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![[Post New]](/s/i/i.gif) 2013/05/23 22:01:01
Subject: Eldar rumours (More pics plus complete release list added to first post)
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Veteran Wolf Guard Squad Leader
DC Metro
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5 words. Jaws of the World Wolf.
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![[Post New]](/s/i/i.gif) 2013/05/23 22:01:33
Subject: Eldar rumours (More pics plus complete release list added to first post)
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Regular Dakkanaut
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Dakkafang Dreggrim wrote:
That be nice, but that only works in a challenge and if the WK is a character that can challenge I have zero chance since it can just smash the nob.
So then the WK will challenge, you deny.. and then "Our weapons are useless" and leave..
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![[Post New]](/s/i/i.gif) 2013/05/23 22:03:50
Subject: Eldar rumours (More pics plus complete release list added to first post)
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Ichor-Dripping Talos Monstrosity
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CleverAntics wrote:Fortune!!! The WK will be invincible! He laughs at poison weapons then with a 3+ re-rollable!
Cause I'mma make sure he gets Fortune.
Might be hard to garuntee it.
But yeah, hard to kill with fortune: Roughly 160 shots with splinter weapons to kill that. - 14 Venoms.
60 shots for un-fortuned. (5 Venoms)
Or 18 Lance shots. (With no invun - 27 assuming an Invun save).
Either way, it's probably going to take 2 turns to kill the bugger.
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![[Post New]](/s/i/i.gif) 2013/05/23 22:06:14
Subject: Eldar rumours (More pics plus complete release list added to first post)
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Confessor Of Sins
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It's an Eldar so it has I4 minimum. Not going to be so easy as poor 'Nids or Necrons.
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This message was edited 1 time. Last update was at 2013/05/23 22:06:46
Cratfworld Alaitoc (Gallery)
Order of the Red Mantle (Gallery)
Grand (little) Army of Chaos, now painting! (Blog) |
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![[Post New]](/s/i/i.gif) 2013/05/23 22:06:27
Subject: Eldar rumours (More pics plus complete release list added to first post)
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Longtime Dakkanaut
New Zealand
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This is a I4, potentially I5 Eldar model we are talking about here, with +1 for being an MC and probably some form of psychic defence to back it up, not an I1 Tyranid.
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![[Post New]](/s/i/i.gif) 2013/05/23 22:06:45
Subject: Eldar rumours (More pics plus complete release list added to first post)
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Longtime Dakkanaut
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Jacob29 wrote: Dakkafang Dreggrim wrote:
That be nice, but that only works in a challenge and if the WK is a character that can challenge I have zero chance since it can just smash the nob.
So then the WK will challenge, you deny.. and then "Our weapons are useless" and leave..
I'm a bit out of the 40k loop, but since the nob could hurt i believe the whole squad is unable to use "our weapons are useless". However the major thing that will likely be the case, and always has been the case for wraithlords, is you will use those 30 boys to tied up the wraith knight and jsut tar pit him the whole game.
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![[Post New]](/s/i/i.gif) 2013/05/23 22:07:17
Subject: Eldar rumours (More pics plus complete release list added to first post)
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Agile Revenant Titan
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Maybe not - apparently Eldrad will have all of the Runes of Fate psychic powers.
He may be the only way of guaranteed powers in the Eldar codex now.
Iranna.
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![[Post New]](/s/i/i.gif) 2013/05/23 22:07:28
Subject: Eldar rumours (More pics plus complete release list added to first post)
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Bloodthirsty Bloodletter
Odessa, TX, USA
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Automatically Appended Next Post:
Might be hard to garuntee it.
But yeah, hard to kill with fortune: Roughly 160 shots with splinter weapons to kill that. - 14 Venoms.
60 shots for un-fortuned. (5 Venoms)
Or 18 Lance shots. (With no invun - 27 assuming an Invun save).
Either way, it's probably going to take 2 turns to kill the bugger.
Really depends on whether or not Warlocks are able to get in on the Rune & Fate Disciplines, and I believe they can; if so, you would bet people likely will be spamming them in order to get the good powers. Then you have Farseers who will be guaranteed to be ML3 since all the updated 6th edition books have been.
