Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
2015/07/22 06:11:22
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
AegisGrimm wrote: I think I was just surprised by the 20 attacks of the troop, compared to other units. I guess it's the balance of the cost and the loss of Elite?
Or think of dual-weilding Elven Wardancers.
This message was edited 1 time. Last update was at 2015/07/22 07:29:40
AegisGrimm wrote: I think I was just surprised by the 20 attacks of the troop, compared to other units. I guess it's the balance of the cost and the loss of Elite?
Or think of dual-weilding Elven Wardancers.
Like the blade-dancers in the Twilight Kin.
2015/07/22 11:11:59
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
AegisGrimm wrote: I think I was just surprised by the 20 attacks of the troop, compared to other units. I guess it's the balance of the cost and the loss of Elite?
Most sword and board troops have ten attacks. Most dual-weapon troops have twenty (see Orc Morax)
"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke
2015/07/22 17:23:14
Subject: Re:[Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
The KS versions are resin collectors editions and were $8 each. Ravenna is KS exclusive The Vampire and Funny Bones don't seem to be. IF they get a retail release they will probably be in metal like the Legendary Heroes. $8 KS minis tend to retail for $9.99
This message was edited 1 time. Last update was at 2015/07/22 19:03:02
2015/07/22 19:03:27
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
With the wound markers, you can probably get 8 out of the set (4 with dice, 4 with pegs) simply by mounting the pegs on to a single 20mm base and using the dice ones as normal.
2015/07/22 19:57:16
Subject: Re:[Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
The death jester looks good, glad I went for one. Hope the vampire gets a retail release, he's a great model. If I had seen the sculpt before the pledge manager I would have gone for one two.
it's the quiet ones you have to look out for. Their the ones that change the world, the loud ones just take the credit for it.
2015/07/22 23:15:11
Subject: Re:[Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
Luckily Gencon is the perfect place to get piles of cheap tiny D10's or 12's for use as wound markers, for me.
This message was edited 1 time. Last update was at 2015/07/22 23:16:16
"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."
2015/07/23 13:20:17
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
I heartily recommend not using dice for wound markers.
The best solution for me, over a hundred plus games of KoW, is honestly Mantic's "splat" nerve markers. Big ones "10", medium ones "5" and a bevy of little "1".
Easy to read at a glance and I've never needed more than the two sets I bought.
"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke
2015/07/23 14:32:59
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
I just can't do it. If I'm going to use markers, there is no way unmarked markers are going to be more convenient than numbered ones.
I get that some people will prefer them from an aesthetic point of view, but adding up 1's, 5's, and 10's just isn't faster, or more convenient, than reading the top number off of a D20.
The problem with D20's is that they roll.
To each his own, I guess - I just see too many FLGS tables getting bumped into to like the idea of dice for wound markers.
2015/07/23 15:01:21
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
Believe me, Wehr, with my getting into playing this soon, there will definitely be a ModCube option . Just need some games under my belt to see what would make sense!
I'm considering the possibility of different colored tokens and/or cubes to make it fast to track wounds at a glance.
Some of the ideas I'm considering:
- Different color tokens on the same cube (yellow, purple, red) making it quick to know which face is a "10" (the 10 could be on the red face, for example)
- Numbering other than 1 - 6: you could have a cube that increments by 5, or one that is numbered 7-12, for example
- Different color cubes, again to make grabbing the one you want at a glance easiest
It would also be helpful to know what the highest useful number is likely to be, and if going in increments of 1 is needed. Here's a few example pics to illustrate what I'm talking about / the possibilities:
Spoiler:
Odds and Evens dice - the numbers could be anything:
Different color cubes:
I've been able to incorporate a ton of suggestions into the sets we've already made, so if there is a configuration that would work well for tracking wounds for KoW, I am all ears!
Mantic have been very supportive of the idea of our making a set compatible with Deadzone (they told us to post it on their forums when it's ready!), so I think they would welcome another option for wound tracking in KoW, too
This message was edited 7 times. Last update was at 2015/07/23 15:28:04
2015/07/23 16:51:48
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
Assuming that a low number of wounds/nerve damage or whatever was 1-6, a troublesome amount was 7-12 and a crazy amount was 12+, you could do cubes with 3 different colors. Green has faces 1-6, Yellow 7-12 and Red 12-18. Then sell a set of 4 Green, 3 Yellow and 1 Red. (Assuming 8 is the number of the set, and the number of the set is 8.) Then you could easily see what range of damage a unit was at by color.
Yeah, I could do that with different colored panels, too - having the cubes all the same color, but yellow tokens for 1-6, red tokens for 7-12, and purple tokens for 12-18.
Green feels wrong to me for damage, for some reason
2015/07/23 17:33:39
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
Dice ll the way for me. If your worried about them moving around just have a base with a border on it. The plastic ones mantic are releasing look nice if a little pricey (you are paying for the stacking tokens) a couple of match sticks glued onto a spare base in a similar fashion has always worked for me.
it's the quiet ones you have to look out for. Their the ones that change the world, the loud ones just take the credit for it.
2015/07/23 18:28:20
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
adamsouza wrote: I just can't do it. If I'm going to use markers, there is no way unmarked markers are going to be more convenient than numbered ones.
I get that some people will prefer them from an aesthetic point of view, but adding up 1's, 5's, and 10's just isn't faster, or more convenient, than reading the top number off of a D20.
Ah, that pic does show unmarked; mine are marked with big ol fat 1, 5, 10 printed on them. Weird.
Dice of D10 or larger have an annoying habit of rolling around. D6's have an annoying habit of being rolled.
I do like the idea of big ass special looking dice with 1-6, 7-12, and 13-18 on them.
This message was edited 1 time. Last update was at 2015/07/23 18:30:09
"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke
2015/07/23 18:33:01
Subject: Re:[Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors
I'd suggest using the numbers 1-5 and then a 10. That way if you have three die out for a unit you can set them next to the unit and do similar to roman numbers by having a 10, a 5 and a 2 for a total of 17. Likewise you could do a 1-9, 10, 20 and 30 so then you could have a die with 1-5 and 10 on it, a die with 6-9, a 0 and 20 on it and then a set with 1-5 and a 30. I haven't played a game where more than 30 was needed and this would still let you get to 39.
LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13
I'd put you on ignore for that comment, if I could...Alpharius 2/11/14
2015/07/23 18:52:52
Subject: [Kings of War][Dwarf Kings Hold] Mantic Games - Fantasy News & Rumors