked them and that finished them both off. After we took out the nids we moved onto the Necron allies.

We won this game quite easily.

Game 3 vs Imperial Guard and Imperial Guard

They started off with a double tank wall it really was quite daunting, we managed to get our Storm Ravens on turn two and held the tank s back with them and the Exorcist while popping off a few Melta shots here and there. Celestine got the personal trait that gave her and her girls outflanking, they worked there way across the table burning all the guardsmen that got popped out of their armoured transports.

We one by tabling them this game.



At the end of day one we were in second place with our first opponent in first place.

Game 4 vs Imperial Guard and Imperial Guard

Now this game as silly they had 4 Vendettas and a Valkyrie and took out our quad gun first turn, we really took a ton of damage but gave as good as we got. At one point Celestine had two Vendettas and the Valkyrie chasing her round the table

We lost due to objectives but it was very close and was only about 80 vp's in it.

Game 5 vs Space marines and Space marines

This game was for kill points and it was a blood fest both our armies met in the middle and there was tanks exploding everywhere and lots of marines and Sisters as well!

We managed to pull a win by one victory point because Celestine got back up in turn 6.

Game 6 vs Imperial Guard and Chaos Space marines



The last game of the second day. We deployed first with the sisters and Coteaz holding one flank and Celestine and a henchman unit holding the other. They deployed down Celestine's end of the table and her and the henchman managed to cause so much damage it was amazing. towards the end of the game my lone Seraphim with hand flamers went after a guard squad after her and Celestine with the help of the death cult assassins killed the CSM commander and his unit. She took out 8 guardsman in one unit from one round of hand flamers and charged the remaining lascannon team but got locked in combat till the end of the game.

Sadly we had to end the game due to time after turn five and lost due to them having an objective, we could have easily won if we went to turn five. When we totalled up victory points they took off us just over 300 and we had killed just over 100 points worth.

We finished the tournament in fourth place with the Eldar and guardsman player from round one going undefeated for the 1st place.

it was a great weekend and I was really impressed with the Sisters performance, I usually play Nurgle CSM so it was a nice change of pace, Celestine really does rock though

One thing I have learned is never leave home with your Sisters without super glue, Seraphim jumpacks are a right pain in the I did expect a few casualties so did bring some along but a few fell off every game was most annoying

   
Made in us
Regular Dakkanaut




Bellevue, WA

 GiraffeX wrote:

One thing I have learned is never leave home with your Sisters without super glue, Seraphim jumpacks are a right pain in the I did expect a few casualties so did bring some along but a few fell off every game was most annoying


Try Penitent Engines sometime! Those little buggers explode if you look at them funny. One time my cat reduced all 9 of the things to their component pieces with one well timed jump.

   
Made in gb
Ichor-Dripping Talos Monstrosity






Further reinforcing my intention to pin the everloving crap out of any and all Sisters I get...

   
Made in us
Badass "Sister Sin"






Camas, WA

You should see my seraphim. Sera jps with swooping hawk wings instead of vanes.

As for pinning, my Celestine is pinned all to hell. Dropped her from 4 ft up last event and no damage.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Ichor-Dripping Talos Monstrosity






Nice, it's certainly not something that'll be able to survive on just superglue though...

Makes me think - Sisters of Battle - Carry em in a sack and kill anyone who laughs at you for playing an army of women with the sack. xD


   
Made in us
Regular Dakkanaut




Bellevue, WA

Well folks, I posted up a BatRep from the Dakka Campaign I was in, with more coming. No idea what I am doing when it comes to BatReps, so feel free to give constructive criticism. No photos either, so apologies for that. Gives an idea how my current army can play on the table, so enjoy.

http://www.dakkadakka.com/dakkaforum/posts/list/490031.page

   
Made in us
Hallowed Canoness





The Void

 pretre wrote:
You should see my seraphim. Sera jps with swooping hawk wings instead of vanes.
.


I hear you, I keep my Seraphim conversions in termie sized foam slots and I've still lost a wing removing them from the foam.



Not sure if I posted that actually. Squad Divine Lightning (my Seraphim) is coming along swimmingly, and since this week is fall break I should get them and my penitent engine done. With any luck and some discipline on my part I can get the rest of the battle sisters done in December, then finish off the army and start on my Infinity troops before returning to school mid january... if I get enough time I might even get to work on my Space Marines ^^

I would like to kick some ideas about super heavies for sisters around though. I'm getting a pair of counts as Warhound Titans from those lovely folks at Dreamforge Games but I want to do something special for my girls... maybe the inferno cannon, some heavy bolters, and the sponsons off the land raider redeemer? throw some melta on there somewhere to wrap it up. Excessive holy flames? No such thing.

