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Grot 6 wrote: How big is a deathstar board going to be playing on this?
From what I could find online, an Imperial Class Star Destroyer was 1,600 meters in length and 900 meters wide at it's base. A TIE Interceptor is less than 10 meters in length.
So, to have a board that represented fighting around the surface of one of these TIE Interceptor models, it would need to be a bit more than 160 times the length of the TIE model and 90 times the width, in a triangular shape.
Now, if it were a Super Star Destroyer, all bets are off. Their length is measured in kilometers.
The Deathstar wouldn't be a board. You would merely have a board that represented a very small fraction of the surface of that craft.
This message was edited 1 time. Last update was at 2012/08/20 18:04:26
Wow, the models look great, but oh man the price. $15 for fighters, $30 for Millennium Falcon...thats pretty spicy. However, since I have to do all my buying online the typical discounts should take some sting out of it.
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warboss wrote: Even a very small capital ship like the correllian corvette (Leia's ship in the first movie) Tantive IV would be the size of a Forgeworld Flyer or larger. Even if they don't come out with it, players can theoretically just use similar scaled model kits for custom scenarios.
I think the smaller ships like Corevettes would make great "scenery".
This message was edited 1 time. Last update was at 2012/08/20 18:27:32
Whats my game?
Warmachine (Cygnar)
10/15mm mecha
Song of Blades & Heroes
Blackwater Gulch
X wing
Open to other games too
I have to agree with Panic, I thought the Milennium Falcon would be about twice that size. The Slave I about 1/2 a size larger. In Empire Strikes back I thought a flight of TIE fighters flew over the Falcon when it was picking up Luke from under Cloud city and they seemed a lot smaller than the smuggelers ship. But, my sizing could just be off.
Ties are bigger than most people think. Lego has the sizes correct with its new X-Wing and Tie-Fighter. As does FFG. They took the size directly from the originals and original documents. Quite some data about the size of the ships found on the internet is wrong.
YT and Firespray also have the correct size. Size is somewhere around 1:270. Even the Victory SD would be more than 6 meters long and a SSD about 70 meters. YT is somwhere around 27 meters in diameter so it would be around 10cm in this game. Slave 1 is bigger than most people think.
This message was edited 1 time. Last update was at 2012/08/21 00:15:19
André Winter L'Art Noir - Game Design and Translation Studio
Mad4Minis wrote: Wow, the models look great, but oh man the price. $15 for fighters, $30 for Millennium Falcon...thats pretty spicy. However, since I have to do all my buying online the typical discounts should take some sting out of it.
They're no more expensive than the wings of war aircraft and they do come with cards for pilots and equipment. As you pointed out, online retailers will likely discount them (I've already seen them online pre-order for less than $10 a piece.) They're solid pieces and really, REALLY nice for pre-painted.
Picked the starter up along with another x-wing and two more ties at Gencon and was glad I did. It's more than just a Wings of War rehash like many of us feared. I didn't think I'd like the templates more than the WoW card system but I do. I like the different speed bands and the game covers more ground quicker than a WoW game. I also like how they handle difficult maneuvers and ship customization with equipment cards and different pilots. Tthe action segment of each ship's turn is also cool where they can perform targeting, evasive maneuvers, or special moves (tie fighters can barrel roll while x-wings can gain target locks for torpedo shots.)
Played two games in about 40min and that included assembly, counter/card punching, as well as reading both the starter rules and the main book. The second game taking longer as it added the critical hit rules and had different rules from the quick start for overlapping ships.
Necros wrote: I think they made the towers just for GenCon but I'm hoping it's something they'll release later on.. and tiles for the death star surface like in the demo would be great too
Fantasy Flight's Death Star tabletop for X-Wing. FFG's Steve Horvath explained how it came about. "Our in-house model maker took the schematics from the original Death Star and made molds of the individual tiles. Lucasfilm was fantastic to work with on this and we went back and forth with them and got it as exact as possible. Once we got that down we assembled the entire table including molds for the towers and everything; it was hand painted and washed and gone through and this is the result." And he answered our obvious question--no plans to sell it, just for demos.
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Necros wrote: Is Slave 1 really that big? or since it says it's not the final models, was that just a bigger version like a 3-up or whatever?
Slave I really is that big.
Remember in Empire, it takes up about the same footprint on the Cloud City landing pad as the Falcon, just with a large portion of it being directly on the pad rather than above it on landing struts.
Necros wrote: Is Slave 1 really that big? or since it says it's not the final models, was that just a bigger version like a 3-up or whatever?
Slave I really is that big.
Remember in Empire, it takes up about the same footprint on the Cloud City landing pad as the Falcon, just with a large portion of it being directly on the pad rather than above it on landing struts.
I really hope that they produce generic Firesprays at some point down the line.
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If by generic, you mean "repaints" that would be indeed awesome. If by "generic" you mean "not piloted by Boba Fett" then you will almost certainly get what you want from this release. In this game, the units are defined by an interaction between model and card. The card gives you stats not only for the ship but the ship as piloted by a certain individual. So far, all the models have come with cards that give a variety of pilot options (including generic pilots like "Rookie" for the X-Wing and "Academy Pilot" for the TIE Fighter.) With that system in mind, expect to see Slave 1 come with cards like "Boba Fett," "Dengar," and "Bounty Hunter."
Necros wrote: Is Slave 1 really that big? or since it says it's not the final models, was that just a bigger version like a 3-up or whatever?
Slave I really is that big.
Remember in Empire, it takes up about the same footprint on the Cloud City landing pad as the Falcon, just with a large portion of it being directly on the pad rather than above it on landing struts.
