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![[Post New]](/s/i/i.gif) 2015/12/27 09:24:29
Subject: Kitbash & Conversion: Finishing the Tau Titan (finally)
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Aspirant Tech-Adept
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youidiotkid wrote:You monster... this titan looks amazing. I'd be hard-pressed to find a place where you could put another gun, but the burst cannon might fit on his right arm under the railgun contraption.
Thank you, that means a lot  .
I'm still working on the Tau Titan, but I've been officially distracted by my Christmas present.
I've already started working on it, and yes it will be heavily converted  .
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![[Post New]](/s/i/i.gif) 2015/12/27 14:20:08
Subject: Re:Kitbash & Conversion: Imperial Knight Warden
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Da Head Honcho Boss Grot
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May I dare ask what you have in mind for this as to converting it ?
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![[Post New]](/s/i/i.gif) 2015/12/28 09:25:51
Subject: Re:Kitbash & Conversion: Imperial Knight Warden
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Aspirant Tech-Adept
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Well, I wanted to do something different, so I came up with the idea for an Adeptus Mechanicus Explorator Knight.
It would form part of an exploration team, lead by an Explorator Tech Priest, as they search distant worlds for lost technology.
As for the model itself, I plan on magnetizing three of the main weapon choice's for use on its right side. On it's left I want to build three of four large mechanical arms,
each one fitted with a different tool, much like a Tech Priests Servo Arms.
But before any of that, I've started work on reposing the legs, which can be tricky, as you first need to cut them apart.
Which is what I've done here, as well as add a new ankle ball joint made from a plastic bead. I still need to build a moving knee joint, and rebuild two of the ankle pistions,
and then repeat for the other leg.
@ lone dirty dog: I bet you wish you hadn't asked now
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This message was edited 1 time. Last update was at 2015/12/28 09:26:17
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![[Post New]](/s/i/i.gif) 2015/12/28 09:48:35
Subject: Kitbash & Conversion: Imperial Knight Warden
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Pious Palatine
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Sounds like an interesting vision for the Knight.
Looking forward to see how it progresses.
EDC Automatically Appended Next Post: Sounds like an interesting vision for the Knight.
Looking forward to see how it progresses.
EDC
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This message was edited 1 time. Last update was at 2015/12/28 09:49:43
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![[Post New]](/s/i/i.gif) 2015/12/28 10:45:06
Subject: Re:Kitbash & Conversion: Imperial Knight Warden
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Da Head Honcho Boss Grot
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No still glad I asked  I can't wait to see this start to come together, mind you looks like you got your work cut out for you or not in this case
How do you intend to make the servo arm scratch or conversion ?
The ball joint idea is an interesting one does that mean there will be some movement involved or will it be static ?
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![[Post New]](/s/i/i.gif) 2015/12/28 13:54:45
Subject: Re:Kitbash & Conversion: Imperial Knight Warden
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Aspirant Tech-Adept
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lone dirty dog wrote:No still glad I asked  I can't wait to see this start to come together, mind you looks like you got your work cut out for you or not in this case
How do you intend to make the servo arm scratch or conversion ?
The ball joint idea is an interesting one does that mean there will be some movement involved or will it be static ?
The Servo arms will be mostly scratch built, but I'll also be using odds and ends form various kits I have lying around.
When it's finished the knight will be standing on a detailed scenic base (which I need to build). The ball Joints will allow me to position the legs exactly where I want, before their glued into place.
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![[Post New]](/s/i/i.gif) 2016/01/03 14:08:32
Subject: Re:Kitbash & Conversion: Imperial Knight Warden
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Aspirant Tech-Adept
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First Stage of the Knights Servo Arms is done. Although this is just the basic frame work, as I've been focused mainly on getting the joints built and working.
Each joint has a 360 Degree rotation, and can pivot to a positive or negative 75 Degree angle (ish).
All the arms will have three pieces to them, each one ending in a tool, claw or weapon of some description. Very much like what you'd find on a Tech Priest or Tech Marine.
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This message was edited 1 time. Last update was at 2016/01/03 14:09:34
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![[Post New]](/s/i/i.gif) 2016/01/03 14:26:14
Subject: Re:Kitbash & Conversion: Imperial Knight Warden
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Is 'Eavy Metal Calling?
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Windmill arm for the win
That Tau titan is getting even more stunning each time we see it, which hasn't been often enough for me  .
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LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13
I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 |
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![[Post New]](/s/i/i.gif) 2016/01/03 17:40:51
Subject: Re:Kitbash & Conversion: Imperial Knight Warden
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Da Head Honcho Boss Grot
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I am so jealous of your creativity, that is looking cool already and it's only the basic mechanism
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![[Post New]](/s/i/i.gif) 2016/01/03 17:42:56
Subject: Kitbash & Conversion: Imperial Knight Warden
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Omnious Orc Shaman
A long time ago in a galaxy far, far, away...