It's not invincible, no; but the urge to kill the new shiny model is just too sweet to resist I understand. My buddies do it to me all the time, lol.
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This message was edited 2 times. Last update was at 2013/05/23 22:08:34
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![[Post New]](/s/i/i.gif) 2013/05/23 22:22:16
Subject: Re:Eldar rumours (More pics plus complete release list added to first post)
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Fixture of Dakka
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Two Wraithlords also have 6 wounds, Toughness 8, and a 3+ armor save.
In the games I have seen at least two Wraithlords on the table, two wraithlords were dead by the end of turn one 100% of the time. Every single game.
T8 and 3+ isn't tough, not even with 6 wounds. It's fool's gold, and anyone who uses it deserves what they get.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2013/05/23 22:24:25
Subject: Re:Eldar rumours (More pics plus complete release list added to first post)
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Decrepit Dakkanaut
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Some confirmations:
Euro prices (former list was off):
Eldar Codex - 39€
Eldar LE Codex - 80€ (Was 70€ before)
WH40K PSYCHIC POWERS: ELDAR ENG - 6€
Farseer - 15€
Wraithknight - 90€
Wraithguard - 40€
Hemlock Wraithfighter - 50€
Dire Avengers (5 pack) - 26€ (was 30€ for 10 before)
Battleforce - 95€
Windrider Jetbike Squadron - 30€
Spiritseer - 15.50€
Illic Nightspear - 15.50€
IYANDEN: A CODEX ELDAR SUPPLEMENT - 39€ (release 15th June!)
IYANDEN CODEX SUPPLEMENT SPECIAL EDITION - 65€ (release 15th June!)
Also mail oder only Finecast Autarch on Jetbike upgrade pack (15.50€), Vyper squadron (65€), War Walker squadron (65€), and Support Weapon battery (50€). Also one click Saim Hann and Iyanden army sets and paint sets.
Iyanden Codex Supplement as printed copy, English only, mail order, not limited (but may need reprints) and released 2 weeks after the rest. (Special edition is limited of course  )
GW expects supply problems as with Tau for the general release.
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This message was edited 2 times. Last update was at 2013/05/23 22:29:04
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![[Post New]](/s/i/i.gif) 2013/05/23 22:28:48
Subject: Eldar rumours (More pics plus complete release list added to first post)
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Confessor Of Sins
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The LE went from € 70 to € 80... I guess they know their market. Hah.
Wraithguard probably 5? Too much to hope it's 10 for € 40.
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Cratfworld Alaitoc (Gallery)
Order of the Red Mantle (Gallery)
Grand (little) Army of Chaos, now painting! (Blog) |
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![[Post New]](/s/i/i.gif) 2013/05/23 22:29:49
Subject: Re:Eldar rumours (More pics plus complete release list added to first post)
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Decrepit Dakkanaut
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5 is correct.
Not sure if they know their market: Eldar limited Codex looks boring and cheap, so raising prices now is not a good idea.
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This message was edited 1 time. Last update was at 2013/05/23 22:31:49
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![[Post New]](/s/i/i.gif) 2013/05/23 22:30:25
Subject: Eldar rumours (More pics plus complete release list added to first post)
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Dakka Veteran
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My issue is the T8. as an Ork player I am trying to figure out how to deal with T8. (and 9 when I face bugs) I can deal with T6 all day but when things with 7,8,9 show up I kind of just sit and take it,
As an ork player I have no effective way of deal with it at range. If I spam rokkits they only have a 50/50 to wonld it if hit and it doesn't have a cover or invul.
If I spam lootas. 45 loota shots may force 5 saves. 45 shots, 15 hits 5 wounds (doing math in my head). That is if I get the 45 shots.
My best bet would be CC and power fists. But that is one model that can hurt it. And a single model tying up my 30 man troops choice I need to hold an Objective isn't my idea of what I want to happen.
Sending nobz may work, a few will get smashed due to Insta-death then I have to hope my nobz can kill it on the charge.
Not to mention if it is a Heavy choice it can claim in Big Guns.