I beg of you sarge let me lead the charge when the battle lines are drawn
Lemme at least leave a good hoof beat they'll remember loud and long


SoB, IG, SM, SW, Nec, Cus, Tau, FoW Germans, Team Yankee Marines, Battletech Clan Wolf, Mercs
DR:90-SG+M+B+I+Pw40k12+ID+++A+++/are/WD-R+++T(S)DM+ 
   
Made in us
Preacher of the Emperor





Michigan

I started making a Sisters superheavy cathedral on a baneblade base quite a while back. Played it in one game, but I haven't worked on it at all since I moved earlier this year. It's a fun time though, and I'd recommend building something unique. It'll be for apoc anyway, and superheavies really let you explore big ideas.

   
Made in us
Badass "Sister Sin"






Camas, WA

 OutlawBandit wrote:
 pretre wrote:
I've never played apoc or with the superheavies, so no opinions there.

On a separate note, our local badass won a 5 game GT with the Sisters/GK combo. 5 wins, most of them tablings or concessions, iirc.



Very awesome! Who was it that wrecked all that face and what was the point level/list? I just got ahold of a GK codex and was looking for a solid place to start for my allied detachment.


The GT winning list from Jeremy Veysseire was:
2000 Points
Celestine
Coteaz
Henchmen - 3 HB, 2 Jokaeros
Battle Sister Squad - MM/Melta, Combi-Plas
Battle Sister Squad - MM/Melta, Combi-Plas
Seraphim (10) with MB and 2 pair of HF
Retributors (5) with 4 HB
Exorcist
Exorcist
Strike Squad (10) with Psybolt, 2 Psyc, 1 DH in Rhino with Search
Vindicare
Dreadknight with Heavy Incin, Greatsword and Teleport
Bastion with Icarus

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Angelic Adepta Sororitas





Derbyshire

Ive been following this thread with interest for some time now. The tactics and advice on here have been invaluable for myself.

Recently ive been trying to experiment with a few different unit set ups with varying degrees of success, and i was wondering if anyone else had any knowledge advice or opinion about the units ive been running.

Firstly:

BSS - 15 sisters, flamer, multimelta, melta bombs - 205pts
Ive found these units to be massively resilient to most things, especially if camped in cover or behind a defence line. By adding the 5 extra sisters their survivability increases hugely while still being able to throw out a decent amount of close range fire power and the melta shot that still can worry anything heavily armoured as well. I havent been using rhinos for my BSS squads mainly because i find the extra numbers much more useful than the extra moveability. Also for 25pts more than a 10-man squad in a rhino you get 5 more wounds and one less unit(the rhino) that can be easily killed for the "first-blood" objective.

Secondly:

Doms - 10 doms, 4 flamers, +plasma pistol or combi plasma, simulacrum, melta bombs, in a rhino - 230pts
These have been game changing in every game ive run them. Trading the potential armour killy-ness for troop killing has meant i can clear objectives and remove potential scoring units pretty easily. If you combine them with the flexibility of using a comms relay to get them onto the table when you want then they can generally remove a scoring enemy unit very quickly. Also if FA are scoring then then can jump on an objective and sit there knowing that the wall'o'death will make a lot of people at least think twice about charging them. Also these are cheaper than melta-armed doms.

Thirdly:

Rets - 8-10 rets, 4 Heavy Flamers, simulacrum, in a rhino - 236-260pts
In every game ive played with these they have never been left on the board at the end of the game. I think this is great, it shows that my opponent is scared of them...with good reason. They are a real pain for TEQ as the rending ability can really screw them on top of just the amount of wounds they can lay down in a turn. Giving them a rhino means they are also able to quickly get to enemy scoring units and screw them over, or if HS are scoring then they can try and nab an objective if there is one close (never managed this yet). Once they have shown their destructive power these quickly become a huge target for the enemy as, they need to take them out, this grants something else in your army some slack. Yep i know they are expensive, but i dont think they havent made their points back yet in a game ive used them in. Their biggest problem is that heavy bolter rets and exorcists are more flexible. Ive been running 2 units or rets (1 Hflamers, 1 Hbolters) and 1 exorcist with alright success so far.

So is anyone else having fun/success using units in these configurations?