I really hope that they produce generic Firesprays at some point down the line.
Whats the difference between Slave-1 and a generic Firespray? Can you use the same model?
3500 pts Black Legion
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2500 pts World Eaters
1950 pts Emperor's Children
333 pts Daemonhunters
It's like the difference between a stock YT-1300 and the Millennium Falcon. Remember how Han said that he'd made a lot of his own modifications? Yes, you can use the same model. As to how it's done, see my post above yours.
Looks nice save for the price point. At $15 per small ship expansion through $30 for Millenium to Slave I sized ships... I think it'd be really hard justifying getting into the game. For $15 you can find old MicroMachines ActionFleet models on eBay (which also retailed at $12-15 originally) that are like 3 to 4 times the size and also prepainted. It's just a value vs. money arguement. These things are small, you could close your hand around the fighter sized models. It's just a case of charge half (or 2/3s) as much, sell five times the amount for me. I'd be a lot better with the whole deal if for $15 I got a pile of cards and two fighters...because it is just mass production from beginning to end. And it's not like everyone doesn't want at least one of each type and a pile of your favorites.
This message was edited 1 time. Last update was at 2012/08/22 18:02:23
yeah, $15 includes the equipment/pilot cards for list building and a dial for selecting actions for the mini.
The TIE Advanced Expansion Pack contains one sculpted TIE Advanced miniature, its maneuver dial, all requisite tokens, five upgrade cards, and four ship cards, including two Imperial aces: the aforementioned Darth Vader and the daring Maarek Stele..
Panic...
This message was edited 2 times. Last update was at 2012/08/22 18:19:10
It seems so small scale. I would think most people who would want to act of Star Wars battles would want fleets of tie fighters going against multiple squadrons of x-wings, etc. Like in the movie.
Panic wrote: yeah,
$15 includes the equipment/pilot cards for list building and a dial for selecting actions for the mini.
The TIE Advanced Expansion Pack contains one sculpted TIE Advanced miniature, its maneuver dial, all requisite tokens, five upgrade cards, and four ship cards, including two Imperial aces: the aforementioned Darth Vader and the daring Maarek Stele..
Panic...
^^ All mass produced for about $2-3. That TIE Advanced isn't much bigger than a golf ball if at all. And that TIE grey/black paint scheme, so hard to set the machine up to do. Thanks for the supporting pic Panic. It's pretty, definitely, but nothing I've seen so far has taken me off of the fence....besides being an SW fan. Pricepoint bugs for such a small scale. Just sayin'...
This message was edited 1 time. Last update was at 2012/08/22 18:32:20
MightyGodzilla wrote: For $15 you can find old MicroMachines ActionFleet models on eBay (which also retailed at $12-15 originally) that are like 3 to 4 times the size and also prepainted.
A MicroMachines X-Wing is not bigger than one of FFG's X-Wings, much less 3 -4 times larger. Also, the MicroMachines toys were not built to scale with one another and don't have the level of detail that FFG's miniatures do. I'm also not sure why anyone would want to play a wargame with larger fighters than this.
EDIT: It just noticed you're talking about Action Fleet rather than the original MicroMachines. Those things are way too big for gaming IMO.
Do you have any evidence for that? And what about development, distribution, marketing, and licensing? Ultimately, no one but you can say that this game is cheap enough for YOU to play it. But this is not an expensive game compared to any or all of the other facets of table top gaming, except perhaps WotC's cheaply made, out-of-scale, and (IMO at least) poorly designed and supported rules-wise collectible miniatures games. Those were probably marginally cheaper at the level of getting a competitive force together (maybe not even that, in their heyday when secondary markets for rares were at their peak) but you didn't get the quality or complexity of this game.
This message was edited 9 times. Last update was at 2012/08/22 19:10:35
MightyGodzilla wrote: For $15 you can find old MicroMachines ActionFleet models on eBay (which also retailed at $12-15 originally) that are like 3 to 4 times the size and also prepainted.
A MicroMachines X-Wing is not bigger than one of FFG's X-Wings, much less 3 -4 times larger. Also, the MicroMachines toys were not built to scale with one another and don't have the level of detail that FFG's miniatures do. I'm also not sure why anyone would want to play a wargame with larger fighters than this.
EDIT: It just noticed you're talking about Action Fleet rather than the original MicroMachines. Those things are way to big for gaming IMO.
Do you have any evidence for that? And what about development, distribution, marketing, and licensing? Ultimately, no one can say that this game is cheap enough for YOU to play it. But this is not an expensive game compared to any or all of the other facets of table top gaming, except perhaps WotC's cheaply made, out-of-scale, and (IMO at least) poorly designed and supported rules-wise collectible miniatures games. Those were probably marginally cheaper at the level of getting a competitive force together (maybe not even that, in their heyday when secondary markets for rares were at their peak) but you didn't get the quality of complexity of this game.
I have no data on distribution, marketing, or licensing, I was purely speculating on raw material and production after factoring mass production run sizes. I can say that Star Wars products have been marketed by over a hundred companies for the last 35 years, and all of them had to deal with distribution, marketing, and licensing. It's not new ground. I realize FFG has to make so much in sales before they make profit. I simply think it's easier to meet your sales goals if you offer more - get more people off the fence and spending. I have no problems dropping $100 on a game, I was just saying that for that $100 spent, it'd be nice to have 11 mins instead of 7. I'M still in speculation mode, I've voiced my reasons as to why. I'm in no way, shape, or form gaking on the game, the minis, or the ruleset.
( I do actually think it's nice that the models are a uniform scale, I'm a sucker for scale).