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It's General Grievous...
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![[Post New]](/s/i/i.gif) 2016/01/03 19:02:24
Subject: Re:Kitbash & Conversion: Imperial Knight Warden
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Gargantuan Great Squiggoth
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You see that's why we love you, you go out and buy a really expensive kit, and where most people would be scared to even think of alterations you just plunge in and flat out improve everything.
Looking great, like the movable parts, they staying like that? The only trouble I have is when things start to weigh too much and things go all saggy.
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![[Post New]](/s/i/i.gif) 2016/01/03 19:10:01
Subject: Kitbash & Conversion: Imperial Knight Warden
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Pious Palatine
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Love that windmill servo arm!
EDC
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![[Post New]](/s/i/i.gif) 2016/01/03 20:51:54
Subject: Kitbash & Conversion: Imperial Knight Warden
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Longtime Dakkanaut
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Hm. I may steal the ankle bead idea and use brass rod for mine to do a static repose. Would you say that would be a lot easier than what you are currently doing?
Also the arm idea is ossum possum.
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![[Post New]](/s/i/i.gif) 2016/01/04 13:33:42
Subject: Re:Kitbash & Conversion: Imperial Knight Warden
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Aspirant Tech-Adept
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Theophony wrote:Windmill arm for the win
That Tau titan is getting even more stunning each time we see it, which hasn't been often enough for me  .
Thank you, and don't worry you will be seeing the Titan again soon  .
lone dirty dog wrote:I am so jealous of your creativity, that is looking cool already and it's only the basic mechanism
Oh, dont be jealous of my creativity, it has a mind of it's own and takes way to much time off. Sometimes in can be weeks before I see it again  .
Ruglud wrote:It's General Grievous...
lol, strangely he is one of my favorite star wars character designs.
Camkierhi wrote:You see that's why we love you, you go out and buy a really expensive kit, and where most people would be scared to even think of alterations you just plunge in and flat out improve everything.
Looking great, like the movable parts, they staying like that? The only trouble I have is when things start to weigh too much and things go all saggy.
Thank you very much, and yeah the scary thing about trying to improve a model, is that first I have to break it. Which doesn't always work out well.
As for the arms, yes they will be staying fully poseable. But your right, to much weight on the arms could be a problem, which is why I'm constantly testing the friction strength on the joints.
If there's not enough friction they'll collapse like you said. To much friction, and the amount of force needed to move the arm could break the joint. So it's a bit of a balancing act between the two.
evildrcheese wrote:Love that windmill servo arm!
EDC
Yeah, it's the only Knight in existence known to use windmill power to recharge its battery  .
Stormwall wrote:Hm. I may steal the ankle bead idea and use brass rod for mine to do a static repose. Would you say that would be a lot easier than what you are currently doing?
Also the arm idea is ossum possum.
Yes, your idea is probably a lot easier than mine, as I do tend to over complicate many of my projects  .
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![[Post New]](/s/i/i.gif) 2016/01/07 15:52:54
Subject: Re:Kitbash & Conversion: Imperial Knight Warden
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Aspirant Tech-Adept
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The basic structure of the servo arms is just about done. I now have to wait for an order of Mechanicus kit's to arrive, so I can start adding detail.
In the meantime I might start work on the Knights scenic base, as that needs to be finished before I can start work on posing the legs.
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![[Post New]](/s/i/i.gif) 2016/01/07 17:22:02
Subject: Re:Kitbash & Conversion: Mechanicus Knight Conversion
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Is 'Eavy Metal Calling?
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You must have gotten ahold of some unreleased Lego technic pieces, because those are too perfect to be scratch built.
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LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13
I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 |
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![[Post New]](/s/i/i.gif) 2016/01/07 22:22:52
Subject: Re:Kitbash & Conversion: Mechanicus Knight Conversion
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Aspirant Tech-Adept
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Theophony wrote:You must have gotten ahold of some unreleased Lego technic pieces, because those are too perfect to be scratch built.
lol, Yeah its amazing what you can do with a few bits of plastic card, and some left over sprue  . But I promise you it looks more complicated than it actually is.
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![[Post New]](/s/i/i.gif) 2016/01/11 10:21:59
Subject: Re:Kitbash & Conversion: Mechanicus Knight Conversion
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Aspirant Tech-Adept
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Made a start on the Knights base, going for a kind of industrial ruin factory look, with a large sealed bunker hatch blocked by debris.
I've also used some plastic card to block out the interior of the Knight, where a Servitor/Pilot will sit, along with some kind of engine block detail in the back.