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- Neva trust a Deff Skull , gitz just wanna take yur lootz
- Only good Deff Skull iz a Ded one ! |
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![[Post New]](/s/i/i.gif) 2013/05/23 22:31:46
Subject: Eldar rumours (More pics plus complete release list added to first post)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Do we yet have confirmation over just what the Iyanden book is?
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![[Post New]](/s/i/i.gif) 2013/05/23 22:32:53
Subject: Re:Eldar rumours (More pics plus complete release list added to first post)
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Decrepit Dakkanaut
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As it is released 2 weeks later, we will get info 2 weeks later. Haven't seen the WD yet though.
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![[Post New]](/s/i/i.gif) 2013/05/23 22:33:45
Subject: Eldar rumours (More pics plus complete release list added to first post)
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Fixture of Dakka
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Dakkafang Dreggrim wrote:My issue is the T8. as an Ork player I am trying to figure out how to deal with T8. (and 9 when I face bugs)
Orks have problems. That doesn't make Wraithlords any tougher to kill by IG, DE, Tau, or every Marine color of the rainbow.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2013/05/23 22:35:53
Subject: Re:Eldar rumours (More pics plus complete release list added to first post)
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Bloodthirsty Bloodletter
Odessa, TX, USA
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DarknessEternal wrote:Two Wraithlords also have 6 wounds, Toughness 8, and a 3+ armor save.
In the games I have seen at least two Wraithlords on the table, two wraithlords were dead by the end of turn one 100% of the time. Every single game.
T8 and 3+ isn't tough, not even with 6 wounds. It's fool's gold, and anyone who uses it deserves what they get.
Provided WLs are T8 anymore. Not to mention it can gain wounds back from a new Psychic Power 'Renew'; or that it has an Invuln. unlike the WL; can get an Invuln from Psychic Powers. So...I'd say I don't agree there.
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![[Post New]](/s/i/i.gif) 2013/05/23 22:36:37
Subject: Eldar rumours (More pics plus complete release list added to first post)
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Dakka Veteran
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DarknessEternal wrote: Dakkafang Dreggrim wrote:My issue is the T8. as an Ork player I am trying to figure out how to deal with T8. (and 9 when I face bugs)
Orks have problems. That doesn't make Wraithlords any tougher to kill by IG, DE, Tau, or every Marine color of the rainbow.
I play orks though, so I am just suppose to have these things walk all over my army for the next 6+ months while I wait for a new codex ?
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This message was edited 1 time. Last update was at 2013/05/23 22:37:07
- Neva trust a Deff Skull , gitz just wanna take yur lootz
- Only good Deff Skull iz a Ded one ! |
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![[Post New]](/s/i/i.gif) 2013/05/23 22:40:56
Subject: Eldar rumours (More pics plus complete release list added to first post)
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Horrific Howling Banshee
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So your solution is ... What? Should units in the brand new Codex be too weak, because an old Codex (also being updated soon) doesn't have a proper counter?
If the proposed stat line is too strong, then 2x Wraithlords should be ruling the game right now. They're not.
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![[Post New]](/s/i/i.gif) 2013/05/23 22:41:00
Subject: Eldar rumours (More pics plus complete release list added to first post)
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Fixture of Dakka
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I seriously don't understand what the problem is with T8.. It seems to be always related to "my S3/4 guys can't hurt a wraithlord so it must be OP". Toughness 8 in armor value is ONLY AV11/12 so it is no tougher than a dreadnought. Do you charge boyz at dreadnoughts knowing only the nob can damage it?
I bet you do..because the nob has power claw striking at S8/9 so it may TAKE a few rounds but its no different than hurting a walker (granted walkers suck in 6th anyway, but thats not the MC's fault). Main difference is people think they should be able to damage everything with a toughness value with any unit in their army.
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2013/05/23 22:45:46
Subject: Re:Eldar rumours (More pics plus complete release list added to first post)
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Aspirant Tech-Adept
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Kroothawk wrote:Some confirmations:
Euro prices (former list was off):
Eldar Codex - 39€
Eldar LE Codex - 80€ (Was 70€ before)
WH40K PSYCHIC POWERS: ELDAR ENG - 6€
Farseer - 15€
Wraithknight - 90€
Wraithguard - 40€
Hemlock Wraithfighter - 50€
Dire Avengers (5 pack) - 26€ (was 30€ for 10 before)
Battleforce - 95€
Windrider Jetbike Squadron - 30€
Spiritseer - 15.50€
Illic Nightspear - 15.50€
IYANDEN: A CODEX ELDAR SUPPLEMENT - 39€ (release 15th June!)
