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2020/09/02 13:03:01
Subject: Re:[Kings of War] Mantic Fantasy News & Rumors- Vanguard (Skirmish)
Uncharted Seas was just plain bad tho. Plus it didn't help that Spartan had massive ADHD and basically let the game in limbo for years while they jumped to Firestorm Armada and then Dystopian Wars.
Automatically Appended Next Post: I just hope the new game is in HIPS and not resin.
This message was edited 2 times. Last update was at 2020/09/02 14:25:06
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins.
2020/09/02 14:27:49
Subject: [Kings of War] Mantic Fantasy News & Rumors- Vanguard (Skirmish)
If it's in plastic and done decently it could be a hit. It's one area GW is unlikely to go for a while so they can establish themselves in it and naval games can be fun. But plastic and a decent range are going to be important. Ships with mechanical claws and steam rollers seems a poor direction to me.
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2020/09/02 15:46:07
Subject: Re:[Kings of War] Mantic Fantasy News & Rumors- Vanguard (Skirmish)
Depends of the size this naval game wants to reach, but I hightly doubt the miniatures will be in plastic. My bet is more on resin or metal.
The orc ship is a bit weird...I don't like the mechanical arm, I don't see why Pannithor orcs would be that advanced since they never were described as such. If it was a goblin ship, maybe...still makes a bit too 40kIMHO.
This message was edited 1 time. Last update was at 2020/09/02 15:49:11
2020/09/02 16:07:42
Subject: [Kings of War] Mantic Fantasy News & Rumors- Vanguard (Skirmish)
Nice! Rules should be tight as well, because Mantic. Looking forward to finally rocking a fantasy naval game, MOW was on its way out / invisible to 11-year old me when I started this hobby, tried jumping on the recent-ish offerings but they sorta fizzled or didn't appeal enough to my clubmates.
At least this one should have nice tight rules like others mentioned.
I'm not interested in fantasy naval combat, but I'll always cheer for good game design, as it really helps create people who stay in the hobby for the long run.
2020/09/02 16:37:56
Subject: Re:[Kings of War] Mantic Fantasy News & Rumors- Vanguard (Skirmish)
That Orc ship looks a little steampunk to me - maybe the game and ships may have that sort of flavor, even if it does not fit within the Mantic KOW world. Let's see what happens, but it is not for me, even though I am always interested in what Mantic does and have many of their armies.
kodos wrote: the ships well into the KoW world, just that the Steampunk elements are at the moment for Goblins and Halflings only
for game it depends on the scale they want to use
You’re missing Ratkin from that list...
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Valete,
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2020/09/02 19:23:21
Subject: [Kings of War] Mantic Fantasy News & Rumors- Vanguard (Skirmish)
There's plenty of steampunk in KoW now, especially after KoW: Vanguard added new Dwarf and Abyssal Dwarf warbands, and the Dwarfs already had the Steel Behemoth.
My question are, will a fantasy naval battle game sell in today's market? And more importantly for Mantic itself, will their version of a fantasy naval battle game sell?
kodos wrote: the ships well into the KoW world, just that the Steampunk elements are at the moment for Goblins and Halflings only
Dwarfs are always more "mechanic" in all Fantasy Settings (even the LotR Dwarfs)
if a game will sell is a good questions
one thing about the smaller Mantic Games is that those are between Boardgames and Wargames, therefore have a niche market for those who want more of a boardgame but don't want to get into a full tabletop
and ship games are coming, Warlord has 2 historical ones.
so if it is more like Pirates of the Spanish main and gets fast games on the kitchen table there is a market for it
DaveC wrote: Confirmed to be straight to retail no Kickstarter
2020 truly is the end time, then.
Automatically Appended Next Post:
lord_blackfang wrote: Uncharted Seas was just plain bad tho. Plus it didn't help that Spartan had massive ADHD and basically let the game in limbo for years while they jumped to Firestorm Armada and then Dystopian Wars.
Automatically Appended Next Post: I just hope the new game is in HIPS and not resin.
I’ll grant the ADHD assessment. However, Uncharted Seas was a decent enough game rules and models-wise.
They did out-GW everyone by effectively making a 1.5 edition that greatly changed LOS rules within 12-18 months of launching, though.
This message was edited 1 time. Last update was at 2020/09/02 19:55:38
Thread Slayer
2020/09/02 20:14:14
Subject: [Kings of War] Mantic Fantasy News & Rumors- Vanguard (Skirmish)
I’ll grant the ADHD assessment. However, Uncharted Seas was a decent enough game rules and models-wise.
They did out-GW everyone by effectively making a 1.5 edition that greatly changed LOS rules within 12-18 months of launching, though.
I don't want to gak on the game, let's just say it was deep into the beer and pretzels end of the spectrum.
Spartan is for sure the record holder for edition changes tho. With all 3 games being virtually the same ruleset, they effectively sold us like 10 versions of it in the span of 2 years.
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins.
2020/09/02 20:26:28
Subject: [Kings of War] Mantic Fantasy News & Rumors- Vanguard (Skirmish)
While mechanical grapple arms in naval warfare are fictional, the Romans did use a boarding bridge with a spike to fasten it to the target vessel's deck, the corvus. The same article links to the Harpax which is a ballista fired grapnel which allowed the target to be winched toward the firing vessel. The harpax is lighter and apparently more effective than the corvus. So there is historical precedent for some odd devices which could be used in a fantasy naval wargame.
Although one of the weirdest devices was built in WW2 to breach the Normandy fortifications. The prototype failed dramatically. Gentlemen, I present to you, the Panjandrum! Ironically, it fits the goblin mentality perfectly!
VBS wrote: The "journal" page is quite entertaining Very mantic-style. I'm not a fan of mechanic arms on boats though.
If it's some light boardgame/wargame that plays fast and fun, it'll be worth a shot. Something refreshing compared to the usual big armies stuff.
lord_blackfang wrote: Metal upgrades for Ogre Warriors does not inspire confidence in Mantic's material selection...
I truly wish they would stop investing in things built off the foundation of the Ogre Warriors. They're a terrible, ugly, kit and replacing them would do much more for the Ogre line, considering Braves, etc... look good.