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![[Post New]](/s/i/i.gif) 2016/01/11 10:29:56
Subject: Kitbash & Conversion: Mechanicus Knight Conversion
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Longtime Dakkanaut
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That arm conversion is really coming along now
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![[Post New]](/s/i/i.gif) 2016/01/11 12:50:43
Subject: Kitbash & Conversion: Mechanicus Knight Conversion
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Pious Palatine
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Excuse me whilst I pick up my jaw...your plasticard skills are amazing. Great work on that base.
EDC
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![[Post New]](/s/i/i.gif) 2016/01/12 11:12:28
Subject: Kitbash & Conversion: Mechanicus Knight Conversion
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Aspirant Tech-Adept
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evildrcheese wrote:Excuse me whilst I pick up my jaw...your plasticard skills are amazing. Great work on that base.
EDC
Thank you very much.
My Mechanicus reinforcements have arrived  .
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This message was edited 1 time. Last update was at 2016/01/12 11:13:20
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![[Post New]](/s/i/i.gif) 2016/01/12 17:42:55
Subject: Kitbash & Conversion: Mechanicus Knight Conversion
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Rogue Inquisitor with Xenos Bodyguards
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Mechanicus Knight with Servo arms like a tech priest? that will be brutal!
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"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!
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![[Post New]](/s/i/i.gif) 2016/01/14 09:25:36
Subject: Re:Kitbash & Conversion: Mechanicus Knight Conversion
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Aspirant Tech-Adept
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Most of whats in the new skitarii box set I'll be using for conversions, especially the Dunecrawler, which I'll be using to detail the servo arms on my Mechanicus Knight.
The Tech Priest Dominus however is one of favorite GW models. I like it so much in fact that I've assembled it, and have actually started painting it.
So far all I've done is undercoat it, picked out all the metal areas, and given them a black wash.
No telling how far I'll get with this, but I'll give it my best shot  .
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![[Post New]](/s/i/i.gif) 2016/01/14 09:58:38
Subject: Kitbash & Conversion: Mechanicus Knight Conversion
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Arch Magos w/ 4 Meg of RAM
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gorgeous fig in'he?!!! Really had fun with that one
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![[Post New]](/s/i/i.gif) 2016/01/14 17:19:14
Subject: Kitbash & Conversion: Mechanicus Knight Conversion
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Aspirant Tech-Adept
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Yeah he is, although I doubt Mine is going to look as half as good as yours  .
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![[Post New]](/s/i/i.gif) 2016/01/14 22:34:27
Subject: Kitbash & Conversion: Mechanicus Knight Conversion
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Gargantuan Great Squiggoth
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PAINT, Paint! Doth mine eyes deceive me, PAINT!!
Lovely kit. good progress all round, whats going on in the centre of the body there/
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![[Post New]](/s/i/i.gif) 2016/01/16 15:55:39
Subject: Kitbash & Conversion: Mechanicus Knight Conversion
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Aspirant Tech-Adept
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Camkierhi wrote:PAINT, Paint! Doth mine eyes deceive me, PAINT!!
Lovely kit. good progress all round, whats going on in the centre of the body there/
Lol, Yeah it is unusually to see me paint anything, but I think this one is worth it.
I will get back to the Dominus at some point, but now it's time for a Knight update.
I've done a lot more work on the Knights base, and I think I might have gone over the top a little on detail.
The legs have also been partly assembled, as you'll see in the slightly blurry image below.
I,ll have some better shots, and go into more detail on what I've done with the legs in my next post.
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![[Post New]](/s/i/i.gif) 2016/01/16 16:10:52
Subject: Kitbash & Conversion: Mechanicus Knight Conversion
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Longtime Dakkanaut
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Stumbled on this today and I've been staring at my knight ever since.
*feels inadequate*
You've got some major plastic-fu hk-san, I bow to your skills.
Seriously though, those titan legs are awesome.
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Shadowkeepers (4000 points)
3rd Company (3000 points) |
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![[Post New]](/s/i/i.gif) 2016/01/16 16:14:24
Subject: Kitbash & Conversion: Mechanicus Knight Conversion
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Pious Palatine
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I really can't wait to see what the finished knight will look like.
EDC
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![[Post New]](/s/i/i.gif) 2016/01/16 16:15:00
Subject: Re:Kitbash & Conversion: Mechanicus Knight Conversion
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Dipping With Wood Stain
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Over the top or not, but this one is definitely a beautifully and precisely crafted base. I like it a lot
I would actually add a bit more details to the black base itself - like sand, rubble or even some water effects. Too much is never enough
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This message was edited 1 time. Last update was at 2016/01/16 16:17:35
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