IYANDEN CODEX SUPPLEMENT SPECIAL EDITION - 65€ (release 15th June!)
Well the Wraithguard certainly sound great for their price. They used to be 53 euros around here.
Jetbikes became a little cheaper to. Only the Wraithknight and Dire Avengers became pricey.
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This message was edited 1 time. Last update was at 2013/05/23 22:49:21
Poor ignorant guardsmen, it be but one of many of the great miracles of the Emperor! The Emperor is magic, like Harry Potter, but more magic! A most real and true SPACE WIZARD! And for the last time... I'm not a space plumber.
1K Vostroyan Firstborn
2K Flylords
600 Pts Orks
3K Ad-Mech |
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![[Post New]](/s/i/i.gif) 2013/05/23 22:47:19
Subject: Eldar rumours (More pics plus complete release list added to first post)
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Dakka Veteran
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Kirasu wrote:I seriously don't understand what the problem is with T8.. It seems to be always related to "my S3/4 guys can't hurt a wraithlord so it must be OP". Toughness 8 in armor value is ONLY AV11/12 so it is no tougher than a dreadnought. Do you charge boyz at dreadnoughts knowing only the nob can damage it?
I bet you do..because the nob has power claw striking at S8/9 so it may TAKE a few rounds but its no different than hurting a walker (granted walkers suck in 6th anyway, but thats not the MC's fault). Main difference is people think they should be able to damage everything with a toughness value with any unit in their army.
I only need to pen the dread once in CC to destroy it or pen it once at range. And it doesn't have a save, and I can glance a dread to death at range.
Unlike marines I don't have Krak grenades on my boys as stock gear, so I cant be S6 for a single attack.
I don't have poison , S5, always wound on a 6 basic guns. And I don't have any STR 9 or 10 guns with AP 2-3. ( Other than a random chance weird boy power).
Also you can damage most VEHICLES with basic troops. Why are MC immune ?
So just not play vs eldar for half a year ?
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This message was edited 2 times. Last update was at 2013/05/23 22:49:42
- Neva trust a Deff Skull , gitz just wanna take yur lootz
- Only good Deff Skull iz a Ded one ! |
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![[Post New]](/s/i/i.gif) 2013/05/23 22:48:24
Subject: Eldar rumours (More pics plus complete release list added to first post)
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Longtime Dakkanaut
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Dakkafang Dreggrim wrote:My issue is the T8. as an
I play orks though, so I am just suppose to have these things walk all over my army for the next 6+ months while I wait for a new codex ?
Step one, take several packs of 30 boys
Step two, move several packs of 30 boys up the field
Step three, assault the Wraith Knight with a pack of 30 boys
Step four, giggle as the Wraith Knight kills 2-3 boys per turn till the game ends
Not sure what the issue here is...
If there is anything orcs should be complaining about it is the new Sniper character. Increase in pathfinder attractiveness = more sniper picking off your power claws.
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This message was edited 1 time. Last update was at 2013/05/23 22:49:01
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![[Post New]](/s/i/i.gif) 2013/05/23 22:48:26
Subject: Eldar rumours (More pics plus complete release list added to first post)
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Regular Dakkanaut
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don't play eldar
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![[Post New]](/s/i/i.gif) 2013/05/23 22:53:39
Subject: Eldar rumours (More pics plus complete release list added to first post)
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Dakka Veteran
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I don't have a choice if I go to tournaments.