10000pts - Sisters Venatores
2500pts - Imbros Irregulars
- 3000pts
Alpha Legion (HH era) - 7000pts finished
Army of Mousillon - Bretonnian Black Knight army - 3000pts (66% painted)
Host of Xblanque - Lizardmen Army - 7000pts (50% painted) 
   
Made in us
Badass "Sister Sin"






Camas, WA

@scrunty:
I agree it is more durable, but not by much. Also, you need units to go take the objective. Sisters don't have a lot of options for that and rhino squads are it.

Rhino Doms are good. I would agree. I wouldn't load up on all the wargear though. Just the flamers and sim should do it.

The 'easy bake oven' is just tooo spendy for what it does. All you have to do is pop their transport and they are stuck holding the bag in the middle of nowhere. If HF were 5 points? Sure, in a heartbeat.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Angelic Adepta Sororitas





Derbyshire

@Pretre

You are right about the lack of mobility for BSS, it has been a problem for me before, but ive found that denying the enemy from taking objectives in my own deployment works out ok for, makes the final score closer, but still able to win. I will struggle with long range enemy firepower, especially blast/barrage weapons, gun lines are not my friends. I found my best results have been against enemies who want to come and kill me up close.

I generally agree on not loading up on wargear, but ive found the extra flexibility that the plasma/melt-bombs give on the doms to be useful. I generally outflank the doms and although they come on the side i want 2 thirds of the time, when the dont the extra flexibility of being able to take out TEQ or light vehicles as well as troops means i can still get them to somewhere useful almost all of the time. But yeah the sister superior does look expensive.

I agree about the transport for the rets, without the transport they lose almost all of their use. The only way ive found of keeping their transport alive is by blocking LOS My best results with the heavy flamer rets has been holding them back as long as possible and then scooting them up at the last moment to clear an objective. 2 of these units plus celestine managed to clear an objective all 20 khorne berserkers, leaving only Kharn with 1 wound left. It denied the enemy a primary objective, but it was 600ish pts vs 400pts.....

10000pts - Sisters Venatores
2500pts - Imbros Irregulars
- 3000pts
Alpha Legion (HH era) - 7000pts finished
Army of Mousillon - Bretonnian Black Knight army - 3000pts (66% painted)
Host of Xblanque - Lizardmen Army - 7000pts (50% painted) 
   
Made in us
Paramount Plague Censer Bearer





I'd love to see a Sister's apoc build. Like a grand crusade of IG, BT's, GKs, and SoB equipped with the best of each army. 5-10k points vs Demons, Renegades, and CSM. Anyone else with me on that idea?

Meet Arkova.

or discover the game you always wanted to:

RoTC
   
Made in us
Hallowed Canoness





The Void

 ENOZONE wrote:
I'd love to see a Sister's apoc build. Like a grand crusade of IG, BT's, GKs, and SoB equipped with the best of each army. 5-10k points vs Demons, Renegades, and CSM. Anyone else with me on that idea?


That's basically what I'm building at present. I have 6000 odd points of IG, SM and SoB along with a pair of "titans" all I can really think to add is a Baneblade for the IG (and a Manticore while I'm buying and painting stuff) and a custom super heavy for the Sisters. Put the SM on point with the IG and SoB taking the right and left flank, and have the Warhounds at the joints of each force, with the IG and Sisters each having their own Superheavy to make their flanks extra mean. Doubt I'll ever get to run them full tilt like that... my turn alone could take an hour unless I get minions to help me.

I beg of you sarge let me lead the charge when the battle lines are drawn
Lemme at least leave a good hoof beat they'll remember loud and long


SoB, IG, SM, SW, Nec, Cus, Tau, FoW Germans, Team Yankee Marines, Battletech Clan Wolf, Mercs
DR:90-SG+M+B+I+Pw40k12+ID+++A+++/are/WD-R+++T(S)DM+ 
   
Made in us
Paramount Plague Censer Bearer





Someday, when I'm rich, I'll take you on. Glory for Chaos!

Meet Arkova.

or discover the game you always wanted to:

RoTC
   
Made in us
Hallowed Canoness





The Void

 ENOZONE wrote:
Someday, when I'm rich, I'll take you on. Glory for Chaos!


Funny thing is I lucked into most of these forces one way or another. I picked the Girls up at like 1/4 total value, the SM I cheated with using the new DV sets, the IG were 1/2 value or so all things considered and the titans are DFG Leviathans of which you could get five on the Kickstarter for the price of a single Warhound new from GW and still have some cash left over for spare weapon arms. Pricey, but not as terrible as buying everything new from GW would be... I don't even want to THINK about that.

Getting the two super heavies for the Sisters conversion and for the IG would actually cost me about the same as my total SM force ending up running me.

