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![[Post New]](/s/i/i.gif) 2013/03/02 17:48:54
Subject: Re:New Daemon Codex Competitive?
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Guarded Grey Knight Terminator
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Ozomoto wrote:Just as a side not, does tzeentch have access to divination?
Lords of Change and Heralds of Tzeentch ONLY have Divination and Change to generate from.
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One unbreakable shield against the coming darkness, One last blade forged in defiance of fate.
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![[Post New]](/s/i/i.gif) 2013/03/02 18:03:28
Subject: New Daemon Codex Competitive?
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Executing Exarch
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Im going with no, too random, your tactics mean nothing if it goes stupid on you, the entire point of list building is to lower the reliance on luck.
Im sure something will pop up thats not half bad.
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Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
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![[Post New]](/s/i/i.gif) 2013/03/02 18:09:20
Subject: New Daemon Codex Competitive?
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Aspirant Tech-Adept
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Oh it can be pretty competitive if done right. Plus they can be a pretty fun allied attachment. I love the idea of the portal, it can give you 1 D 6 standard units in a turn. Though the problem is... It can scatter really far.
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Poor ignorant guardsmen, it be but one of many of the great miracles of the Emperor! The Emperor is magic, like Harry Potter, but more magic! A most real and true SPACE WIZARD! And for the last time... I'm not a space plumber.
1K Vostroyan Firstborn
2K Flylords
600 Pts Orks
3K Ad-Mech |
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![[Post New]](/s/i/i.gif) 2013/03/02 18:33:16
Subject: Re:New Daemon Codex Competitive?
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Tough Tyrant Guard
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quick question about the new codex;
1. Is skulltaker terribly different than he was before
2. are bloodletter terribly different than they were before
I feel no compultion to shell out 50 USD for entries for 2 units. If they pretty much got a small tweak to their rules, but otherwise stayed the same, spectacular. If they are soooooo different that I'll have to at least get a hold of the new book to "memorize" them, so be it.
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![[Post New]](/s/i/i.gif) 2013/03/02 18:40:32
Subject: New Daemon Codex Competitive?
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Nasty Nob on Warbike with Klaw
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Furyou Miko wrote:If by "interesting and unique" you mean "completely different every time you play because EVERYTHING IN THE BOOK is generated by random dice table!".
People complaining about RNG in a game built around extremely random dice rolls?
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Read my story at:
http://www.dakkadakka.com/dakkaforum/posts/list/0/515293.page#5420356
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![[Post New]](/s/i/i.gif) 2013/03/02 18:44:17
Subject: Re:New Daemon Codex Competitive?
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Longtime Dakkanaut
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StarHunter25 wrote:quick question about the new codex;
1. Is skulltaker terribly different than he was before
2. are bloodletter terribly different than they were before
I feel no compultion to shell out 50 USD for entries for 2 units. If they pretty much got a small tweak to their rules, but otherwise stayed the same, spectacular. If they are soooooo different that I'll have to at least get a hold of the new book to "memorize" them, so be it.
Vastly different for both. Bloodletters are strength 4, toughness 3. and much much cheaper points wise. And herald's can give them big squadwide buff's like hatred and such.
Skulltaker is a little cheaper, a little weaker, (Not much, admittedly) And has to give challenges. TO be honest, he is pretty much the same, only he can't take a chariot. His attacks are only ap3, but they are instant death and soulblaze. Automatically Appended Next Post: Furyou Miko wrote:If by "interesting and unique" you mean "completely different every time you play because EVERYTHING IN THE BOOK is generated by random dice table!".
We are the only players, who can have an army no-one can entirely tailor to face. Because every time you play this army, it will be different, even if you bring the exact same stuff.
If you are an adaptable player, you can use this unpredictability, to your advantage.
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This message was edited 1 time. Last update was at 2013/03/02 18:45:36
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![[Post New]](/s/i/i.gif) 2013/03/02 20:01:20
Subject: New Daemon Codex Competitive?
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Battleship Captain
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New book is fantastic.
The randomness is relatively inconsequential; most of the results are good. It's lot like "roll a 4+ whenever you move or your family dies." It's just like a bunch of boon tables.
Costing is much better, and will make Daemons less of a "One Trick Pony" book, as well as forcing them to start on the board makes the dex seem like it will play much less erratically.
Daemonic Instability seems interesting. I like the sound of it, hopefully it works fairly.
Skarbrand sounds amazing now, though.
-TheCaptain
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![[Post New]](/s/i/i.gif) 2013/03/02 20:51:02
Subject: Re:New Daemon Codex Competitive?
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Tough Tyrant Guard
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So they didnt pull a C:CSM copypasta deal with daemons then. might actually head down to the FLGS for a looksee.
PS: are skullcrushers finally cavalry? I love those models and really want to throw them in with my daemon allies
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![[Post New]](/s/i/i.gif) 2013/03/02 20:57:49
Subject: New Daemon Codex Competitive?
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Screamin' Stormboy
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How much has Epidemius changed? Thanks
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Orks = 4500 pts
Space Wolves = 2000pts
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![[Post New]](/s/i/i.gif) 2013/03/02 21:03:37
Subject: New Daemon Codex Competitive?
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Shas'o Commanding the Hunter Kadre
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Only affects units within 6 and different effects.
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![[Post New]](/s/i/i.gif) 2013/03/02 21:07:55
Subject: New Daemon Codex Competitive?
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Lead-Footed Trukkboy Driver
On the back of a hog.
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Important Question: Are you required to take god-specific powers like the csm dex? Or can I roll 3x on rule book powers for a lvl 3 Herald or Greater Daemon?
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![[Post New]](/s/i/i.gif) 2013/03/02 21:15:33
Subject: New Daemon Codex Competitive?
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Battlefortress Driver with Krusha Wheel
Norway (Oslo)
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I'm so happy that the flamers of yours are now ap4, say 'ello to mah little mega nobz!
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Waagh like a bawz
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Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed
6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)
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![[Post New]](/s/i/i.gif) 2013/03/02 21:18:36
Subject: New Daemon Codex Competitive?
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The Last Chancer Who Survived
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IMO, if you're playing with the warp and don't expect utter randomness, you're doing it wrong..
I like the idea of the randomness, because no matter what I put on the table, my opponent is going to have no idea what's going on with my army.
However, that said, I haven't yet read the new daemons codex, and am just basing this statement from other people's postings on the interwebs...
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![[Post New]](/s/i/i.gif) 2013/03/02 21:19:43
Subject: New Daemon Codex Competitive?
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Longtime Dakkanaut
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Budzerker wrote:Important Question: Are you required to take god-specific powers like the csm dex? Or can I roll 3x on rule book powers for a lvl 3 Herald or Greater Daemon? Each god get a choice between using their god's powers, one book power per god, or a mix of either. You don't have to take god powers, if you don't want to, except on named daemons. My Great unclean one, for instance, is taking 2 biomancy powers, and one nurgle power. I could have had 3 biomancy, or 3 nurgle if I wanted though.
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This message was edited 1 time. Last update was at 2013/03/02 21:34:43
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![[Post New]](/s/i/i.gif) 2013/03/02 21:37:37
Subject: New Daemon Codex Competitive?
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Lead-Footed Trukkboy Driver
On the back of a hog.
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Awesome. 3x Biomancy looks pretty hot on a GUO. Maybe Heralds too.
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![[Post New]](/s/i/i.gif) 2013/03/02 21:54:05
Subject: Re:New Daemon Codex Competitive?
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Terrifying Wraith
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Final word, the new demon books are good or bad? People will rant again it because is not competitive or is the perfect balance book for now.
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![[Post New]](/s/i/i.gif) 2013/03/02 21:54:21
Subject: New Daemon Codex Competitive?
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Longtime Dakkanaut
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I'm taking one nurgle power, purely because it gives him a shooting attack, either the poisoned large blast, or the primaris poisoned flamer
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![[Post New]](/s/i/i.gif) 2013/03/02 22:06:40
Subject: Re:New Daemon Codex Competitive?
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Nihilistic Necron Lord
The best State-Texas
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hellpato wrote:Final word, the new demon books are good or bad? People will rant again it because is not competitive or is the perfect balance book for now.
To early to tell for sure. It needs tabletop time. However, iniial impressions to me, seem to be that it is inline with the 3 other 6th ED books we've gotten, with the ability to compete well. Daemons as an Army, are better off, just with no glaring super OP choices like the old Screamers and Flamers.
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![[Post New]](/s/i/i.gif) 2013/03/02 22:13:03
Subject: Re:New Daemon Codex Competitive?
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Pyromaniac Hellhound Pilot
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Sasori wrote:hellpato wrote:Final word, the new demon books are good or bad? People will rant again it because is not competitive or is the perfect balance book for now.
To early to tell for sure. It needs tabletop time. However, iniial impressions to me, seem to be that it is inline with the 3 other 6th ED books we've gotten, with the ability to compete well. Daemons as an Army, are better off, just with no glaring super OP choices like the old Screamers and Flamers.
I think it is more like the DA codex. The strong stuff in the CSM was pretty straightforward ( PMs, Baledrakes), while with DA it was better hidden (like, you would think that there is none, then you discover the Rad Grenade Launcher). Same goes with the DC: at first look, nothing interesting; at second, 19D6 S9 AP4 TL shots from a single unit...
Otherwise, I like this codex. It has a character, and the stuff in it is mostly alright.
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My armies:
14000 points |
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![[Post New]](/s/i/i.gif) 2013/03/02 22:22:39
Subject: New Daemon Codex Competitive?
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Evasive Pleasureseeker
Lost in a blizzard, somewhere near Toronto
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Ravenous D wrote:Im going with no, too random, your tactics mean nothing if it goes stupid on you, the entire point of list building is to lower the reliance on luck.
Im sure something will pop up thats not half bad.
Sure...
Because there's absolutely nothing competitive about a Herald of Slaanesh w/Greater Etherblade + Lesser roll + Steed + Exalted Locus of Beguilement leading a squad of Fiends/Seekers.
I mean, she only makes every single non-3++ character or Shadowfield Archon weep. God forbid she actually gets the Cleaving Blow roll for her lesser gift! Oh dear, now every 6 to-hit she rolls is S9! (and of corse, w/re-roll all missed to-hit rolls she'll NEVER roll 6's...)
And of corse, a unit with rending re-rolling missed to-hit rolls will just bounce off of 2+ saves every single time...
Yep, useless codex is useless... (aparently)
That's it folks, the intertubes have spoken! Time to sell our armies and go play Longwang spam or a Flying french Bakery!
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![[Post New]](/s/i/i.gif) 2013/03/02 22:25:21
Subject: New Daemon Codex Competitive?
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Longtime Dakkanaut
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The point of the random is, it's random for both players. If you are adaptable, you can use what you are given, to your advantage. If not, you will just whine you didn't get the one option you wanted, then lose.
There are very few random thing's, that can't be used, in this book. And on those where you can get a bad random, you can take a "Primaris" style choice to nullify it into something reasonably good.
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![[Post New]](/s/i/i.gif) 2013/03/02 22:26:02
Subject: Re:New Daemon Codex Competitive?
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Lead-Footed Trukkboy Driver
On the back of a hog.
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AtoMaki wrote: Same goes with the DC: at first look, nothing interesting; at second, 19D6 S9 AP4 TL shots from a single unit
Ummm... what unit would that be?
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![[Post New]](/s/i/i.gif) 2013/03/02 22:26:39
Subject: New Daemon Codex Competitive?
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Troubled By Non-Compliant Worlds
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from the new codex what are good choices to compliment your basic black legion CSM army?
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![[Post New]](/s/i/i.gif) 2013/03/02 22:30:43
Subject: Re:New Daemon Codex Competitive?
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Longtime Dakkanaut
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Budzerker wrote: AtoMaki wrote: Same goes with the DC: at first look, nothing interesting; at second, 19D6 S9 AP4 TL shots from a single unit
Ummm... what unit would that be?
Dinker's of Malal Automatically Appended Next Post: Pwn'd You wrote:from the new codex what are good choices to compliment your basic black legion CSM army?
A greater daemon. They are all fantastic, plus, it's your ally HQ.
Other than that, take troops of your preferred flavour, for some cheap, sort of fearless scoring
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This message was edited 1 time. Last update was at 2013/03/02 22:31:26
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![[Post New]](/s/i/i.gif) 2013/03/02 22:39:21
Subject: Re:New Daemon Codex Competitive?
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Nihilistic Necron Lord
The best State-Texas
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Budzerker wrote: AtoMaki wrote: Same goes with the DC: at first look, nothing interesting; at second, 19D6 S9 AP4 TL shots from a single unit
Ummm... what unit would that be?
Nothing, because Loci don't stack like that.
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![[Post New]](/s/i/i.gif) 2013/03/02 22:43:54
Subject: New Daemon Codex Competitive?
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Longtime Dakkanaut
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I was wondering, is it possible for a herald to join a unit of beasts? Wanted to slap a herald into a beasts of nurgle unit, and just move it slowly once he is in it, but is that possible, read the rulebook, and it doesn't seem to indicate it had to be infantry, or the same type, to join a unit.
Herald of nurgle, giving beasts of nurgle feel no pain, or 2+ poison, would be amazing.
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This message was edited 1 time. Last update was at 2013/03/02 22:46:59
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![[Post New]](/s/i/i.gif) 2013/03/02 22:47:54
Subject: New Daemon Codex Competitive?
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Longtime Dakkanaut
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You could almost say the level of randomness in this codex is almost chaotic
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![[Post New]](/s/i/i.gif) 2013/03/02 22:51:38
Subject: New Daemon Codex Competitive?
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Enigmatic Chaos Sorcerer
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Eldercaveman wrote:You could almost say the level of randomness in this codex is almost chaotic
That's crazy talk...
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2013/03/02 22:53:06
Subject: New Daemon Codex Competitive?
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Huge Hierodule
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Hmm. Do CSM Daemonic units with a MoN count as Daemons of Nurgle for Epidemius?
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![[Post New]](/s/i/i.gif) 2013/03/02 23:12:08
Subject: New Daemon Codex Competitive?
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Longtime Dakkanaut
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One question I had after playing it was, does the warp storm, that causes the lightning thing(?) (a bit like Storm lords lightning) does it effect Flyers/FMC's. Or is this going to be another one of those things that needs an FAQ, and untill then we can expect a infinite amount of merry-go round arguments in YMDC?
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