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- Neva trust a Deff Skull , gitz just wanna take yur lootz
- Only good Deff Skull iz a Ded one ! |
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![[Post New]](/s/i/i.gif) 2013/05/23 22:55:01
Subject: Eldar rumours (More pics plus complete release list added to first post)
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Regular Dakkanaut
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i was kidding, the "send 20 orks to tangle it up for a couple of turns" sounds good
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![[Post New]](/s/i/i.gif) 2013/05/23 22:55:49
Subject: Re:Eldar rumours (More pics plus complete release list added to first post)
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Longtime Dakkanaut
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Kroothawk wrote:
Euro prices (former list was off):
Eldar Codex - 39€
Eldar LE Codex - 80€ (Was 70€ before)
WH40K PSYCHIC POWERS: ELDAR ENG - 6€
Farseer - 15€
Wraithknight - 90€
Wraithguard - 40€
Hemlock Wraithfighter - 50€
Dire Avengers (5 pack) - 26€ (was 30€ for 10 before)
Battleforce - 95€
Windrider Jetbike Squadron - 30€
Spiritseer - 15.50€
Illic Nightspear - 15.50€
IYANDEN: A CODEX ELDAR SUPPLEMENT - 39€ (release 15th June!)
IYANDEN CODEX SUPPLEMENT SPECIAL EDITION - 65€ (release 15th June!)
Also mail oder only Finecast Autarch on Jetbike upgrade pack (15.50€), Vyper squadron (65€), War Walker squadron (65€), and Support Weapon battery (50€). Also one click Saim Hann and Iyanden army sets and paint sets.
Well, repackaging Vypers, War Walkers, Jetbikes and Artillery do bring price drops to balance out that ridiculous Dire Avenger price hike: however does this mean as with Crisis Suits, that single box is removed?
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Mr Vetock, give back my Multi-tracker! |
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![[Post New]](/s/i/i.gif) 2013/05/23 22:57:07
Subject: Eldar rumours (More pics plus complete release list added to first post)
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Dakka Veteran
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BlueDagger wrote: Dakkafang Dreggrim wrote:My issue is the T8. as an
I play orks though, so I am just suppose to have these things walk all over my army for the next 6+ months while I wait for a new codex ?
Step one, take several packs of 30 boys
Step two, move several packs of 30 boys up the field
Step three, assault the Wraith Knight with a pack of 30 boys
Step four, giggle as the Wraith Knight kills 2-3 boys per turn till the game ends
Not sure what the issue here is...
If there is anything orcs should be complaining about it is the new Sniper character. Increase in pathfinder attractiveness = more sniper picking off your power claws.
Assuming the packs of 30 boys will still be 30 boyz if I ever catch the WK to assault it.
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- Neva trust a Deff Skull , gitz just wanna take yur lootz
- Only good Deff Skull iz a Ded one ! |
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![[Post New]](/s/i/i.gif) 2013/05/23 23:06:01
Subject: Eldar rumours (More pics plus complete release list added to first post)
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Regular Dakkanaut
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BlueDagger wrote: Dakkafang Dreggrim wrote:My issue is the T8. as an
I play orks though, so I am just suppose to have these things walk all over my army for the next 6+ months while I wait for a new codex ?
Step one, take several packs of 30 boys
Step two, move several packs of 30 boys up the field
Step three, assault the Wraith Knight with a pack of 30 boys
Step four, giggle as the Wraith Knight kills 2-3 boys per turn till the game ends
Not sure what the issue here is...
If there is anything orcs should be complaining about it is the new Sniper character. Increase in pathfinder attractiveness = more sniper picking off your power claws.
"several packs of 30 boys" cost more than a wraithknight
and are slower
and will be shot up to some extent if the Eldar player isnt asleep
not to mention the practicality of getting 100+ or so models across the board (which presumably has terrain on it)
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![[Post New]](/s/i/i.gif) 2013/05/23 23:13:12
Subject: Eldar rumours (More pics plus complete release list added to first post)
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Veteran Wolf Guard Squad Leader
DC Metro
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Powerguy wrote:
This is a I4, potentially I5 Eldar model we are talking about here, with +1 for being an MC and probably some form of psychic defence to back it up, not an I1 Tyranid.
Doesn't matter. I pass a psychic test. The Wraithlord then has a 1 in 12 (assuming the +2 to DtW from Runes of Warding) of being removed as a casualty. Find me something with better odds than that, that doesn't care about cover, or invulnerable saves, or the 6 wounds, or the 8 toughness. Your other options are things like running up and punching it in the dick with Skulltaker, or Skarbrand, or anyone with a decent strength and Instant Death melee attacks.
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