This message was edited 1 time. Last update was at 2012/11/20 20:25:07


I beg of you sarge let me lead the charge when the battle lines are drawn
Lemme at least leave a good hoof beat they'll remember loud and long


SoB, IG, SM, SW, Nec, Cus, Tau, FoW Germans, Team Yankee Marines, Battletech Clan Wolf, Mercs
DR:90-SG+M+B+I+Pw40k12+ID+++A+++/are/WD-R+++T(S)DM+ 
   
Made in us
Sister Vastly Superior





Pittsburgh Pa

Ok so I just got my FOR last night and im starting to build a force around it for some play testing, From what I could tell the model has 6 fire points in the front for the stairs the bunkers have emplaced weapons but no fire points for the bunkers and the tower. So I have some questions.

1.Can Coteaz use we knew you were coming from inside a fortification? I wall planning on putting him in the part of the building that has the 6 hard points. If not I was going to use Kyrnoif in there so every one on the ramparts are fearless also.

2. If a dominion squad in on the bunker with the missle silo if I get twinlinking off does that mean my silo is twinlinked?

3.in the book in one section it says that the bunkers come with 1 Heavy bolter already and that you can purchase up to 4 more so does that mean I can have 6 of them?

4.What squad would you place on the upper most tower? I was thinking of putting a Ret squad with 4 HB there and putting 2 more up there so I could fire 6 HBs

5. A second Ret squad would go on the walkway battlements with 2 additional HBolters also.

6. Can Em-placed weapons be targeted? I know Gun emplacements can but it say nothing about Em-placed guns this would lead me to believe that they cant.

4000pts






 
   
Made in us
Badass "Sister Sin"






Camas, WA

 Spidey0804 wrote:
1.Can Coteaz use we knew you were coming from inside a fortification? I wall planning on putting him in the part of the building that has the 6 hard points. If not I was going to use Kyrnoif in there so every one on the ramparts are fearless also.

It just allows him an out of sequence shot, right? So yes, it is only 'non shooting' attacks that can't use Fire POints.

2. If a dominion squad in on the bunker with the missle silo if I get twinlinking off does that mean my silo is twinlinked?

Yes. Amusingly, if you take an Exarch with Fast Shot, you can fire two of those suckers per turn. More appropriately, Retributors can give the template rending (very cool with the cheaper shot).

3.in the book in one section it says that the bunkers come with 1 Heavy bolter already and that you can purchase up to 4 more so does that mean I can have 6 of them?

There are no bunker HB before you buy them. There's a missile silo and an icarus. You can buy up to 4 HB though.

4.What squad would you place on the upper most tower? I was thinking of putting a Ret squad with 4 HB there and putting 2 more up there so I could fire 6 HBs

That would be nasty. Although, I think emplaced weapons are only fired by units inside, in which case you put them in the tower. Yeah, page 96, emplaced weapons are used when a building is occupied. Occupied is defined as being inside one of the building sections.

5. A second Ret squad would go on the walkway battlements with 2 additional HBolters also.

Same problem. Put them in one of the side bunkers.

6. Can Em-placed weapons be targeted? I know Gun emplacements can but it say nothing about Em-placed guns this would lead me to believe that they cant.

No, although they can be destroyed if a result from the table says so or if the building is destroyed.

This message was edited 1 time. Last update was at 2012/11/21 16:01:03


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Fixture of Dakka






Wiltshire, UK

I hadn't even considered using a FOR with Sisters, the Ret's would work well as you've pointed out.

This message was edited 1 time. Last update was at 2012/11/22 23:15:25


   
Made in us
Badass "Sister Sin"






Camas, WA

FoR was the first thing I thought of for sisters until I realized I didnt have one and no tourneys allowed them Around here.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in no
Sister Oh-So Repentia




Norway

I just got the new wh40k book, and am going to be playing some sisters of battle again this weekend. I noticed that we can now ally with other factions (making the lists on the last couple of pages make a lot more sens).

I have a black templar force that I would want to ally in with sob, Since black templars are awful (well, maybe not compared to sisters) and are desperate allies with sob as well, I bought the space marine codex so I can play space marines in stead.

My question is what space marine models goes well with sob to fill out our weaknesses? I see most lists on the last couple of pages use gk and guards, and I am thinking of getting some guards later on, but right now I just want to save myself the money and use what I have lying around.
   
Made in us
Badass "Sister Sin"






Camas, WA

Th/SS termies would be amusing.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
 
Forum Index » 40K General Discussion
Go to: