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Made in cn
Sneaky Sniper Drone





Trasvi wrote:
The Sunshark/Razorshark seems like it is made so that the quad ion turret uses the same ion gun barrel pieces as the interceptor drones. This might make it more difficult for anyone considering to make one model changeable between the two...



oh jeez....if that's true it really sucks!

I was really hoping to mod it in such a way of being interchangeable....

maybe with creative use of magnets? or gundam joints? or something?....




- 3000 painted 2500 based



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Made in au
Quick-fingered Warlord Moderatus






 Oaka wrote:
@ 1:05, I'm glad to see that GW is just as bad at putting on decals as I am!


2:50 - Tau Pathfinder Team intro
2:56 - Shots of Firewarrior using pathfinder arms, with a fully fledged Firewarrior in the background.

It's cool that the kits work together, but this feels a bit misleading.

Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).


-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers 
   
Made in gb
Been Around the Block





Im psyched for this release... gonna drop a bunch of cash on it.

I don't care about any negativity..im certain it will be a balanced codex.

my only worry is... what toughness are drones and if its less than 4 will that make my suits (esp the riptide) pathetic due to the majority toughness rule?
   
Made in cn
Sneaky Sniper Drone





I could be wrong but when shield drones are being controlled by a battlesuit don't they adopt the controlling suits toughness?

Again...stop me if I am way off. It's been some time since i picked up my codex.

Edit: I'm with ya on the balanced codex bit, I'm sure this is going to be fun as

This message was edited 1 time. Last update was at 2013/03/31 13:33:27


- 3000 painted 2500 based



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2 Draw
3 Losses 
   
Made in gb
Land Raider Pilot on Cruise Control





Twickenham, London

 Drunkspleen wrote:
 Oaka wrote:
@ 1:05, I'm glad to see that GW is just as bad at putting on decals as I am!


2:50 - Tau Pathfinder Team intro
2:56 - Shots of Firewarrior using pathfinder arms, with a fully fledged Firewarrior in the background.

It's cool that the kits work together, but this feels a bit misleading.


Speaking of misleading, the Shadowsun Firestrike Hunter Cadre shows some relatively extensive conversion work done to make the battlesuit arms and legs poseable.

Cheeky GW!

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Made in gb
Lethal Lhamean






Kanto

For Longstrike's rules, I imagine there'll be no shaken or stunned, possibly a + to BS, but what else is there to add? I can't think of any other rules they could give him TBH.

   
Made in es
Drone without a Controller





Spain

Shield Drones have the T value of the model theyre with, and even if they were to change, the answer is as simple as not to bring them to the table with the Riptide in first place. Thats common sense :/ and to be precise, the new Missile shield drones are probably totally different kind of drones that were used to. AFAIK we have now the following drones configuration: Sniper Drone, Combat Drone, Command drone, Shield Drone, Marker drone (I hope they make this one real cheap 30 points for a single ML with BS2 its insanely awful), Shield Missile Drone, Anti-Grav Drone, Repulsor Drone, Pulse Charge Drone and the big one with the pathfinders.

Also, please Sniper drones, be nice this edition D: i love them and i would like to buy a bunch and bring them to the table sometimes...

Proud owner of a growing Tau Army

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Made in cn
Sneaky Sniper Drone





 p_gray99 wrote:
For Longstrike's rules, I imagine there'll be no shaken or stunned, possibly a + to BS, but what else is there to add? I can't think of any other rules they could give him TBH.


well for a IC in a tank i suppose Tank Hunter would be suitable or even Preffered Enemy

- 3000 painted 2500 based



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Made in gb
Been Around the Block





I believe the shielded missile drones will be drones with a better save, not a combination of a shield drone/H gun drone.

the weekend cant come fast enough..hoping my mail orders turn up early!
   
Made in us
Veteran Wolf Guard Squad Leader



DC Metro

 spacewolf407 wrote:
To those that picked up the latest White Dwarf, how is the overall content?


As worthless as always. There's a gimmicky battle report with tons of weird rules and no actual insight into how the army functions, a bunch of big print about how awesome the new models are, and a bunch of pictures of them that are also on the website. At least Jervis isn't directly insulting a huge chunk of the playerbase this month. Oh, and the digital version came out late and loaded with bugs and errors and had to be patched TWICE yesterday alone.

Oh, and there's more Hobbit crap.
   
Made in gb
Been Around the Block





I would have to agree...if you want tau info then just stare at the website pictures.. the battle report tells you literally NOTHING about the army (either army for that matter) and the rest of the mag is the same.

   
Made in sg
Dark Angels Neophyte Undergoing Surgeries




Superawesomeraptorman at war seer really hit home on the codex. Kroot are no longer for CQC but become like kabalite warriors without their special weapons (once you get sniper upgrades) andfire warriors are terrible now but 9pts per model

We are the hunters of Xenos, Heretic and Mutant alike, we are the sons of Caliban  
   
Made in gb
Been Around the Block





wait.. fire warriors are terrible? they are exactly the same..

they have lost a bit of range I guess.. but I wouldn't say that was terrible.. I would assume that is to bring them in line with 6th edition being able to move and fire.. maybe gw thought 36'' str 5 was a bit too good? but that's just conjecture on my part.

anyway saving 12 points on a full squad is fine by me... that's more points for blasty death/ablative drone wounds.
   
Made in au
Trustworthy Shas'vre






What is FW range now??
   
Made in gb
Been Around the Block





apparently 24''
   
Made in bg
Cosmic Joe





Bulgaria

Dunno but i know it was never 36", probably still 30.


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in se
Ferocious Black Templar Castellan






Sweden

 HoverBoy wrote:
Dunno but i know it was never 36", probably still 30.


6" move+30" range=36" effective range.

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Member of the Ethereal Council






Well, it is just 6 inches.


Automatically Appended Next Post:
Also, it seems that the Arms for the broadsides are different. so you could mag them(Or Blu-tac may be easier)

This message was edited 1 time. Last update was at 2013/03/31 15:11:48


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Resolute Ultramarine Honor Guard






Peoria IL

The battle report has them @24'?! Come on. Why does GW hate anything being unique?

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Lincolnshire, UK

 hotsauceman1 wrote:
Well, it is just 6 inches.


"Just"?!

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Because, then the SM players will cry.

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Kanto

I quite liked the tau being able to outrange their opponents, but it rarely made much difference and the pulse accelerator drone thing (that's supposed to give them +6" range) would probably only cost 10pts anyway, plus is an ablative wound.

   
Made in us
Rogue






Well, it seems like we'll be able to pull some better firepower at a better range, but with less max range. Using an ethereal + pulse accelerator drone (I think) gives us constant FRFSRF but at 18 inches.

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Been Around the Block




idaho

If they really are down to 24" that is a major nerf. i hope that they get something to cover the loss if it is true.
   
Made in us
Fixture of Dakka





Runnin up on ya.

A bit of a nerf (range) but considering most assault armies are in your face on turn 2.....not such a deal killer.

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I've noticed GW has stop making their youtube videos unlisted. I guess even they noticed how utterly moronic that was.

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Made in gb
Been Around the Block





its not a major nerf... 5th ed you couldn't move and fire 30''

6th ed comes along and now you have a potential 36''
a reduced range still gives you 30'' if you include your move.
now factor in the pulse accelerator (granted we don't know its rules) giving you an extra 6''.. that's 30'' standing and 42'' moving (if you include your move)
   
Made in au
Trustworthy Shas'vre






I think it is a major nerf.... the best thing that happened to Tau in 6th edition was the change for rapid fire range from 12" to half range (ie, 15"). This means that we can rapid fire at an enemy while being outside of average charge range distance from the enemy. Combined with move+fire at full range, it has made Firewarriors into a mjaor offensive part of my army.
   
Made in us
Dakka Veteran





IF they got ranged nerf yeah it hurts bad. REAL bad. A good setup and fighting withdraw should keep any Marines away till turn three while taking out a fair chunk of 'em. Which again if done right and all goes well gives your units a pocket to keep withdrawing into to buy you yet one more turn. At almost every game I've been able to avoid CC till turn four or five if they ever make it for the whole game. Barring of course Drop Pod or Dark Angel Terminator Drops. Which I still have a chance of dealing with. And saying we have a 36 inch range is just raw stats, not necessarily application. It's not like I'm eager to move forward till late game for objectives as I'd rather stay in my cover. So most of the time we're just 30" range. And say your in a high point value Dawn of War deployment. Where the hell are you going to go? There's only 36" between their deployment zone and your table edge and from the center you can hit anywhere almost with base line 30". Yes the rapid fire range at 15" was odd but whatever. We are a ranged focus army with BS3. Range augmented us. Now the new drone could give that back, then ablate a wound when late game comes and range is less of an issue, but y'know, as Shakespeare said IIRC "The PLAY is the thing!" We're just going to have to get some games with it. But my Spiral of death strategy could be gone here.

Edited for stuff

This message was edited 1 time. Last update was at 2013/03/31 16:36:56


 
   
Made in us
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Hans_Einberg wrote:
 Lysenis wrote:
So the Riptide is the size of the old Horus Heresy Knights from the Mechanicum book eh. . . OHHHHH conversions. . . Stupid $85 model that is likely t go up in june. . . stupid thing. . .

Regardless. For all those out that that say that the Tau have nothing going for them I call BS! I have seen full Tau lists that combined with good to great play knock the socks off regional qualifiers for some tournaments I have seen. The most annoying part is that they do it not just once in a while but near damn all the time.

The game may have different rules for each army but you are still on a board with terrain, random as hell dice (at least I hope so. . . heate cheaters. . . ). In a game like this Tactics are just as important as a list.


agreed.....wait..what? not to get off topic but are you telling me that people are actually using loaded dice in a hobby game?
I have caught people doing that. Or the other basic cheats that people know. Moving models, adding to reserves, etc.


Automatically Appended Next Post:
 ausYenLoWang wrote:
Hans_Einberg wrote:
 Lysenis wrote:
So the Riptide is the size of the old Horus Heresy Knights from the Mechanicum book eh. . . OHHHHH conversions. . . Stupid $85 model that is likely t go up in june. . . stupid thing. . .

Regardless. For all those out that that say that the Tau have nothing going for them I call BS! I have seen full Tau lists that combined with good to great play knock the socks off regional qualifiers for some tournaments I have seen. The most annoying part is that they do it not just once in a while but near damn all the time.

The game may have different rules for each army but you are still on a board with terrain, random as hell dice (at least I hope so. . . heate cheaters. . . ). In a game like this Tactics are just as important as a list.


agreed.....wait..what? not to get off topic but are you telling me that people are actually using loaded dice in a hobby game?


There is an article i have read that could do with linking for this.... apparently chessex etc dice with rounded edges are MORE likely to roll 1's than 6's.... the only legit dice are the casino dice... be afraid....
Percision dice are also perfect. I also do not agree with the Chessex article. I have used chessex dice my entire carrier (normal sized dice) and my rolls of 1's were average of the other rolls. It all comes down to batches though.

This message was edited 1 time. Last update was at 2013/03/31 16:39:31


 
   
 
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